HuaweiDemo/assets/script/core/gobeUtil.ts
2023-11-07 09:17:57 +08:00

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import { Asset, _decorator, log, native, resources, sys} from 'cc';
import {ClientEvent} from '../framework/clientEvent';
import { Constant } from '../framework/constant';
import { FrameInfo, PlayerInfo, RecvFromServerInfo, Room, RoomInfo } from '../libs/GOBE';
import { PlayerData } from '../framework/playerData';
import { UIManager } from '../framework/uiManager';
import { Util } from '../framework/util';
export enum PLAYER_TYPE{
READY = 0,
START = 1,
END = 2
}
export enum ROOM_TYPE{
READY = "ready",
START = "start",
END = "end"
}
export enum WIFI_TYPE{
STAND_ALONE = "stand-alone", // 单机模式
WIFI = "wifi", // 联网模式
}
export class MessageInfo{
public playerId:string = "";
public msg:string = "";
}
export class RoomAloneInfo{
public players:PlayerInfo[] = [];
public customRoomProperties:string = "";
public ownerId:string = "";
public roomCode:string = "";
}
export class GobeUtil {
private static CLIENT_ID : string = 'CLIENT_ID'; // 需要手动更改
private static CLIENT_SECRET : string = 'CLIENT_SECRET'; // 需要手动更改
private static APP_ID: string = 'APP_ID'; // 需要手动更改
private static _instance: GobeUtil = null!;
private _openId: string = "";
public get openId(){
return this._openId;
}
private _client:GOBE.Client = null!;
private _room: GOBE.Room = null;
private _roomAloneInfo:RoomAloneInfo = new RoomAloneInfo();
public get room(){
if(this._wifiType == WIFI_TYPE.STAND_ALONE){
return this._roomAloneInfo;
}
return this._room;
}
private _ownPlayerId:string = "";
public get ownPlayerId(){
return this._ownPlayerId;
}
private _roomInfos:RoomInfo[] = [];
public get roomPlayers(){
if(this._wifiType == WIFI_TYPE.STAND_ALONE){
return this._roomAloneInfo.players;
}
if(this._room){
return this._room.players;
}
else{
return [];
}
}
public static get instance () {
if (this._instance) {
return this._instance;
}
this._instance = new GobeUtil();
return this._instance;
}
private _cacertNativeUrl: string = "";
private _lastRoomId:string = null;
public get lastRoomId (){
return this._lastRoomId;
}
public set lastRoomId (value:any){
this._lastRoomId = value;
}
private _isInitMedia:boolean = false;
public get isInitMedia (){
return this._isInitMedia;
}
public set isInitMedia (value:boolean){
this._isInitMedia = value;
}
private _isChannelId:boolean = false;
public get isChannelId (){
return this._isChannelId;
}
public set isChannelId (value:boolean){
this._isChannelId = value;
}
private _isOpenPgs:boolean = false;
public get isOpenPgs (){
return this._isOpenPgs;
}
public set isOpenPgs (value:boolean){
this._isOpenPgs = value;
}
private _msgLst:object[] = [];
public get msgLst (){
return this._msgLst;
}
private _isStartFS:Boolean = false;
private _isStartGame:boolean = false;
private _isOtherStartGame:boolean = false;
private _time:number = 0;
public get time(){
if(this.wifiType == WIFI_TYPE.STAND_ALONE){
return new Date().getTime();
}
return this._time;
}
private _isAi:boolean = false;
public get isAi(){
return this._isAi;
}
private _hammerIndex:number = 0;
public set hammerIndex(v:number){
this._hammerIndex = v;
}
// 房主有没有加入房间
private _isRoomOwnIn:boolean = false;
public get isRoomOwnIn(){
return this._isRoomOwnIn;
}
public roomType:ROOM_TYPE = ROOM_TYPE.READY;
private _isDisJoin:boolean = false;
public get isDisJoin(){
return this._isDisJoin;
}
private _recvMap:Map<number, FrameInfo[]> = new Map();
public get recvMap(){
return this._recvMap;
}
private _currFrame:number = 0;
public get currFrame(){
return this._currFrame;
}
// wifi模式
private _wifiType:WIFI_TYPE = WIFI_TYPE.WIFI;
public get wifiType(){
return this._wifiType;
}
// 华为初始化成功
private _isHwInit:boolean = false;
public get isHwInit(){
return this._isHwInit;
}
public set isHwInit (value:boolean){
this._isHwInit = value;
}
// 华为登录
private _isHwLogin:boolean = false;
public get isHwLogin(){
return this._isHwLogin;
}
public set isHwLogin (value:boolean){
this._isHwLogin = value;
}
private _otherDisInterval : number = 0; // 对手掉线 倒计时 10秒 游戏结束
