mirror of
https://github.com/genxium/DelayNoMore
synced 2025-10-09 08:36:52 +00:00
Misc fixes.
This commit is contained in:
File diff suppressed because one or more lines are too long
@@ -1,18 +1,18 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
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<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="128" height="128" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="104">
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<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="128" height="128" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="107">
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<tileset firstgid="1" source="tiles0.tsx"/>
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<tileset firstgid="65" source="tiles1.tsx"/>
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<tileset firstgid="129" source="tiles2.tsx"/>
|
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<layer id="2" name="Ground" width="128" height="128">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJzt3MFq1EAcwOFli5ceikUU9NyD4Et47qle9OapLyB60ZMgvoIH776nWUggxkySnZ1kksx3+KC0S2jn9082E5ZeHQ6HKwAAAAAAAAAAAAAAAAAAiHBdy/17sJzHlqb/Y4Fyd8jZ/1hr+n+s3Accd0j/f/uH6L8/7f73I/2vV9BK//n699F/305/+/Na39p0rwm5W+m/bP8S6K9/7g45+z+LkLuZ/nn772kG9Nc/d4ct9l8T/cvs7/wvu3+KGdB/u5z/+utfbv8UM6B/+rVtnin+uNDc577++uu/jf4va/qX07/du/21/vrrn6//0xEp+7fpn7f/WPe+/r8q78/U9Hf/t57+U9s/HNz/b8XU/lPbH/XflLH+fY3fVG4C7bv9ux7OpH++/n3tb1q63efo/6Jyp/9q+g9d99v9U9N/vf1j7hHPpf/y/afMQHctU/Ydk7L/cQUt1tg/1RoPiWmv/376nzMjcxxb/23MwFz0L3sG9Ne/5P651z+30vd/udc/N/3Lpn/Z9C+b/mXTv2z6l03/sulfNv3Lpn/Z9C+b/mXTv2z6l03/9boL0H8d/ef6nFCo+xxzoP96+t+OeBKg/z7656B/fG/9t23t93/6769/6L29+fm7hNrHDF2ffP573Ida93rffD/3OXzp+a//sKH3/C3177tG6D8stOc6Gduv3U44fs72Tf/cHdbav+n8+gKX7s/nbK///Guf4hnNXO31T/88LdQ/xwxM2SOU3n+p87+x1HOiqXtE/Zft38zAnP/v5ZxnBPr/L+X9/ND+IeR7hJj2+o/3u3QOYvrHzMDPSPpPEzsHrw5x/f9UvgRaN75VPtWv1X/e/rGq/m9j+598PoT7f2297tTyd03/6f3J3wEAAAAAAAAAAAAAAABY3l9OOPTh
|
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eJzt3LGK1EAcwOGwYnPF4SEKWl8h+BLWV52Ndlb3AqKNVoL4ADYW9r6nu5BAXHeS7OwkM8l8xQfH3RLu8vtPLhOWfdQ0zSMAAAAAAAAAAAAAAAAAAIhw1cr9e7Cch56u/0OFcnfI2X/X6vp/2LsL2G2Q/v/2D9F/e/r970b6XxXQSv/5+p+i/7Yd/vZnrVPn5viakLuV/sv2r4H++ufukLP/0wi5m+mft/+WZkB//XN3WGP/kuhfZ3/rv+7+KWZA//Wy/vXXv97+KWZA//Tntnum+P1Cc699/fXXfx39X7T0r6d/v3f/a/311z9f/ycjUvbv0z9v/7Hup/r/2nt3pq6/+79y+k9tf9+4/1+Lqf2ntt/pvypj/U81fr13HWh/3P/Y/Zn0z9f/VPvrnuPuc/R/vnerfzH9h677/f6p6V9u/5h7xHPpv3z/KTNwfC5T9h2Tsv+ugBYl9k91jofEtNd/O/3PmZE5jq3/5TPwJ1GLVMfRP13/KTOg/zrpr39J3XL1z91Bf/3X3P9nQvqvr/+a6V83/eumf930r5v+ddO/bvrXTf+66V83/eumf930r5v+5boN0L+M/nO9XzTUfY450L+c/jcjHgfov43+Oegf31v/dSv9/k//7fUP/W/vfv42of4xQ9cn7/8e9751fL3vvp97DV+6/vUfNvQ/f039T10j9B8W2nMdjO3XbiYcP2f7rn/uDqX27zq/usCl+/M52+s//7lP8Yxmrvb6p3+eFuqfYwam7BFq77/U+u8s9Zxo6h5R/2X7dzMw5+e9nPOMQP//pbyfH9o/hHyLENNe//F+l85BTP+YGfgRSf9pYufgZRPX//BZAJ8DrTtf9z62r9V/3v6x9v3fxPY/+NSE+3/pve7Q8ndL/+n9yd8BAAAAAAAAAAAAAAAAWN5f3AoF6w==
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</data>
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</layer>
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<objectgroup id="1" name="PlayerStartingPos">
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<object id="135" x="943" y="1605">
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<object id="135" x="1040.33" y="1081">
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<point/>
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</object>
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<object id="137" x="1000" y="1591">
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<object id="137" x="1134.67" y="1081.67">
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<point/>
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</object>
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</objectgroup>
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@@ -200,5 +200,20 @@
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<property name="boundary_type" value="barrier"/>
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</properties>
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</object>
