mirror of
https://github.com/genxium/DelayNoMore
synced 2025-10-09 00:26:39 +00:00
Temp broken commit.
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@@ -12,7 +12,7 @@ import (
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func ConvexPolygonStr(body *resolv.ConvexPolygon) string {
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var s []string = make([]string, len(body.Points))
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for i, p := range body.Points {
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s[i] = fmt.Sprintf("[%.2f, %.2f]", p[0]+body.X, p[1]+body.Y)
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s[i] = fmt.Sprintf("[%.3f, %.3f]", p[0]+body.X, p[1]+body.Y)
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}
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return fmt.Sprintf("{\n%s\n}", strings.Join(s, ",\n"))
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@@ -66,6 +66,7 @@ func CalcPushbacks(oldDx, oldDy float64, playerShape, barrierShape *resolv.Conve
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playerShape.SetPosition(origX, origY)
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}()
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playerShape.SetPosition(origX+oldDx, origY+oldDy)
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overlapResult := &SatResult{
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Overlap: 0,
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OverlapX: 0,
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@@ -74,7 +75,7 @@ func CalcPushbacks(oldDx, oldDy float64, playerShape, barrierShape *resolv.Conve
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BContainedInA: true,
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Axis: vector.Vector{0, 0},
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}
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if overlapped := IsPolygonPairOverlapped(playerShape, barrierShape, overlapResult); overlapped {
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if overlapped := isPolygonPairOverlapped(playerShape, barrierShape, overlapResult); overlapped {
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pushbackX, pushbackY := overlapResult.Overlap*overlapResult.OverlapX, overlapResult.Overlap*overlapResult.OverlapY
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return true, pushbackX, pushbackY, overlapResult
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} else {
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@@ -91,16 +92,17 @@ type SatResult struct {
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Axis vector.Vector
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}
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func IsPolygonPairOverlapped(a, b *resolv.ConvexPolygon, result *SatResult) bool {
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func isPolygonPairOverlapped(a, b *resolv.ConvexPolygon, result *SatResult) bool {
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aCnt, bCnt := len(a.Points), len(b.Points)
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// Single point case
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if 1 == aCnt && 1 == bCnt {
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if nil != result {
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result.Overlap = 0
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}
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return a.Points[0].X() == b.Points[0].X() && a.Points[0].Y() == b.Points[0].Y()
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return a.Points[0][0] == b.Points[0][0] && a.Points[0][1] == b.Points[0][1]
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}
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//Logger.Info(fmt.Sprintf("Checking collision between a=%v, b=%v", ConvexPolygonStr(a), ConvexPolygonStr(b)))
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if 1 < aCnt {
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for _, axis := range a.SATAxes() {
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if isPolygonPairSeparatedByDir(a, b, axis.Unit(), result) {
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@@ -116,6 +118,7 @@ func IsPolygonPairOverlapped(a, b *resolv.ConvexPolygon, result *SatResult) bool
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}
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}
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}
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//Logger.Info(fmt.Sprintf("a=%v and b=%v are overlapped", ConvexPolygonStr(a), ConvexPolygonStr(b)))
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return true
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}
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@@ -137,9 +140,10 @@ func isPolygonPairSeparatedByDir(a, b *resolv.ConvexPolygon, e vector.Vector, re
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e = (-2.98, 1.49).Unit()
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*/
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//Logger.Info(fmt.Sprintf("Checking separation between a=%v, b=%v along axis e={%.3f, %.3f}#1", ConvexPolygonStr(a), ConvexPolygonStr(b), e[0], e[1]))
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var aStart, aEnd, bStart, bEnd float64 = math.MaxFloat64, -math.MaxFloat64, math.MaxFloat64, -math.MaxFloat64
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for _, p := range a.Points {
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dot := (p.X()+a.X)*e.X() + (p.Y()+a.Y)*e.Y()
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dot := (p[0]+a.X)*e[0] + (p[1]+a.Y)*e[1]
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if aStart > dot {
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aStart = dot
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@@ -151,7 +155,7 @@ func isPolygonPairSeparatedByDir(a, b *resolv.ConvexPolygon, e vector.Vector, re
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}
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for _, p := range b.Points {
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dot := (p.X()+b.X)*e.X() + (p.Y()+b.Y)*e.Y()
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dot := (p[0]+b.X)*e[0] + (p[1]+b.Y)*e[1]
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if bStart > dot {
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bStart = dot
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@@ -168,7 +172,6 @@ func isPolygonPairSeparatedByDir(a, b *resolv.ConvexPolygon, e vector.Vector, re
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}
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if nil != result {
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result.Axis = e
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overlap := float64(0)
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if aStart < bStart {
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@@ -209,16 +212,19 @@ func isPolygonPairSeparatedByDir(a, b *resolv.ConvexPolygon, e vector.Vector, re
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absoluteOverlap = -overlap
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}
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if 0 == currentOverlap || currentOverlap > absoluteOverlap {
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if (0 == result.Axis[0] && 0 == result.Axis[1]) || currentOverlap > absoluteOverlap {
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var sign float64 = 1
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if overlap < 0 {
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sign = -1
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}
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result.Overlap = absoluteOverlap
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result.OverlapX = e.X() * sign
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result.OverlapY = e.Y() * sign
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result.OverlapX = e[0] * sign
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result.OverlapY = e[1] * sign
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}
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result.Axis = e
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//Logger.Info(fmt.Sprintf("Checking separation between a=%v, b=%v along axis e={%.3f, %.3f}#2: aStart=%.3f, aEnd=%.3f, bStart=%.3f, bEnd=%.3f, overlap=%.3f, currentOverlap=%.3f, absoluteOverlap=%.3f, result=%v", ConvexPolygonStr(a), ConvexPolygonStr(b), e[0], e[1], aStart, aEnd, bStart, bEnd, overlap, currentOverlap, absoluteOverlap, result))
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}
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// the specified unit vector "e" doesn't separate "a" and "b", overlap result is generated
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