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Using pre-set license
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Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
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D:\Unity\2022.3.1f1\Editor\Unity.exe
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-adb2
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AssetImportWorker1
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D:/myproject/JisolGame/JNFrame2
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-logFile
Logs/AssetImportWorker1.log
-srvPort
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64742
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Successfully changed project path to: D:/myproject/JisolGame/JNFrame2
D:/myproject/JisolGame/JNFrame2
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [25500] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 2534559243 [EditorId] 2534559243 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [25500] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 2534559243 [EditorId] 2534559243 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Refreshing native plugins compatible for Editor in 244.58 ms, found 3 plugins.
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Initialize engine version: 2022.3.1f1 (f18e0c1b5784)
[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
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Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
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Vendor: NVIDIA
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VRAM: 5966 MB
Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed'
Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56052
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Native extension for WindowsStandalone target not found
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Domain Reload Profiling: 1220ms
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 32.44 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.12 seconds
[ScriptCompilation] NOT recompiling all scripts because this is an import worker process. Reason to compile was: Define symbols changed
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 4027ms
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AwakeInstancesAfterBackupRestoration (13ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Refreshing native plugins compatible for Editor in 27.59 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5548 Unused Serialized files (Serialized files now loaded: 0)
Unloading 178 unused Assets / (232.4 KB). Loaded Objects now: 5998.
Memory consumption went from 195.7 MB to 195.5 MB.
Total: 23.264800 ms (FindLiveObjects: 0.432200 ms CreateObjectMapping: 0.220700 ms MarkObjects: 21.411700 ms DeleteObjects: 1.197000 ms)
2024-10-17 03:20:22 +08:00
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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2024-10-17 03:20:22 +08:00
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.394 seconds
Refreshing native plugins compatible for Editor in 31.08 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
2024-10-18 20:35:04 +08:00
[ScriptCompilation] NOT recompiling all scripts because this is an import worker process. Reason to compile was: Define symbols changed
2024-10-17 03:20:22 +08:00
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.403 seconds
Domain Reload Profiling: 2797ms
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2024-10-18 20:35:04 +08:00
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2024-10-18 20:35:04 +08:00
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2024-10-17 03:20:22 +08:00
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2024-10-18 15:29:52 +08:00
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2024-10-17 03:20:22 +08:00
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (21ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-18 20:35:04 +08:00
Refreshing native plugins compatible for Editor in 27.19 ms, found 3 plugins.
2024-10-18 15:29:52 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-18 20:35:04 +08:00
Unloading 5532 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (204.5 KB). Loaded Objects now: 6013.
Memory consumption went from 193.0 MB to 192.8 MB.
Total: 16.855600 ms (FindLiveObjects: 0.376800 ms CreateObjectMapping: 0.249100 ms MarkObjects: 15.946700 ms DeleteObjects: 0.281300 ms)
2024-10-18 15:29:52 +08:00
Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Begin MonoManager ReloadAssembly
2024-10-18 20:35:04 +08:00
- Loaded All Assemblies, in 1.391 seconds
Refreshing native plugins compatible for Editor in 27.27 ms, found 3 plugins.
2024-10-18 15:29:52 +08:00
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
2024-10-18 20:35:04 +08:00
[ScriptCompilation] NOT recompiling all scripts because this is an import worker process. Reason to compile was: Define symbols changed
2024-10-18 15:29:52 +08:00
Mono: successfully reloaded assembly
2024-10-18 20:35:04 +08:00
- Finished resetting the current domain, in 1.757 seconds
Domain Reload Profiling: 3143ms
BeginReloadAssembly (214ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (95ms)
RebuildCommonClasses (32ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (65ms)
LoadAllAssembliesAndSetupDomain (1063ms)
LoadAssemblies (708ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (413ms)
TypeCache.Refresh (401ms)
TypeCache.ScanAssembly (375ms)
ScanForSourceGeneratedMonoScriptInfo (4ms)
ResolveRequiredComponents (9ms)
FinalizeReload (1758ms)
2024-10-18 15:29:52 +08:00
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
2024-10-18 20:35:04 +08:00
SetupLoadedEditorAssemblies (1064ms)
2024-10-18 15:29:52 +08:00
LogAssemblyErrors (0ms)
2024-10-18 20:35:04 +08:00
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (5ms)
2024-10-18 15:29:52 +08:00
RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (143ms)
ProcessInitializeOnLoadAttributes (603ms)
ProcessInitializeOnLoadMethodAttributes (292ms)
AfterProcessingInitializeOnLoad (10ms)
2024-10-18 15:29:52 +08:00
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
2024-10-18 20:35:04 +08:00
AwakeInstancesAfterBackupRestoration (10ms)
2024-10-18 15:29:52 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-18 20:35:04 +08:00
Refreshing native plugins compatible for Editor in 27.52 ms, found 3 plugins.
