package main import ( "battle_srv/api" "battle_srv/api/v1" . "battle_srv/common" "battle_srv/env_tools" "battle_srv/models" "battle_srv/storage" "battle_srv/ws" "context" "fmt" "net/http" "os" "os/signal" "path/filepath" "syscall" "time" . "dnmshared" "github.com/gin-contrib/cors" "github.com/gin-gonic/gin" "github.com/robfig/cron" "go.uber.org/zap" "net" ) func main() { MustParseConfig() MustParseConstants() storage.Init() env_tools.LoadPreConf() if Conf.General.ServerEnv == SERVER_ENV_TEST { env_tools.MergeTestPlayerAccounts() } models.InitRoomHeapManager() // startScheduler() router := gin.Default() setRouter(router) srv := &http.Server{ Addr: fmt.Sprintf("%s", Conf.Sio.HostAndPort), Handler: router, } /* * To disable "Keep-Alive" of http/1.0 clients, thus avoid confusing results when inspecting leaks by `netstat`. * * -- YFLu */ srv.SetKeepAlivesEnabled(false) go func() { if err := srv.ListenAndServe(); err != nil && err != http.ErrServerClosed { Logger.Fatal("Error launching the service:", zap.Error(err)) } Logger.Info("Listening and serving HTTP on", zap.Any("Conf.Sio.HostAndPort", Conf.Sio.HostAndPort)) }() go startUdpServer() var gracefulStop = make(chan os.Signal) signal.Notify(gracefulStop, syscall.SIGTERM) signal.Notify(gracefulStop, syscall.SIGINT) sig := <-gracefulStop Logger.Info("Shutdown Server ...") Logger.Info("caught sig", zap.Any("sig", sig)) Logger.Info("Wait for 5 second to finish processing") clean() ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second) defer cancel() if err := srv.Shutdown(ctx); err != nil { Logger.Fatal("Server Shutdown:", zap.Error(err)) } Logger.Info("Server exiting") os.Exit(0) } func clean() { Logger.Info("About to clean up the resources occupied by this server-process.") if storage.MySQLManagerIns != nil { storage.MySQLManagerIns.Close() } if Logger != nil { Logger.Sync() } } func setRouter(router *gin.Engine) { f := func(c *gin.Context) { c.JSON(http.StatusOK, gin.H{"ping": "pong"}) } router.Use(cors.Default()) router.StaticFS("/asset", http.Dir(filepath.Join(Conf.General.AppRoot, "asset"))) router.GET("/ping", f) router.GET("/tsrht", ws.Serve) router.GET("/tsrhtSecondary", ws.HandleSecondaryWsSessionForPlayer) apiRouter := router.Group("/api") { apiRouter.Use(api.HandleRet(), api.RequestLogger()) apiRouter.POST("/player/v1/IntAuthToken/login", v1.Player.IntAuthTokenLogin) apiRouter.POST("/player/v1/IntAuthToken/logout", v1.Player.IntAuthTokenLogout) apiRouter.GET("/player/v1/SmsCaptcha/get", v1.Player.SMSCaptchaGet) apiRouter.POST("/player/v1/SmsCaptcha/login", v1.Player.SMSCaptchaLogin) apiRouter.POST("/player/v1/wechat/login", v1.Player.WechatLogin) apiRouter.POST("/player/v1/wechat/jsconfig", v1.Player.GetWechatShareConfig) apiRouter.POST("/player/v1/wechatGame/login", v1.Player.WechatGameLogin) authRouter := func(method string, url string, handler gin.HandlerFunc) { apiRouter.Handle(method, url, v1.Player.TokenAuth, handler) } authRouter(http.MethodPost, "/player/v1/profile/fetch", v1.Player.FetchProfile) } } func startScheduler() { c := cron.New() //c.AddFunc("*/1 * * * * *", FuncName) c.Start() } func startUdpServer() { conn, err := net.ListenUDP("udp", &net.UDPAddr{ Port: Conf.Sio.UdpPort, IP: net.ParseIP(Conf.Sio.UdpHost), }) if err != nil { panic(err) } defer conn.Close() Logger.Info(fmt.Sprintf("Udp server started at %s", conn.LocalAddr().String())) for { message := make([]byte, 2046) rlen, remote, err := conn.ReadFromUDP(message[:]) if err != nil { panic(err) } Logger.Info(fmt.Sprintf("received: %d bytes from %s\n", rlen, remote)) ws.HandleUdpHolePunchingForPlayer(message[0:rlen], remote) } }