public isChangeWifiType:boolean = true; // false 只有单机模式 true 可以切换
// 准备过程中掉线
private _isReadyDis:boolean = false;
public serverTimeDis:number = 0; // 服务器与客户端时间间隔
/**
* 初始化Mgobe
* @param openId 玩家唯一标示符
* @param name 玩家昵称
* @param headUrl 玩家头像
* @param callback 回调函数
* @returns
*/
public initSDK(openId: string, callback: Function) {
this._openId = openId;
this._getToken(callback);
}
/**
* 获得房间列表
*/
private _updateAvailableRooms(callback:Function){
let getAvailableRoomsConfig = {
offset: '0', // 偏移量
limit: 10, // 单次请求获取的房间数量
sync: true, // 是否返回帧同步中的房间
};
this._client.getAvailableRooms(getAvailableRoomsConfig).then((infos) => {
// 查询房间列表成功
this._roomInfos = infos.rooms;
callback && callback();
console.log('aaaaaaaa3 查询房间列表成功', this._roomInfos);
}).catch((e) => {
// 查询房间列表失败
this._roomInfos = [];
console.log('aaaaaaaa3 查询房间列表失败', e);
});
}
/**
* 查询
*/
public updateAvailableRooms(){
this._updateAvailableRooms(()=>{
});
}
/**
* 检查是否是房主
*/
public checkIsRoomOwner (id: string) {
if (!this.room) return false;
return this.room.ownerId === id;
}
/**
* 检查是否是玩家自己
*/
public isOwnPlayer(playerId:string){
return GobeUtil.instance.ownPlayerId == playerId;
}
/**
* 发送帧数据
* @param info 帧数据
*/
public sendFrame (info: any) {
if(this.wifiType == WIFI_TYPE.STAND_ALONE){
this._recvMap.set(++this._currFrame, [{
playerId:this._ownPlayerId,
data:[JSON.stringify(info)],
timestamp:0
}]);
}else{
if (!this._room ) return;
this._room.sendFrame(JSON.stringify(info));
}
}
/**
* 获取token
* @param callback
*/
private _getToken(callback:Function){
var url:string = "https://connect-drcn.hispace.hicloud.com/agc/apigw/oauth2/v1/token";
const xhr = new XMLHttpRequest();
xhr.open('POST', url, true);
xhr.setRequestHeader('Content-Type', 'application/json;charset=utf-8');
xhr.onload = () => {
if (xhr.status !== 200) {
return;
}
console.log("aaaaaaaa3 xhr", xhr.response);
var info = JSON.parse(xhr.response);
this._initMgobe(info["access_token"], callback);
};
var data = {};
data = {
'client_id' : GobeUtil.CLIENT_ID,
'client_secret' : GobeUtil.CLIENT_SECRET,
'grant_type' : 'client_credentials',
'useJwt' : 0
}
xhr.send(JSON.stringify(data));
}
/**
* 获取证书 url
* @param token
* @param callback
*/
private _loadCert(token:string, callback:Function){
resources.load("/endpoint-cert", Asset, (err, asset) => {
console.log("aaaaaaaa1 加载证书结束 " + (!err));
if (err) {
return;
}
this._cacertNativeUrl = asset.nativeUrl;
this._initMgobe(token, callback);
});
}
/**
* 初始化Mgobe
* @param callback 回调函数
*/
private _initMgobe(token:string, callback:Function) {
if(sys.Platform.ANDROID == sys.platform
|| sys.Platform.OPENHARMONY == sys.platform){
if(this._cacertNativeUrl == ""){
console.log("aaaaaaaa2");
this._loadCert(token, callback);
return;
}
console.log("aaaaaaaa1 _initMgobe1", token);
this._client = new GOBE.Client({
appId: GobeUtil.APP_ID, // 应用ID
openId: this._openId, // 玩家ID区别不同用户
clientId: GobeUtil.CLIENT_ID, // 客户端ID
clientSecret: GobeUtil.CLIENT_SECRET, // 客户端密钥
accessToken: token, // AGC接入凭证(推荐)
platform: GOBE.PlatformType.OTHER,
cerPath: this._cacertNativeUrl
});
}else {
console.log("aaaaaaaa1 _initMgobe2", token);
this._client = new GOBE.Client({
appId: GobeUtil.APP_ID, // 应用ID
openId: this._openId, // 玩家ID区别不同用户
clientId: GobeUtil.CLIENT_ID, // 客户端ID
clientSecret: GobeUtil.CLIENT_SECRET, // 客户端密钥
accessToken: token, // AGC接入凭证(推荐)
});
}
console.log("aaaaaaaa4");
this._client.onInitResult((resultCode)=>{
if(resultCode == 0){
callback && callback(true);
// 如果有上次登录的房间
if(this._lastRoomId){
GobeUtil.instance.joinRoom(
this._lastRoomId,
()=>{
// 游戏未开始 退出房间
if(this._room.customRoomProperties == ROOM_TYPE.READY){
this.leaveRoom();
this._lastRoomId = null;
}else{
var info:object = JSON.parse(this._room.customRoomProperties);
// 游戏已经结束 退出房间
if(info["type"] == ROOM_TYPE.END){
this.leaveRoom();
this._lastRoomId = null;
}else{
var time:number = info["time"];
var currTime:number = Math.floor(Constant.GAME_TIME - (new Date().getTime() - time + GobeUtil.instance.serverTimeDis) / 1000);
if(currTime > 5 ){
setTimeout(() => {
// 游戏时间内 重新进入房间
