Commit Graph

38 Commits

Author SHA1 Message Date
genxium
0168e2182e Further updates on win32 build templates. 2023-01-23 23:18:21 +08:00
genxium
59767c1ed5 Added network doctor stats. 2023-01-22 11:39:27 +08:00
genxium
d06cb18a08 Fixed inertia on jumping. 2023-01-21 11:11:48 +08:00
genxium
ff24bea055 Fixed fireball trigger. 2023-01-21 10:40:13 +08:00
genxium
56d66a128a Minor updates. 2023-01-20 23:44:26 +08:00
genxium
2f097dfec5 Added turn-around and dashing actual triggers. 2023-01-20 23:22:02 +08:00
genxium
59c8427c70 Enhanced turn-around performance. 2023-01-20 11:29:27 +08:00
genxium
9a8c32197e Added TurnAroundFramesToRecover. 2023-01-19 09:20:52 +08:00
genxium
48074d48af Misc fixes for UI alignments. 2023-01-18 12:22:12 +08:00
genxium
b8e757064d Further enhanced frontend input processing and fixed frame data logging. 2023-01-17 17:38:18 +08:00
genxium
e9119530f1 Updated README for UDP discussion. 2023-01-16 23:25:40 +08:00
genxium
84af0d1572 Drafted bullet explosion data structure. 2023-01-15 17:21:34 +08:00
genxium
45380d170f Fixed fireball rollback sync. 2023-01-13 14:55:56 +08:00
genxium
dd9c03404e Fixed fireball rollback mechanism. 2023-01-13 12:10:06 +08:00
genxium
29e402ea71 Integrated onwall movements to multiplayer battle. 2023-01-12 18:09:02 +08:00
genxium
b1e3d6525c Fixes for wall jumping. 2023-01-12 16:09:20 +08:00
genxium
845282db50 Minor fix. 2023-01-12 12:55:57 +08:00
genxium
71a5a7b727 Drafted anti-air attack for Monk. 2023-01-11 22:24:31 +08:00
genxium
934a495d47 Updates for fireball bullet. 2023-01-11 18:42:57 +08:00
genxium
823624d95d Implemented basic fireball collision. 2023-01-10 12:37:38 +08:00
genxium
ab122a7bc8 Drafted new character as NPC. 2023-01-08 20:34:29 +08:00
genxium
e2191f9d13 Misc fixes. 2023-01-05 10:20:01 +08:00
genxium
2d04363d69 Fixed frontend debug drawer. 2023-01-04 23:49:19 +08:00
genxium
80c6e05731 Initial attempt integrating online battle. 2023-01-02 23:35:56 +08:00
genxium
69581009ee Further simplified proto communication. 2023-01-02 20:42:23 +08:00
genxium
bd870e4059 Misc fixes. 2023-01-02 16:38:13 +08:00
genxium
4c64c1984c Enhanced multihit config. 2023-01-02 00:08:54 +08:00
genxium
325dbfb79c A temp broken commit except for OfflineMap - drafted basic cancellable skills. 2023-01-01 20:18:35 +08:00
genxium
8b80117d3d A temp broken commit except for OfflineMap - refactoring character/skill/bullet config hierarchy. 2023-01-01 15:43:25 +08:00
genxium
c7fc377a2b A temp broken commit except for OfflineMap - refactoring jumping. 2022-12-31 23:28:09 +08:00
genxium
d773b57299 Minor fix. 2022-12-29 14:09:56 +08:00
genxium
11d001465d Putting back MeleeBullets into game mechanics. 2022-12-28 23:12:02 +08:00
genxium
f4868197b6 Temp broken commit during refactoration of jsexport inputbuffer handling. 2022-12-28 18:28:42 +08:00
genxium
335e11e925 Finally fixed inconsistent pushbacks between frontend and backend. 2022-12-26 22:50:13 +08:00
genxium
a85c6f9ad8 Refactored backend to use jsexport dynamics. 2022-12-26 00:01:12 +08:00
genxium
8139a00939 Optimized jsexport by tailored resolv lib. 2022-12-25 18:44:29 +08:00
genxium
9ffcc6fbd8 Temp broken commit, refactoring battle_srv to use jsexport. 2022-12-25 15:39:30 +08:00
genxium
013c1ea312 Fixed character offset in OfflineMap2. 2022-12-25 14:18:48 +08:00