mirror of
https://github.com/genxium/DelayNoMore
synced 2024-12-27 12:08:21 +00:00
1604 lines
65 KiB
Go
1604 lines
65 KiB
Go
// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.28.1
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// protoc v3.21.4
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// source: room_downsync_frame.proto
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package protos
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import (
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sharedprotos "dnmshared/sharedprotos"
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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type PlayerDownsync struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
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VirtualGridX int32 `protobuf:"varint,2,opt,name=virtualGridX,proto3" json:"virtualGridX,omitempty"`
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VirtualGridY int32 `protobuf:"varint,3,opt,name=virtualGridY,proto3" json:"virtualGridY,omitempty"`
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DirX int32 `protobuf:"varint,4,opt,name=dirX,proto3" json:"dirX,omitempty"`
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DirY int32 `protobuf:"varint,5,opt,name=dirY,proto3" json:"dirY,omitempty"`
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Speed int32 `protobuf:"varint,6,opt,name=speed,proto3" json:"speed,omitempty"` // in terms of virtual grid units
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BattleState int32 `protobuf:"varint,7,opt,name=battleState,proto3" json:"battleState,omitempty"`
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JoinIndex int32 `protobuf:"varint,8,opt,name=joinIndex,proto3" json:"joinIndex,omitempty"`
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ColliderRadius float64 `protobuf:"fixed64,9,opt,name=colliderRadius,proto3" json:"colliderRadius,omitempty"`
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Removed bool `protobuf:"varint,10,opt,name=removed,proto3" json:"removed,omitempty"`
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Score int32 `protobuf:"varint,11,opt,name=score,proto3" json:"score,omitempty"`
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LastMoveGmtMillis int32 `protobuf:"varint,12,opt,name=lastMoveGmtMillis,proto3" json:"lastMoveGmtMillis,omitempty"`
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FramesToRecover int32 `protobuf:"varint,13,opt,name=framesToRecover,proto3" json:"framesToRecover,omitempty"`
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Hp int32 `protobuf:"varint,14,opt,name=hp,proto3" json:"hp,omitempty"`
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MaxHp int32 `protobuf:"varint,15,opt,name=maxHp,proto3" json:"maxHp,omitempty"`
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CharacterState int32 `protobuf:"varint,16,opt,name=characterState,proto3" json:"characterState,omitempty"`
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Name string `protobuf:"bytes,17,opt,name=name,proto3" json:"name,omitempty"`
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DisplayName string `protobuf:"bytes,18,opt,name=displayName,proto3" json:"displayName,omitempty"`
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Avatar string `protobuf:"bytes,19,opt,name=avatar,proto3" json:"avatar,omitempty"`
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}
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func (x *PlayerDownsync) Reset() {
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*x = PlayerDownsync{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *PlayerDownsync) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*PlayerDownsync) ProtoMessage() {}
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func (x *PlayerDownsync) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use PlayerDownsync.ProtoReflect.Descriptor instead.
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func (*PlayerDownsync) Descriptor() ([]byte, []int) {
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{0}
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}
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func (x *PlayerDownsync) GetId() int32 {
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if x != nil {
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return x.Id
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}
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return 0
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}
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func (x *PlayerDownsync) GetVirtualGridX() int32 {
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if x != nil {
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return x.VirtualGridX
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}
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return 0
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}
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func (x *PlayerDownsync) GetVirtualGridY() int32 {
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if x != nil {
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return x.VirtualGridY
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}
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return 0
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}
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func (x *PlayerDownsync) GetDirX() int32 {
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if x != nil {
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return x.DirX
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}
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return 0
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}
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func (x *PlayerDownsync) GetDirY() int32 {
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if x != nil {
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return x.DirY
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}
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return 0
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}
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func (x *PlayerDownsync) GetSpeed() int32 {
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if x != nil {
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return x.Speed
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}
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return 0
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}
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func (x *PlayerDownsync) GetBattleState() int32 {
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if x != nil {
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return x.BattleState
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}
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return 0
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}
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func (x *PlayerDownsync) GetJoinIndex() int32 {
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if x != nil {
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return x.JoinIndex
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}
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return 0
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}
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func (x *PlayerDownsync) GetColliderRadius() float64 {
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if x != nil {
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return x.ColliderRadius
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}
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return 0
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}
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func (x *PlayerDownsync) GetRemoved() bool {
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if x != nil {
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return x.Removed
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}
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return false
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}
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func (x *PlayerDownsync) GetScore() int32 {
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if x != nil {
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return x.Score
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}
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return 0
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}
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func (x *PlayerDownsync) GetLastMoveGmtMillis() int32 {
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if x != nil {
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return x.LastMoveGmtMillis
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}
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return 0
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}
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func (x *PlayerDownsync) GetFramesToRecover() int32 {
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if x != nil {
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return x.FramesToRecover
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}
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return 0
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}
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func (x *PlayerDownsync) GetHp() int32 {
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if x != nil {
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return x.Hp
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}
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return 0
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}
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func (x *PlayerDownsync) GetMaxHp() int32 {
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if x != nil {
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return x.MaxHp
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}
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return 0
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}
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func (x *PlayerDownsync) GetCharacterState() int32 {
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if x != nil {
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return x.CharacterState
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}
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return 0
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}
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func (x *PlayerDownsync) GetName() string {
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if x != nil {
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return x.Name
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}
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return ""
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}
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func (x *PlayerDownsync) GetDisplayName() string {
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if x != nil {
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return x.DisplayName
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}
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return ""
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}
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func (x *PlayerDownsync) GetAvatar() string {
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if x != nil {
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return x.Avatar
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}
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return ""
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}
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type InputFrameDecoded struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Dx int32 `protobuf:"varint,1,opt,name=dx,proto3" json:"dx,omitempty"`
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Dy int32 `protobuf:"varint,2,opt,name=dy,proto3" json:"dy,omitempty"`
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BtnALevel int32 `protobuf:"varint,3,opt,name=btnALevel,proto3" json:"btnALevel,omitempty"`
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}
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func (x *InputFrameDecoded) Reset() {
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*x = InputFrameDecoded{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[1]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *InputFrameDecoded) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*InputFrameDecoded) ProtoMessage() {}
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func (x *InputFrameDecoded) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[1]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use InputFrameDecoded.ProtoReflect.Descriptor instead.