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<object id="104" x="928" y="1088" width="304" height="16">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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</object>
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<object id="105" x="928" y="1008" width="16" height="96">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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</object>
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<object id="106" x="1216" y="1008" width="16" height="96">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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</object>
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</objectgroup>
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</map>
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|
@@ -28,7 +28,6 @@ message PlayerDownsync {
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int32 activeSkillId = 21;
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int32 activeSkillHit = 22;
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int32 framesInvinsible = 23;
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int32 framesSelfLockVel = 24;
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string name = 997;
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string displayName = 998;
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@@ -105,14 +104,13 @@ message MeleeBullet {
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int32 selfLockVelX = 12;
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int32 selfLockVelY = 13;
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int32 framesSelfLockVel = 14;
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int32 hitboxOffsetX = 15;
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int32 hitboxOffsetY = 16;
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int32 hitboxSizeX = 17;
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int32 hitboxSizeY = 18;
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int32 hitboxOffsetX = 14;
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int32 hitboxOffsetY = 15;
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int32 hitboxSizeX = 16;
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int32 hitboxSizeY = 17;
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bool blowUp = 19;
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bool blowUp = 18;
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}
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message BattleColliderInfo {
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|
@@ -440,7 +440,7 @@
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"array": [
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0,
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0,
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216.79917701871616,
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217.36724690689908,
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0,
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0,
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0,
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|
@@ -461,7 +461,7 @@
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"array": [
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0,
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0,
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216.50635094610968,
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217.36724690689908,
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0,
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0,
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0,
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|
@@ -578,13 +578,13 @@ cc.Class({
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const jsPlayersArr = new Array().fill(null);
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for (let k in pbRdf.playersArr) {
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const pbPlayer = pbRdf.playersArr[k];
