Added basic input upsync via udp.

This commit is contained in:
genxium 2023-01-26 20:19:45 +08:00
parent 7ab983949c
commit e7bf6ec16b
6 changed files with 103 additions and 15 deletions

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@ -34,6 +34,44 @@ window.PlayerBattleState = {
EXPELLED_IN_DISMISSAL: 6
};
window.onUdpMessage = (args) => {
const self = window.mapIns;
const len = args.length;
const ui8Arr = new Uint8Array(len);
for (let i = 0; i < len; i++) {
ui8Arr[i] = args.charCodeAt(i);
}
cc.log(`#1 Js called back by CPP: onUdpMessage: args=${args}, typeof(args)=${typeof (args)}, argslen=${args.length}, ui8Arr=${ui8Arr}`);
if (6 == len) {
cc.log(`#2 Js called back by CPP for peer hole punching`);
} else {
const req = window.pb.protos.WsReq.decode(ui8Arr);
if (req) {
cc.log(`#2 Js called back by CPP for upsync: onUdpMessage: ${JSON.stringify(req)}`);
if (req.act && window.UPSYNC_MSG_ACT_PLAYER_CMD == req.act) {
const renderedInputFrameIdUpper = gopkgs.ConvertToDelayedInputFrameId(self.renderFrameId);
const peerJoinIndex = req.joinIndex;
const batch = req.inputFrameUpsyncBatch;
for (let k in batch) {
const inputFrameUpsync = batch[k];
if (inputFrameUpsync.inputFrameId < renderedInputFrameIdUpper) {
// Avoid obfuscating already rendered history
continue;
}
if (inputFrameUpsync.inputFrameId <= self.lastAllConfirmedInputFrameId) {
continue;
}
self.getOrPrefabInputFrameUpsync(inputFrameUpsync.inputFrameId); // Make sure that inputFrame exists locally
const existingInputFrame = self.recentInputCache.GetByFrameId(inputFrameUpsync.inputFrameId);
existingInputFrame.InputList[inputFrameUpsync.joinIndex - 1] = inputFrameUpsync.encoded; // No need to change "confirmedList", leave it to "onInputFrameDownsyncBatch" -- we're just helping prediction here
self.recentInputCache.SetByFrameId(existingInputFrame, inputFrameUpsync.inputFrameId);
}
}
}
}
};
cc.Class({
extends: cc.Component,
@ -182,7 +220,7 @@ cc.Class({
*/
if (null == currSelfInput) return false;
const shouldUpsyncForEarlyAllConfirmedOnBackend = (currInputFrameId - lastUpsyncInputFrameId >= this.inputFrameUpsyncDelayTolerance);
const shouldUpsyncForEarlyAllConfirmedOnBackend = (currInputFrameId - lastUpsyncInputFrameId >= 1);
return shouldUpsyncForEarlyAllConfirmedOnBackend || (prevSelfInput != currSelfInput);
},
@ -218,6 +256,9 @@ cc.Class({
ackingInputFrameId: self.lastAllConfirmedInputFrameId,
inputFrameUpsyncBatch: inputFrameUpsyncBatch,
}).finish();
if (cc.sys.isNative) {
DelayNoMore.UdpSession.broadcastInputFrameUpsync(reqData, window.boundRoomCapacity, self.selfPlayerInfo.JoinIndex);
}
window.sendSafely(reqData);
self.lastUpsyncInputFrameId = latestLocalInputFrameId;
if (self.lastUpsyncInputFrameId >= self.recentInputCache.EdFrameId) {

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@ -44,7 +44,8 @@ window.getBoundRoomIdFromPersistentStorage = function() {
window.clearBoundRoomIdInBothVolatileAndPersistentStorage();
return null;
}
return cc.sys.localStorage.getItem("boundRoomId");
const boundRoomIdStr = cc.sys.localStorage.getItem("boundRoomId");
return (null == boundRoomIdStr ? null : parseInt(boundRoomIdStr));
};
window.getBoundRoomCapacityFromPersistentStorage = function() {
@ -53,7 +54,8 @@ window.getBoundRoomCapacityFromPersistentStorage = function() {
window.clearBoundRoomIdInBothVolatileAndPersistentStorage();
return null;
}
return cc.sys.localStorage.getItem("boundRoomCapacity");
const boundRoomCapacityStr = cc.sys.localStorage.getItem("boundRoomCapacity");
return (null == boundRoomCapacityStr ? null : parseInt(boundRoomCapacityStr));
};
window.clearBoundRoomIdInBothVolatileAndPersistentStorage = function() {
@ -219,9 +221,9 @@ window.initPersistentSessionClient = function(onopenCb, expectedRoomId) {
if (cc.sys.isNative) {
const peerJoinIndex = resp.peerJoinIndex;
const peerAddrList = resp.rdf.peerUdpAddrList;
console.log(`Got DOWNSYNC_MSG_ACT_PEER_UDP_ADDR peerAddrList=${JSON.stringify(peerAddrList)}; boundRoomCapacity=${window.boundRoomCapacity}`);
const peerAddr = peerAddrList[peerJoinIndex - 1];
console.log(`Got DOWNSYNC_MSG_ACT_PEER_UDP_ADDR peerAddr=${peerAddr}; boundRoomCapacity=${window.boundRoomCapacity}, mapIns.selfPlayerInfo=${window.mapIns.selfPlayerInfo}`);
DelayNoMore.UdpSession.upsertPeerUdpAddr(peerJoinIndex, peerAddr.ip, peerAddr.port, peerAddr.authKey, window.boundRoomCapacity, window.mapIns.selfPlayerInfo.JoinIndex);
DelayNoMore.UdpSession.upsertPeerUdpAddr(peerJoinIndex, peerAddr.ip, peerAddr.port, peerAddr.authKey, window.boundRoomCapacity, window.mapIns.selfPlayerInfo.JoinIndex); // In C++ impl it actually broadcasts the peer-punching message to all known peers within "window.boundRoomCapacity"
}
break;
default:

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@ -40,7 +40,7 @@ void _onRead(uv_udp_t* req, ssize_t nread, const uv_buf_t* buf, const struct soc
memset(gameThreadMsg, 0, gameThreadMsgSize);
memcpy(gameThreadMsg, buf->base, nread);
CCLOG("Recv %d bytes from %s:%d, converted to %d bytes for the JS callback", nread, ip, port, strlen(gameThreadMsg));
CCLOG("UDP read %d bytes from %s:%d, converted to %d bytes for the JS callback", nread, ip, port, strlen(gameThreadMsg));
free(buf->base);
//uv_udp_recv_stop(req);
@ -153,13 +153,13 @@ void _onSend(uv_udp_send_t* req, int status) {
bool DelayNoMore::UdpSession::upsertPeerUdpAddr(int joinIndex, CHARC* const ip, int port, uint32_t authKey, int roomCapacity, int selfJoinIndex) {
CCLOG("upsertPeerUdpAddr called by js for joinIndex=%d, ip=%s, port=%d, authKey=%lu; roomCapacity=%d, selfJoinIndex=%d.", joinIndex, ip, port, authKey, roomCapacity, selfJoinIndex);
uv_ip4_addr(ip, port, &(peerAddrList[joinIndex - 1].sockAddrIn));
peerAddrList[joinIndex - 1].authKey = authKey;
// Punching between existing peer-pairs for Address/Port-restricted Cone NAT (not need for Full Cone NAT)
uv_mutex_lock(&sendLock);
for (int i = 0; i < roomCapacity; i++) {
if (i == selfJoinIndex - 1) continue;
uv_ip4_addr(ip, port, &(peerAddrList[i].sockAddrIn));
peerAddrList[i].authKey = authKey;
for (int j = 0; j < 10; j++) {
uv_udp_send_t* req = (uv_udp_send_t*)malloc(sizeof(uv_udp_send_t));
uv_buf_t sendBuffer = uv_buf_init("foobar", 6); // hardcoded for now
@ -171,7 +171,7 @@ bool DelayNoMore::UdpSession::upsertPeerUdpAddr(int joinIndex, CHARC* const ip,
return true;
}
bool DelayNoMore::UdpSession::punchToServer(CHARC* const srvIp, int const srvPort, BYTEC* const bytes) {
bool DelayNoMore::UdpSession::punchToServer(CHARC* const srvIp, int const srvPort, BYTEC* const bytes, size_t bytesLen) {
/*
[WARNING] The RAM space used for "bytes", either on stack or in heap, is preallocatedand managed by the caller.
@ -181,7 +181,7 @@ bool DelayNoMore::UdpSession::punchToServer(CHARC* const srvIp, int const srvPor
SRV_PORT = srvPort;
uv_udp_send_t* req = (uv_udp_send_t*)malloc(sizeof(uv_udp_send_t));
uv_buf_t sendBuffer = uv_buf_init(bytes, strlen(bytes));
uv_buf_t sendBuffer = uv_buf_init(bytes, bytesLen);
struct sockaddr_in destAddr;
uv_ip4_addr(SRV_IP, SRV_PORT, &destAddr);
@ -191,3 +191,18 @@ bool DelayNoMore::UdpSession::punchToServer(CHARC* const srvIp, int const srvPor
return true;
}
bool DelayNoMore::UdpSession::broadcastInputFrameUpsync(BYTEC* const bytes, size_t bytesLen, int roomCapacity, int selfJoinIndex) {
uv_mutex_lock(&sendLock);
for (int i = 0; i < roomCapacity; i++) {
if (i == selfJoinIndex - 1) continue;
for (int j = 0; j < 10; j++) {
uv_udp_send_t* req = (uv_udp_send_t*)malloc(sizeof(uv_udp_send_t));
uv_buf_t sendBuffer = uv_buf_init(bytes, bytesLen);
uv_udp_send(req, udpSocket, &sendBuffer, 1, (struct sockaddr const*)&peerAddrList[i], _onSend);
}
}
uv_mutex_unlock(&sendLock);
return true;
}

