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Using pre-set license
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Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
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D:\Unity\2022.3.1f1\Editor\Unity.exe
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-adb2
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AssetImportWorker0
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D:/myproject/JisolGame/JNFrame2
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-logFile
Logs/AssetImportWorker0.log
-srvPort
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64742
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Successfully changed project path to: D:/myproject/JisolGame/JNFrame2
D:/myproject/JisolGame/JNFrame2
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [22860] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3661087428 [EditorId] 3661087428 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [22860] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3661087428 [EditorId] 3661087428 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Refreshing native plugins compatible for Editor in 231.23 ms, found 3 plugins.
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Initialize engine version: 2022.3.1f1 (f18e0c1b5784)
[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
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Vendor: NVIDIA
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VRAM: 5966 MB
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Initialize mono
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Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed'
Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56432
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Registering precompiled unity dll's ...
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Native extension for WindowsStandalone target not found
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========================================================================
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Worker process is ready to serve import requests
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 30.28 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.12 seconds
[ScriptCompilation] NOT recompiling all scripts because this is an import worker process. Reason to compile was: Define symbols changed
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 3991ms
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AwakeInstancesAfterBackupRestoration (13ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Refreshing native plugins compatible for Editor in 33.55 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5548 Unused Serialized files (Serialized files now loaded: 0)
Unloading 178 unused Assets / (232.5 KB). Loaded Objects now: 5998.
Memory consumption went from 195.8 MB to 195.6 MB.
Total: 21.990200 ms (FindLiveObjects: 0.433500 ms CreateObjectMapping: 0.451300 ms MarkObjects: 20.421600 ms DeleteObjects: 0.682600 ms)
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.377 seconds
Refreshing native plugins compatible for Editor in 32.61 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
2024-10-18 20:35:04 +08:00
[ScriptCompilation] NOT recompiling all scripts because this is an import worker process. Reason to compile was: Define symbols changed
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.432 seconds
Domain Reload Profiling: 2803ms
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initialDomainReloadingComplete (61ms)
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2024-10-18 15:29:52 +08:00
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2024-10-18 20:35:04 +08:00
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ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-18 20:35:04 +08:00
Refreshing native plugins compatible for Editor in 27.56 ms, found 3 plugins.
2024-10-18 15:29:52 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-18 20:35:04 +08:00
Unloading 5532 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (204.8 KB). Loaded Objects now: 6013.
Memory consumption went from 193.1 MB to 192.9 MB.
Total: 16.838700 ms (FindLiveObjects: 1.178900 ms CreateObjectMapping: 0.750700 ms MarkObjects: 14.470400 ms DeleteObjects: 0.434500 ms)
2024-10-18 15:29:52 +08:00
Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Begin MonoManager ReloadAssembly
2024-10-18 20:35:04 +08:00
- Loaded All Assemblies, in 1.408 seconds
Refreshing native plugins compatible for Editor in 29.03 ms, found 3 plugins.
2024-10-18 15:29:52 +08:00
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
2024-10-18 20:35:04 +08:00
[ScriptCompilation] NOT recompiling all scripts because this is an import worker process. Reason to compile was: Define symbols changed
2024-10-18 15:29:52 +08:00
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.723 seconds
Domain Reload Profiling: 3126ms
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ExecutionOrderSort (0ms)
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2024-10-15 20:37:54 +08:00
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2024-10-18 20:35:04 +08:00
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RebuildCommonClasses (34ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (58ms)
LoadAllAssembliesAndSetupDomain (1081ms)
LoadAssemblies (728ms)
2024-10-15 20:37:54 +08:00
RebuildTransferFunctionScriptingTraits (0ms)
2024-10-18 20:35:04 +08:00
AnalyzeDomain (415ms)
TypeCache.Refresh (404ms)
TypeCache.ScanAssembly (378ms)
ScanForSourceGeneratedMonoScriptInfo (3ms)
2024-10-18 15:29:52 +08:00
ResolveRequiredComponents (9ms)
2024-10-18 20:35:04 +08:00
FinalizeReload (1724ms)
2024-10-18 15:29:52 +08:00
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
2024-10-18 20:35:04 +08:00
SetupLoadedEditorAssemblies (1036ms)
2024-10-18 15:29:52 +08:00
LogAssemblyErrors (0ms)
2024-10-18 20:35:04 +08:00
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (7ms)
2024-10-18 15:29:52 +08:00
RefreshPlugins (0ms)
2024-10-18 20:35:04 +08:00
BeforeProcessingInitializeOnLoad (145ms)
ProcessInitializeOnLoadAttributes (611ms)
ProcessInitializeOnLoadMethodAttributes (256ms)
2024-10-18 15:29:52 +08:00
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
2024-10-18 20:35:04 +08:00
AwakeInstancesAfterBackupRestoration (11ms)
2024-10-18 15:29:52 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-18 20:35:04 +08:00
Refreshing native plugins compatible for Editor in 34.25 ms, found 3 plugins.
2024-10-18 15:29:52 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-18 20:35:04 +08:00
Unloading 5542 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (205.9 KB). Loaded Objects now: 6038.
Memory consumption went from 193.3 MB to 193.1 MB.
Total: 18.217600 ms (FindLiveObjects: 0.455900 ms CreateObjectMapping: 0.245700 ms MarkObjects: 17.267700 ms DeleteObjects: 0.245800 ms)
2024-10-18 15:29:52 +08:00
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
2024-10-18 20:35:04 +08:00
Received Import Request.
