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2023-11-05 03:26:09 +08:00
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg;
import "errors"
type AiSimpleParallel struct {
Id int32
NodeName string
Decorators []interface{}
Services []interface{}
FinishMode int32
MainTask interface{}
BackgroundNode interface{}
}
const TypeId_AiSimpleParallel = -1952582529
func (*AiSimpleParallel) GetTypeId() int32 {
return -1952582529
}
func NewAiSimpleParallel(_buf map[string]interface{}) (_v *AiSimpleParallel, err error) {
_v = &AiSimpleParallel{}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.NodeName, _ok_ = _buf["node_name"].(string); !_ok_ { err = errors.New("node_name error"); return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["decorators"].([]interface{}); !_ok_ { err = errors.New("decorators error"); return }
_v.Decorators = make([]interface{}, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ interface{}
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewAiDecorator(_x_); err != nil { return } }
_v.Decorators = append(_v.Decorators, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["services"].([]interface{}); !_ok_ { err = errors.New("services error"); return }
_v.Services = make([]interface{}, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ interface{}
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewAiService(_x_); err != nil { return } }
_v.Services = append(_v.Services, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["finish_mode"].(float64); !_ok_ { err = errors.New("finish_mode error"); return }; _v.FinishMode = int32(_tempNum_) }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["main_task"].(map[string]interface{}); !_ok_ { err = errors.New("main_task error"); return }; if _v.MainTask, err = NewAiTask(_x_); err != nil { return } }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["background_node"].(map[string]interface{}); !_ok_ { err = errors.New("background_node error"); return }; if _v.BackgroundNode, err = NewAiFlowNode(_x_); err != nil { return } }
return
}