From de16e8e8de9e50b29196cc94c0e90a63062b85df Mon Sep 17 00:00:00 2001 From: genxium Date: Sat, 11 Feb 2023 12:08:01 +0800 Subject: [PATCH] Simplified bullet handling. --- .../resources/animation/Monk/InAirAtk1.anim | 4 +- frontend/assets/scenes/offline_map.fire | 2 +- frontend/assets/scripts/Map.js | 2 +- frontend/assets/scripts/modules/jsexport.js | 2 +- .../assets/scripts/modules/jsexport.js.meta | 2 +- jsexport/battle/battle.go | 190 ++++++++---------- jsexport/battle/characterConfig.go | 8 +- 7 files changed, 98 insertions(+), 112 deletions(-) diff --git a/frontend/assets/resources/animation/Monk/InAirAtk1.anim b/frontend/assets/resources/animation/Monk/InAirAtk1.anim index 5cef3c0..f72f847 100644 --- a/frontend/assets/resources/animation/Monk/InAirAtk1.anim +++ b/frontend/assets/resources/animation/Monk/InAirAtk1.anim @@ -48,13 +48,13 @@ } }, { - "frame": 0.45, + "frame": 0.4, "value": { "__uuid__": "487b65c3-44e3-4b0e-9350-e0d1c952785b" } }, { - "frame": 0.5, + "frame": 0.4166666666666667, "value": { "__uuid__": "9a5357ae-a160-4198-a6d5-cc9631fde754" } diff --git a/frontend/assets/scenes/offline_map.fire b/frontend/assets/scenes/offline_map.fire index d04a958..2ff806d 100644 --- a/frontend/assets/scenes/offline_map.fire +++ b/frontend/assets/scenes/offline_map.fire @@ -547,7 +547,7 @@ "array": [ 0, 0, - 216.50635094610968, + 216.05530045313827, 0, 0, 0, diff --git a/frontend/assets/scripts/Map.js b/frontend/assets/scripts/Map.js index 53ad007..48cf9b6 100644 --- a/frontend/assets/scripts/Map.js +++ b/frontend/assets/scripts/Map.js @@ -1306,7 +1306,7 @@ othersForcedDownsyncRenderFrame=${JSON.stringify(othersForcedDownsyncRenderFrame } for (let k in rdf.MeleeBullets) { const meleeBullet = rdf.MeleeBullets[k]; - const isExploding = (window.BULLET_STATE.Exploding == meleeBullet.BlState); + const isExploding = (window.BULLET_STATE.Exploding == meleeBullet.BlState && meleeBullet.FramesInBlState < meleeBullet.Bullet.ExplosionFrames); if (isExploding) { let pqNode = self.cachedFireballs.popAny(meleeBullet.BattleAttr.BulletLocalId); let speciesName = `MeleeExplosion`; diff --git a/frontend/assets/scripts/modules/jsexport.js b/frontend/assets/scripts/modules/jsexport.js index aba7dfd..a1b9da6 100644 --- a/frontend/assets/scripts/modules/jsexport.js +++ b/frontend/assets/scripts/modules/jsexport.js @@ -9,7 +9,7 @@ $packages["runtime"]=(function(){var $pkg={},$init,A,C,D,AT,AZ,BD,AM,E,AU;A=$pac $packages["math/bits"]=(function(){var $pkg={},$init;$init=function(){$pkg.$init=function(){};var $f,$c=false,$s=0,$r;if(this!==undefined&&this.$blk!==undefined){$f=this;$c=true;$s=$f.$s;$r=$f.$r;}s:while(true){switch($s){case 0:}return;}if($f===undefined){$f={$blk:$init};}$f.$s=$s;$f.$r=$r;return $f;};$pkg.$init=$init;return $pkg;})(); $packages["math"]=(function(){var 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a,b,c,d,e,f,g,h;b=this;if(b===AM.nil){$panic(new $String("ERROR: space is nil"));}c=a;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);f=e.TouchingCells;g=0;while(true){if(!(g=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+g]);h.unregister(e);g++;}e.TouchingCells=new AK([]);e.Space=AM.nil;d++;}};N.prototype.Remove=function(a){return this.$val.Remove(a);};N.ptr.prototype.Objects=function(){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s;a=this;b=$makeMap(AN.keyFor,[]);c=new AO([]);d=a.Cells;e=0;while(true){if(!(e=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+f]));i=0;while(true){if(!(i=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+f])),((j<0||j>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+j])).Objects;n=0;while(true){if(!(n=k.$length)?($throwRuntimeError("index out of 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range"),undefined):f.$array[f.$offset+b])),((a<0||a>=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+a]));}return AJ.nil;};N.prototype.Cell=function(a,b){return this.$val.Cell(a,b);};N.ptr.prototype.CheckCells=function(a,b,c,d,e){var a,b,c,d,e,f,g,h,i,j,k,l,m;f=this;g=a;while(true){if(!(g<(a+c>>0))){break;}h=b;while(true){if(!(h<(b+d>>0))){break;}i=f.Cell(g,h);if(!(i===AJ.nil)){if(e.$length>0){if(i.ContainsTags(e)){j=i.Objects;k=0;while(true){if(!(k=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+k]);if(l.HasTags(e)){return l;}k++;}}}else if(i.Occupied()){return(m=i.Objects,(0>=m.$length?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+0]));}}h=h+(1)>>0;}g=g+(1)>>0;}return AN.nil;};N.prototype.CheckCells=function(a,b,c,d,e){return this.$val.CheckCells(a,b,c,d,e);};N.ptr.prototype.CheckCellsWorld=function(a,b,c,d,e){var a,b,c,d,e,f,g,h,i,j,k,l;f=this;g=f.WorldToSpace(a,b);h=g[0];i=g[1];j=f.WorldToSpace(c,d);k=j[0];l=j[1];return f.CheckCells(h,i,k,l,e);};N.prototype.CheckCellsWorld=function(a,b,c,d,e){return this.$val.CheckCellsWorld(a,b,c,d,e);};N.ptr.prototype.UnregisterAllObjects=function(){var a,b,c,d,e,f,g;a=this;b=0;while(true){if(!(b=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+b])).$length)){break;}g=(e=(f=a.Cells,((b<0||b>=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+b])),((c<0||c>=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+c]));a.Remove(g.Objects);c=c+(1)>>0;}b=b+(1)>>0;}};N.prototype.UnregisterAllObjects=function(){return this.$val.UnregisterAllObjects();};N.ptr.prototype.WorldToSpace=function(a,b){var a,b,c,d,e;c=this;d=((A.Floor(a/(c.CellWidth))>>0));e=((A.Floor(b/(c.CellHeight))>>0));return[d,e];};N.prototype.WorldToSpace=function(a,b){return this.$val.WorldToSpace(a,b);};N.ptr.prototype.SpaceToWorld=function(a,b){var a,b,c,d,e;c=this;d=(($imul(a,c.CellWidth)));e=(($imul(b,c.CellHeight)));return[d,e];};N.prototype.SpaceToWorld=function(a,b){return this.$val.SpaceToWorld(a,b);};N.ptr.prototype.Height=function(){var a;a=this;return a.Cells.$length;};N.prototype.Height=function(){return this.$val.Height();};N.ptr.prototype.Width=function(){var a,b;a=this;if(a.Cells.$length>0){return(b=a.Cells,(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])).$length;}return 0;};N.prototype.Width=function(){return this.$val.Width();};N.ptr.prototype.CellsInLine=function(a,b,c,d){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v;e=this;f=new AK([]);g=e.Cell(a,b);h=e.Cell(c,d);if(!(g===AJ.nil)&&!(h===AJ.nil)){i=new B([((c-a>>0)),((d-b>>0))]).Unit();(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0]=(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0])*(((j=e.CellWidth/2,(j===j&&j!==1/0&&j!==-1/0)?j>>0:$throwRuntimeError("integer divide by zero")))));(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1]=(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1])*(((k=e.CellHeight/2,(k===k&&k!==1/0&&k!==-1/0)?k>>0:$throwRuntimeError("integer divide by zero")))));l=e.SpaceToWorld(a,b);m=l[0];n=l[1];q=new B([m+((o=e.CellWidth/2,(o===o&&o!==1/0&&o!==-1/0)?o>>0:$throwRuntimeError("integer divide by zero"))),n+((p=e.CellHeight/2,(p===p&&p!==1/0&&p!==-1/0)?p>>0:$throwRuntimeError("integer divide by zero")))]);r=false;while(true){if(!(!(g===AJ.nil))){break;}if(g===h){f=$append(f,g);break;}f=$append(f,g);if(r){(1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1]=(1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1])+((1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1])));}else{(0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0]=(0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0])+((0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0])));}s=e.WorldToSpace((0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0]),(1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1]));t=s[0];u=s[1];v=e.Cell(t,u);if(!(v===g)){g=v;}r=!r;}}return f;};N.prototype.CellsInLine=function(a,b,c,d){return this.$val.CellsInLine(a,b,c,d);};R=function(a,b,c,d){var a,b,c,d;return new Q.ptr(new B([a,b]),new B([c,d]));};$pkg.NewLine=R;Q.ptr.prototype.Project=function(a){var a,b;b=this;return b.Vector().Scale(a.Dot(b.Start.Sub(new AP([b.End]))));};Q.prototype.Project=function(a){return this.