using Plugins.JNGame.Sync.Frame.AStar;

namespace Game.Plugins.JNGame.Sync.Frame.AStar.Navmesh
{
    public class GraphUpdateProcessor
    {
        
        private JNAStarPath AStar;
        
        // public event System.Action OnGraphsUpdated;

        public GraphUpdateProcessor(JNAStarPath aStar)
        {
            AStar = aStar;
        }
        
    }
}