UIManager.instance.showDialog(Constant.PANEL_NAME.READY, null, ()=>{}, true);
UIManager.instance.showTips(Constant.ROOM_TIPS.JOIN_ROOM_SUCCESS);
UIManager.instance.hideDialog(Constant.PANEL_NAME.JOIN_ROOM_PANEL);
}, 500);
this._isDisJoin = true;
}else{
// 超过游戏时间 退出房间
this.leaveRoom();
this._lastRoomId = null;
}
}
}
console.log("aaaaaaaa2----_lastRoomId reconnect success");
}, (error:any)=>{
console.log("aaaaaaaa2----_lastRoomId reconnect fail", error);
}
);
}
}
});
// 调用Client.init方法进行初始化
this._client.init().then((client) => {
// 已完成初始化请求具体初始化结果通过onInitResult回调获取
this._ownPlayerId = client.playerId;
this._lastRoomId = this._client.lastRoomId;
this.serverTimeDis = client.loginTimestamp - new Date().getTime();
console.log("aaaaaaaa2 init playerid", client.playerId);
}).catch((err) => {
// 初始化请求失败,重新初始化或联系华为技术支持
console.log("aaaaaaaa2 调用Client.init方法进行初始化error" , err);
callback && callback(false);
});
}
/**
* 开始游戏
*/
public startGame(){
if(this._isDisJoin){
this._isDisJoin = false;
ClientEvent.dispatchEvent(Constant.EVENT_NAME.ON_GAME_START);
}else{
this._hammerIndex = 0;
if(this.wifiType == WIFI_TYPE.STAND_ALONE){
this._roomAloneInfo.customRoomProperties = JSON.stringify({"type": ROOM_TYPE.START, "time":new Date().getTime()});
this.roomType = ROOM_TYPE.START;
this._time = new Date().getTime();
ClientEvent.dispatchEvent(Constant.EVENT_NAME.ON_GAME_START);
}else{
if(this._room)
this._room.sendToServer(JSON.stringify({'msg': Constant.START_GAME, 'playerId': this._ownPlayerId}));
}
}
}
/**
* 创建锤子
*/
public createHammer(nextTime:number){
if(this._hammerIndex >= Constant.HAMMER_POS.length){
return;
}
if(this.room){
this.sendFrame({
'A' : Constant.ACTION.CREATE_HAMMER,
'V' : this._hammerIndex,
'X' : Constant.HAMMER_POS[this._hammerIndex][0],
'Y' : Constant.HAMMER_POS[this._hammerIndex][1],
'Z' : Constant.HAMMER_POS[this._hammerIndex][2],
'T' : nextTime});
}
}
/**
* 创建金币
*/
public createCoin(pos:number[][]){
if(this.room){
this.sendFrame({
'A' : Constant.ACTION.CREATE_ICON,
'I' : JSON.stringify({'coin_pos': pos})
})
}
}
/**
* 结束游戏
*/
public finishGame(){
console.log("aaaaaaaa2 finishGame 1");
if(this._wifiType == WIFI_TYPE.STAND_ALONE){
console.log("aaaaaaaa2 finishGame 2");
this._isStartFS = false;
this._roomAloneInfo.customRoomProperties = JSON.stringify({"type": ROOM_TYPE.END, "time": this._time});
this._isStartFS = false;
ClientEvent.dispatchEvent(Constant.EVENT_NAME.ON_GAME_END);
}else{
console.log("aaaaaaaa2 finishGame 3", this._room && this._room.ownerId == this._ownPlayerId, this._room.ownerId, this._isRoomOwnIn);
if(this._room && this._room.ownerId == this._ownPlayerId
|| (!this._isRoomOwnIn && this._room.ownerId != this._ownPlayerId)){
console.log("aaaaaaaa2 finishGame 4");
if(this._isStartFS){
this._isStartFS = false;
console.log("aaaaaaaa2 stopFrameSync");
this._room.stopFrameSync();
}
console.log("aaaaaaaa2-------finishGame------")
this._room.updateRoomProperties({
customRoomProperties : JSON.stringify({"type": ROOM_TYPE.END, "time": this._time})
});
if(!this._isRoomOwnIn){
ClientEvent.dispatchEvent(Constant.EVENT_NAME.ON_GAME_END);
}
}
}
}
/**
* 房间监听信息
*/
private _enabledEventRoom(){
this._isStartGame = false;
this._isOtherStartGame = false;
this._room.onJoin((playerInfo) => {
// 加入房间成功,做相关游戏逻辑处理
console.log("aaaaaaaa2----onJoin 加入", this._room.ownerId, playerInfo.playerId);
if(this._room.ownerId != playerInfo.playerId){
ClientEvent.dispatchEvent(Constant.EVENT_NAME.ON_OTHER_JOIN_ROOM, playerInfo.playerId);
}else{
// 房主加入房间
this._isRoomOwnIn = true;
}
if(playerInfo.playerId != this.ownPlayerId){
if(this._otherDisInterval > 0){
clearInterval(this._otherDisInterval);
this._otherDisInterval = 0;
}
}
if(this._room && playerInfo.playerId == this._ownPlayerId
&& this._room.customRoomProperties){
if(this._room.customRoomProperties == ROOM_TYPE.READY){
this.roomType = ROOM_TYPE.READY;
this._time = 0;
}else if(this._room.customRoomProperties == ROOM_TYPE.END){
this.roomType = ROOM_TYPE.END;
this._time = new Date().getTime() - Constant.GAME_TIME * 1000;
}else{
