genxium
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d773b57299
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Minor fix.
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2022-12-29 14:09:56 +08:00 |
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genxium
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69f0ddc171
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Initial recovery of MeleeBullet in online battle.
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2022-12-29 12:21:01 +08:00 |
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genxium
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11d001465d
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Putting back MeleeBullets into game mechanics.
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2022-12-28 23:12:02 +08:00 |
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genxium
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f4868197b6
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Temp broken commit during refactoration of jsexport inputbuffer handling.
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2022-12-28 18:28:42 +08:00 |
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genxium
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c017aaa7ed
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Formalized use of frame data logging.
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2022-12-27 10:23:30 +08:00 |
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genxium
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335e11e925
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Finally fixed inconsistent pushbacks between frontend and backend.
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2022-12-26 22:50:13 +08:00 |
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genxium
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ac5217611d
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Added basic frontend-backend dynamics comparison logging.
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2022-12-26 18:25:20 +08:00 |
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genxium
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a85c6f9ad8
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Refactored backend to use jsexport dynamics.
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2022-12-26 00:01:12 +08:00 |
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genxium
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8139a00939
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Optimized jsexport by tailored resolv lib.
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2022-12-25 18:44:29 +08:00 |
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genxium
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9ffcc6fbd8
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Temp broken commit, refactoring battle_srv to use jsexport.
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2022-12-25 15:39:30 +08:00 |
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genxium
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013c1ea312
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Fixed character offset in OfflineMap2.
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2022-12-25 14:18:48 +08:00 |
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genxium
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72782735d3
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First successful run in OfflineMap using gopkgs dynamics.
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2022-12-24 22:27:31 +08:00 |
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genxium
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cb571f56e8
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Attempts to make OfflineMap2 work.
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2022-12-24 19:06:31 +08:00 |
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genxium
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8a9d449d83
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Added necessary js type exposure to jsexport.
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2022-12-24 13:57:32 +08:00 |
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genxium
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df5c9fda30
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Drafted use of dynamics in jsexport.
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2022-12-23 22:31:55 +08:00 |
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genxium
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69e6baf8e7
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Initial trial and error draft of using gopherjs.
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2022-12-23 17:31:04 +08:00 |
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