package models import ( "github.com/ByteArena/box2d" ) type Bullet struct { LocalIdInBattle int32 `json:"-"` LinearSpeed float64 `json:"-"` X float64 `json:"-"` Y float64 `json:"-"` Removed bool `json:"-"` Dir *Direction `json:"-"` StartAtPoint *Vec2D `json:"-"` EndAtPoint *Vec2D `json:"-"` DamageBoundary *Polygon2D `json:"-"` CollidableBody *box2d.B2Body `json:"-"` RemovedAtFrameId int32 `json:"-"` }