Time since last request: 29598.152759 seconds.
path: Assets/Resources/BuildinFileManifest.asset
artifactKey: Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/BuildinFileManifest.asset using Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5c7e5b6bb80c92f52f1a24d5ea6c49cc') in 0.013053 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 1.164136 seconds.
path: Assets/Resources/Main.unity
artifactKey: Guid(6f1bec42463335e479078a78153b0bc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Main.unity using Guid(6f1bec42463335e479078a78153b0bc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1f5dbddb05fc2010507c968f7a5d8c56') in 0.000500 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 3.556775 seconds.
path: Assets/Resources/GASMain.unity
artifactKey: Guid(6f1bec42463335e479078a78153b0bc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/GASMain.unity using Guid(6f1bec42463335e479078a78153b0bc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '53f12efb5f61b1bbd009f899980d0f49') in 0.000937 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 8.155048 seconds.
path: Assets/Scripts/Demo
artifactKey: Guid(ebc3cec6713633742ae15cc9e8038ab1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Demo using Guid(ebc3cec6713633742ae15cc9e8038ab1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '33ed547c7f0d1faa25110ee88b555567') in 0.000695 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 8.382642 seconds.
path: Assets/Scripts/GASSamples
artifactKey: Guid(ebc3cec6713633742ae15cc9e8038ab1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples using Guid(ebc3cec6713633742ae15cc9e8038ab1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd4f5a02b71539055c30d43524d11f579') in 0.000446 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
2024-10-18 15:29:52 +08:00
Received Prepare
Begin MonoManager ReloadAssembly
2024-10-18 20:35:04 +08:00
- Loaded All Assemblies, in 1.400 seconds
Refreshing native plugins compatible for Editor in 34.47 ms, found 3 plugins.
2024-10-18 15:29:52 +08:00
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
2024-10-18 20:35:04 +08:00
- Finished resetting the current domain, in 1.666 seconds
Domain Reload Profiling: 3057ms
BeginReloadAssembly (169ms)
2024-10-18 15:29:52 +08:00
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
2024-10-18 20:35:04 +08:00
CreateAndSetChildDomain (56ms)
2024-10-18 15:29:52 +08:00
RebuildCommonClasses (35ms)
2024-10-18 20:35:04 +08:00
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (1115ms)
LoadAssemblies (719ms)
2024-10-18 15:29:52 +08:00
RebuildTransferFunctionScriptingTraits (0ms)
2024-10-18 20:35:04 +08:00
AnalyzeDomain (455ms)
TypeCache.Refresh (440ms)
TypeCache.ScanAssembly (408ms)
ScanForSourceGeneratedMonoScriptInfo (4ms)
ResolveRequiredComponents (12ms)
FinalizeReload (1666ms)
2024-10-18 15:29:52 +08:00
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
2024-10-18 20:35:04 +08:00
SetupLoadedEditorAssemblies (995ms)
2024-10-18 15:29:52 +08:00
LogAssemblyErrors (0ms)
2024-10-18 20:35:04 +08:00
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (6ms)
2024-10-18 15:29:52 +08:00
RefreshPlugins (0ms)
2024-10-18 20:35:04 +08:00
BeforeProcessingInitializeOnLoad (117ms)
ProcessInitializeOnLoadAttributes (557ms)
ProcessInitializeOnLoadMethodAttributes (299ms)
AfterProcessingInitializeOnLoad (9ms)
2024-10-18 15:29:52 +08:00
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
2024-10-18 20:35:04 +08:00
AwakeInstancesAfterBackupRestoration (11ms)
2024-10-18 15:29:52 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-18 20:35:04 +08:00
Refreshing native plugins compatible for Editor in 33.53 ms, found 3 plugins.
2024-10-18 15:29:52 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-18 20:35:04 +08:00
Unloading 5541 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (204.8 KB). Loaded Objects now: 6054.
Memory consumption went from 193.1 MB to 192.9 MB.
Total: 22.234900 ms (FindLiveObjects: 0.934800 ms CreateObjectMapping: 0.406700 ms MarkObjects: 20.374100 ms DeleteObjects: 0.516800 ms)
2024-10-18 15:29:52 +08:00
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
2024-10-18 20:35:04 +08:00
Received Import Request.
Time since last request: 9.302229 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib
artifactKey: Guid(27a7bb5d47b5c4641870fe3d03243802) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib using Guid(27a7bb5d47b5c4641870fe3d03243802) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '51e2d87bab8ea7c1c2d27c7e541f4d16') in 0.003155 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
2024-10-18 15:29:52 +08:00
========================================================================
2024-10-18 20:35:04 +08:00
Received Import Request.
Time since last request: 0.077977 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib/GCue_PlayerDemo.asset
artifactKey: Guid(041f193225d7b1e49a75af0003a4111b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib/GCue_PlayerDemo.asset using Guid(041f193225d7b1e49a75af0003a4111b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1e6b3e859c229404ea1e9a74200a94ee') in 0.009736 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1
2024-10-18 15:29:52 +08:00
========================================================================
Received Import Request.
2024-10-18 20:35:04 +08:00
Time since last request: 89.755320 seconds.
path: Assets/AssetBundleCollectorSetting.asset
artifactKey: Guid(3cf588b650c043f41ac56ee8a5e7d801) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/AssetBundleCollectorSetting.asset using Guid(3cf588b650c043f41ac56ee8a5e7d801) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f8e5fb92517e8599f765979d4f26b4ad') in 0.003384 seconds
2024-10-18 15:29:52 +08:00
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1