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const jsPlayer = gopkgs.NewPlayerDownsyncJs(pbPlayer.id, pbPlayer.virtualGridX, pbPlayer.virtualGridY, pbPlayer.dirX, pbPlayer.dirY, pbPlayer.velX, pbPlayer.velY, pbPlayer.framesToRecover, pbPlayer.framesInChState, pbPlayer.activeSkillId, pbPlayer.activeSkillHit, pbPlayer.framesInvinsible, pbPlayer.framesSelfLockVel, pbPlayer.speed, pbPlayer.battleState, pbPlayer.characterState, pbPlayer.joinIndex, pbPlayer.hp, pbPlayer.maxHp, pbPlayer.colliderRadius, pbPlayer.inAir);
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const jsPlayer = gopkgs.NewPlayerDownsyncJs(pbPlayer.id, pbPlayer.virtualGridX, pbPlayer.virtualGridY, pbPlayer.dirX, pbPlayer.dirY, pbPlayer.velX, pbPlayer.velY, pbPlayer.framesToRecover, pbPlayer.framesInChState, pbPlayer.activeSkillId, pbPlayer.activeSkillHit, pbPlayer.framesInvinsible, pbPlayer.speed, pbPlayer.battleState, pbPlayer.characterState, pbPlayer.joinIndex, pbPlayer.hp, pbPlayer.maxHp, pbPlayer.colliderRadius, pbPlayer.inAir);
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jsPlayersArr[k] = jsPlayer;
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}
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const jsMeleeBulletsArr = [];
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for (let k in pbRdf.meleeBullets) {
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const pbBullet = pbRdf.meleeBullets[k];
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const jsBullet = gopkgs.NewMeleeBulletJs(pbBullet.originatedRenderFrameId, pbBullet.offenderJoinIndex, pbBullet.startupFrames, pbBullet.cancellableStFrame, pbBullet.cancellableEdFrame, pbBullet.activeFrames, pbBullet.hitStunFrames, pbBullet.blockStunFrames, pbBullet.pushbackVelX, pbBullet.pushbackVelY, pbBullet.damage, pbBullet.selfLockVelX, pbBullet.selfLockVelY, pbBullet.framesSelfLockVel, pbBullet.hitboxOffsetX, pbBullet.hitboxOffsetY, pbBullet.hitboxSizeX, pbBullet.hitboxSizeY, pbBullet.blowUp);
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const jsBullet = gopkgs.NewMeleeBulletJs(pbBullet.originatedRenderFrameId, pbBullet.offenderJoinIndex, pbBullet.startupFrames, pbBullet.cancellableStFrame, pbBullet.cancellableEdFrame, pbBullet.activeFrames, pbBullet.hitStunFrames, pbBullet.blockStunFrames, pbBullet.pushbackVelX, pbBullet.pushbackVelY, pbBullet.damage, pbBullet.selfLockVelX, pbBullet.selfLockVelY, pbBullet.hitboxOffsetX, pbBullet.hitboxOffsetY, pbBullet.hitboxSizeX, pbBullet.hitboxSizeY, pbBullet.blowUp);
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jsMeleeBulletsArr.push(jsBullet);
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}
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@@ -1082,6 +1082,14 @@ othersForcedDownsyncRenderFrame=${JSON.stringify(othersForcedDownsyncRenderFrame
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}
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const nextRdf = gopkgs.ApplyInputFrameDownsyncDynamicsOnSingleRenderFrameJs(self.recentInputCache, currRdf, collisionSys, collisionSysMap, self.spaceOffsetX, self.spaceOffsetY, self.chConfigsOrderedByJoinIndex);
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if (3 == nextRdf.PlayersArr[0].ActiveSkillId && 3 != currRdf.PlayersArr[0].ActiveSkillId) {
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console.log(`Started skill 3 at rdf.Id=${nextRdf.Id}`);
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self.lastSkill3Started = nextRdf.Id;
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}
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if (3 != nextRdf.PlayersArr[0].ActiveSkillId && 3 == currRdf.PlayersArr[0].ActiveSkillId) {
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console.log(`Stopped skill 3 at rdf.Id=${nextRdf.Id}, duration = ${nextRdf.Id-self.lastSkill3Started}`);
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}
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if (true == isChasing) {
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// [WARNING] Move the cursor "self.chaserRenderFrameId" when "true == isChasing", keep in mind that "self.chaserRenderFrameId" is not monotonic!