var info:object = JSON.parse(this._room.customRoomProperties);
this.roomType = info["type"];
this._time = info["time"];
}
}
});
// 加入房间失败
this._room.onJoinFailed((error) => {
console.log("aaaaaaaa2----onJoinFailed 加入失败", error);
});
// 离开房间监听
this._room.onLeave((player)=>{
console.log("aaaaaaaa2----onLeave 离开", player.playerId);
if(player.playerId != this._ownPlayerId){
this.updateRoom();
}
else{
this._room.removeAllListeners();
}
if(this._room.ownerId == player.playerId){
// 房主离开房间
this._isRoomOwnIn = false;
}
}
);
this._room.onDisconnect((playerInfo) => {
console.log("aaaaaaaa2 onDisconnect", playerInfo.playerId);
// 当前玩家断线
if(playerInfo.playerId === this._room.playerId){
if(this._room){
var interval = setInterval(()=>{
console.log("aaaaaaaa2 onDisconnect", interval)
if(this._room == null){
clearInterval(interval);
return;
}
this._room.reconnect().then(()=>{
clearInterval(interval);
console.log("aaaaaaaa2----reconnect success");
}).catch(()=>{
console.log("aaaaaaaa2----reconnect fail");
});
}, 1000);
}
}else{
this.updateRoom();
if(this.roomType == ROOM_TYPE.READY){
this._isReadyDis = true;
var time:number = 10;
this._otherDisInterval = setInterval(()=>{
UIManager.instance.showTips(Constant.ROOM_TIPS.PLAYER_LEAVE_1 + time + Constant.ROOM_TIPS.PLAYER_LEAVE_2);
time--;
if(time <= 0){
ClientEvent.dispatchEvent(Constant.EVENT_NAME.ON_GAME_END);
this._room.updateRoomProperties({
customRoomProperties : JSON.stringify({"type": ROOM_TYPE.END, "time": 0})
});
clearInterval(this._otherDisInterval);
}
}, 1000);
}
}
if(this._room.ownerId == playerInfo.playerId){
// 房主掉线
this._isRoomOwnIn = false;
}
});
this._room.onRoomPropertiesChange((roomInfo:RoomInfo)=>{
console.log("aaaaaaaa2 onRoomPropertiesChange", roomInfo.customRoomProperties);
var info:object = JSON.parse(roomInfo.customRoomProperties);
this.roomType = info["type"];
this._time = info["time"];
if(info["type"] == ROOM_TYPE.START){
// 游戏开始
ClientEvent.dispatchEvent(Constant.EVENT_NAME.ON_GAME_START);
}else if(info["type"] == ROOM_TYPE.END){
// 游戏结束
ClientEvent.dispatchEvent(Constant.EVENT_NAME.ON_GAME_END);
}else if(info["type"] == ROOM_TYPE.READY){
// 游戏结束
}
this.updateRoom();
});
this._room.onStartFrameSync(()=>{
console.log("aaaaaaaa2 onStartFrameSync");
this._isStartFS = true;
if(!this._isAi){
this.joinTeamRoom(this._room.ownerId);
this.joinGroupChannel(this._room.ownerId);
}
});
this._room.onStopFrameSync(()=>{
console.log("aaaaaaaa2----onStopFrameSync结束帧同步");
this._isStartFS = false;
this._currFrame = 0;
this._recvMap = new Map();
GobeUtil.instance.mediaLeaveRoom();
GobeUtil.instance.leaveChannel();
UIManager.instance.hideDialog(Constant.PANEL_NAME.MEDIA_PANEL);
});
this._room.onRecvFromServer((recvFromServerInfo: RecvFromServerInfo)=>{
console.log("aaaaaaaa2----onRecvFromServer 服务端数据", recvFromServerInfo.msg);
var msg:string = recvFromServerInfo.msg;
var info = JSON.parse(msg);
if(info){
if(info["msg"] == Constant.START_GAME){
if(info["playerId"] != this._ownPlayerId){
this._isOtherStartGame = true;
}else {
this._isStartGame = true;
}
if(this._room.ownerId == this._ownPlayerId){
if(this._isOtherStartGame && this._isStartGame){
this._room.sendToServer(Constant.START_GAME_TIME);
// this._room.startFrameSync();
// this._room.updateRoomProperties({
// customRoomProperties : JSON.stringify({"type": ROOM_TYPE.START, "time" : new Date().getTime()})
// });
}
}
}else if(info["msg"] == Constant.START_GAME_TIME){
this.serverTimeDis = info["time"] - new Date().getTime();
if(this._room.ownerId == this._ownPlayerId){
this._room.startFrameSync();
this._room.updateRoomProperties({
customRoomProperties : JSON.stringify({"type": ROOM_TYPE.START, "time" : info["time"], "serverTimeDis": this.serverTimeDis})
});
}
}
}
});
this._room.onRecvFrame((msg)=>{
if(msg instanceof Array){
for(var index:number = 0; index < msg.length; index++){
this._time = msg[index].time;
if(msg[index].frameInfo){
this._recvMap.set(msg[index].currentRoomFrameId, msg[index].frameInfo);
}
}
this._currFrame = msg[msg.length - 1].currentRoomFrameId;
ClientEvent.dispatchEvent(Constant.EVENT_NAME.ON_RECV_SYNC);
