JisolGame/JNFrame/Logs/AssetImportWorker1-prev.log

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Using pre-set license
2024-01-31 06:12:18 +08:00
Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22621) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
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C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe
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-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
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D:/Jisol/JisolGame/JNFrame
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-logFile
Logs/AssetImportWorker1.log
-srvPort
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58506
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame
D:/Jisol/JisolGame/JNFrame
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [24032] Host "[IP] 192.168.1.23 [Port] 0 [Flags] 2 [Guid] 4236950977 [EditorId] 4236950977 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [24032] Host "[IP] 192.168.1.23 [Port] 0 [Flags] 2 [Guid] 4236950977 [EditorId] 4236950977 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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[Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers.
Refreshing native plugins compatible for Editor in 44.44 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
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Vendor: NVIDIA
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VRAM: 6023 MB
Driver: 30.0.15.1181
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Initialize mono
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Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56628
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.017029 seconds.
- Loaded All Assemblies, in 0.413 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 404 ms
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.691 seconds
Domain Reload Profiling: 1096ms
BeginReloadAssembly (147ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (82ms)
LoadAllAssembliesAndSetupDomain (139ms)
LoadAssemblies (140ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (136ms)
TypeCache.Refresh (134ms)
TypeCache.ScanAssembly (121ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (692ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (643ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (508ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (91ms)
ProcessInitializeOnLoadMethodAttributes (39ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition
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========================================================================
Worker process is ready to serve import requests
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Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.266 seconds
Refreshing native plugins compatible for Editor in 30.99 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
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Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition
TypeManager.Initialize took: 235ms
Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
2024-01-31 06:12:18 +08:00
- Finished resetting the current domain, in 1.194 seconds
Domain Reload Profiling: 2446ms
BeginReloadAssembly (188ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (20ms)
RebuildCommonClasses (29ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (959ms)
LoadAssemblies (748ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (334ms)
TypeCache.Refresh (290ms)
TypeCache.ScanAssembly (263ms)
ScanForSourceGeneratedMonoScriptInfo (35ms)
ResolveRequiredComponents (6ms)
FinalizeReload (1194ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1031ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (32ms)
SetLoadedEditorAssemblies (5ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (104ms)
ProcessInitializeOnLoadAttributes (738ms)
ProcessInitializeOnLoadMethodAttributes (130ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
Refreshing native plugins compatible for Editor in 15.72 ms, found 4 plugins.
2024-01-31 02:29:59 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-01-31 06:12:18 +08:00
Unloading 7319 Unused Serialized files (Serialized files now loaded: 0)
Unloading 114 unused Assets / (75.9 KB). Loaded Objects now: 7755.
Memory consumption went from 238.5 MB to 238.4 MB.
Total: 5.010500 ms (FindLiveObjects: 0.357200 ms CreateObjectMapping: 0.326700 ms MarkObjects: 4.131300 ms DeleteObjects: 0.193900 ms)
2024-01-31 02:29:59 +08:00
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Prepare
2024-01-31 06:12:18 +08:00
Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition
Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.674 seconds
Refreshing native plugins compatible for Editor in 14.43 ms, found 4 plugins.
2024-01-30 19:22:27 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
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Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition
TypeManager.Initialize took: 195ms
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
2024-01-31 06:12:18 +08:00
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
2024-01-30 19:22:27 +08:00
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
2024-01-31 06:12:18 +08:00
- Finished resetting the current domain, in 2.187 seconds
Domain Reload Profiling: 2848ms
BeginReloadAssembly (196ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (57ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (381ms)
LoadAssemblies (462ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (14ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (5ms)
FinalizeReload (2187ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (776ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (30ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (92ms)
ProcessInitializeOnLoadAttributes (511ms)
ProcessInitializeOnLoadMethodAttributes (116ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Refreshing native plugins compatible for Editor in 16.77 ms, found 4 plugins.
2024-01-31 02:29:59 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-01-31 06:12:18 +08:00
Unloading 7306 Unused Serialized files (Serialized files now loaded: 0)
Unloading 78 unused Assets / (49.2 KB). Loaded Objects now: 7752.
Memory consumption went from 237.3 MB to 237.3 MB.
Total: 3.889400 ms (FindLiveObjects: 0.347700 ms CreateObjectMapping: 0.237500 ms MarkObjects: 3.184100 ms DeleteObjects: 0.119100 ms)
2024-01-31 02:29:59 +08:00
2024-01-31 06:12:18 +08:00
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets / (105.7 KB). Loaded Objects now: 7752.
Memory consumption went from 237.2 MB to 237.1 MB.
Total: 3.750300 ms (FindLiveObjects: 0.400400 ms CreateObjectMapping: 0.235300 ms MarkObjects: 3.105700 ms DeleteObjects: 0.008500 ms)
2024-01-31 02:29:59 +08:00
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Prepare: number of updated asset objects reloaded= 0
2024-01-31 02:29:59 +08:00
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Import Request.
Time since last request: 284305.742165 seconds.
path: Assets/Scenes/Mode/SubWorld.unity
artifactKey: Guid(d7e2c2b24a7f7214daec51e7c8a072dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/Mode/SubWorld.unity using Guid(d7e2c2b24a7f7214daec51e7c8a072dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '441f64bf7cd12c7d2a0685bb8681f6b5') in 0.002360 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
2024-01-31 02:29:59 +08:00
========================================================================
Received Prepare
2024-01-31 06:12:18 +08:00
Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition
Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.155 seconds
Refreshing native plugins compatible for Editor in 24.19 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
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Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition
TypeManager.Initialize took: 447ms
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
2024-01-31 06:12:18 +08:00
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
2024-01-31 02:29:59 +08:00
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
2024-01-31 06:12:18 +08:00
- Finished resetting the current domain, in 3.785 seconds
Domain Reload Profiling: 4919ms
BeginReloadAssembly (326ms)
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initialDomainReloadingComplete (78ms)
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AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 42.71 ms, found 4 plugins.
2024-01-30 19:22:27 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-01-31 06:12:18 +08:00
Unloading 7243 Unused Serialized files (Serialized files now loaded: 0)
Unloading 111 unused Assets / (67.9 KB). Loaded Objects now: 7716.
Memory consumption went from 237.8 MB to 237.7 MB.
Total: 6.265700 ms (FindLiveObjects: 0.588300 ms CreateObjectMapping: 0.301000 ms MarkObjects: 5.202300 ms DeleteObjects: 0.172700 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets / (98.7 KB). Loaded Objects now: 7716.
Memory consumption went from 237.6 MB to 237.5 MB.
Total: 5.982900 ms (FindLiveObjects: 0.621600 ms CreateObjectMapping: 0.301500 ms MarkObjects: 5.032300 ms DeleteObjects: 0.026300 ms)
2024-01-31 02:29:59 +08:00
2024-01-31 06:12:18 +08:00
Prepare: number of updated asset objects reloaded= 0
2024-01-31 02:29:59 +08:00
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