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self.chaserRenderFrameId = nextRdf.Id;
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|
@@ -13,7 +13,7 @@ cc.Class({
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onLoad() {
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const self = this;
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window.mapIns = self;
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self.showCriticalCoordinateLabels = true;
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self.showCriticalCoordinateLabels = false;
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const mapNode = self.node;
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const canvasNode = mapNode.parent;
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@@ -129,7 +129,7 @@ cc.Class({
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inAir: true,
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}),
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],
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speciesIdList: [0, 1],
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speciesIdList: [1, 0],
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});
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self.selfPlayerInfo = {
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|
@@ -1214,7 +1214,6 @@ $root.protos = (function() {
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* @property {number|null} [activeSkillId] PlayerDownsync activeSkillId
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* @property {number|null} [activeSkillHit] PlayerDownsync activeSkillHit
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* @property {number|null} [framesInvinsible] PlayerDownsync framesInvinsible
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* @property {number|null} [framesSelfLockVel] PlayerDownsync framesSelfLockVel
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* @property {string|null} [name] PlayerDownsync name
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* @property {string|null} [displayName] PlayerDownsync displayName
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* @property {string|null} [avatar] PlayerDownsync avatar
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@@ -1419,14 +1418,6 @@ $root.protos = (function() {
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*/
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PlayerDownsync.prototype.framesInvinsible = 0;
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/**
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* PlayerDownsync framesSelfLockVel.
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* @member {number} framesSelfLockVel
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* @memberof protos.PlayerDownsync
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* @instance
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*/
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PlayerDownsync.prototype.framesSelfLockVel = 0;
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/**
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* PlayerDownsync name.
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* @member {string} name
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@@ -1521,8 +1512,6 @@ $root.protos = (function() {
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writer.uint32(/* id 22, wireType 0 =*/176).int32(message.activeSkillHit);
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if (message.framesInvinsible != null && Object.hasOwnProperty.call(message, "framesInvinsible"))
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writer.uint32(/* id 23, wireType 0 =*/184).int32(message.framesInvinsible);
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if (message.framesSelfLockVel != null && Object.hasOwnProperty.call(message, "framesSelfLockVel"))
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writer.uint32(/* id 24, wireType 0 =*/192).int32(message.framesSelfLockVel);
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if (message.name != null && Object.hasOwnProperty.call(message, "name"))
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writer.uint32(/* id 997, wireType 2 =*/7978).string(message.name);
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if (message.displayName != null && Object.hasOwnProperty.call(message, "displayName"))
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@@ -1655,10 +1644,6 @@ $root.protos = (function() {
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message.framesInvinsible = reader.int32();
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break;
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}
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case 24: {