}
else{
this._time = msg.time;
if(msg.frameInfo){
this._recvMap.set(msg.currentRoomFrameId, msg.frameInfo);
}
this._currFrame = msg.currentRoomFrameId;
}
});
}
/**
* 创建房间
* @param callback 创建房间回调函数
* @returns
*/
public createRoomAI(callback:Function, errorCallback:Function) {
this.serverTimeDis = 0;
this._isAi = true;
this._wifiType = WIFI_TYPE.STAND_ALONE;
this._currFrame = 0;
this._recvMap = new Map();
console.log("aaaaaaaa2----createRoomAI 创建房间");
this._roomAloneInfo = new RoomAloneInfo();
this._roomAloneInfo.ownerId = this._ownPlayerId;
this._roomAloneInfo.roomCode = "0001" + Math.floor(Math.random() * 100);
this._roomAloneInfo.players = [];
this._roomAloneInfo.players.push({
playerId : this._ownPlayerId,
customPlayerProperties : PlayerData.instance.playerInfo["playerName"],
});
Util.randomName(1).then((playerName)=>{
this._roomAloneInfo.players.push({
playerId : "ai00000",
customPlayerProperties : playerName,
});
});
this._roomAloneInfo.customRoomProperties = JSON.stringify({"type": ROOM_TYPE.READY, "time":0});
this.roomType = ROOM_TYPE.READY;
this._time = 0;
this._isStartFS = true;
callback && callback();
}
/**
* 创建房间
* @param callback 创建房间回调函数
* @returns
*/
public createRoom(callback:Function, errorCallback:Function) {
this._currFrame = 0;
this._recvMap = new Map();
this._isAi = false;
this._wifiType = WIFI_TYPE.WIFI;
console.log("aaaaaaaa2----createRoom 创建房间");
this._client.createRoom({
maxPlayers: 2
},{customPlayerStatus: 0, customPlayerProperties: PlayerData.instance.playerInfo["playerName"]}).then((room) => {
this._room = room;
this._lastRoomId = room.roomId;
this._enabledEventRoom();
console.log("aaaaaaaa2 -------READY------")
this._room.updateRoomProperties({
customRoomProperties : JSON.stringify({"type": ROOM_TYPE.READY, "time":0})
});
callback && callback();
console.log("aaaaaaaa2----创建房间成功");
}).catch((e) => {
errorCallback && errorCallback();
console.log("aaaaaaaa2----创建房间失败 错误", e);
}
);
}
/**
* 加入房间
* @param roomId 房间号
*/
public joinRoom(roomId:string, callback:Function, errorCallback:Function) {
this._currFrame = 0;
this._recvMap = new Map();
this._isAi = false;
this._wifiType = WIFI_TYPE.WIFI;
console.log("aaaaaaaa2----joinRoom 加入房间");
this._client.joinRoom(roomId,
{customPlayerStatus: 0, customPlayerProperties: PlayerData.instance.playerInfo["playerName"]}).then((room) => {
// 加入房间中
this._room = room;
this._lastRoomId = room.roomId;
this._enabledEventRoom();
// 如果加入房间 默认房主在房间里
if(this._room.players.length == Constant.MAX_PLAYER){
this._isRoomOwnIn = true;
}
console.log("aaaaaaaa2 加入房间成功");
callback && callback();
}).catch((e) => {
console.log("aaaaaaaa2 申请加入房间 错误", e);
errorCallback && errorCallback(e);
}
);
}
/**
* 开始匹配房间
*/
public matchRoom(callback:Function, errCallback:Function){
this._currFrame = 0;
this._recvMap = new Map();
this._isAi = false;
this._wifiType = WIFI_TYPE.WIFI;
console.log("aaaaaaaa2----matchRoom 开始匹配房间");
this._client.matchRoom({
matchParams: {},
maxPlayers: 2,
customRoomProperties: JSON.stringify({"type": ROOM_TYPE.READY, "time":0})
},{customPlayerStatus: 0, customPlayerProperties: PlayerData.instance.playerInfo["playerName"]}).then((room:Room)=>{
console.log("aaaaaaaa2----matchRoom success");
this._room = room;
this._lastRoomId = room.roomId;
this._enabledEventRoom();
// 如果加入房间 默认房主在房间里
if(this._room.players.length == Constant.MAX_PLAYER){
this._isRoomOwnIn = true;
}
callback && callback();
}).catch((e)=>{
errCallback && errCallback();
console.log("aaaaaaaa2----matchRoom error", e)
});
}
/**
* 更新房间信息
*
* @returns
*/
public updateRoom(){
if(this._room == null){
return;
}
this._room.update().then((room) => {
this._room = room;
console.log("aaaaaaaa2 updateRoom", room);
}).catch((e) => {
// 获取玩家房间最新信息失败
console.log("aaaaaaaa2 更新房间信息 error", e)
});
}
/**
* 离开房间
*/
public leaveRoom(callback?:Function, errorCallback?:Function, isLeaveMedia:boolean = true){
if(this._isReadyDis ){
this._isReadyDis = false;
if(this._room)
this._room.sendToServer(Constant.DISMISS);
}
if(this._lastRoomId && this._client){