$val.Project(a);};Q.ptr.prototype.Normal=function(){var a,b;a=this;b=a.Vector();return new B([(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1]),-(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])]).Unit();};Q.prototype.Normal=function(){return this.$val.Normal();};Q.ptr.prototype.Vector=function(){var a;a=this;return a.End.Clone().Sub(new AP([a.Start])).Unit();};Q.prototype.Vector=function(){return this.$val.Vector();};Q.ptr.prototype.IntersectionPointsLine=function(a){var a,aa,ab,ac,ad,ae,af,ag,ah,ai,aj,ak,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;b=this;k=((c=b.End,(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]))-(d=b.Start,(0>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+0])))*((e=a.End,(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1]))-(f=a.Start,(1>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+1])))-((g=a.End,(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]))-(h=a.Start,(0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0])))*((i=b.End,(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1]))-(j=b.Start,(1>=j.$length?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+1])));if(!((k===0))){t=((((l=b.Start,(1>=l.$length?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+1]))-(m=a.Start,(1>=m.$length?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+1])))*((n=a.End,(0>=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+0]))-(o=a.Start,(0>=o.$length?($throwRuntimeError("index out of range"),undefined):o.$array[o.$offset+0]))))-(((p=b.Start,(0>=p.$length?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+0]))-(q=a.Start,(0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0])))*((r=a.End,(1>=r.$length?($throwRuntimeError("index out of range"),undefined):r.$array[r.$offset+1]))-(s=a.Start,(1>=s.$length?($throwRuntimeError("index out of range"),undefined):s.$array[s.$offset+1]))))+1)/k;ac=((((u=b.Start,(1>=u.$length?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+1]))-(v=a.Start,(1>=v.$length?($throwRuntimeError("index out of range"),undefined):v.$array[v.$offset+1])))*((w=b.End,(0>=w.$length?($throwRuntimeError("index out of range"),undefined):w.$array[w.$offset+0]))-(x=b.Start,(0>=x.$length?($throwRuntimeError("index out of range"),undefined):x.$array[x.$offset+0]))))-(((y=b.Start,(0>=y.$length?($throwRuntimeError("index out of range"),undefined):y.$array[y.$offset+0]))-(z=a.Start,(0>=z.$length?($throwRuntimeError("index out of range"),undefined):z.$array[z.$offset+0])))*((aa=b.End,(1>=aa.$length?($throwRuntimeError("index out of range"),undefined):aa.$array[aa.$offset+1]))-(ab=b.Start,(1>=ab.$length?($throwRuntimeError("index out of range"),undefined):ab.$array[ab.$offset+1]))))+1)/k;if((0=ad.$length?($throwRuntimeError("index out of range"),undefined):ad.$array[ad.$offset+0]))-(ae=b.Start,(0>=ae.$length?($throwRuntimeError("index out of range"),undefined):ae.$array[ae.$offset+0]));ai=(ag=b.End,(1>=ag.$length?($throwRuntimeError("index out of range"),undefined):ag.$array[ag.$offset+1]))-(ah=b.Start,(1>=ah.$length?($throwRuntimeError("index out of range"),undefined):ah.$array[ah.$offset+1]));return new B([(aj=b.Start,(0>=aj.$length?($throwRuntimeError("index out of range"),undefined):aj.$array[aj.$offset+0]))+(t*af),(ak=b.Start,(1>=ak.$length?($throwRuntimeError("index out of range"),undefined):ak.$array[ak.$offset+1]))+(t*ai)]);}}return B.nil;};Q.prototype.IntersectionPointsLine=function(a){return this.$val.IntersectionPointsLine(a);};Q.ptr.prototype.IntersectionPointsCircle=function(a){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s;b=this;c=new AP([]);d=new B([a.X,a.Y]);e=b.Start.Sub(new AP([d]));f=b.End.Sub(new AP([d]));g=f.Sub(new AP([e]));h=(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0])*(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0])+(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1])*(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1]);i=2*(((0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0])*(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0]))+((1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1])*(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])));j=((0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0])*(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0]))+((1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])*(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1]))-(a.Radius*a.Radius);k=i*i-(4*h*j);if(k<0){}else if(k===0){l=-i/(2*h);if(l>=0&&l<=1){c=$append(c,new B([(m=b.Start,(0>=m.$length?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+0]))+l*(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]),(n=b.Start,(1>=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+1]))+l*(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1])]));}}else{o=(-i+A.Sqrt(k))/(2*h);if(o>=0&&o<=1){c=$append(c,new B([(p=b.Start,(0>=p.$length?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+0]))+o*(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]),(q=b.Start,(1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1]))+o*(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1])]));}o=(-i-A.Sqrt(k))/(2*h);if(o>=0&&o<=1){c=$append(c,new B([(r=b.Start,(0>=r.$length?($throwRuntimeError("index out of range"),undefined):r.$array[r.$offset+0]))+o*(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]),(s=b.Start,(1>=s.$length?($throwRuntimeError("index out of range"),undefined):s.$array[s.$offset+1]))+o*(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1])]));}}return c;};Q.prototype.IntersectionPointsCircle=function(a){return this.$val.IntersectionPointsCircle(a);};T=function(a){var a,b;b=new S.ptr(new AP([]),0,0,true);b.AddPoints(a);return b;};$pkg.NewConvexPolygon=T;S.ptr.prototype.Clone=function(){var a,b,c,d,e,f;a=this;b=new AP([]);c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);b=$append(b,e.Clone());d++;}f=T(AI.nil);f.X=a.X;f.Y=a.Y;f.AddPointsVec(b);f.Closed=a.Closed;return f;};S.prototype.Clone=function(){return this.$val.Clone();};S.ptr.prototype.AddPointsVec=function(a){var a,b;b=this;b.Points=$appendSlice(b.Points,a);};S.prototype.AddPointsVec=function(a){return this.$val.AddPointsVec(a);};S.ptr.prototype.AddPoints=function(a){var a,b,c,d;b=this;c=0;while(true){if(!(c=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+c]),(d=c+1>>0,((d<0||d>=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+d]))]));c=c+(2)>>0;}};S.prototype.AddPoints=function(a){return this.$val.AddPoints(a);};S.ptr.prototype.Lines=function(){var a,b,c,d,e,f,g,h,i,j;a=this;b=new AR([]);c=a.Transformed();d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);f=(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]);g=e;h=f;if(d<(c.$length-1>>0)){h=(i=d+1>>0,((i<0||i>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+i]));}else if(!a.Closed){break;}j=R((0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]),(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1]),(0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0]),(1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1]));b=$append(b,j);d=d+(1)>>0;}return b;};S.prototype.Lines=function(){return this.$val.Lines();};S.ptr.prototype.Transformed=function(){var a,b,c,d,e;a=this;b=new AP([]);c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);b=$append(b,new B([(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0])+a.X,(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])+a.Y]));d++;}return b;};S.prototype.Transformed=function(){return this.$val.Transformed();};S.ptr.prototype.Bounds=function(){var a,b,c,d,e,f,g,h;a=this;b=a.Transformed();e=new B([(c=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0]),(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0])),(d=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0]),(1>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+1]))]);f=e.Clone();g=0;while(true){if(!