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func (*InputFrameDecoded) Descriptor() ([]byte, []int) {
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{1}
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}
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func (x *InputFrameDecoded) GetDx() int32 {
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if x != nil {
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return x.Dx
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}
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return 0
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}
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func (x *InputFrameDecoded) GetDy() int32 {
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if x != nil {
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return x.Dy
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}
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return 0
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}
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func (x *InputFrameDecoded) GetBtnALevel() int32 {
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if x != nil {
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return x.BtnALevel
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}
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return 0
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}
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type InputFrameUpsync struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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InputFrameId int32 `protobuf:"varint,1,opt,name=inputFrameId,proto3" json:"inputFrameId,omitempty"`
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Encoded uint64 `protobuf:"varint,2,opt,name=encoded,proto3" json:"encoded,omitempty"`
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}
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func (x *InputFrameUpsync) Reset() {
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*x = InputFrameUpsync{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[2]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *InputFrameUpsync) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*InputFrameUpsync) ProtoMessage() {}
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func (x *InputFrameUpsync) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[2]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use InputFrameUpsync.ProtoReflect.Descriptor instead.
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func (*InputFrameUpsync) Descriptor() ([]byte, []int) {
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{2}
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}
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func (x *InputFrameUpsync) GetInputFrameId() int32 {
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if x != nil {
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return x.InputFrameId
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}
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return 0
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}
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func (x *InputFrameUpsync) GetEncoded() uint64 {
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if x != nil {
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return x.Encoded
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}
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return 0
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}
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type InputFrameDownsync struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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InputFrameId int32 `protobuf:"varint,1,opt,name=inputFrameId,proto3" json:"inputFrameId,omitempty"`
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InputList []uint64 `protobuf:"varint,2,rep,packed,name=inputList,proto3" json:"inputList,omitempty"` // Indexed by "joinIndex", we try to compress the "single player input" into 1 word (64-bit for 64-bit Golang runtime) because atomic compare-and-swap only works on 1 word. Although CAS on custom struct is possible in Golang 1.19 https://pkg.go.dev/sync/atomic@go1.19.1#Value.CompareAndSwap, using a single word is still faster whenever possible.
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ConfirmedList uint64 `protobuf:"varint,3,opt,name=confirmedList,proto3" json:"confirmedList,omitempty"` // Indexed by "joinIndex", same compression concern as above
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}
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func (x *InputFrameDownsync) Reset() {
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*x = InputFrameDownsync{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[3]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *InputFrameDownsync) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*InputFrameDownsync) ProtoMessage() {}
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func (x *InputFrameDownsync) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[3]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
|
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}
|
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return mi.MessageOf(x)
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}
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// Deprecated: Use InputFrameDownsync.ProtoReflect.Descriptor instead.
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func (*InputFrameDownsync) Descriptor() ([]byte, []int) {
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{3}
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}
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func (x *InputFrameDownsync) GetInputFrameId() int32 {
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if x != nil {
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return x.InputFrameId
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}
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return 0
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}
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func (x *InputFrameDownsync) GetInputList() []uint64 {
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if x != nil {
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return x.InputList
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}
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return nil
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}
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func (x *InputFrameDownsync) GetConfirmedList() uint64 {
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if x != nil {
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return x.ConfirmedList
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}
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return 0
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}
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type HeartbeatUpsync struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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ClientTimestamp int64 `protobuf:"varint,1,opt,name=clientTimestamp,proto3" json:"clientTimestamp,omitempty"`
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}
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func (x *HeartbeatUpsync) Reset() {
|
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*x = HeartbeatUpsync{}
|
|
if protoimpl.UnsafeEnabled {
|
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mi := &file_room_downsync_frame_proto_msgTypes[4]
|
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
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ms.StoreMessageInfo(mi)
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}
|
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}
|
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|
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func (x *HeartbeatUpsync) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
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}
|
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|
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func (*HeartbeatUpsync) ProtoMessage() {}
|
|
|
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func (x *HeartbeatUpsync) ProtoReflect() protoreflect.Message {
|
|
mi := &file_room_downsync_frame_proto_msgTypes[4]
|
|
if protoimpl.UnsafeEnabled && x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use HeartbeatUpsync.ProtoReflect.Descriptor instead.
