2024-01-26 19:15:07 +08:00
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Threading.Tasks;
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using BestHTTP.WebSocket;
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using Cysharp.Threading.Tasks;
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using Google.Protobuf;
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using Plugins.JNGame.Network.Entity;
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using Plugins.JNGame.Network.Util;
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using Plugins.JNGame.System;
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using Plugins.JNGame.Util;
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using UnityEngine;
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2024-01-29 02:28:42 +08:00
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using Object = System.Object;
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2024-01-26 19:15:07 +08:00
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namespace Plugins.JNGame.Network
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{
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public abstract class JNSocket : SystemBase
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{
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private WebSocket _socket;
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//消息Id
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int _id = 0;
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private UniTaskCompletionSource _onOpen;
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//创建通知
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private EventDispatcher _event = new();
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public override async Task OnInit()
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{
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await this.OnConnect();
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}
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private async UniTask OnConnect()
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{
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var url = $"{await this.GetUrl()}";
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this._socket = new WebSocket(new Uri(url));
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this._socket.OnOpen += OnOpen;
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this._socket.OnMessage += OnMessageReceived;
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this._socket.OnError += OnError;
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this._socket.OnClosed += OnClosed;
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this._socket.OnBinary += Onbinary;
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NSystem.Log($"[JNSocket]初始化WebSocket成功,URL:{url}");
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this._socket.Open();
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//等待连接成功
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await (this._onOpen = new UniTaskCompletionSource()).Task;
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}
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private void OnOpen(WebSocket websocket)
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{
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NSystem.Log($"[JNSocket] OnOpen");
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this._onOpen.TrySetResult();
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}
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private void OnMessageReceived(WebSocket websocket, string message)
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{
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NSystem.Log($"[JNSocket] OnMessageReceived");
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}
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private void OnError(WebSocket websocket, Exception ex)
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{
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NSystem.Log($"[JNSocket] OnError");
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}
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private void OnClosed(WebSocket websocket, ushort code, string message)
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{
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NSystem.Log($"[JNSocket] OnClosed");
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}
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private void Onbinary(WebSocket websocket, byte[] data)
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{
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NSystem.Log($"[JNSocket] Onbinary");
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Dispatch(NDataUtil.Parse(data));
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}
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//通知消息
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private void Dispatch(JNetParam data)
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{
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//发送消息
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List<Delegate> funs = _event.EventHandlers[$"{data.HId}"];
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funs.ForEach(fun =>
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{
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if(fun.Method.GetParameters().Length == 1 && typeof(IMessage).IsAssignableFrom(fun.Method.GetParameters()[0].ParameterType))
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{
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var type = fun.Method.GetParameters()[0].ParameterType;
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var cType = type.GetProperty("Parser", BindingFlags.Static | BindingFlags.Public);
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if (cType != null)
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{
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var methodInfo = cType.PropertyType.GetMethod("ParseFrom",new[]{ typeof(byte[]) });
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if (methodInfo != null)
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{
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var message = methodInfo.Invoke(cType.GetValue(null), new object[] { data.Bytes });
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2024-01-29 02:28:42 +08:00
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fun.Method.Invoke(fun.Target,new []{ message });
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2024-01-26 19:15:07 +08:00
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}
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}
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2024-01-29 02:28:42 +08:00
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else
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{
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fun.Method.Invoke(fun.Target,new [] { (object)null });
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}
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}
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else
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{
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fun.Method.Invoke(fun.Target,new object[]{ });
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2024-01-26 19:15:07 +08:00
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}
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});
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}
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//外部监听消息
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public void AddListener<T>(int hId,Action<T> listener) where T : IMessage
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{
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_event.AddListener($"{hId}",listener);
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}
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2024-01-29 02:28:42 +08:00
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public void AddListener(int hId, global::System.Action listener)
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{
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_event.AddListener($"{hId}",listener);
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}
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2024-01-26 19:15:07 +08:00
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//删除外部监听
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public void RemoveListener<T>(int hId,Action<T> listener) where T : IMessage
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{
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_event.RemoveListener($"{hId}",listener);
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}
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protected abstract UniTask<string> GetUrl();
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//向服务器发送消息
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public void Send(int hId,IMessage data = null)
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{
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_socket.Send(NDataUtil.Encrypt(JNetParam.Build(this._id++,hId).SetData(data)));
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}
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}
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}
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