(g=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+g]);if((0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0])<(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0])){(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0]=(0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0]));}else if((0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0])>(0>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+0])){(0>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+0]=(0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0]));}if((1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1])<(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])){(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1]=(1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1]));}else if((1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1])>(1>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+1])){(1>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+1]=(1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1]));}g=g+(1)>>0;}return[e,f];};S.prototype.Bounds=function(){return this.$val.Bounds();};S.ptr.prototype.Position=function(){var a;a=this;return[a.X,a.Y];};S.prototype.Position=function(){return this.$val.Position();};S.ptr.prototype.SetPosition=function(a,b){var a,b,c;c=this;c.X=a;c.Y=b;};S.prototype.SetPosition=function(a,b){return this.$val.SetPosition(a,b);};S.ptr.prototype.SetPositionVec=function(a){var a,b;b=this;b.X=a.X();b.Y=a.Y();};S.prototype.SetPositionVec=function(a){return this.$val.SetPositionVec(a);};S.ptr.prototype.Move=function(a,b){var a,b,c;c=this;c.X=c.X+(a);c.Y=c.Y+(b);};S.prototype.Move=function(a,b){return this.$val.Move(a,b);};S.ptr.prototype.MoveVec=function(a){var a,b;b=this;b.X=b.X+(a.X());b.Y=b.Y+(a.Y());};S.prototype.MoveVec=function(a){return this.$val.MoveVec(a);};S.ptr.prototype.Center=function(){var a,b,c,d,e;a=this;b=new B([0,0]);c=a.Transformed();d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);b.Add(new AP([e]));d++;}(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0]=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])/((a.Transformed().$length)));(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1]=(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1])/((a.Transformed().$length)));return b;};S.prototype.Center=function(){return this.$val.Center();};S.ptr.prototype.Project=function(a){var a,b,c,d,e,f,g,h,i,j,k;b=this;a=a.Unit();c=b.Transformed();f=a.Dot(new B([(d=(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]),(0>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+0])),(e=(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]),(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1]))]));g=f;h=1;while(true){if(!(h=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+h]),(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0])),(j=((h<0||h>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+h]),(1>=j.$length?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+1]))]));if(kg){g=k;}h=h+(1)>>0;}return new Z.ptr(f,g);};S.prototype.Project=function(a){return this.$val.Project(a);};S.ptr.prototype.SATAxes=function(){var a,b,c,d,e;a=this;b=new AP([]);c=a.Lines();d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);b=$append(b,e.Normal());d++;}return b;};S.prototype.SATAxes=function(){return this.$val.SATAxes();};S.ptr.prototype.PointInside=function(a){var a,b,c,d,e,f,g;b=this;c=R((0>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+0]),(1>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+1]),(0>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+0])+9.99999999999e+11,(1>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+1]));d=0;e=b.Lines();f=0;while(true){if(!(f=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+f]);if(!(g.IntersectionPointsLine(c)===B.nil)){d=d+(1)>>0;}f++;}return d===1;};S.prototype.PointInside=function(a){return this.$val.PointInside(a);};V=function(){return new U.ptr(new AP([]),new B([0,0]),new B([0,0]));};$pkg.NewContactSet=V;U.ptr.prototype.LeftmostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0])<(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])){b=e;}d++;}return b;};U.prototype.LeftmostPoint=function(){return this.$val.LeftmostPoint();};U.ptr.prototype.RightmostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0])>(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])){b=e;}d++;}return b;};U.prototype.RightmostPoint=function(){return this.$val.RightmostPoint();};U.ptr.prototype.TopmostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])<(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1])){b=e;}d++;}return b;};U.prototype.TopmostPoint=function(){return this.$val.TopmostPoint();};U.ptr.prototype.BottommostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])>(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1])){b=e;}d++;}return b;};U.prototype.BottommostPoint=function(){return this.$val.BottommostPoint();};S.ptr.prototype.Intersection=function(a,b,c){var a,aa,ab,ac,ad,ae,af,ag,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;d=this;e=V();f=d.X;g=d.Y;d.X=d.X+(a);d.Y=d.Y+(b);h=$assertType(c,AS,true);i=h[0];j=h[1];if(j){k=d.Lines();l=0;while(true){if(!(l=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+l]);e.Points=$appendSlice(e.Points,m.IntersectionPointsCircle(i));l++;}}else{n=$assertType(c,AT,true);o=n[0];p=n[1];if(p){q=d.Lines();r=0;while(true){if(!(r=q.$length)?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+r]);t=o.Lines();u=0;while(true){if(!(u=t.$length)?($throwRuntimeError("index out of range"),undefined):t.$array[t.$offset+u]);w=s.IntersectionPointsLine(v);if(!(w===B.nil)){e.Points=$append(e.Points,w);}u++;}r++;}}}if(e.Points.$length>0){x=e.Points;y=0;while(true){if(!(y=x.$length)?($throwRuntimeError("index out of range"),undefined):x.$array[x.$offset+y]);e.Center=e.Center.Add(new AP([z]));y++;}(ab=e.Center,(0>=ab.$length?($throwRuntimeError("index out of range"),undefined):ab.$array[ab.$offset+0]=(aa=e.Center,(0>=aa.$length?($throwRuntimeError("index out of range"),undefined):aa.$array[aa.$offset+0]))/((e.Points.$length))));(ad=e.Center,(1>=ad.$length?($throwRuntimeError("index out of range"),undefined):ad.$array[ad.$offset+1]=(ac=e.Center,(1>=ac.$length?($throwRuntimeError("index out of range"),undefined):ac.$array[ac.$offset+1]))/((e.Points.$length))));ae=d.calculateMTV(e,c);if(!(ae===B.nil)){e.MTV=ae;}}else{e=AU.nil;}if(!(e===AU.nil)&&(!((a===0))||!((b===0)))){af=new B([a,b]).Magnitude();ag=e.MTV.Magnitude();e.MTV=e.MTV.Unit().Scale(ag-af);}d.X=f;d.Y=g;return e;};S.prototype.Intersection=function(a,b,c){return this.$val.Intersection(a,b,c);};S.ptr.prototype.calculateMTV=function(a,b){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o;c=this;d=new B([0,0]);e=new B([1.7976931348623157e+308,0]);f=b;if($assertType(f,AT,true)[1]){g=f.$val;h=c.SATAxes();i=0;while(true){if(!(i=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+i]);if(!$clone(c.Project(j),Z).Overlapping($clone(g.Project(j),Z))){return B.nil;}k=$clone(c.Project(j),Z).Overlap($clone(g.Project(j),Z));if(e.Magnitude()>k){e=j.Scale(k);}i++;}l=g.SATAxes();m=0;while(true){if(!(m=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+m]);if(!$clone(c.Project(n),Z).Overlapping($clone(g.Project(n),Z))){return B.nil;}o=$clone(c.Project(n),Z).Overlap($clone(g.Project(n),Z));if(e.Magnitude()>o){e=n.Scale(o);}m++;}}(0>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+0]=(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0]));(1>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+1]=(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1]));return d;};S.prototype.calculateMTV=function(a,b){return this.$val.calculateMTV(a,b);};S.ptr.prototype.ContainedBy=function(a){var a,b,c,d,e,f,g,h,i,j;b=this;c=a;if($assertType(c,AT,true)[1]){d=c.$val;e=b.SATAxes();f=0;while(true){if(!(f=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+f]);if(!