|
|
func (*HeartbeatUpsync) Descriptor() ([]byte, []int) {
|
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{4}
|
|
}
|
|
|
|
func (x *HeartbeatUpsync) GetClientTimestamp() int64 {
|
|
if x != nil {
|
|
return x.ClientTimestamp
|
|
}
|
|
return 0
|
|
}
|
|
|
|
type WsReq struct {
|
|
state protoimpl.MessageState
|
|
sizeCache protoimpl.SizeCache
|
|
unknownFields protoimpl.UnknownFields
|
|
|
|
MsgId int32 `protobuf:"varint,1,opt,name=msgId,proto3" json:"msgId,omitempty"`
|
|
PlayerId int32 `protobuf:"varint,2,opt,name=playerId,proto3" json:"playerId,omitempty"`
|
|
Act int32 `protobuf:"varint,3,opt,name=act,proto3" json:"act,omitempty"`
|
|
JoinIndex int32 `protobuf:"varint,4,opt,name=joinIndex,proto3" json:"joinIndex,omitempty"`
|
|
AckingFrameId int32 `protobuf:"varint,5,opt,name=ackingFrameId,proto3" json:"ackingFrameId,omitempty"`
|
|
AckingInputFrameId int32 `protobuf:"varint,6,opt,name=ackingInputFrameId,proto3" json:"ackingInputFrameId,omitempty"`
|
|
InputFrameUpsyncBatch []*InputFrameUpsync `protobuf:"bytes,7,rep,name=inputFrameUpsyncBatch,proto3" json:"inputFrameUpsyncBatch,omitempty"`
|
|
Hb *HeartbeatUpsync `protobuf:"bytes,8,opt,name=hb,proto3" json:"hb,omitempty"`
|
|
}
|
|
|
|
func (x *WsReq) Reset() {
|
|
*x = WsReq{}
|
|
if protoimpl.UnsafeEnabled {
|
|
mi := &file_room_downsync_frame_proto_msgTypes[5]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
}
|
|
|
|
func (x *WsReq) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*WsReq) ProtoMessage() {}
|
|
|
|
func (x *WsReq) ProtoReflect() protoreflect.Message {
|
|
mi := &file_room_downsync_frame_proto_msgTypes[5]
|
|
if protoimpl.UnsafeEnabled && x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use WsReq.ProtoReflect.Descriptor instead.
|
|
func (*WsReq) Descriptor() ([]byte, []int) {
|
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{5}
|
|
}
|
|
|
|
func (x *WsReq) GetMsgId() int32 {
|
|
if x != nil {
|
|
return x.MsgId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *WsReq) GetPlayerId() int32 {
|
|
if x != nil {
|
|
return x.PlayerId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *WsReq) GetAct() int32 {
|
|
if x != nil {
|
|
return x.Act
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *WsReq) GetJoinIndex() int32 {
|
|
if x != nil {
|
|
return x.JoinIndex
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *WsReq) GetAckingFrameId() int32 {
|
|
if x != nil {
|
|
return x.AckingFrameId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *WsReq) GetAckingInputFrameId() int32 {
|
|
if x != nil {
|
|
return x.AckingInputFrameId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *WsReq) GetInputFrameUpsyncBatch() []*InputFrameUpsync {
|
|
if x != nil {
|
|
return x.InputFrameUpsyncBatch
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (x *WsReq) GetHb() *HeartbeatUpsync {
|
|
if x != nil {
|
|
return x.Hb
|
|
}
|
|
return nil
|
|
}
|
|
|
|
type WsResp struct {
|
|
state protoimpl.MessageState
|
|
sizeCache protoimpl.SizeCache
|
|
unknownFields protoimpl.UnknownFields
|
|
|
|
Ret int32 `protobuf:"varint,1,opt,name=ret,proto3" json:"ret,omitempty"`
|
|
EchoedMsgId int32 `protobuf:"varint,2,opt,name=echoedMsgId,proto3" json:"echoedMsgId,omitempty"`
|
|
Act int32 `protobuf:"varint,3,opt,name=act,proto3" json:"act,omitempty"`
|
|
Rdf *RoomDownsyncFrame `protobuf:"bytes,4,opt,name=rdf,proto3" json:"rdf,omitempty"`
|
|
InputFrameDownsyncBatch []*InputFrameDownsync `protobuf:"bytes,5,rep,name=inputFrameDownsyncBatch,proto3" json:"inputFrameDownsyncBatch,omitempty"`
|
|
BciFrame *BattleColliderInfo `protobuf:"bytes,6,opt,name=bciFrame,proto3" json:"bciFrame,omitempty"`
|
|
}
|
|
|
|
func (x *WsResp) Reset() {
|
|
*x = WsResp{}
|
|
if protoimpl.UnsafeEnabled {
|
|
mi := &file_room_downsync_frame_proto_msgTypes[6]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
}
|
|
|
|
func (x *WsResp) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*WsResp) ProtoMessage() {}
|
|
|
|
func (x *WsResp) ProtoReflect() protoreflect.Message {
|
|
mi := &file_room_downsync_frame_proto_msgTypes[6]
|
|
if protoimpl.UnsafeEnabled && x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use WsResp.ProtoReflect.Descriptor instead.
