const AttackingCharacter = require("./AttackingCharacter"); cc.Class({ extends: AttackingCharacter, properties: { arrowTipNode: { type: cc.Node, default: null }, coordLabel: { type: cc.Label, default: null }, hpBar: { type: cc.ProgressBar, default: null }, }, onLoad() { AttackingCharacter.prototype.onLoad.call(this); this.arrowTipNode.active = false; if (!this.mapIns.showCriticalCoordinateLabels) { this.coordLabel.node.active = false; } }, showArrowTipNode() { const self = this; if (null == self.arrowTipNode) { return; } self.arrowTipNode.active = true; window.setTimeout(function() { if (null == self.arrowTipNode) { return; } self.arrowTipNode.active = false; }, 3000) }, update(dt) { AttackingCharacter.prototype.update.call(this, dt); if (this.mapIns.showCriticalCoordinateLabels) { this.coordLabel.string = `(${this.node.x.toFixed(2)}, ${this.node.y.toFixed(2)})`; } }, });