$clone(b.Project(g),Z).IsInside($clone(d.Project(g),Z))){return false;}f++;}h=d.SATAxes();i=0;while(true){if(!(i=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+i]);if(!$clone(b.Project(j),Z).IsInside($clone(d.Project(j),Z))){return false;}i++;}}return true;};S.prototype.ContainedBy=function(a){return this.$val.ContainedBy(a);};S.ptr.prototype.FlipH=function(){var a,b,c,d;a=this;b=a.Points;c=0;while(true){if(!(c=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+c]);(0>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+0]=-(0>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+0]));c++;}a.ReverseVertexOrder();};S.prototype.FlipH=function(){return this.$val.FlipH();};S.ptr.prototype.FlipV=function(){var a,b,c,d;a=this;b=a.Points;c=0;while(true){if(!(c=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+c]);(1>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+1]=-(1>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+1]));c++;}a.ReverseVertexOrder();};S.prototype.FlipV=function(){return this.$val.FlipV();};S.ptr.prototype.ReverseVertexOrder=function(){var a,b,c,d,e;a=this;c=new AP([(b=a.Points,(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0]))]);d=a.Points.$length-1>>0;while(true){if(!(d>=1)){break;}c=$append(c,(e=a.Points,((d<0||d>=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+d])));d=d-(1)>>0;}a.Points=c;};S.prototype.ReverseVertexOrder=function(){return this.$val.ReverseVertexOrder();};W=function(a,b,c,d){var a,b,c,d;return T(new AI([a,b,a+c,b,a+c,b+d,a,b+d]));};$pkg.NewRectangle=W;Y=function(a,b,c){var a,b,c,d;d=new X.ptr(a,b,c);return d;};$pkg.NewCircle=Y;X.ptr.prototype.Clone=function(){var a;a=this;return Y(a.X,a.Y,a.Radius);};X.prototype.Clone=function(){return this.$val.Clone();};X.ptr.prototype.Bounds=function(){var a;a=this;return[new B([a.X-a.Radius,a.Y-a.Radius]),new B([a.X+a.Radius,a.Y+a.Radius])];};X.prototype.Bounds=function(){return this.$val.Bounds();};X.ptr.prototype.Intersection=function(a,b,c){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r;d=this;e=AU.nil;f=d.X;g=d.Y;d.X=d.X+(a);d.Y=d.Y+(b);h=c;if($assertType(h,AT,true)[1]){i=h.$val;e=i.Intersection(-a,-b,d);if(!(e===AU.nil)){e.MTV=e.MTV.Scale(-1);}}else if($assertType(h,AS,true)[1]){j=h.$val;e=V();e.Points=d.IntersectionPointsCircle(j);if(e.Points.$length===0){return AU.nil;}e.MTV=new B([d.X-j.X,d.Y-j.Y]);k=e.MTV.Magnitude();e.MTV=e.MTV.Unit().Scale(d.Radius+j.Radius-k);l=e.Points;m=0;while(true){if(!(m=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+m]);e.Center=e.Center.Add(new AP([n]));m++;}(p=e.Center,(0>=p.$length?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+0]=(o=e.Center,(0>=o.$length?($throwRuntimeError("index out of range"),undefined):o.$array[o.$offset+0]))/((e.Points.$length))));(r=e.Center,(1>=r.$length?($throwRuntimeError("index out of range"),undefined):r.$array[r.$offset+1]=(q=e.Center,(1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1]))/((e.Points.$length))));}d.X=f;d.Y=g;return e;};X.prototype.Intersection=function(a,b,c){return this.$val.Intersection(a,b,c);};X.ptr.prototype.Move=function(a,b){var a,b,c;c=this;c.X=c.X+(a);c.Y=c.Y+(b);};X.prototype.Move=function(a,b){return this.$val.Move(a,b);};X.ptr.prototype.MoveVec=function(a){var a,b;b=this;b.X=b.X+(a.X());b.Y=b.Y+(a.Y());};X.prototype.MoveVec=function(a){return this.$val.MoveVec(a);};X.ptr.prototype.SetPosition=function(a,b){var a,b,c;c=this;c.X=a;c.Y=b;};X.prototype.SetPosition=function(a,b){return this.$val.SetPosition(a,b);};X.ptr.prototype.SetPositionVec=function(a){var a,b;b=this;b.X=a.X();b.Y=a.Y();};X.prototype.SetPositionVec=function(a){return this.$val.SetPositionVec(a);};X.ptr.prototype.Position=function(){var a;a=this;return[a.X,a.Y];};X.prototype.Position=function(){return this.$val.Position();};X.ptr.prototype.PointInside=function(a){var a,b;b=this;return a.Sub(new AP([new B([b.X,b.Y])])).Magnitude()<=b.Radius;};X.prototype.PointInside=function(a){return this.$val.PointInside(a);};X.ptr.prototype.IntersectionPointsCircle=function(a){var a,b,c,d,e,f,g;b=this;c=A.Sqrt(A.Pow(a.X-b.X,2)+A.Pow(a.Y-b.Y,2));if(c>b.Radius+a.Radius||c0;};Z.prototype.Overlapping=function(a){return this.$val.Overlapping(a);};Z.ptr.prototype.Overlap=function(a){var a,b;b=this;return A.Min(b.Max,a.Max)-A.Max(b.Min,a.Min);};Z.prototype.Overlap=function(a){return this.$val.Overlap(a);};Z.ptr.prototype.IsInside=function(a){var a,b;b=this;return b.Min>=a.Min&&b.Max<=a.Max;};Z.prototype.IsInside=function(a){return this.$val.IsInside(a);};AB=function(a,b,c,d,e){var a,b,c,d,e,f;f=new AA.ptr($ifaceNil,AM.nil,a,b,c,d,AK.nil,$ifaceNil,$makeMap(AN.keyFor,[]),new AV([]));if(e.$length>0){f.AddTags(e);}return f;};$pkg.NewObject=AB;AA.ptr.prototype.Clone=function(){var{a,b,c,d,e,f,g,h,$s,$r,$c}=$restore(this,{});$s=$s||0;s:while(true){switch($s){case 0:a=this;b=AB(a.X,a.Y,a.W,a.H,a.Tags());b.Data=a.Data;if(!($interfaceIsEqual(a.Shape,$ifaceNil))){$s=1;continue;}$s=2;continue;case 1:c=a.Shape.Clone();$s=3;case 3:if($c){$c=false;c=c.$blk();}if(c&&c.$blk!==undefined){break s;}$r=b.SetShape(c);$s=4;case 4:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}case 2:d=a.ignoreList;e=0;f=$keys(d);while(true){if(!(e>0;}h=h+(1)>>0;}}if(!($interfaceIsEqual(a.Shape,$ifaceNil))){$s=1;continue;}$s=2;continue;case 1:$r=a.Shape.SetPosition(a.X,a.Y);$s=3;case 3:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}case 2:$s=-1;return;}return;}var $f={$blk:AA.ptr.prototype.Update,$c:true,$r,a,b,c,d,e,f,g,h,i,j,$s};return $f;};AA.prototype.Update=function(){return this.$val.Update();};AA.ptr.prototype.AddTags=function(a){var a,b;b=this;b.tags=$appendSlice(b.tags,a);};AA.prototype.AddTags=function(a){return this.$val.AddTags(a);};AA.ptr.prototype.RemoveTags=function(a){var a,b,c,d,e,f,g,h,i;b=this;c=a;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);f=b.tags;g=0;while(true){if(!(g=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+g]);if(i===e){b.tags=$appendSlice($subslice(b.tags,0,h),$subslice(b.tags,(h+1>>0)));break;}g++;}d++;}};AA.prototype.RemoveTags=function(a){return this.$val.RemoveTags(a);};AA.ptr.prototype.HasTags=function(a){var a,b,c,d,e,f,g,h;b=this;c=a;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);f=b.tags;g=0;while(true){if(!(g=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+g]);if(h===e){return true;}g++;}d++;}return false;};AA.prototype.HasTags=function(a){return this.$val.HasTags(a);};AA.ptr.prototype.Tags=function(){var a;a=this;return $appendSlice(new AV([]),a.tags);};AA.prototype.Tags=function(){return this.$val.Tags();};AA.ptr.prototype.SetShape=function(a){var{a,b,$s,$r,$c}=$restore(this,{a});$s=$s||0;s:while(true){switch($s){case 0:b=this;if(!($interfaceIsEqual(b.Shape,a))){$s=1;continue;}$s=2;continue;case 1:b.Shape=a;$r=b.Update();$s=3;case 3:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}case 2:$s=-1;return;}return;}var $f={$blk:AA.ptr.prototype.SetShape,$c:true,$r,a,b,$s};return $f;};AA.prototype.SetShape=function(a){return this.$val.SetShape(a);};AA.ptr.prototype.BoundsToSpace=function(a,b){var a,b,c,d,e,f,g,h,i;c=this;d=c.Space.WorldToSpace(c.X+a,c.Y+b);e=d[0];f=d[1];g=c.Space.WorldToSpace(c.X+c.W+a-1,c.Y+c.H+b-1);h=g[0];i=g[1];return[e,f,h,i];};AA.prototype.BoundsToSpace=function(a,b){return this.$val.BoundsToSpace(a,b);};AA.ptr.prototype.SharesCells=function(a){var a,b,c,d,e;b=this;c=b.TouchingCells;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(e.Contains(a)){return true;}d++;}return false;};AA.prototype.SharesCells=function(a){return this.$val.SharesCells(a);};AA.ptr.prototype.SharesCellsTags=function(a){var a,b,c,d,e;b=this;c=b.TouchingCells;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(e.ContainsTags(a)){return true;}d++;}return false;};AA.prototype.SharesCellsTags=function(a){return this.$val.SharesCellsTags(a);};AA.ptr.prototype.Center=function(){var a;a=this;return[a.X+(a.W/2),a.Y+(a.H/2)];};AA.prototype.Center=function(){return this.