|
|
func (*WsResp) Descriptor() ([]byte, []int) {
|
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{6}
|
|
}
|
|
|
|
func (x *WsResp) GetRet() int32 {
|
|
if x != nil {
|
|
return x.Ret
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *WsResp) GetEchoedMsgId() int32 {
|
|
if x != nil {
|
|
return x.EchoedMsgId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *WsResp) GetAct() int32 {
|
|
if x != nil {
|
|
return x.Act
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *WsResp) GetRdf() *RoomDownsyncFrame {
|
|
if x != nil {
|
|
return x.Rdf
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (x *WsResp) GetInputFrameDownsyncBatch() []*InputFrameDownsync {
|
|
if x != nil {
|
|
return x.InputFrameDownsyncBatch
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (x *WsResp) GetBciFrame() *BattleColliderInfo {
|
|
if x != nil {
|
|
return x.BciFrame
|
|
}
|
|
return nil
|
|
}
|
|
|
|
type MeleeBullet struct {
|
|
state protoimpl.MessageState
|
|
sizeCache protoimpl.SizeCache
|
|
unknownFields protoimpl.UnknownFields
|
|
|
|
// for offender
|
|
BattleLocalId int32 `protobuf:"varint,1,opt,name=battleLocalId,proto3" json:"battleLocalId,omitempty"`
|
|
StartupFrames int32 `protobuf:"varint,2,opt,name=startupFrames,proto3" json:"startupFrames,omitempty"`
|
|
ActiveFrames int32 `protobuf:"varint,3,opt,name=activeFrames,proto3" json:"activeFrames,omitempty"`
|
|
RecoveryFrames int32 `protobuf:"varint,4,opt,name=recoveryFrames,proto3" json:"recoveryFrames,omitempty"`
|
|
RecoveryFramesOnBlock int32 `protobuf:"varint,5,opt,name=recoveryFramesOnBlock,proto3" json:"recoveryFramesOnBlock,omitempty"`
|
|
RecoveryFramesOnHit int32 `protobuf:"varint,6,opt,name=recoveryFramesOnHit,proto3" json:"recoveryFramesOnHit,omitempty"`
|
|
Moveforward *sharedprotos.Vec2D `protobuf:"bytes,7,opt,name=moveforward,proto3" json:"moveforward,omitempty"`
|
|
HitboxOffset float64 `protobuf:"fixed64,8,opt,name=hitboxOffset,proto3" json:"hitboxOffset,omitempty"`
|
|
HitboxSize *sharedprotos.Vec2D `protobuf:"bytes,9,opt,name=hitboxSize,proto3" json:"hitboxSize,omitempty"`
|
|
OriginatedRenderFrameId int32 `protobuf:"varint,10,opt,name=originatedRenderFrameId,proto3" json:"originatedRenderFrameId,omitempty"`
|
|
// for defender
|
|
HitStunFrames int32 `protobuf:"varint,11,opt,name=hitStunFrames,proto3" json:"hitStunFrames,omitempty"`
|
|
BlockStunFrames int32 `protobuf:"varint,12,opt,name=blockStunFrames,proto3" json:"blockStunFrames,omitempty"`
|
|
Pushback float64 `protobuf:"fixed64,13,opt,name=pushback,proto3" json:"pushback,omitempty"`
|
|
ReleaseTriggerType int32 `protobuf:"varint,14,opt,name=releaseTriggerType,proto3" json:"releaseTriggerType,omitempty"` // 1: rising-edge, 2: falling-edge
|
|
Damage int32 `protobuf:"varint,15,opt,name=damage,proto3" json:"damage,omitempty"`
|
|
OffenderJoinIndex int32 `protobuf:"varint,16,opt,name=offenderJoinIndex,proto3" json:"offenderJoinIndex,omitempty"`
|
|
OffenderPlayerId int32 `protobuf:"varint,17,opt,name=offenderPlayerId,proto3" json:"offenderPlayerId,omitempty"`
|
|
}
|
|
|
|
func (x *MeleeBullet) Reset() {
|
|
*x = MeleeBullet{}
|
|
if protoimpl.UnsafeEnabled {
|
|
mi := &file_room_downsync_frame_proto_msgTypes[7]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
}
|
|
|
|
func (x *MeleeBullet) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*MeleeBullet) ProtoMessage() {}
|
|
|
|
func (x *MeleeBullet) ProtoReflect() protoreflect.Message {
|
|
mi := &file_room_downsync_frame_proto_msgTypes[7]
|
|
if protoimpl.UnsafeEnabled && x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use MeleeBullet.ProtoReflect.Descriptor instead.
