mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 11:24:46 +00:00
26 lines
551 B
C#
26 lines
551 B
C#
|
using AppGame;
|
|||
|
using Game.Logic.System;
|
|||
|
using JNGame.Map;
|
|||
|
using JNGame.Map.DotRecast.Util;
|
|||
|
using JNGame.Sync.System;
|
|||
|
using Service;
|
|||
|
|
|||
|
namespace Game.JNGFrame.Logic
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// 游戏数据
|
|||
|
/// </summary>
|
|||
|
public class DDataSystem : DGBasisSystem
|
|||
|
{
|
|||
|
|
|||
|
public StaticMapData MapData;
|
|||
|
public MeshData MapData2;
|
|||
|
|
|||
|
public override void OnSyncStart()
|
|||
|
{
|
|||
|
base.OnSyncStart();
|
|||
|
MapData = App.Resource.MapData;
|
|||
|
MapData2 = App.Resource.MapData2;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|