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@ -13,7 +13,8 @@ namespace DelayNoMore {
static bool closeUdpSession();
static bool upsertPeerUdpAddr(int joinIndex, CHARC* const ip, int port, uint32_t authKey, int roomCapacity, int selfJoinIndex);
//static bool clearPeerUDPAddrList();
static bool punchToServer(CHARC* const srvIp, int const srvPort, BYTEC* const bytes);
static bool punchToServer(CHARC* const srvIp, int const srvPort, BYTEC* const bytes, size_t bytesLen);
static bool broadcastInputFrameUpsync(BYTEC* const bytes, size_t bytesLen, int roomCapacity, int selfJoinIndex);
};
}
#endif

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@ -30,17 +30,44 @@ bool punchToServer(se::State& s) {
memset(bytes, 0, sizeof bytes);
se::Object* obj = args[2].toObject();
size_t sz = 0;
uint8_t* ptr;
uint8_t* ptr = NULL;
obj->getTypedArrayData(&ptr, &sz);
memcpy(bytes, ptr, sz);
CCLOG("Should punch %s:%d by %d bytes v.s. strlen(bytes)=%u.", srvIp, srvPort, sz, strlen(bytes));
return DelayNoMore::UdpSession::punchToServer(srvIp, srvPort, bytes);
for (size_t i = 0; i < sz; i++) {
bytes[i] = (char)(*(ptr + i));
}
CCLOG("Should punch %s:%d by %d bytes.", srvIp, srvPort, sz);
return DelayNoMore::UdpSession::punchToServer(srvIp, srvPort, bytes, sz);
}
SE_REPORT_ERROR("wrong number of arguments: %d, was expecting %d; or wrong arg type!", (int)argc, 3);
return false;
}
SE_BIND_FUNC(punchToServer)
bool broadcastInputFrameUpsync(se::State& s) {
const auto& args = s.args();
size_t argc = args.size();
CC_UNUSED bool ok = true;
if (3 == argc && args[0].toObject()->isTypedArray() && args[1].isNumber() && args[2].isNumber()) {
SE_PRECONDITION2(ok, false, "broadcastInputFrameUpsync: Error processing arguments");
BYTEC bytes[1024];
memset(bytes, 0, sizeof bytes);
se::Object* obj = args[0].toObject();
size_t sz = 0;
uint8_t* ptr = NULL;
obj->getTypedArrayData(&ptr, &sz);
for (size_t i = 0; i < sz; i++) {
bytes[i] = (char)(*(ptr + i));
}
int roomCapacity = args[1].toInt32();
int selfJoinIndex = args[2].toInt32();
CCLOG("Should broadcastInputFrameUpsync %u bytes; roomCapacity=%d, selfJoinIndex=%d.", sz, roomCapacity, selfJoinIndex);
return DelayNoMore::UdpSession::broadcastInputFrameUpsync(bytes, sz, roomCapacity, selfJoinIndex);
}
SE_REPORT_ERROR("wrong number of arguments: %d, was expecting %d; or wrong arg type!", (int)argc, 3);
return false;
}
SE_BIND_FUNC(broadcastInputFrameUpsync)
bool closeUdpSession(se::State& s) {
const auto& args = s.args();
size_t argc = args.size();
@ -106,6 +133,7 @@ bool registerUdpSession(se::Object* obj)
cls->defineStaticFunction("openUdpSession", _SE(openUdpSession));
cls->defineStaticFunction("punchToServer", _SE(punchToServer));
cls->defineStaticFunction("broadcastInputFrameUpsync", _SE(broadcastInputFrameUpsync));
cls->defineStaticFunction("closeUdpSession", _SE(closeUdpSession));
cls->defineStaticFunction("upsertPeerUdpAddr", _SE(upsertPeerUdpAddr));
cls->defineFinalizeFunction(_SE(udpSessionFinalize));

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@ -12,6 +12,7 @@ bool registerUdpSession(se::Object* obj);
SE_DECLARE_FUNC(openUdpSession);
SE_DECLARE_FUNC(punchToServer);
SE_DECLARE_FUNC(broadcastInputFrameUpsync);
SE_DECLARE_FUNC(closeUdpSession);
SE_DECLARE_FUNC(upsertPeerUdpAddr);