|
|
func (*MeleeBullet) Descriptor() ([]byte, []int) {
|
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{7}
|
|
}
|
|
|
|
func (x *MeleeBullet) GetBattleLocalId() int32 {
|
|
if x != nil {
|
|
return x.BattleLocalId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetStartupFrames() int32 {
|
|
if x != nil {
|
|
return x.StartupFrames
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetActiveFrames() int32 {
|
|
if x != nil {
|
|
return x.ActiveFrames
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetRecoveryFrames() int32 {
|
|
if x != nil {
|
|
return x.RecoveryFrames
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetRecoveryFramesOnBlock() int32 {
|
|
if x != nil {
|
|
return x.RecoveryFramesOnBlock
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetRecoveryFramesOnHit() int32 {
|
|
if x != nil {
|
|
return x.RecoveryFramesOnHit
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetMoveforward() *sharedprotos.Vec2D {
|
|
if x != nil {
|
|
return x.Moveforward
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (x *MeleeBullet) GetHitboxOffset() float64 {
|
|
if x != nil {
|
|
return x.HitboxOffset
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetHitboxSize() *sharedprotos.Vec2D {
|
|
if x != nil {
|
|
return x.HitboxSize
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (x *MeleeBullet) GetOriginatedRenderFrameId() int32 {
|
|
if x != nil {
|
|
return x.OriginatedRenderFrameId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetHitStunFrames() int32 {
|
|
if x != nil {
|
|
return x.HitStunFrames
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetBlockStunFrames() int32 {
|
|
if x != nil {
|
|
return x.BlockStunFrames
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetPushback() float64 {
|
|
if x != nil {
|
|
return x.Pushback
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetReleaseTriggerType() int32 {
|
|
if x != nil {
|
|
return x.ReleaseTriggerType
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetDamage() int32 {
|
|
if x != nil {
|
|
return x.Damage
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetOffenderJoinIndex() int32 {
|
|
if x != nil {
|
|
return x.OffenderJoinIndex
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *MeleeBullet) GetOffenderPlayerId() int32 {
|
|
if x != nil {
|
|
return x.OffenderPlayerId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
type BattleColliderInfo struct {
|
|
state protoimpl.MessageState
|
|
sizeCache protoimpl.SizeCache
|
|
unknownFields protoimpl.UnknownFields
|
|
|
|
StageName string `protobuf:"bytes,1,opt,name=stageName,proto3" json:"stageName,omitempty"`
|
|
StrToVec2DListMap map[string]*sharedprotos.Vec2DList `protobuf:"bytes,2,rep,name=strToVec2DListMap,proto3" json:"strToVec2DListMap,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
|
|
StrToPolygon2DListMap map[string]*sharedprotos.Polygon2DList `protobuf:"bytes,3,rep,name=strToPolygon2DListMap,proto3" json:"strToPolygon2DListMap,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
|
|
StageDiscreteW int32 `protobuf:"varint,4,opt,name=stageDiscreteW,proto3" json:"stageDiscreteW,omitempty"`
|
|
StageDiscreteH int32 `protobuf:"varint,5,opt,name=stageDiscreteH,proto3" json:"stageDiscreteH,omitempty"`
|
|
StageTileW int32 `protobuf:"varint,6,opt,name=stageTileW,proto3" json:"stageTileW,omitempty"`
|
|
StageTileH int32 `protobuf:"varint,7,opt,name=stageTileH,proto3" json:"stageTileH,omitempty"`
|
|
IntervalToPing int32 `protobuf:"varint,8,opt,name=intervalToPing,proto3" json:"intervalToPing,omitempty"`
|
|
WillKickIfInactiveFor int32 `protobuf:"varint,9,opt,name=willKickIfInactiveFor,proto3" json:"willKickIfInactiveFor,omitempty"`
|
|
BoundRoomId int32 `protobuf:"varint,10,opt,name=boundRoomId,proto3" json:"boundRoomId,omitempty"`
|
|
BattleDurationFrames int32 `protobuf:"varint,12,opt,name=battleDurationFrames,proto3" json:"battleDurationFrames,omitempty"`
|
|
BattleDurationNanos int64 `protobuf:"varint,13,opt,name=battleDurationNanos,proto3" json:"battleDurationNanos,omitempty"`
|
|
ServerFps int32 `protobuf:"varint,14,opt,name=serverFps,proto3" json:"serverFps,omitempty"`
|
|
InputDelayFrames int32 `protobuf:"varint,15,opt,name=inputDelayFrames,proto3" json:"inputDelayFrames,omitempty"` // in the count of render frames
|
|
InputScaleFrames uint32 `protobuf:"varint,16,opt,name=inputScaleFrames,proto3" json:"inputScaleFrames,omitempty"` // inputDelayedAndScaledFrameId = ((originalFrameId - InputDelayFrames) >> InputScaleFrames)
|
|
NstDelayFrames int32 `protobuf:"varint,17,opt,name=nstDelayFrames,proto3" json:"nstDelayFrames,omitempty"` // network-single-trip delay in the count of render frames, proposed to be (InputDelayFrames >> 1) because we expect a round-trip delay to be exactly "InputDelayFrames"