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message.framesSelfLockVel = reader.int32();
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break;
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}
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case 997: {
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message.name = reader.string();
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break;
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@@ -1775,9 +1760,6 @@ $root.protos = (function() {
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if (message.framesInvinsible != null && message.hasOwnProperty("framesInvinsible"))
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if (!$util.isInteger(message.framesInvinsible))
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return "framesInvinsible: integer expected";
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if (message.framesSelfLockVel != null && message.hasOwnProperty("framesSelfLockVel"))
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if (!$util.isInteger(message.framesSelfLockVel))
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return "framesSelfLockVel: integer expected";
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if (message.name != null && message.hasOwnProperty("name"))
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if (!$util.isString(message.name))
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return "name: string expected";
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@@ -1848,8 +1830,6 @@ $root.protos = (function() {
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message.activeSkillHit = object.activeSkillHit | 0;
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if (object.framesInvinsible != null)
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message.framesInvinsible = object.framesInvinsible | 0;
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if (object.framesSelfLockVel != null)
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message.framesSelfLockVel = object.framesSelfLockVel | 0;
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if (object.name != null)
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message.name = String(object.name);
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if (object.displayName != null)
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@@ -1896,7 +1876,6 @@ $root.protos = (function() {
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object.activeSkillId = 0;
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object.activeSkillHit = 0;
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object.framesInvinsible = 0;
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object.framesSelfLockVel = 0;
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object.name = "";
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object.displayName = "";
|
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object.avatar = "";
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@@ -1947,8 +1926,6 @@ $root.protos = (function() {
|
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object.activeSkillHit = message.activeSkillHit;
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if (message.framesInvinsible != null && message.hasOwnProperty("framesInvinsible"))
|
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object.framesInvinsible = message.framesInvinsible;
|
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if (message.framesSelfLockVel != null && message.hasOwnProperty("framesSelfLockVel"))
|
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object.framesSelfLockVel = message.framesSelfLockVel;
|
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if (message.name != null && message.hasOwnProperty("name"))
|
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object.name = message.name;
|
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if (message.displayName != null && message.hasOwnProperty("displayName"))
|
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@@ -4088,7 +4065,6 @@ $root.protos = (function() {
|
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* @property {number|null} [damage] MeleeBullet damage
|
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* @property {number|null} [selfLockVelX] MeleeBullet selfLockVelX
|
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* @property {number|null} [selfLockVelY] MeleeBullet selfLockVelY
|
||||
* @property {number|null} [framesSelfLockVel] MeleeBullet framesSelfLockVel
|
||||
* @property {number|null} [hitboxOffsetX] MeleeBullet hitboxOffsetX
|
||||
* @property {number|null} [hitboxOffsetY] MeleeBullet hitboxOffsetY
|
||||
* @property {number|null} [hitboxSizeX] MeleeBullet hitboxSizeX
|
||||
@@ -4215,14 +4191,6 @@ $root.protos = (function() {
|
||||
*/
|
||||