this._client.leaveRoom().then((client)=>{
console.log("aaaaaaaa2离开房间 成功")
this._client = client;
this._client.removeAllListeners();
this._room && this._room.removeAllListeners();
this._room = null;
callback && callback();
}).catch((e)=>{
errorCallback && errorCallback(e);
console.log("aaaaaaaa2离开房间 error", e)
});
if(isLeaveMedia){
this.leaveChannel();
this.mediaLeaveRoom();
UIManager.instance.hideDialog(Constant.PANEL_NAME.MEDIA_PANEL);
}
}else{
this._roomAloneInfo = null;
callback && callback();
}
}
/**
* 判断是否初始化
* @returns
*/
public isInited() {
// 初始化成功后才有玩家ID
return !!this._ownPlayerId;
}
/**
* 离开游戏
*/
public leaveGame(){
this.isHwLogin = false;
this._ownPlayerId = "";
this._roomAloneInfo = null;
if(this._client){
this._client.destroy();
this._client = null;
this._room = null;
this._ownPlayerId = "";
this.leaveChannel();
this.mediaLeaveRoom();
this.destoryMedia();
UIManager.instance.hideDialog(Constant.PANEL_NAME.MEDIA_PANEL);
PlayerData.instance.isInit = false;
}
}
private _isOpenMedia:boolean = false;
public get isOpenMedia(){
return this._isOpenMedia;
}
public set isOpenMedia(value:boolean){
this._isOpenMedia = value;
}
private _isRemoveMedia:boolean = false;
public get isRemoveMedia(){
return this._isRemoveMedia;
}
public set isRemoveMedia(value:boolean){
this._isRemoveMedia = value;
}
private _isRemoveChannel:boolean = false;
public get isRemoveChannel(){
return this._isRemoveChannel;
}
public set isRemoveChannel(value:boolean){
this._isRemoveChannel = value;
}
/**
* 开启 Media
*/
public startMedia(openId:string){
if(sys.platform == sys.Platform.ANDROID){
console.log("time startMedia:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/MediaEngine', "startMediaEngine", "(Ljava/lang/String;)V", openId);
}
}
/**
* destory Media
*/
public destoryMedia(){
if(sys.platform == sys.Platform.ANDROID){
console.log("time destoryMedia:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/MediaEngine', "destoryMediaEngine", "()V");
}
}
/**
* 开启 Media
*/
public joinTeamRoom(roomId:string){
if(this.isInitMedia && sys.platform == sys.Platform.ANDROID){
console.log("time joinTeamRoom:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/MediaEngine', "joinTeamRoom", "(Ljava/lang/String;)V", roomId);
}
}
/**
* 离开 Media 房间
*/
public mediaLeaveRoom(){
this._msgLst = [];
if(sys.platform == sys.Platform.ANDROID){
var obj:object = PlayerData.instance.getSetting("TeamRoom");
if(obj){
var roomId = obj[GobeUtil.instance.openId];
if(roomId && roomId != ""){
console.log("time mediaLeaveRoom:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/MediaEngine', "leaveRoom", "(Ljava/lang/String;)V", roomId);
}
}
this._isOpenMedia = false;
}
}
/**
* 开启 禁停 四周音
* @param isOpen rue禁言 false解禁
*/
public mediaMuteAllPlayers(isOpen:boolean){
if(sys.platform == sys.Platform.ANDROID){
var obj:object = PlayerData.instance.getSetting("TeamRoom");
if(obj){
var roomId = obj[GobeUtil.instance.openId];
if(roomId && roomId != ""){
console.log("time mediaMuteAllPlayers:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/MediaEngine', "muteAllPlayers", "(Ljava/lang/String;I)V", roomId, isOpen? 0 : 1);
}
}
}
}
/**
* 开启/关闭玩家自身麦克风
*
* @param isOpen true开启 false关闭
*/
public mediaEnableMic(isOpen:boolean){
if(sys.platform == sys.Platform.ANDROID){
console.log("time mediaEnableMic:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/MediaEngine', "enableMic", "(I)V", isOpen? 0 : 1);
}
}
/**
* 加入im房间
* @param roomId
*/
public joinGroupChannel(roomId:string){
if(sys.platform == sys.Platform.ANDROID){
console.log("time joinGroupChannel:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/MediaEngine', "joinGroupChannel", "(Ljava/lang/String;)V", roomId);
}
}
/**
* 离开im房间
*/
public leaveChannel(){
if(sys.platform == sys.Platform.ANDROID){
var obj:object = PlayerData.instance.getSetting("JoinChannel");
if(obj){
var roomId = obj[GobeUtil.instance.openId];
if(roomId && roomId != ""){
console.log("time leaveChannel:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/MediaEngine', "leaveChannel", "(Ljava/lang/String;)V", roomId);
}
}
}
}
/**