$val.Center();};AA.ptr.prototype.SetCenter=function(a,b){var a,b,c;c=this;c.X=a-(c.W/2);c.Y=b-(c.H/2);};AA.prototype.SetCenter=function(a,b){return this.$val.SetCenter(a,b);};AA.ptr.prototype.CellPosition=function(){var a,b;a=this;b=a.Center();return a.Space.WorldToSpace(b[0],b[1]);};AA.prototype.CellPosition=function(){return this.$val.CellPosition();};AA.ptr.prototype.SetRight=function(a){var a,b;b=this;b.X=a-b.W;};AA.prototype.SetRight=function(a){return this.$val.SetRight(a);};AA.ptr.prototype.SetBottom=function(a){var a,b;b=this;b.Y=a-b.H;};AA.prototype.SetBottom=function(a){return this.$val.SetBottom(a);};AA.ptr.prototype.Bottom=function(){var a;a=this;return a.Y+a.H;};AA.prototype.Bottom=function(){return this.$val.Bottom();};AA.ptr.prototype.Right=function(){var a;a=this;return a.X+a.W;};AA.prototype.Right=function(){return this.$val.Right();};AA.ptr.prototype.SetBounds=function(a,b){var a,b,c;c=this;c.X=(0>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+0]);c.Y=(1>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+1]);c.W=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])-c.X;c.H=(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1])-c.Y;};AA.prototype.SetBounds=function(a,b){return this.$val.SetBounds(a,b);};AA.ptr.prototype.Check=function(a,b,c){var a,aa,ab,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;d=this;if(d.Space===AM.nil){return AW.nil;}e=AF();e.checkingObject=d;if(a<0){a=A.Min(a,-1);}else if(a>0){a=A.Max(a,1);}if(b<0){b=A.Min(b,-1);}else if(b>0){b=A.Max(b,1);}e.dx=a;e.dy=b;f=d.BoundsToSpace(a,b);g=f[0];h=f[1];i=f[2];j=f[3];k=$makeMap(AN.keyFor,[]);l=$makeMap(AJ.keyFor,[]);m=h;while(true){if(!(m<=j)){break;}n=g;while(true){if(!(n<=i)){break;}o=d.Space.Cell(n,m);if(!(o===AJ.nil)){p=o.Objects;q=0;while(true){if(!(q=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+q]);t=(s=d.ignoreList[AN.keyFor(r)],s!==undefined?s.v:false);if(r===d||t){q++;continue;}u=(v=k[AN.keyFor(r)],v!==undefined?[v.v,true]:[false,false]);w=u[1];if(((c.$length===0)||r.HasTags(c))&&!w){e.Objects=$append(e.Objects,r);x=r;(k||$throwRuntimeError("assignment to entry in nil map"))[AN.keyFor(x)]={k:x,v:true};y=(z=l[AJ.keyFor(o)],z!==undefined?[z.v,true]:[false,false]);aa=y[1];if(!aa){e.Cells=$append(e.Cells,o);ab=o;(l||$throwRuntimeError("assignment to entry in nil map"))[AJ.keyFor(ab)]={k:ab,v:true};}q++;continue;}q++;}}n=n+(1)>>0;}m=m+(1)>>0;}if(e.Objects.$length===0){return AW.nil;}return e;};AA.prototype.Check=function(a,b,c){return this.$val.Check(a,b,c);};AA.ptr.prototype.Overlaps=function(a){var a,b;b=this;return a.X<=b.X+b.W&&a.X+a.W>=b.X&&a.Y<=b.Y+b.H&&a.Y+a.H>=b.Y;};AA.prototype.Overlaps=function(a){return this.$val.Overlaps(a);};AA.ptr.prototype.AddToIgnoreList=function(a){var a,b,c;b=this;c=a;(b.ignoreList||$throwRuntimeError("assignment to entry in nil map"))[AN.keyFor(c)]={k:c,v:true};};AA.prototype.AddToIgnoreList=function(a){return this.$val.AddToIgnoreList(a);};AA.ptr.prototype.RemoveFromIgnoreList=function(a){var a,b;b=this;delete b.ignoreList[AN.keyFor(a)];};AA.prototype.RemoveFromIgnoreList=function(a){return this.$val.RemoveFromIgnoreList(a);};AC=function(a,b,c,d){var a,b,c,d,e,f,g,h,i;e=d.$length;f=c;g=0;while(true){if(!(g=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+g]);if(h===e){return;}((h<0||h>=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+h]=b*i+((h<0||h>=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+h]));g++;}};AD=function(a,b,c){var a,b,c,d,e,f;d=c;e=0;while(true){if(!(e=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+f]=((f<0||f>=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+f])*(b));e++;}};AF=function(){return new AE.ptr(AN.nil,0,0,new AO([]),AK.nil);};$pkg.NewCollision=AF;AE.ptr.prototype.HasTags=function(a){var a,b,c,d,e;b=this;c=b.Objects;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(e===b.checkingObject){d++;continue;}if(e.HasTags(a)){return true;}d++;}return false;};AE.prototype.HasTags=function(a){return this.$val.HasTags(a);};AE.ptr.prototype.ObjectsByTags=function(a){var a,b,c,d,e,f;b=this;c=new AO([]);d=b.Objects;e=0;while(true){if(!(e=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+e]);if(f===b.checkingObject){e++;continue;}if(f.HasTags(a)){c=$append(c,f);}e++;}return c;};AE.prototype.ObjectsByTags=function(a){return this.$val.ObjectsByTags(a);};AE.ptr.prototype.ContactWithObject=function(a){var a,b,c;b=this;c=new B([0,0]);if(b.dx<0){(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]=a.X+a.W-b.checkingObject.X);}else if(b.dx>0){(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]=a.X-b.checkingObject.W-b.checkingObject.X);}if(b.dy<0){(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]=a.Y+a.H-b.checkingObject.Y);}else if(b.dy>0){(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]=a.Y-b.checkingObject.H-b.checkingObject.Y);}return c;};AE.prototype.ContactWithObject=function(a){return this.$val.ContactWithObject(a);};AE.ptr.prototype.ContactWithCell=function(a){var a,b,c,d,e;b=this;c=new B([0,0]);d=(($imul(a.X,b.checkingObject.Space.CellWidth)));e=(($imul(a.Y,b.checkingObject.Space.CellHeight)));if(b.dx<0){(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]=d+(b.checkingObject.Space.CellWidth)-b.checkingObject.X);}else if(b.dx>0){(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]=d-b.checkingObject.W-b.checkingObject.X);}if(b.dy<0){(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]=e+(b.checkingObject.Space.CellHeight)-b.checkingObject.Y);}else if(b.dy>0){(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]=e-b.checkingObject.H-b.checkingObject.Y);}return c;};AE.prototype.ContactWithCell=function(a){return this.$val.ContactWithCell(a);};AE.ptr.prototype.SlideAgainstCell=function(a,b){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u;c=this;d=c.checkingObject.Space;f=(e=c.Cells,(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0]));g=d.SpaceToWorld(f.X,f.Y);h=g[0];i=g[1];j=(d.CellWidth)/2;k=(d.CellHeight)/2;h=h+(j);i=i+(k);l=c.checkingObject.Center();m=l[0];n=l[1];o=m-h;p=n-i;q=d.Cell(f.X-1>>0,f.Y);r=d.Cell(f.X+1>>0,f.Y);s=d.Cell(f.X,f.Y-1>>0);t=d.Cell(f.X,f.Y+1>>0);u=new B([0,0]);if(!((c.dy===0))){if(o>0&&(r===AJ.nil||!r.ContainsTags(b))){(0>=u.$length?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+0]=h+j-c.checkingObject.X);}else if(o<0&&(q===AJ.nil||!q.ContainsTags(b))){(0>=u.$length?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+0]=h-j-(c.checkingObject.X+c.checkingObject.W));}else{return B.nil;}}if(!((c.dx===0))){if(p>0&&(t===AJ.nil||!t.ContainsTags(b))){(1>=u.$length?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+1]=i+k-c.checkingObject.Y);}else if(p<0&&(s===AJ.nil||!s.ContainsTags(b))){(1>=u.$length?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+1]=i-k-(c.checkingObject.Y+c.checkingObject.H));}else{return B.nil;}}return u;};AE.prototype.SlideAgainstCell=function(a,b){return this.$val.SlideAgainstCell(a,b);};AH=function(a,b){var a,b;return new AG.ptr(a,b,new AO([]));};AG.ptr.prototype.register=function(a){var a,b;b=this;if(!b.Contains(a)){b.Objects=$append(b.Objects,a);}};AG.prototype.register=function(a){return this.$val.register(a);};AG.ptr.prototype.unregister=function(a){var a,b,c,d,e,f,g,h,i;b=this;c=b.Objects;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(f===a){(i=b.Objects,((e<0||e>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+e]=(g=b.Objects,h=b.Objects.$length-1>>0,((h<0||h>=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+h]))));b.Objects=$subslice(b.Objects,0,(b.Objects.$length-1>>0));break;}d++;}};AG.prototype.unregister=function(a){return this.$val.unregister(a);};AG.ptr.prototype.Contains=function(a){var a,b,c,d,e;b=this;c=b.Objects;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(e===a){return true;}d++;}return false;};AG.prototype.Contains=function(a){return this.