MeleeBullet.prototype.selfLockVelY = 0;
|
||||
|
||||
/**
|
||||
* MeleeBullet framesSelfLockVel.
|
||||
* @member {number} framesSelfLockVel
|
||||
* @memberof protos.MeleeBullet
|
||||
* @instance
|
||||
*/
|
||||
MeleeBullet.prototype.framesSelfLockVel = 0;
|
||||
|
||||
/**
|
||||
* MeleeBullet hitboxOffsetX.
|
||||
* @member {number} hitboxOffsetX
|
||||
@@ -4313,18 +4281,16 @@ $root.protos = (function() {
|
||||
writer.uint32(/* id 12, wireType 0 =*/96).int32(message.selfLockVelX);
|
||||
if (message.selfLockVelY != null && Object.hasOwnProperty.call(message, "selfLockVelY"))
|
||||
writer.uint32(/* id 13, wireType 0 =*/104).int32(message.selfLockVelY);
|
||||
if (message.framesSelfLockVel != null && Object.hasOwnProperty.call(message, "framesSelfLockVel"))
|
||||
writer.uint32(/* id 14, wireType 0 =*/112).int32(message.framesSelfLockVel);
|
||||
if (message.hitboxOffsetX != null && Object.hasOwnProperty.call(message, "hitboxOffsetX"))
|
||||
writer.uint32(/* id 15, wireType 0 =*/120).int32(message.hitboxOffsetX);
|
||||
writer.uint32(/* id 14, wireType 0 =*/112).int32(message.hitboxOffsetX);
|
||||
if (message.hitboxOffsetY != null && Object.hasOwnProperty.call(message, "hitboxOffsetY"))
|
||||
writer.uint32(/* id 16, wireType 0 =*/128).int32(message.hitboxOffsetY);
|
||||
writer.uint32(/* id 15, wireType 0 =*/120).int32(message.hitboxOffsetY);
|
||||
if (message.hitboxSizeX != null && Object.hasOwnProperty.call(message, "hitboxSizeX"))
|
||||
writer.uint32(/* id 17, wireType 0 =*/136).int32(message.hitboxSizeX);
|
||||
writer.uint32(/* id 16, wireType 0 =*/128).int32(message.hitboxSizeX);
|
||||
if (message.hitboxSizeY != null && Object.hasOwnProperty.call(message, "hitboxSizeY"))
|
||||
writer.uint32(/* id 18, wireType 0 =*/144).int32(message.hitboxSizeY);
|
||||
writer.uint32(/* id 17, wireType 0 =*/136).int32(message.hitboxSizeY);
|
||||
if (message.blowUp != null && Object.hasOwnProperty.call(message, "blowUp"))
|
||||
writer.uint32(/* id 19, wireType 0 =*/152).bool(message.blowUp);
|
||||
writer.uint32(/* id 18, wireType 0 =*/144).bool(message.blowUp);
|
||||
return writer;
|
||||
};
|
||||
|
||||
@@ -4412,26 +4378,22 @@ $root.protos = (function() {
|
||||
break;
|
||||
}
|
||||
case 14: {
|
||||
message.framesSelfLockVel = reader.int32();
|
||||
break;
|
||||
}
|
||||
case 15: {
|
||||
message.hitboxOffsetX = reader.int32();
|
||||
break;
|
||||
}
|
||||
case 16: {
|
||||
case 15: {
|
||||
message.hitboxOffsetY = reader.int32();
|
||||
break;
|
||||
}
|
||||
case 17: {
|
||||
case 16: {
|
||||
message.hitboxSizeX = reader.int32();
|
||||
break;
|
||||
}
|
||||
case 18: {
|
||||
case 17: {
|
||||
message.hitboxSizeY = reader.int32();
|
||||
break;
|
||||
}
|
||||
case 19: {
|
||||
case 18: {
|
||||
message.blowUp = reader.bool();
|
||||
break;
|
||||
}
|
||||
@@ -4509,9 +4471,6 @@ $root.protos = (function() {
|
||||
if (message.selfLockVelY != null && message.hasOwnProperty("selfLockVelY"))
|
||||
if (!$util.isInteger(message.selfLockVelY))
|
||||
return "selfLockVelY: integer expected";
|
||||
if (message.framesSelfLockVel != null && message.hasOwnProperty("framesSelfLockVel"))
|
||||
if (!$util.isInteger(message.framesSelfLockVel))
|
||||
return "framesSelfLockVel: integer expected";
|
||||
if (message.hitboxOffsetX != null && message.hasOwnProperty("hitboxOffsetX"))
|
||||
if (!$util.isInteger(message.hitboxOffsetX))
|
||||
return "hitboxOffsetX: integer expected";
|
||||
@@ -4568,8 +4527,6 @@ $root.protos = (function() {
|
||||
message.selfLockVelX = object.selfLockVelX | 0;
|
||||
if (object.selfLockVelY != null)
|
||||
message.selfLockVelY = object.selfLockVelY | 0;
|
||||
if (object.framesSelfLockVel != null)
|
||||
message.framesSelfLockVel = object.framesSelfLockVel | 0;
|
||||
if (object.hitboxOffsetX != null)
|
||||
message.hitboxOffsetX = object.hitboxOffsetX | 0;
|
||||
if (object.hitboxOffsetY != null)
|
||||
@@ -4610,7 +4567,6 @@ $root.protos = (function() {
|
||||
object.damage = 0;
|
||||
object.selfLockVelX = 0;
|
||||
object.selfLockVelY = 0;
|
||||
object.framesSelfLockVel = 0;
|
||||
object.hitboxOffsetX = 0;
|
||||
object.hitboxOffsetY = 0;
|
||||
object.hitboxSizeX = 0;
|
||||
@@ -4643,8 +4599,6 @@ $root.protos = (function() {
|
||||
object.selfLockVelX = message.selfLockVelX;
|
||||
if (message.selfLockVelY != null && message.hasOwnProperty("selfLockVelY"))
|
||||
object.selfLockVelY = message.selfLockVelY;
|
||||
if (message.framesSelfLockVel != null && message.hasOwnProperty("framesSelfLockVel"))
|
||||
object.framesSelfLockVel = message.framesSelfLockVel;
|
||||
if (message.hitboxOffsetX != null && message.hasOwnProperty("hitboxOffsetX"))
|
||||
object.hitboxOffsetX = message.hitboxOffsetX;
|
||||
if (message.hitboxOffsetY != null && message.hasOwnProperty("hitboxOffsetY"))
|
||||
|
Reference in New Issue
Block a user