mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 11:24:46 +00:00
37 lines
1.0 KiB
Go
37 lines
1.0 KiB
Go
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg;
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import (
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"demo/luban"
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)
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import "errors"
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type TestDemoE2 struct {
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Y1 *int32
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Y2 bool
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}
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const TypeId_TestDemoE2 = -2138341716
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func (*TestDemoE2) GetTypeId() int32 {
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return -2138341716
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}
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func NewTestDemoE2(_buf *luban.ByteBuf) (_v *TestDemoE2, err error) {
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_v = &TestDemoE2{}
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{ var __exists__ bool; if __exists__, err = _buf.ReadBool(); err != nil { return }; if __exists__ { var __x__ int32; { if __x__, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }; _v.Y1 = &__x__ }}
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{ if _v.Y2, err = _buf.ReadBool(); err != nil { err = errors.New("error"); err = errors.New("error"); return } }
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return
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}
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