Commit Graph

267 Commits

Author SHA1 Message Date
genxium 850eee20a8 Enhanced forceConfirmation trigger for backend dynamics. v0.9.3 2022-12-18 12:20:44 +08:00
genxium 5eec7fcfe7 Minor fix. 2022-12-17 18:22:52 +08:00
genxium 4e42c0770c Updated anim of the second character. 2022-12-17 18:15:29 +08:00
genxium 8647c1a859 Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected. v0.9.2 2022-12-16 18:59:58 +08:00
genxium a41c68fb13 Applied snapping on all-sides to avoid random zero-overlap detection uncertainty. v0.9.1 2022-12-16 15:57:49 +08:00
Wing c5b26d716e Merge pull request #15 from genxium/jumping_impl
Added jumping sync.
v0.9
2022-12-15 15:41:57 +08:00
genxium 1e0959c4cf Updated README. 2022-12-15 15:40:08 +08:00
genxium 3e54670a1b Updated ConcerningEdgeCases.md 2022-12-15 15:03:41 +08:00
genxium b41b86bbd3 Fixes for bullet and anim offset. 2022-12-15 12:43:34 +08:00
genxium db2bc0e3cd Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates. 2022-12-15 11:22:17 +08:00
genxium eedcf5c4dc Temp broken commit. 2022-12-14 23:17:06 +08:00
genxium c171ebc211 Draft version for jumping with backend sync. 2022-12-13 23:56:56 +08:00
genxium 5a463239bb Temp broken commit, but it's working for OfflineMap. 2022-12-13 16:42:31 +08:00
genxium 5c06cfdbac More preparations on backend to sync jumping. 2022-12-12 19:11:59 +08:00
genxium 7985a242fd Updated OfflineMap position loading. 2022-12-12 16:42:11 +08:00
genxium bef1df48aa Prepared backend for jumping sync. 2022-12-11 20:09:06 +08:00
genxium 8d989d543a Improved offline map for code abstraction and testing. 2022-12-11 17:26:55 +08:00
genxium 849ce34fe5 Added debug drawing for OfflineMap. 2022-12-11 12:20:42 +08:00
genxium 195a400dc2 Minor fix. 2022-12-10 18:12:20 +08:00
genxium 66dfcaa0f5 Fixes for platform snapping. 2022-12-10 12:47:02 +08:00
genxium 9917a62526 Drafted basic jumping. 2022-12-10 00:07:03 +08:00
genxium 62e50f8b6c Drafted use of gravity. 2022-12-09 17:22:04 +08:00
genxium dc66be1599 Improved use of backend ConvertToLastUsedRenderFrameId. v0.8.8 2022-12-06 20:56:09 +08:00
genxium 858eba5243 Updated comments. v0.8.7 2022-12-06 13:53:27 +08:00
Wing d113cffc7d Merge pull request #13 from genxium/downsync-order-preservation
Fixes for downsync order preservation.
v0.8.6
2022-12-06 11:54:49 +08:00
genxium 6af9a14be5 Fixes for downsync order preservation. 2022-12-06 11:49:00 +08:00
genxium e3fe773634 Fixed (refRenderFrameId, snapshotStFrameId) pairing in "markConfirmationIfApplicable". v0.8.5 2022-12-05 21:17:18 +08:00
genxium 17cac19c62 Fix on backend "createInputsBufferSnapshot". v0.8.4 2022-12-05 17:27:44 +08:00
Wing 26bdd41285 Merge pull request #11 from genxium/backend_locking_improvement
Improved backend implementation.
v0.8.3
2022-12-05 15:27:30 +08:00
genxium 6bf70463fa Improved backend implementation. 2022-12-05 15:23:56 +08:00
genxium e3d844abad Improving backend use of room.InputsBufferLock. 2022-12-04 23:37:01 +08:00
genxium 0373665382 Minor updates on ringbuffer and formatting. v0.8.2 2022-12-02 10:20:58 +08:00
genxium 3b0db64792 Updated README. v0.8.1 2022-12-01 15:46:36 +08:00
Wing dd8b731ade Merge pull request #10 from genxium/force_confirmation_isolation
Improvement on smooth synchronization.
v0.8
2022-12-01 15:25:57 +08:00
genxium c4489e0912 Fixed backend downsyncToAll battleState filtering. 2022-12-01 15:23:43 +08:00
genxium 348c889e14 Fixes on resync. 2022-12-01 11:53:37 +08:00
yflu c6473db561 In progress for fixing recovery upon reconnection. 2022-12-01 00:30:35 +08:00
genxium e165d49cb1 Further simplified signaling. 2022-11-30 21:51:06 +08:00
genxium 26370dce61 Added necessary locking for backend InputsBuffer. 2022-11-30 16:53:48 +08:00
yflu f3a12b2aa9 A temp broken commit. 2022-11-30 00:04:52 +08:00
genxium 1f5802ee14 Fixed multiple error handling spots. 2022-11-29 21:32:18 +08:00
yflu 080a384ade Working on reduction of resync received in frontend. 2022-11-29 12:49:49 +08:00
genxium 9469b27348 Updated use of GOPROXY param in Makefile. 2022-11-28 23:49:52 +08:00
Wing ca5ba83b07 Merge pull request #9 from genxium/frame_anim_compatible
Frame anim compatible
v0.7.6
2022-11-27 21:38:24 +08:00
genxium b1f0cf2c57 Added frame anim compatibility for AttackingCharacter. 2022-11-27 21:33:34 +08:00
genxium 1b43e6d760 Reduced dragonbones exported resource size. 2022-11-27 19:38:26 +08:00
genxium e0fb21f3fb Fixes for simultaneous reconnection w.r.t. same room, and updates for documentation. v0.7.5 2022-11-27 00:00:39 +08:00
genxium 9bce561441 Minor fix for README. 2022-11-26 00:14:11 +08:00
genxium 52be2a6a79 Simplified frontend anim handling. v0.7.4 2022-11-26 00:04:22 +08:00
genxium fa491b357d Fixed frontend animation switch after atk and stun. v0.7.3 2022-11-25 22:44:01 +08:00