Commit Graph

137 Commits

Author SHA1 Message Date
genxium 4e42c0770c Updated anim of the second character. 2022-12-17 18:15:29 +08:00
genxium 8647c1a859 Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected. 2022-12-16 18:59:58 +08:00
genxium a41c68fb13 Applied snapping on all-sides to avoid random zero-overlap detection uncertainty. 2022-12-16 15:57:49 +08:00
genxium 3e54670a1b Updated ConcerningEdgeCases.md 2022-12-15 15:03:41 +08:00
genxium b41b86bbd3 Fixes for bullet and anim offset. 2022-12-15 12:43:34 +08:00
genxium db2bc0e3cd Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates. 2022-12-15 11:22:17 +08:00
genxium eedcf5c4dc Temp broken commit. 2022-12-14 23:17:06 +08:00
genxium c171ebc211 Draft version for jumping with backend sync. 2022-12-13 23:56:56 +08:00
genxium 5a463239bb Temp broken commit, but it's working for OfflineMap. 2022-12-13 16:42:31 +08:00
genxium 5c06cfdbac More preparations on backend to sync jumping. 2022-12-12 19:11:59 +08:00
genxium 7985a242fd Updated OfflineMap position loading. 2022-12-12 16:42:11 +08:00
genxium bef1df48aa Prepared backend for jumping sync. 2022-12-11 20:09:06 +08:00
genxium 8d989d543a Improved offline map for code abstraction and testing. 2022-12-11 17:26:55 +08:00
genxium 195a400dc2 Minor fix. 2022-12-10 18:12:20 +08:00
genxium 62e50f8b6c Drafted use of gravity. 2022-12-09 17:22:04 +08:00
genxium 858eba5243 Updated comments. 2022-12-06 13:53:27 +08:00
genxium 6af9a14be5 Fixes for downsync order preservation. 2022-12-06 11:49:00 +08:00
genxium e3fe773634 Fixed (refRenderFrameId, snapshotStFrameId) pairing in "markConfirmationIfApplicable". 2022-12-05 21:17:18 +08:00
genxium 17cac19c62 Fix on backend "createInputsBufferSnapshot". 2022-12-05 17:27:44 +08:00
genxium 6bf70463fa Improved backend implementation. 2022-12-05 15:23:56 +08:00
genxium 0373665382 Minor updates on ringbuffer and formatting. 2022-12-02 10:20:58 +08:00
genxium 3b0db64792 Updated README. 2022-12-01 15:46:36 +08:00
genxium 348c889e14 Fixes on resync. 2022-12-01 11:53:37 +08:00
yflu c6473db561 In progress for fixing recovery upon reconnection. 2022-12-01 00:30:35 +08:00
genxium e165d49cb1 Further simplified signaling. 2022-11-30 21:51:06 +08:00
genxium 1f5802ee14 Fixed multiple error handling spots. 2022-11-29 21:32:18 +08:00
yflu 080a384ade Working on reduction of resync received in frontend. 2022-11-29 12:49:49 +08:00
genxium b1f0cf2c57 Added frame anim compatibility for AttackingCharacter. 2022-11-27 21:33:34 +08:00
genxium 1b43e6d760 Reduced dragonbones exported resource size. 2022-11-27 19:38:26 +08:00
genxium 52be2a6a79 Simplified frontend anim handling. 2022-11-26 00:04:22 +08:00
genxium fa491b357d Fixed frontend animation switch after atk and stun. 2022-11-25 22:44:01 +08:00
genxium 695eacaabc Fixed frontend animation switch. 2022-11-25 21:53:30 +08:00
genxium 0324b584a5 Fixed frontend countdown display. 2022-11-25 17:57:10 +08:00
genxium 70e552f5f0 Simplified frontend handling of RoomDownsyncFrame. 2022-11-25 13:26:22 +08:00
genxium 04de4666d5 Fixes for melee attack sync. 2022-11-24 20:46:44 +08:00
genxium 24d5ad9dc8 Drafted backend handling of melee attack. 2022-11-24 17:48:07 +08:00
genxium fdc296531a A broken commit during backend bullet adaptation. 2022-11-24 12:48:03 +08:00
genxium becc56f672 Minor fix. 2022-11-23 16:25:08 +08:00
yflu 58c18ab7ae Drafted rollback compatible bullet lifecycle events. 2022-11-23 12:30:30 +08:00
genxium 024d527f3d Drafted attack trigger logic in OfflineMap. 2022-11-22 22:31:06 +08:00
genxium 9b29edaaa1 Added resources for WaterGhost animation. 2022-11-22 16:19:04 +08:00
genxium 360f2fc22b Simplified backend config loading. 2022-11-21 17:27:32 +08:00
yflu 2dbc529978 Fixes for jiggling character animation on resynced. 2022-11-21 00:23:01 +08:00
genxium d21f59cafa Minor fix. 2022-11-20 21:07:45 +08:00
genxium 52480ab29f Updated TouchEventsManager to support input from Keyboard as well as an additional atk btn. 2022-11-20 20:13:08 +08:00
genxium 061aa449c9 Fixes for online map class to use updated character animations. 2022-11-19 22:59:12 +08:00
genxium 78dd9ecd85 Initial commit for offline map, might break the online version. 2022-11-19 20:58:07 +08:00
yflu d4226137b6 Initial draft of an offline map for testing new characters. 2022-11-17 23:39:32 +08:00
yflu e432026fec Fixed proto_gen_shortcut script for OSX. 2022-11-17 23:13:53 +08:00
genxium b78dd54431 Regenerated new resource ccc meta files. 2022-11-17 15:10:17 +08:00