2024-10-18 15:29:52 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-18 20:35:04 +08:00
Unloading 5542 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (204.7 KB). Loaded Objects now: 6038.
Memory consumption went from 193.2 MB to 193.0 MB.
Total: 18.785600 ms (FindLiveObjects: 0.478800 ms CreateObjectMapping: 0.241700 ms MarkObjects: 17.607300 ms DeleteObjects: 0.454500 ms)
2024-10-18 15:29:52 +08:00
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.401 seconds
Refreshing native plugins compatible for Editor in 36.47 ms, found 3 plugins.
2024-10-18 15:29:52 +08:00
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.673 seconds
Domain Reload Profiling: 3069ms
BeginReloadAssembly (179ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
2024-10-18 20:35:04 +08:00
CreateAndSetChildDomain (68ms)
2024-10-18 15:29:52 +08:00
RebuildCommonClasses (36ms)
2024-10-18 20:35:04 +08:00
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (1110ms)
LoadAssemblies (720ms)
2024-10-18 15:29:52 +08:00
RebuildTransferFunctionScriptingTraits (0ms)
2024-10-18 20:35:04 +08:00
AnalyzeDomain (440ms)
TypeCache.Refresh (426ms)
TypeCache.ScanAssembly (391ms)
ScanForSourceGeneratedMonoScriptInfo (4ms)
ResolveRequiredComponents (10ms)
FinalizeReload (1674ms)
2024-10-18 15:29:52 +08:00
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
2024-10-18 20:35:04 +08:00
SetupLoadedEditorAssemblies (999ms)
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LogAssemblyErrors (0ms)
2024-10-18 20:35:04 +08:00
InitializePlatformSupportModulesInManaged (8ms)
2024-10-18 15:29:52 +08:00
SetLoadedEditorAssemblies (4ms)
RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (122ms)
ProcessInitializeOnLoadAttributes (547ms)
ProcessInitializeOnLoadMethodAttributes (309ms)
AfterProcessingInitializeOnLoad (8ms)
2024-10-17 03:20:22 +08:00
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
2024-10-18 20:35:04 +08:00
AwakeInstancesAfterBackupRestoration (12ms)
2024-10-18 15:29:52 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-18 20:35:04 +08:00
Refreshing native plugins compatible for Editor in 34.27 ms, found 3 plugins.
2024-10-18 15:29:52 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-18 20:35:04 +08:00
Unloading 5542 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (205.8 KB). Loaded Objects now: 6053.
Memory consumption went from 193.3 MB to 193.1 MB.
Total: 19.360000 ms (FindLiveObjects: 0.838800 ms CreateObjectMapping: 0.946900 ms MarkObjects: 16.975600 ms DeleteObjects: 0.595800 ms)
2024-10-18 15:29:52 +08:00
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
2024-10-18 20:35:04 +08:00
Time since last request: 29628.339379 seconds.
path: Assets/Scripts/GASSamples/GAS/Config
artifactKey: Guid(4f75f19949948aa40b2fe17f99229781) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config using Guid(4f75f19949948aa40b2fe17f99229781) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5aef1b3ed4ddfa1be9f8e7cfd438d7b3') in 0.004904 seconds
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 0
2024-10-18 15:29:52 +08:00
========================================================================
2024-10-18 20:35:04 +08:00
Received Import Request.
Time since last request: 0.000046 seconds.
path: Assets/Scripts/GASSamples/GAS
artifactKey: Guid(532d49ae398deae46a5142c91296a7bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS using Guid(532d49ae398deae46a5142c91296a7bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c78a15419d504bb94245e403f272f2a6') in 0.000957 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
2024-10-16 20:41:40 +08:00
========================================================================
2024-10-18 20:35:04 +08:00
Received Import Request.
Time since last request: 0.469323 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib/GCueDurational_PlayerDemo.asset
artifactKey: Guid(0a77e9c8e20008944a99814e0b5a4aed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib/GCueDurational_PlayerDemo.asset using Guid(0a77e9c8e20008944a99814e0b5a4aed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '856723b85a156d2e18b0f29d7dcfdc64') in 0.009438 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1