mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 19:34:47 +00:00
52 lines
1.3 KiB
Go
52 lines
1.3 KiB
Go
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg;
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import "demo/luban"
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type TestTbTestBeRef2 struct {
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_dataMap map[int32]*TestTestBeRef
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_dataList []*TestTestBeRef
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}
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func NewTestTbTestBeRef2(_buf *luban.ByteBuf) (*TestTbTestBeRef2, error) {
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if size, err := _buf.ReadSize() ; err != nil {
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return nil, err
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} else {
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_dataList := make([]*TestTestBeRef, 0, size)
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dataMap := make(map[int32]*TestTestBeRef)
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for i := 0 ; i < size ; i++ {
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if _v, err2 := NewTestTestBeRef(_buf); err2 != nil {
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return nil, err2
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} else {
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_dataList = append(_dataList, _v)
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dataMap[_v.Id] = _v
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}
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}
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return &TestTbTestBeRef2{_dataList:_dataList, _dataMap:dataMap}, nil
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}
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}
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func (table *TestTbTestBeRef2) GetDataMap() map[int32]*TestTestBeRef {
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return table._dataMap
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}
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func (table *TestTbTestBeRef2) GetDataList() []*TestTestBeRef {
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return table._dataList
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}
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func (table *TestTbTestBeRef2) Get(key int32) *TestTestBeRef {
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return table._dataMap[key]
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}
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