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362 B
C#
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2024-01-26 19:15:07 +08:00
using System;
using Cysharp.Threading.Tasks;
using Plugins.JNGame.System;
using UnityEngine;
namespace Plugins.JNGame
{
public static class JNGame
{
public static async UniTask Init(SystemBase[] systems)
{
foreach (var system in systems)
{
await system.OnInit();
}
}
}
}