* 发送文本信息
* @param msg
*/
public sendTextMsg(msg:string){
if(sys.platform == sys.Platform.ANDROID){
var obj:object = PlayerData.instance.getSetting("JoinChannel");
var roomId = obj[GobeUtil.instance.openId];
if(roomId && roomId != ""){
console.log("time sendTextMsg:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/MediaEngine', "sendTextMsg", "(Ljava/lang/String;Ljava/lang/String;)V", roomId, msg);
}
}
}
public startRecordAudioToText(){
if(sys.platform == sys.Platform.ANDROID){
console.log("time startRecordAudioToText:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/MediaEngine', "startRecordAudioToText", "()V");
}
}
public stopRecordAudioToText(){
if(sys.platform == sys.Platform.ANDROID){
console.log("time stopRecordAudioToText:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/MediaEngine', "stopRecordAudioToText", "()V");
}
}
/**
* 初始化 内置服务器
*/
public startForumPage(){
if(sys.platform == sys.Platform.ANDROID){
this._isOpenPgs = false;
console.log("time startForumPage:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/ForumPage', "startPgs", "()V");
}
}
/**
* 打开社区
*/
public openForumPage(){
if(sys.platform == sys.Platform.ANDROID){
console.log("time openForumPage:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/ForumPage', "openForumPage", "()V");
}
}
/**
* check推荐 - 进入
*/
public forumPageCheckScene(){
if(sys.platform == sys.Platform.ANDROID){
console.log("time openForumPage:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/ForumPage', "checkScene", "()V");
}
}
/**
* 开启 Media
*/
public forumPagePublish(){
if(sys.platform == sys.Platform.ANDROID){
console.log("time openForumPage:" + new Date().getTime());
native.reflection.callStaticMethod('com/cocos/game/ForumPage', "publish", "()V");
}
}
/**
* 检查media是否上次掉线未关闭
* @returns
*/
public checkInitMedia(){
var obj:object = PlayerData.instance.getSetting("TeamRoom");
if(obj && obj[GobeUtil.instance.openId]){
var roomId = obj[GobeUtil.instance.openId];
if(roomId != '' && roomId != Constant.WORLD_ID){
GobeUtil.instance.isRemoveMedia = true;
GobeUtil.instance.joinTeamRoom(roomId);
return;
}
}
ClientEvent.dispatchEvent(Constant.EVENT_NAME.INIT_MEDIA);
}
/**
* 检查channel是否上次掉线未关闭
* @returns
*/
public checkInitChannel(){
var obj:object = PlayerData.instance.getSetting("JoinChannel");
if(obj && obj[GobeUtil.instance.openId]){
var roomId = obj[GobeUtil.instance.openId];
if(roomId != '' && roomId != Constant.WORLD_ID){
GobeUtil.instance.joinGroupChannel(roomId);
GobeUtil.instance.isRemoveChannel = true;
return;
}
}
ClientEvent.dispatchEvent(Constant.EVENT_NAME.INIT_CHANNEL);
}
// /**
// * 初始化obs
// */
// public startObs(){
// if(sys.platform == sys.Platform.OHOS){
// console.log("time startMedia:" + new Date().getTime());
// native.reflection.callStaticMethod('com/example/cocosdemo/ObsControl', "initObs", "()V");
// }
// }
/**
* 上传排行榜
*/
public inputRank(){
var info = JSON.stringify({
"id":PlayerData.instance.playerInfo["playerId"],
"score":PlayerData.instance.playerInfo["score"],
"name":PlayerData.instance.playerInfo["playerName"],
"icon":"https://huawei-hunter.obs.cn-north-4.myhuaweicloud.com/icon"+PlayerData.instance.playerInfo["icon"]+".png",
"staticId":PlayerData.instance.playerInfo["staticId"]});
var url = 'https://service-nhdz5z7l-1251720271.sh.apigw.tencentcs.com/release/postRank?info=' + info;
const p = fetch(url, {method:'POST'})
p.then(res=>res.text()).then(async res=>{
console.log(res);
});
// if(sys.platform == sys.Platform.OHOS){
// var json:string = JSON.stringify(PlayerData.instance.playerInfo);
// native.reflection.callStaticMethod('com/example/cocosdemo/ObsControl', "putRanks", "(Ljava/lang/String;)V", json);
// }
}
public hwSignIn(){
if(sys.platform == sys.Platform.ANDROID){
native.reflection.callStaticMethod('com/cocos/game/JosAppControl', "signIn", "()V");
}
}
public initHuawei(){
if(sys.platform == sys.Platform.ANDROID){
native.reflection.callStaticMethod('com/cocos/game/JosAppControl', "initHuawei", "()V");
}
}
}
// 语音识别
window["callbackToGMMCreate"] = (code:number, msg:string) => {