$val.Contains(a);};AG.ptr.prototype.ContainsTags=function(a){var a,b,c,d,e;b=this;c=b.Objects;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(e.HasTags(a)){return true;}d++;}return false;};AG.prototype.ContainsTags=function(a){return this.$val.ContainsTags(a);};AG.ptr.prototype.Occupied=function(){var a;a=this;return a.Objects.$length>0;};AG.prototype.Occupied=function(){return this.$val.Occupied();};B.methods=[{prop:"Clone",name:"Clone",pkg:"",typ:$funcType([],[B],false)},{prop:"Add",name:"Add",pkg:"",typ:$funcType([AP],[B],true)},{prop:"Sub",name:"Sub",pkg:"",typ:$funcType([AP],[B],true)},{prop:"Scale",name:"Scale",pkg:"",typ:$funcType([$Float64],[B],false)},{prop:"Equal",name:"Equal",pkg:"",typ:$funcType([B],[$Bool],false)},{prop:"Magnitude",name:"Magnitude",pkg:"",typ:$funcType([],[$Float64],false)},{prop:"Magnitude2",name:"Magnitude2",pkg:"",typ:$funcType([],[$Float64],false)},{prop:"Unit",name:"Unit",pkg:"",typ:$funcType([],[B],false)},{prop:"Dot",name:"Dot",pkg:"",typ:$funcType([B],[$Float64],false)},{prop:"Cross",name:"Cross",pkg:"",typ:$funcType([B],[B],false)},{prop:"Rotate",name:"Rotate",pkg:"",typ:$funcType([$Float64,AX],[B],true)},{prop:"X",name:"X",pkg:"",typ:$funcType([],[$Float64],false)},{prop:"Y",name:"Y",pkg:"",typ:$funcType([],[$Float64],false)},{prop:"Z",name:"Z",pkg:"",typ:$funcType([],[$Float64],false)}];AM.methods=[{prop:"Add",name:"Add",pkg:"",typ:$funcType([AO],[],true)},{prop:"Remove",name:"Remove",pkg:"",typ:$funcType([AO],[],true)},{prop:"Objects",name:"Objects",pkg:"",typ:$funcType([],[AO],false)},{prop:"Resize",name:"Resize",pkg:"",typ:$funcType([$Int,$Int],[],false)},{prop:"Cell",name:"Cell",pkg:"",typ:$funcType([$Int,$Int],[AJ],false)},{prop:"CheckCells",name:"CheckCells",pkg:"",typ:$funcType([$Int,$Int,$Int,$Int,AV],[AN],true)},{prop:"CheckCellsWorld",name:"CheckCellsWorld",pkg:"",typ:$funcType([$Float64,$Float64,$Float64,$Float64,AV],[AN],true)},{prop:"UnregisterAllObjects",name:"UnregisterAllObjects",pkg:"",typ:$funcType([],[],false)},{prop:"WorldToSpace",name:"WorldToSpace",pkg:"",typ:$funcType([$Float64,$Float64],[$Int,$Int],false)},{prop:"SpaceToWorld",name:"SpaceToWorld",pkg:"",typ:$funcType([$Int,$Int],[$Float64,$Float64],false)},{prop:"Height",name:"Height",pkg:"",typ:$funcType([],[$Int],false)},{prop:"Width",name:"Width",pkg:"",typ:$funcType([],[$Int],false)},{prop:"CellsInLine",name:"CellsInLine",pkg:"",typ:$funcType([$Int,$Int,$Int,$Int],[AK],false)}];AQ.methods=[{prop:"Project",name:"Project",pkg:"",typ:$funcType([B],[B],false)},{prop:"Normal",name:"Normal",pkg:"",typ:$funcType([],[B],false)},{prop:"Vector",name:"Vector",pkg:"",typ:$funcType([],[B],false)},{prop:"IntersectionPointsLine",name:"IntersectionPointsLine",pkg:"",typ:$funcType([AQ],[B],false)},{prop:"IntersectionPointsCircle",name:"IntersectionPointsCircle",pkg:"",typ:$funcType([AS],[AP],false)}];AT.methods=[{prop:"Clone",name:"Clone",pkg:"",typ:$funcType([],[P],false)},{prop:"AddPointsVec",name:"AddPointsVec",pkg:"",typ:$funcType([AP],[],true)},{prop:"AddPoints",name:"AddPoints",pkg:"",typ:$funcType([AI],[],true)},{prop:"Lines",name:"Lines",pkg:"",typ:$funcType([],[AR],false)},{prop:"Transformed",name:"Transformed",pkg:"",typ:$funcType([],[AP],false)},{prop:"Bounds",name:"Bounds",pkg:"",typ:$funcType([],[B,B],false)},{prop:"Position",name:"Position",pkg:"",typ:$funcType([],[$Float64,$Float64],false)},{prop:"SetPosition",name:"SetPosition",pkg:"",typ:$funcType([$Float64,$Float64],[],false)},{prop:"SetPositionVec",name:"SetPositionVec",pkg:"",typ:$funcType([B],[],false)},{prop:"Move",name:"Move",pkg:"",typ:$funcType([$Float64,$Float64],[],false)},{prop:"MoveVec",name:"MoveVec",pkg:"",typ:$funcType([B],[],false)},{prop:"Center",name:"Center",pkg:"",typ:$funcType([],[B],false)},{prop:"Project",name:"Project",pkg:"",typ:$funcType([B],[Z],false)},{prop:"SATAxes",name:"SATAxes",pkg:"",typ:$funcType([],[AP],false)},{prop:"PointInside",name:"PointInside",pkg:"",typ:$funcType([B],[$Bool],false)},{prop:"Intersection",name:"Intersection",pkg:"",typ:$funcType([$Float64,$Float64,P],[AU],false)},{prop:"calculateMTV",name:"calculateMTV",pkg:"resolv",typ:$funcType([AU,P],[B],false)},{prop:"ContainedBy",name:"ContainedBy",pkg:"",typ:$funcType([P],[$Bool],false)},{prop:"FlipH",name:"FlipH",pkg:"",typ:$funcType([],[],false)},{prop:"FlipV",name:"FlipV",pkg:"",typ:$funcType([],[],false)},{prop:"ReverseVertexOrder",name:"ReverseVertexOrder",pkg:"",typ:$funcType([],[],false)}];AU.methods=[{prop:"LeftmostPoint",name:"LeftmostPoint",pkg:"",typ:$funcType([],[B],false)},{prop:"RightmostPoint",name:"RightmostPoint",pkg:"",typ:$funcType([],[B],false)},{prop:"TopmostPoint",name:"TopmostPoint",pkg:"",typ:$funcType([],[B],false)},{prop:"BottommostPoint",name:"BottommostPoint",pkg:"",typ:$funcType([],[B],false)}];AS.methods=[{prop:"Clone",name:"Clone",pkg:"",typ:$funcType([],[P],false)},{prop:"Bounds",name:"Bounds",pkg:"",typ:$funcType([],[B,B],false)},{prop:"Intersection",name:"Intersection",pkg:"",typ:$funcType([$Float64,$Float64,P],[AU],false)},{prop:"Move",name:"Move",pkg:"",typ:$funcType([$Float64,$Float64],[],false)},{prop:"MoveVec",name:"MoveVec",pkg:"",typ:$funcType([B],[],false)},{prop:"SetPosition",name:"SetPosition",pkg:"",typ:$funcType([$Float64,$Float64],[],false)},{prop:"SetPositionVec",name:"SetPositionVec",pkg:"",typ:$funcType([B],[],false)},{prop:"Position",name:"Position",pkg:"",typ:$funcType([],[$Float64,$Float64],false)},{prop:"PointInside",name:"PointInside",pkg:"",typ:$funcType([B],[$Bool],false)},{prop:"IntersectionPointsCircle",name:"IntersectionPointsCircle",pkg:"",typ:$funcType([AS],[AP],false)}];Z.methods=[{prop:"Overlapping",name:"Overlapping",pkg:"",typ:$funcType([Z],[$Bool],false)},{prop:"Overlap",name:"Overlap",pkg:"",typ:$funcType([Z],[$Float64],false)},{prop:"IsInside",name:"IsInside",pkg:"",typ:$funcType([Z],[$Bool],false)}];AN.methods=[{prop:"Clone",name:"Clone",pkg:"",typ:$funcType([],[AN],false)},{prop:"Update",name:"Update",pkg:"",typ:$funcType([],[],false)},{prop:"AddTags",name:"AddTags",pkg:"",typ:$funcType([AV],[],true)},{prop:"RemoveTags",name:"RemoveTags",pkg:"",typ:$funcType([AV],[],true)},{prop:"HasTags",name:"HasTags",pkg:"",typ:$funcType([AV],[$Bool],true)},{prop:"Tags",name:"Tags",pkg:"",typ:$funcType([],[AV],false)},{prop:"SetShape",name:"SetShape",pkg:"",typ:$funcType([P],[],false)},{prop:"BoundsToSpace",name:"BoundsToSpace",pkg:"",typ:$funcType([$Float64,$Float64],[$Int,$Int,$Int,$Int],false)},{prop:"SharesCells",name:"SharesCells",pkg:"",typ:$funcType([AN],[$Bool],false)},{prop:"SharesCellsTags",name:"SharesCellsTags",pkg:"",typ:$funcType([AV],[$Bool],true)},{prop:"Center",name:"Center",pkg:"",typ:$funcType([],[$Float64,$Float64],false)},{prop:"SetCenter",name:"SetCenter",pkg:"",typ:$funcType([$Float64,$Float64],[],false)},{prop:"CellPosition",name:"CellPosition",pkg:"",typ:$funcType([],[$Int,$Int],false)},{prop:"SetRight",name:"SetRight",pkg:"",typ:$funcType([$Float64],[],false)},{prop:"SetBottom",name:"SetBottom",pkg:"",typ:$funcType([$Float64],[],false)},{prop:"Bottom",name:"Bottom",pkg:"",typ:$funcType([],[$Float64],false)},{prop:"Right",name:"Right",pkg:"",typ:$funcType([],[$Float64],false)},{prop:"SetBounds",name:"SetBounds",pkg:"",typ:$funcType([B,B],[],false)},{prop:"Check",name:"Check",pkg:"",typ:$funcType([$Float64,$Float64,AV],[AW],true)},{prop:"Overlaps",name:"Overlaps",pkg:"",typ:$funcType([AN],[$Bool],false)},{prop:"AddToIgnoreList",name:"AddToIgnoreList",pkg:"",typ:$funcType([AN],[],false)},{prop:"RemoveFromIgnoreList",name:"RemoveFromIgnoreList",pkg:"",typ:$funcType([AN],[],false)}];AW.methods=[{prop:"HasTags",name:"HasTags",pkg:"",typ:$funcType([AV],[$Bool],true)},{prop:"ObjectsByTags",name:"ObjectsByTags",pkg:"",typ:$funcType([AV],[AO],true)},{prop:"ContactWithObject",name:"ContactWithObject",pkg:"",typ:$funcType([AN],[B],false)},{prop:"ContactWithCell",name:"ContactWithCell",pkg:"",typ:$funcType([AJ],[B],false)},{prop:"SlideAgainstCell",name:"SlideAgainstCell",pkg:"",typ:$funcType([AJ,AV],[B],