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2024-08-17 14:27:18 +08:00
using System;
using JNGame.Sync.System.View;
namespace Game.Input
{
/// <summary>
/// DWorldSystem 的输入类
/// </summary>
[Serializable]
public class IDWorld : JNInputJson
{
/// <summary>
/// 创建球
/// </summary>
public bool IsAdd;
/// <summary>
/// 主角创建
/// </summary>
public bool IsPlayerCreate;
}
}