using Plugins.JNGame.Sync.Frame.AStar;

namespace Game.Plugins.JNGame.Sync.Frame.AStar.Navmesh
{
    public class NavmeshUpdates
    {
        
        private JNAStarPath AStar;
        

        public NavmeshUpdates(JNAStarPath aStar)
        {
            AStar = aStar;
        }
        
        internal void OnEnable () {
        }

        internal void OnDisable () {
        }
        
    }
}