true)}];AJ.methods=[{prop:"register",name:"register",pkg:"resolv",typ:$funcType([AN],[],false)},{prop:"unregister",name:"unregister",pkg:"resolv",typ:$funcType([AN],[],false)},{prop:"Contains",name:"Contains",pkg:"",typ:$funcType([AN],[$Bool],false)},{prop:"ContainsTags",name:"ContainsTags",pkg:"",typ:$funcType([AV],[$Bool],true)},{prop:"Occupied",name:"Occupied",pkg:"",typ:$funcType([],[$Bool],false)}];B.init($Float64);N.init("",[{prop:"Cells",name:"Cells",embedded:false,exported:true,typ:AL,tag:""},{prop:"CellWidth",name:"CellWidth",embedded:false,exported:true,typ:$Int,tag:""},{prop:"CellHeight",name:"CellHeight",embedded:false,exported:true,typ:$Int,tag:""}]);P.init([{prop:"Bounds",name:"Bounds",pkg:"",typ:$funcType([],[B,B],false)},{prop:"Clone",name:"Clone",pkg:"",typ:$funcType([],[P],false)},{prop:"Intersection",name:"Intersection",pkg:"",typ:$funcType([$Float64,$Float64,P],[AU],false)},{prop:"Position",name:"Position",pkg:"",typ:$funcType([],[$Float64,$Float64],false)},{prop:"SetPosition",name:"SetPosition",pkg:"",typ:$funcType([$Float64,$Float64],[],false)}]);Q.init("",[{prop:"Start",name:"Start",embedded:false,exported:true,typ:B,tag:""},{prop:"End",name:"End",embedded:false,exported:true,typ:B,tag:""}]);S.init("",[{prop:"Points",name:"Points",embedded:false,exported:true,typ:AP,tag:""},{prop:"X",name:"X",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Y",name:"Y",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Closed",name:"Closed",embedded:false,exported:true,typ:$Bool,tag:""}]);U.init("",[{prop:"Points",name:"Points",embedded:false,exported:true,typ:AP,tag:""},{prop:"MTV",name:"MTV",embedded:false,exported:true,typ:B,tag:""},{prop:"Center",name:"Center",embedded:false,exported:true,typ:B,tag:""}]);X.init("",[{prop:"X",name:"X",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Y",name:"Y",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Radius",name:"Radius",embedded:false,exported:true,typ:$Float64,tag:""}]);Z.init("",[{prop:"Min",name:"Min",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Max",name:"Max",embedded:false,exported:true,typ:$Float64,tag:""}]);AA.init("resolv",[{prop:"Shape",name:"Shape",embedded:false,exported:true,typ:P,tag:""},{prop:"Space",name:"Space",embedded:false,exported:true,typ:AM,tag:""},{prop:"X",name:"X",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Y",name:"Y",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"W",name:"W",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"H",name:"H",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"TouchingCells",name:"TouchingCells",embedded:false,exported:true,typ:AK,tag:""},{prop:"Data",name:"Data",embedded:false,exported:true,typ:$emptyInterface,tag:""},{prop:"ignoreList",name:"ignoreList",embedded:false,exported:false,typ:AY,tag:""},{prop:"tags",name:"tags",embedded:false,exported:false,typ:AV,tag:""}]);AE.init("resolv",[{prop:"checkingObject",name:"checkingObject",embedded:false,exported:false,typ:AN,tag:""},{prop:"dx",name:"dx",embedded:false,exported:false,typ:$Float64,tag:""},{prop:"dy",name:"dy",embedded:false,exported:false,typ:$Float64,tag:""},{prop:"Objects",name:"Objects",embedded:false,exported:true,typ:AO,tag:""},{prop:"Cells",name:"Cells",embedded:false,exported:true,typ:AK,tag:""}]);AG.init("",[{prop:"X",name:"X",embedded:false,exported:true,typ:$Int,tag:""},{prop:"Y",name:"Y",embedded:false,exported:true,typ:$Int,tag:""},{prop:"Objects",name:"Objects",embedded:false,exported:true,typ:AO,tag:""}]);$init=function(){$pkg.$init=function(){};var $f,$c=false,$s=0,$r;if(this!==undefined&&this.$blk!==undefined){$f=this;$c=true;$s=$f.$s;$r=$f.$r;}s:while(true){switch($s){case 0:$r=A.$init();$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}}return;}if($f===undefined){$f={$blk:$init};}$f.$s=$s;$f.$r=$r;return $f;};$pkg.$init=$init;return $pkg;})(); -$packages["jsexport/battle"]=(function(){var 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a;return new Q.ptr(0,0,0,0,a,0,$makeSlice(BG,a));};$pkg.NewRingBuffer=R;Q.ptr.prototype.Put=function(a){var a,b,c,d;b=this;while(true){if(!(0=b.N)){break;}b.Pop();}(c=b.Eles,d=b.Ed,((d<0||d>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]=a));b.EdFrameId=b.EdFrameId+(1)>>0;b.Cnt=b.Cnt+(1)>>0;b.Ed=b.Ed+(1)>>0;if(b.Ed>=b.N){b.Ed=b.Ed-(b.N)>>0;}};Q.prototype.Put=function(a){return this.$val.Put(a);};Q.ptr.prototype.Pop=function(){var a,b,c,d;a=this;if(0===a.Cnt){return $ifaceNil;}d=(b=a.Eles,c=a.St,((c<0||c>=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+c]));a.StFrameId=a.StFrameId+(1)>>0;a.Cnt=a.Cnt-(1)>>0;a.St=a.St+(1)>>0;if(a.St>=a.N){a.St=a.St-(a.N)>>0;}return d;};Q.prototype.Pop=function(){return this.$val.Pop();};Q.ptr.prototype.GetArrIdxByOffset=function(a){var a,b,c;b=this;if((0===b.Cnt)||0>a){return-1;}c=b.St+a>>0;if(b.St=b.N){c=c-(b.N)>>0;}if(c>=b.St||c=d.$length)?($throwRuntimeError("index out of 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$Uint64(a.$high&0,(a.$low&15)>>>0);d=(((c=$shiftRightUint64(a,4),new $Uint64(c.$high&0,(c.$low&1)>>>0)).$low>>0));f=(((e=$shiftRightUint64(a,5),new $Uint64(e.$high&0,(e.$low&1)>>>0)).$low>>0));return new F.ptr((g=(($flatten64(b)<0||$flatten64(b)>=$pkg.DIRECTION_DECODER.$length)?($throwRuntimeError("index out of range"),undefined):$pkg.DIRECTION_DECODER.$array[$pkg.DIRECTION_DECODER.$offset+$flatten64(b)]),(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0])),(h=(($flatten64(b)<0||$flatten64(b)>=$pkg.DIRECTION_DECODER.$length)?($throwRuntimeError("index out of range"),undefined):$pkg.DIRECTION_DECODER.$array[$pkg.DIRECTION_DECODER.$offset+$flatten64(b)]),(1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1])),d,f);};AI=function(a,b,c,d){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,$s,$deferred,$r,$c}=$restore(this,{a,b,c,d});$s=$s||0;var $err=null;try{s:while(true){switch($s){case 0:$deferred=[];$curGoroutine.deferStack.push($deferred);c=[c];e=[e];f=[f];g=c[0].Position();e[0]=g[0];f[0]=g[1];$deferred.push([(function(c,e,f){return function(){c[0].SetPosition(e[0],f[0]);};})(c,e,f),[]]);c[0].SetPosition(e[0]+a,f[0]+b);h=new AH.ptr(0,0,0,true,true,new B.Vector([0,0]));i=AJ(c[0],d,h);if(i){$s=1;continue;}$s=2;continue;case 1:j=h.Overlap*h.OverlapX;k=h.Overlap*h.OverlapY;l=j;m=k;n=[true,l,m,h];$s=4;case 4:return n;case 2:o=[false,0,0,h];$s=5;case 5:return o;case 3:$s=-1;return[false,0,0,BL.nil];}return;}}catch(err){$err=err;$s=-1;return[false,0,0,BL.nil];}finally{$callDeferred($deferred,$err);if($curGoroutine.asleep){var $f={$blk:AI,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,$s,$deferred};return $f;}}};AJ=function(a,b,c){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u;d=a.Points.$length;e=b.Points.$length;f=d;g=e;if((1===f)&&(1===g)){if(!(BL.nil===c)){c.Overlap=0;}return((h=(i=a.Points,(0>=i.$length?($throwRuntimeError("index out of 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false;}t++;}}return true;};AK=function(a,b){var a,b;if(2===a.BlState){return false;}return((a.BattleAttr.OriginatedRenderFrameId+a.Bullet.StartupFrames>>0)<=b.Id)&&(((a.BattleAttr.OriginatedRenderFrameId+a.Bullet.StartupFrames>>0)+a.Bullet.ActiveFrames>>0)>b.Id);};$pkg.IsMeleeBulletActive=AK;AL=function(a,b){var a,b;if(2===a.BlState){return a.FramesInBlState>0)+a.Bullet.ActiveFrames>>0)>b.Id;};$pkg.IsMeleeBulletAlive=AL;AM=function(a,b){var a,b;if(2===a.BlState){return false;}return((a.BattleAttr.OriginatedRenderFrameId+a.Bullet.StartupFrames>>0)>0)+a.Bullet.ActiveFrames>>0)>b.Id);};$pkg.IsFireballBulletActive=AM;AN=function(a,b){var a,b;if(2===a.BlState){return a.FramesInBlState>0)+a.Bullet.ActiveFrames>>0)>b.Id;};$pkg.IsFireballBulletAlive=AN;AO=function(a,b,c,d){var a,aa,ab,ac,ad,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;e=1.7e+308;f=-1.7e+308;g=1.7e+308;h=-1.7e+308;i=e;j=f;k=g;l=h;m=a.Points;n=0;while(true){if(!(n=m.$length)?