console.log("time callbackToGMMCreate:" + new Date().getTime());
if(code == 0){
GobeUtil.instance.isInitMedia = true;
GobeUtil.instance.checkInitMedia();
GobeUtil.instance.checkInitChannel();
}
console.log("-------callbackToGMMCreate", code, msg);
}
window["callbackToGmmJoin"] = (code:number, roomId:string, msg:string) =>{
console.log("time callbackToGmmJoin:" + new Date().getTime());
if(code == 0){
var obj:object = PlayerData.instance.getSetting("TeamRoom");
if(!obj){
obj = {};
}
obj[GobeUtil.instance.openId] = roomId;
PlayerData.instance.setSetting("TeamRoom", obj);
GobeUtil.instance.isOpenMedia = true;
GobeUtil.instance.mediaEnableMic(false);
GobeUtil.instance.mediaMuteAllPlayers(false);
if(GobeUtil.instance.isRemoveMedia){
GobeUtil.instance.mediaLeaveRoom();
return;
}
}else{
UIManager.instance.showTips("实时语音开启异常:" + code);
}
console.log("------callbackToGmmJoin", code, msg);
ClientEvent.dispatchEvent(Constant.EVENT_NAME.OPEN_MEDIA);
}
window["callbackToGmmMic"] = (roomId:number, openId:string, isMute:boolean) =>{
console.log("callbackToGmmMic", roomId, openId, isMute);
}
window["callbackToGmmLeave"] = (code:number, roomId:string, msg:string) =>{
if(code == 0){
var obj:object = PlayerData.instance.getSetting("TeamRoom");
obj[GobeUtil.instance.openId] = "";
PlayerData.instance.setSetting("TeamRoom", obj);
if(GobeUtil.instance.isRemoveMedia){
GobeUtil.instance.isRemoveMedia = false;
ClientEvent.dispatchEvent(Constant.EVENT_NAME.INIT_MEDIA);
return;
}
}
}
window["callbackToJoinChannel"] = (code:number, roomId:string, msg:string) =>{
if(code == 0){
var obj:object = PlayerData.instance.getSetting("JoinChannel");
if(!obj){
obj = {};
}
obj[GobeUtil.instance.openId] = roomId;
PlayerData.instance.setSetting("JoinChannel", obj);
GobeUtil.instance.isChannelId = true;
if(GobeUtil.instance.isRemoveChannel){
GobeUtil.instance.leaveChannel();
return;
}
}else{
UIManager.instance.showTips("文本语音开启异常:" + code);
}
console.log("---------callbackToJoinChannel", code, msg);
ClientEvent.dispatchEvent(Constant.EVENT_NAME.OPEN_CHANNEL);
}
window["callbackToLeaveChannel"] = (code:number, roomId:string, msg:string) =>{
console.log("time callbackToLeaveChannel:" + new Date().getTime());
if(code == 0){
var obj:object = PlayerData.instance.getSetting("JoinChannel");
obj[GobeUtil.instance.openId] = "";
PlayerData.instance.setSetting("JoinChannel", obj);
GobeUtil.instance.isChannelId = false;
if(GobeUtil.instance.isRemoveChannel){
GobeUtil.instance.isRemoveChannel = false;
ClientEvent.dispatchEvent(Constant.EVENT_NAME.INIT_CHANNEL);
}
}
console.log("---------callbackToLeaveChannel", code, msg);
}
window["callbackToSendMsg"] = (content:string, sendId:string) =>{
console.log("time callbackToSendMsg:" + new Date().getTime());
GobeUtil.instance.msgLst.push({isOwn:true, content:content, sendId:sendId.substring(5)});
ClientEvent.dispatchEvent(Constant.EVENT_NAME.SEND_MSG);
}
window["callbackToRecvMsg"] = (content:string, sendId:string) =>{
console.log("time callbackToRecvMsg:" + new Date().getTime());
GobeUtil.instance.msgLst.push({isOwn:false, content:content, sendId:sendId.substring(5)});
ClientEvent.dispatchEvent(Constant.EVENT_NAME.SEND_MSG);
console.log("callbackToRecvMsg", content);
}
window["callbackToVT"] = (code:number, msg:string) =>{
console.log("time callbackToVT:" + new Date().getTime());
if(code == 0){
ClientEvent.dispatchEvent(Constant.EVENT_NAME.SEND_VT, msg);
}else{
ClientEvent.dispatchEvent(Constant.EVENT_NAME.SEND_VT, "");
}
console.log("callbackToVT", msg);
}
window["callbackToNoPer"] = () =>{
console.log("time callbackToNoPer:" + new Date().getTime());
UIManager.instance.showTips(Constant.ROOM_TIPS.MEDIA_FAIL);
}
window["callbackObsSuccess"] = () =>{
}
window["callbackToStartPgs"] = () =>{
GobeUtil.instance.isOpenPgs = true;
ClientEvent.dispatchEvent(Constant.EVENT_NAME.OPEN_PGS);
}
window["callbackToJosInit"] = (code:number, msg:string) =>{
if(code == Constant.HUAWEI_LOGIN.INIT_SUCCESS){
GobeUtil.instance.isHwInit = true;
}
ClientEvent.dispatchEvent(Constant.EVENT_NAME.HUAWEI_LOGIN_MSG, code, msg);
}