|
|
InputFrameUpsyncDelayTolerance int32 `protobuf:"varint,18,opt,name=inputFrameUpsyncDelayTolerance,proto3" json:"inputFrameUpsyncDelayTolerance,omitempty"`
|
|
MaxChasingRenderFramesPerUpdate int32 `protobuf:"varint,19,opt,name=maxChasingRenderFramesPerUpdate,proto3" json:"maxChasingRenderFramesPerUpdate,omitempty"`
|
|
PlayerBattleState int32 `protobuf:"varint,20,opt,name=playerBattleState,proto3" json:"playerBattleState,omitempty"`
|
|
RollbackEstimatedDtMillis float64 `protobuf:"fixed64,21,opt,name=rollbackEstimatedDtMillis,proto3" json:"rollbackEstimatedDtMillis,omitempty"`
|
|
RollbackEstimatedDtNanos int64 `protobuf:"varint,22,opt,name=rollbackEstimatedDtNanos,proto3" json:"rollbackEstimatedDtNanos,omitempty"`
|
|
WorldToVirtualGridRatio float64 `protobuf:"fixed64,23,opt,name=worldToVirtualGridRatio,proto3" json:"worldToVirtualGridRatio,omitempty"`
|
|
VirtualGridToWorldRatio float64 `protobuf:"fixed64,24,opt,name=virtualGridToWorldRatio,proto3" json:"virtualGridToWorldRatio,omitempty"`
|
|
SpAtkLookupFrames int32 `protobuf:"varint,25,opt,name=spAtkLookupFrames,proto3" json:"spAtkLookupFrames,omitempty"`
|
|
RenderCacheSize int32 `protobuf:"varint,26,opt,name=renderCacheSize,proto3" json:"renderCacheSize,omitempty"`
|
|
MeleeSkillConfig map[int32]*MeleeBullet `protobuf:"bytes,27,rep,name=meleeSkillConfig,proto3" json:"meleeSkillConfig,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // skillId -> skill
|
|
}
|
|
|
|
func (x *BattleColliderInfo) Reset() {
|
|
*x = BattleColliderInfo{}
|
|
if protoimpl.UnsafeEnabled {
|
|
mi := &file_room_downsync_frame_proto_msgTypes[8]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
}
|
|
|
|
func (x *BattleColliderInfo) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*BattleColliderInfo) ProtoMessage() {}
|
|
|
|
func (x *BattleColliderInfo) ProtoReflect() protoreflect.Message {
|
|
mi := &file_room_downsync_frame_proto_msgTypes[8]
|
|
if protoimpl.UnsafeEnabled && x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use BattleColliderInfo.ProtoReflect.Descriptor instead.
|
|
func (*BattleColliderInfo) Descriptor() ([]byte, []int) {
|
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{8}
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetStageName() string {
|
|
if x != nil {
|
|
return x.StageName
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetStrToVec2DListMap() map[string]*sharedprotos.Vec2DList {
|
|
if x != nil {
|
|
return x.StrToVec2DListMap
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetStrToPolygon2DListMap() map[string]*sharedprotos.Polygon2DList {
|
|
if x != nil {
|
|
return x.StrToPolygon2DListMap
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetStageDiscreteW() int32 {
|
|
if x != nil {
|
|
return x.StageDiscreteW
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetStageDiscreteH() int32 {
|
|
if x != nil {
|
|
return x.StageDiscreteH
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetStageTileW() int32 {
|
|
if x != nil {
|
|
return x.StageTileW
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetStageTileH() int32 {
|
|
if x != nil {
|
|
return x.StageTileH
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetIntervalToPing() int32 {
|
|
if x != nil {
|
|
return x.IntervalToPing
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetWillKickIfInactiveFor() int32 {
|
|
if x != nil {
|
|
return x.WillKickIfInactiveFor
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetBoundRoomId() int32 {
|
|
if x != nil {
|
|
return x.BoundRoomId
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetBattleDurationFrames() int32 {
|
|
if x != nil {
|
|
return x.BattleDurationFrames
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetBattleDurationNanos() int64 {
|
|
if x != nil {
|
|
return x.BattleDurationNanos
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetServerFps() int32 {
|
|
if x != nil {
|
|
return x.ServerFps
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetInputDelayFrames() int32 {
|
|
if x != nil {
|
|
return x.InputDelayFrames
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetInputScaleFrames() uint32 {
|
|
if x != nil {
|
|
return x.InputScaleFrames
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetNstDelayFrames() int32 {
|
|
if x != nil {
|
|
return x.NstDelayFrames
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetInputFrameUpsyncDelayTolerance() int32 {
|
|
if x != nil {
|
|
return x.InputFrameUpsyncDelayTolerance
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetMaxChasingRenderFramesPerUpdate() int32 {
|
|
if x != nil {
|
|
