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Updated documentation for the plan of UDP secondary session.
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@@ -956,7 +956,7 @@ batchInputFrameIdRange=[${batch[0].inputFrameId}, ${batch[batch.length - 1].inpu
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const delayedInputFrameId = gopkgs.ConvertToDelayedInputFrameId(self.renderFrameId);
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if (null == self.recentInputCache.GetByFrameId(delayedInputFrameId)) {
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// Possible edge case after resync
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// Possible edge case after resync, kindly note that it's OK to prefab a "future inputFrame" here, because "sendInputFrameUpsyncBatch" would be capped by "noDelayInputFrameId from self.renderFrameId".
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self.getOrPrefabInputFrameUpsync(delayedInputFrameId);
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}
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