A broken commit during backend bullet adaptation.

This commit is contained in:
genxium
2022-11-23 22:11:28 +08:00
parent becc56f672
commit fdc296531a
13 changed files with 1373 additions and 1081 deletions

View File

@@ -38,22 +38,23 @@ message PlayerDownsync {
int32 id = 1;
int32 virtualGridX = 2;
int32 virtualGridY = 3;
sharedprotos.Direction dir = 4;
int32 speed = 5; // in terms of virtual grid units
int32 battleState = 6;
int32 joinIndex = 7;
double colliderRadius = 8;
bool removed = 9;
int32 score = 10;
int32 lastMoveGmtMillis = 11;
int32 framesToRecover = 12;
int32 hp = 13;
int32 maxHp = 14;
int32 characterState = 15;
int32 dirX = 4;
int32 dirY = 5;
int32 speed = 6; // in terms of virtual grid units
int32 battleState = 7;
int32 joinIndex = 8;
double colliderRadius = 9;
bool removed = 10;
int32 score = 11;
int32 lastMoveGmtMillis = 12;
int32 framesToRecover = 13;
int32 hp = 14;
int32 maxHp = 15;
int32 characterState = 16;
string name = 16;
string displayName = 17;
string avatar = 18;
string name = 17;
string displayName = 18;
string avatar = 19;
}
message InputFrameDecoded {
@@ -123,8 +124,6 @@ message MeleeBullet {
int32 offenderJoinIndex = 16;
int32 offenderPlayerId = 17;
int32 offenderPlayerId = 17;
}
message RoomDownsyncFrame {