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https://github.com/genxium/DelayNoMore
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Improved stability.
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@@ -372,7 +372,7 @@ bool DelayNoMore::UdpSession::pollUdpRecvRingBuff() {
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// This function is called by GameThread 60 fps.
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//uv_mutex_lock(&recvRingBuffLock);
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while (true) {
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while (true && NULL != recvLoop) {
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RecvWork f;
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bool res = recvRingBuff->pop(&f);
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if (!res) {
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