'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); exports.cancelAnimationFrame = exports.requestAnimationFrame = exports.clearInterval = exports.clearTimeout = exports.setInterval = exports.setTimeout = exports.canvas = exports.location = exports.localStorage = exports.DeviceMotionEvent = exports.MouseEvent = exports.TouchEvent = exports.WebGLRenderingContext = exports.HTMLVideoElement = exports.HTMLAudioElement = exports.HTMLMediaElement = exports.HTMLCanvasElement = exports.HTMLImageElement = exports.HTMLElement = exports.FileReader = exports.Audio = exports.ImageBitmap = exports.Image = exports.WebSocket = exports.XMLHttpRequest = exports.navigator = undefined; var _index = require('./EventIniter/index.js'); Object.defineProperty(exports, 'TouchEvent', { enumerable: true, get: function get() { return _index.TouchEvent; } }); Object.defineProperty(exports, 'MouseEvent', { enumerable: true, get: function get() { return _index.MouseEvent; } }); Object.defineProperty(exports, 'DeviceMotionEvent', { enumerable: true, get: function get() { return _index.DeviceMotionEvent; } }); var _WindowProperties = require('./WindowProperties'); Object.keys(_WindowProperties).forEach(function (key) { if (key === "default" || key === "__esModule") return; Object.defineProperty(exports, key, { enumerable: true, get: function get() { return _WindowProperties[key]; } }); }); var _Canvas = require('./Canvas'); var _Canvas2 = _interopRequireDefault(_Canvas); var _navigator2 = require('./navigator'); var _navigator3 = _interopRequireDefault(_navigator2); var _XMLHttpRequest2 = require('./XMLHttpRequest'); var _XMLHttpRequest3 = _interopRequireDefault(_XMLHttpRequest2); var _WebSocket2 = require('./WebSocket'); var _WebSocket3 = _interopRequireDefault(_WebSocket2); var _Image2 = require('./Image'); var _Image3 = _interopRequireDefault(_Image2); var _ImageBitmap2 = require('./ImageBitmap'); var _ImageBitmap3 = _interopRequireDefault(_ImageBitmap2); var _Audio2 = require('./Audio'); var _Audio3 = _interopRequireDefault(_Audio2); var _FileReader2 = require('./FileReader'); var _FileReader3 = _interopRequireDefault(_FileReader2); var _HTMLElement2 = require('./HTMLElement'); var _HTMLElement3 = _interopRequireDefault(_HTMLElement2); var _HTMLImageElement2 = require('./HTMLImageElement'); var _HTMLImageElement3 = _interopRequireDefault(_HTMLImageElement2); var _HTMLCanvasElement2 = require('./HTMLCanvasElement'); var _HTMLCanvasElement3 = _interopRequireDefault(_HTMLCanvasElement2); var _HTMLMediaElement2 = require('./HTMLMediaElement'); var _HTMLMediaElement3 = _interopRequireDefault(_HTMLMediaElement2); var _HTMLAudioElement2 = require('./HTMLAudioElement'); var _HTMLAudioElement3 = _interopRequireDefault(_HTMLAudioElement2); var _HTMLVideoElement2 = require('./HTMLVideoElement'); var _HTMLVideoElement3 = _interopRequireDefault(_HTMLVideoElement2); var _WebGLRenderingContext2 = require('./WebGLRenderingContext'); var _WebGLRenderingContext3 = _interopRequireDefault(_WebGLRenderingContext2); var _localStorage2 = require('./localStorage'); var _localStorage3 = _interopRequireDefault(_localStorage2); var _location2 = require('./location'); var _location3 = _interopRequireDefault(_location2); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } exports.navigator = _navigator3.default; exports.XMLHttpRequest = _XMLHttpRequest3.default; exports.WebSocket = _WebSocket3.default; exports.Image = _Image3.default; exports.ImageBitmap = _ImageBitmap3.default; exports.Audio = _Audio3.default; exports.FileReader = _FileReader3.default; exports.HTMLElement = _HTMLElement3.default; exports.HTMLImageElement = _HTMLImageElement3.default; exports.HTMLCanvasElement = _HTMLCanvasElement3.default; exports.HTMLMediaElement = _HTMLMediaElement3.default; exports.HTMLAudioElement = _HTMLAudioElement3.default; exports.HTMLVideoElement = _HTMLVideoElement3.default; exports.WebGLRenderingContext = _WebGLRenderingContext3.default; exports.localStorage = _localStorage3.default; exports.location = _location3.default; // 暴露全局的 canvas GameGlobal.screencanvas = GameGlobal.screencanvas || new _Canvas2.default(); var canvas = GameGlobal.screencanvas; exports.canvas = canvas; exports.setTimeout = setTimeout; exports.setInterval = setInterval; exports.clearTimeout = clearTimeout; exports.clearInterval = clearInterval; exports.requestAnimationFrame = requestAnimationFrame; exports.cancelAnimationFrame = cancelAnimationFrame;