return x.MaxChasingRenderFramesPerUpdate
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetPlayerBattleState() int32 {
|
|
if x != nil {
|
|
return x.PlayerBattleState
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetRollbackEstimatedDtMillis() float64 {
|
|
if x != nil {
|
|
return x.RollbackEstimatedDtMillis
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetRollbackEstimatedDtNanos() int64 {
|
|
if x != nil {
|
|
return x.RollbackEstimatedDtNanos
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetWorldToVirtualGridRatio() float64 {
|
|
if x != nil {
|
|
return x.WorldToVirtualGridRatio
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetVirtualGridToWorldRatio() float64 {
|
|
if x != nil {
|
|
return x.VirtualGridToWorldRatio
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetSpAtkLookupFrames() int32 {
|
|
if x != nil {
|
|
return x.SpAtkLookupFrames
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetRenderCacheSize() int32 {
|
|
if x != nil {
|
|
return x.RenderCacheSize
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *BattleColliderInfo) GetMeleeSkillConfig() map[int32]*MeleeBullet {
|
|
if x != nil {
|
|
return x.MeleeSkillConfig
|
|
}
|
|
return nil
|
|
}
|
|
|
|
type RoomDownsyncFrame struct {
|
|
state protoimpl.MessageState
|
|
sizeCache protoimpl.SizeCache
|
|
unknownFields protoimpl.UnknownFields
|
|
|
|
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
|
|
Players map[int32]*PlayerDownsync `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
|
|
CountdownNanos int64 `protobuf:"varint,3,opt,name=countdownNanos,proto3" json:"countdownNanos,omitempty"`
|
|
MeleeBullets []*MeleeBullet `protobuf:"bytes,4,rep,name=meleeBullets,proto3" json:"meleeBullets,omitempty"` // I don't know how to mimic inheritance/composition in protobuf by far, thus using an array for each type of bullet as a compromise
|
|
}
|
|
|
|
func (x *RoomDownsyncFrame) Reset() {
|
|
*x = RoomDownsyncFrame{}
|
|
if protoimpl.UnsafeEnabled {
|
|
mi := &file_room_downsync_frame_proto_msgTypes[9]
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
}
|
|
|
|
func (x *RoomDownsyncFrame) String() string {
|
|
return protoimpl.X.MessageStringOf(x)
|
|
}
|
|
|
|
func (*RoomDownsyncFrame) ProtoMessage() {}
|
|
|
|
func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
|
|
mi := &file_room_downsync_frame_proto_msgTypes[9]
|
|
if protoimpl.UnsafeEnabled && x != nil {
|
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
|
if ms.LoadMessageInfo() == nil {
|
|
ms.StoreMessageInfo(mi)
|
|
}
|
|
return ms
|
|
}
|
|
return mi.MessageOf(x)
|
|
}
|
|
|
|
// Deprecated: Use RoomDownsyncFrame.ProtoReflect.Descriptor instead.
|
|
func (*RoomDownsyncFrame) Descriptor() ([]byte, []int) {
|
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{9}
|
|
}
|
|
|
|
func (x *RoomDownsyncFrame) GetId() int32 {
|
|
if x != nil {
|
|
return x.Id
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *RoomDownsyncFrame) GetPlayers() map[int32]*PlayerDownsync {
|
|
if x != nil {
|
|
return x.Players
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (x *RoomDownsyncFrame) GetCountdownNanos() int64 {
|
|
if x != nil {
|
|
return x.CountdownNanos
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (x *RoomDownsyncFrame) GetMeleeBullets() []*MeleeBullet {
|
|
if x != nil {
|
|
return x.MeleeBullets
|
|
}
|
|
return nil
|
|
}
|
|
|
|
var File_room_downsync_frame_proto protoreflect.FileDescriptor
|
|
|
|
var file_room_downsync_frame_proto_rawDesc = []byte{
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|
|
}
|
|
|
|
var (
|
|
file_room_downsync_frame_proto_rawDescOnce sync.Once
|
|
file_room_downsync_frame_proto_rawDescData = file_room_downsync_frame_proto_rawDesc
|
|
)
|
|
|
|
func file_room_downsync_frame_proto_rawDescGZIP() []byte {
|
|
file_room_downsync_frame_proto_rawDescOnce.Do(func() {
|
|
file_room_downsync_frame_proto_rawDescData = protoimpl.X.CompressGZIP(file_room_downsync_frame_proto_rawDescData)
|
|
})
|
|
return file_room_downsync_frame_proto_rawDescData
|
|
}
|
|
|
|
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 14)
|
|
var file_room_downsync_frame_proto_goTypes = []interface{}{
|
|
(*PlayerDownsync)(nil), // 0: protos.PlayerDownsync
|
|
(*InputFrameDecoded)(nil), // 1: protos.InputFrameDecoded
|
|
(*InputFrameUpsync)(nil), // 2: protos.InputFrameUpsync
|
|
(*InputFrameDownsync)(nil), // 3: protos.InputFrameDownsync
|
|
(*HeartbeatUpsync)(nil), // 4: protos.HeartbeatUpsync
|
|
(*WsReq)(nil), // 5: protos.WsReq
|
|
(*WsResp)(nil), // 6: protos.WsResp
|
|
(*MeleeBullet)(nil), // 7: protos.MeleeBullet
|
|
(*BattleColliderInfo)(nil), // 8: protos.BattleColliderInfo
|
|
(*RoomDownsyncFrame)(nil), // 9: protos.RoomDownsyncFrame
|
|
nil, // 10: protos.BattleColliderInfo.StrToVec2DListMapEntry
|
|
nil, // 11: protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
|
nil, // 12: protos.BattleColliderInfo.MeleeSkillConfigEntry
|
|
nil, // 13: protos.RoomDownsyncFrame.PlayersEntry
|
|
(*sharedprotos.Vec2D)(nil), // 14: sharedprotos.Vec2D
|
|
(*sharedprotos.Vec2DList)(nil), // 15: sharedprotos.Vec2DList
|
|
(*sharedprotos.Polygon2DList)(nil), // 16: sharedprotos.Polygon2DList
|
|
}
|
|
var file_room_downsync_frame_proto_depIdxs = []int32{
|
|
2, // 0: protos.WsReq.inputFrameUpsyncBatch:type_name -> protos.InputFrameUpsync
|
|
4, // 1: protos.WsReq.hb:type_name -> protos.HeartbeatUpsync
|
|
9, // 2: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
|
|
3, // 3: protos.WsResp.inputFrameDownsyncBatch:type_name -> protos.InputFrameDownsync
|
|
8, // 4: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo
|
|
14, // 5: protos.MeleeBullet.moveforward:type_name -> sharedprotos.Vec2D
|
|
14, // 6: protos.MeleeBullet.hitboxSize:type_name -> sharedprotos.Vec2D
|
|
10, // 7: protos.BattleColliderInfo.strToVec2DListMap:type_name -> protos.BattleColliderInfo.StrToVec2DListMapEntry
|
|
11, // 8: protos.BattleColliderInfo.strToPolygon2DListMap:type_name -> protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
|
12, // 9: protos.BattleColliderInfo.meleeSkillConfig:type_name -> protos.BattleColliderInfo.MeleeSkillConfigEntry
|
|
13, // 10: protos.RoomDownsyncFrame.players:type_name -> protos.RoomDownsyncFrame.PlayersEntry
|
|
7, // 11: protos.RoomDownsyncFrame.meleeBullets:type_name -> protos.MeleeBullet
|
|
15, // 12: protos.BattleColliderInfo.StrToVec2DListMapEntry.value:type_name -> sharedprotos.Vec2DList
|
|
16, // 13: protos.BattleColliderInfo.StrToPolygon2DListMapEntry.value:type_name -> sharedprotos.Polygon2DList
|
|
7, // 14: protos.BattleColliderInfo.MeleeSkillConfigEntry.value:type_name -> protos.MeleeBullet
|
|
0, // 15: protos.RoomDownsyncFrame.PlayersEntry.value:type_name -> protos.PlayerDownsync
|
|
16, // [16:16] is the sub-list for method output_type
|
|
16, // [16:16] is the sub-list for method input_type
|
|
16, // [16:16] is the sub-list for extension type_name
|
|
16, // [16:16] is the sub-list for extension extendee
|
|
0, // [0:16] is the sub-list for field type_name
|
|
}
|
|
|
|
func init() { file_room_downsync_frame_proto_init() }
|
|
func file_room_downsync_frame_proto_init() {
|
|
if File_room_downsync_frame_proto != nil {
|
|
return
|
|
}
|
|
if !protoimpl.UnsafeEnabled {
|
|
file_room_downsync_frame_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*PlayerDownsync); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_room_downsync_frame_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*InputFrameDecoded); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_room_downsync_frame_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*InputFrameUpsync); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_room_downsync_frame_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*InputFrameDownsync); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_room_downsync_frame_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*HeartbeatUpsync); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_room_downsync_frame_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*WsReq); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_room_downsync_frame_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*WsResp); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_room_downsync_frame_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*MeleeBullet); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_room_downsync_frame_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*BattleColliderInfo); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_room_downsync_frame_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*RoomDownsyncFrame); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
type x struct{}
|
|
out := protoimpl.TypeBuilder{
|
|
File: protoimpl.DescBuilder{
|
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
|
RawDescriptor: file_room_downsync_frame_proto_rawDesc,
|
|
NumEnums: 0,
|
|
NumMessages: 14,
|
|
NumExtensions: 0,
|
|
NumServices: 0,
|
|
},
|
|
GoTypes: file_room_downsync_frame_proto_goTypes,
|
|
DependencyIndexes: file_room_downsync_frame_proto_depIdxs,
|
|
MessageInfos: file_room_downsync_frame_proto_msgTypes,
|
|
}.Build()
|
|
File_room_downsync_frame_proto = out.File
|
|
file_room_downsync_frame_proto_rawDesc = nil
|
|
file_room_downsync_frame_proto_goTypes = nil
|
|
file_room_downsync_frame_proto_depIdxs = nil
|
|
}
|