($throwRuntimeError("index out of 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a,b,c,d,e,f,g,h,i,j;return[a+c+g-i,b+d+f-j];};$pkg.PolygonColliderBLToWorldPos=AS;AT=function(a,b,c,d,e,f,g,h,i,j){var a,b,c,d,e,f,g,h,i,j,k,l,m;k=AS(a,b,c,d,e,f,g,h,i,j);l=k[0];m=k[1];return AP(l,m);};$pkg.PolygonColliderBLToVirtualGridPos=AT;AV=function(a,b,c,d,e,f,g){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,$s,$r,$c}=$restore(this,{a,b,c,d,e,f,g});$s=$s||0;s:while(true){switch($s){case 0:h=[h];h[0]=$makeSlice(BM,0,10);i=0;if((16===b.CharacterState)&&(0===c.VelX)&&(b.DirX===c.DirX)){j=1;if(0>c.DirX){j=-j;}i=j*(b.Speed)*0.01;}k=d.Check(i,0,new BN([]));if(BO.nil===k){$s=-1;return(h.$ptr||(h.$ptr=new BP(function(){return this.$target[0];},function($v){this.$target[0]=$v;},h)));}l=k.Objects;m=0;case 1:if(!(m=l.$length)?($throwRuntimeError("index out of 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a,aa,ab,ac,ad,ae,af,ag,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;f=AC(c.Id);g=AC(c.Id-1>>0);if(0>=f){return[-2,false,0,0];}h=(i=W[$Int32.keyFor(a.CharacterState)],i!==undefined?[i.v,true]:[false,false]);j=h[1];if(j){return[-2,false,0,0];}k=$assertType(e.GetByFrameId(f),BT).InputList;l=BU.nil;if(0>0,((o<0||o>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+o])));q=0;r=0;s=q;t=r;u=0;v=0;w=u;x=v;if(!(BU.nil===l)){z=AG((y=n-1>>0,((y<0||y>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+y])));w=z.BtnALevel;x=z.BtnBLevel;}if(0===a.FramesToRecover){aa=p.Dx;ab=p.Dy;s=aa;t=ab;}ac=-1;ad=a.CapturedByInertia&&(((d.InertiaFramesToRecover>>1>>0))>a.FramesToRecover);if((0===a.FramesToRecover)||ad){if(p.BtnBLevel>x){if(d.DashingEnabled&&0>p.Dy&&!((15===a.CharacterState))){ac=5;}else{ae=(af=V[$Int32.keyFor(a.CharacterState)],af!==undefined?[af.v,true]:[false,false]);ag=ae[1];if(!ag){m=true;}else if(16===a.CharacterState){m=true;}}}}if(-1===ac){if(0w){if(0>p.Dy){ac=3;}else if(0=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+k]);((l<0||l>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+l]=new E.ptr(m.Id,m.VirtualGridX,m.VirtualGridY,m.DirX,m.DirY,m.VelX,m.VelY,m.Speed,m.BattleState,m.JoinIndex,m.ColliderRadius,m.Removed,m.Score,0,m.FramesToRecover-1>>0,m.FramesInChState+1>>0,m.Hp,m.MaxHp,m.CharacterState,true,false,m.OnWallNormX,m.OnWallNormY,m.CapturedByInertia,m.ActiveSkillId,m.ActiveSkillHit,m.FramesInvinsible-1>>0,m.BulletTeamId,m.ChCollisionTeamId,m.RevivalVirtualGridX,m.RevivalVirtualGridY));if(((l<0||l>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+l]).FramesToRecover<0){((l<0||l>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+l]).FramesToRecover=0;}if(((l<0||l>=i.$length)?($throwRuntimeError("index out of 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s;}ai=ah;aj=(ak=U[$Int.keyFor(ai)],ak!==undefined?[ak.v,true]:[BJ.nil,false]);al=aj[0];am=aj[1];if(am){aa.ActiveSkillId=((ai>>0));aa.ActiveSkillHit=0;aa.FramesToRecover=al.RecoveryFrames;an=1;if(0>aa.DirX){an=-an;}ao=false;ap=(aq=al.Hits,ar=aa.ActiveSkillHit,((ar<0||ar>=aq.$length)?($throwRuntimeError("index out of range"),undefined):aq.$array[aq.$offset+ar]));if($assertType(ap,BK,true)[1]){as=ap.$val;v[0]=$clone(as,K);v[0].BattleAttr=new J.ptr(s,b.Id,ag,y.BulletTeamId);s=s+(1)>>0;v[0].BlState=0;n=$append(n,v[0]);if(!((-1===as.Bullet.SelfLockVelX))){ao=true;aa.VelX=$imul(an,as.Bullet.SelfLockVelX);}if(!((-1===as.Bullet.SelfLockVelY))){ao=true;aa.VelY=as.Bullet.SelfLockVelY;}}else if($assertType(ap,BR,true)[1]){at=ap.$val;w[0]=$clone(at,L);w[0].BattleAttr=new 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if(ba){aa.FramesToRecover=z.InertiaFramesToRecover;}else{aa.FramesToRecover=(z.InertiaFramesToRecover>>1>>0);}}else{aa.CapturedByInertia=false;if(!((0===ae))){bb=1;if(0>ae){bb=-bb;}aa.DirX=ae;aa.DirY=af;if(ax){aa.VelX=$imul(bb,Z(y.VelX));}else{aa.VelX=$imul(bb,y.Speed);}aa.CharacterState=1;}else{aa.CharacterState=0;aa.VelX=0;}}}u++;$s=1;continue;case 2:bc=$makeSlice(CB,b.PlayersArr.$length,b.PlayersArr.$length);bd=b.PlayersArr;be=0;case 4:if(!(be=bd.$length)?($throwRuntimeError("index out of range"),undefined):bd.$array[bd.$offset+be]);bh=bg.JoinIndex;bi=0;bj=0;(bk=bh-1>>0,((bk<0||bk>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+bk])).X=bi;(bl=bh-1>>0,((bl<0||bl>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+bl])).Y=bj;bm=((bf<0||bf>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+bf]);bn=((bf<0||bf>=g.$length)?($throwRuntimeError("index out of 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if((cc===(8))||(cc===(4))||(cc===(5))||(cc===(16))){cf=$imul(bg.ColliderRadius,2);cg=$imul(bg.ColliderRadius,2);ca=cf;cb=cg;}ch=AQ(ca,cb);ci=ch[0];cj=ch[1];ck=AY(bw,bx,ci,cj,0.1,0.1,0.1,0.1,e,f,bg,"Player");$s=6;case 6:if($c){$c=false;ck=ck.$blk();}if(ck&&ck.$blk!==undefined){break s;}cl=ck;((bf<0||bf>=bc.$length)?($throwRuntimeError("index out of range"),undefined):bc.$array[bc.$offset+bf]=cl);$r=c.Add(new CB([cl]));$s=7;case 7:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}if(bg.InAir){if((16===bg.CharacterState)&&!((bf<0||bf>=r.$length)?($throwRuntimeError("index out of range"),undefined):r.$array[r.$offset+bf])){bm.VelX=bm.VelX+(0)>>0;bm.VelY=bn.WallSlidingVelY;}else if(15===bg.CharacterState){bm.VelX=bm.VelX+(0)>>0;}else{bm.VelX=bm.VelX+(0)>>0;bm.VelY=bm.VelY+(-50)>>0;}}be++;$s=4;continue;case 5:cm=$makeSlice(CB,0,((((b.MeleeBullets.$length+b.FireballBullets.$length>>0))<<1>>0)));cn=b.FireballBullets;co=0;case 8:if(!(co=cn.$length)?($throwRuntimeError("index out of range"),undefined):cn.$array[cn.$offset+co]);cq=new L.ptr(cp.VirtualGridX,cp.VirtualGridY,cp.DirX,cp.DirY,cp.VelX,cp.VelY,cp.Speed,cp.BlState,cp.FramesInBlState+1>>0,cp.BattleAttr,cp.Bullet);if(AN(cq,b)){$s=10;continue;}$s=11;continue;case 10:if(AM(cq,b)){$s=12;continue;}$s=13;continue;case 12:cr=AQ(cq.VirtualGridX,cq.VirtualGridY);cs=cr[0];ct=cr[1];cu=AQ(cq.Bullet.HitboxSizeX,cq.Bullet.HitboxSizeY);cv=cu[0];cw=cu[1];cx=AY(cs,ct,cv,cw,0.1,0.1,0.1,0.1,e,f,cq,"FireballBullet");$s=15;case 15:if($c){$c=false;cx=cx.$blk();}if(cx&&cx.$blk!==undefined){break s;}cy=cx;$r=c.Add(new CB([cy]));$s=16;case 16:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}cm=$append(cm,cy);cq.BlState=1;if(!((cq.BlState===cp.BlState))){cq.FramesInBlState=0;}cz=cq.VirtualGridX+cq.VelX>>0;da=cq.VirtualGridY+cq.VelY>>0;cq.VirtualGridX=cz;cq.VirtualGridY=da;$s=14;continue;case 13:dd=(db=b.PlayersArr,dc=cq.BattleAttr.OffenderJoinIndex-1>>0,((dc<0||dc>=db.$length)?($throwRuntimeError("index out of range"),undefined):db.$array[db.$offset+dc]));de=(df=W[$Int32.keyFor(dd.CharacterState)],df!==undefined?[df.v,true]:[false,false]);dg=de[1];if(dg){co++;$s=8;continue;}case 14:o=$append(o,cq);case 11:co++;$s=8;continue;case 9:dh=b.MeleeBullets;di=0;case 17:if(!(di=dh.$length)?($throwRuntimeError("index out of range"),undefined):dh.$array[dh.$offset+di]);dk=new K.ptr(dj.BlState,dj.FramesInBlState+1>>0,dj.BattleAttr,dj.Bullet);if(AL(dk,b)){$s=19;continue;}$s=20;continue;case 19:dn=(dl=b.PlayersArr,dm=dk.BattleAttr.OffenderJoinIndex-1>>0,((dm<0||dm>=dl.$length)?($throwRuntimeError("index out of range"),undefined):dl.$array[dl.$offset+dm]));dp=(dq=W[$Int32.keyFor(dn.CharacterState)],dq!==undefined?[dq.v,true]:[false,false]);dr=dp[1];if(dr){di++;$s=17;continue;}if(AK(dk,b)){$s=21;continue;}$s=22;continue;case 21:ds=1;if(0>dn.DirX){ds=-ds;}dt=AQ(dn.VirtualGridX+($imul(ds,dk.Bullet.HitboxOffsetX))>>0,dn.VirtualGridY);du=dt[0];dv=dt[1];dw=AQ(dk.Bullet.HitboxSizeX,dk.Bullet.HitboxSizeY);dx=dw[0];dy=dw[1];dz=AY(du,dv,dx,dy,0.1,0.1,0.1,0.1,e,f,dk,"MeleeBullet");$s=23;case 23:if($c){$c=false;dz=dz.$blk();}if(dz&&dz.$blk!==undefined){break s;}ea=dz;$r=c.Add(new CB([ea]));$s=24;case 24:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}cm=$append(cm,ea);dk.BlState=1;if(!((dk.BlState===dj.BlState))){dk.FramesInBlState=0;}case 22:n=$append(n,dk);case 20:di++;$s=17;continue;case 18:eb=b.PlayersArr;ec=0;case 25:if(!(ec=eb.$length)?($throwRuntimeError("index out of range"),undefined):eb.$array[eb.$offset+ec]);ef=ee.JoinIndex;eg=((ed<0||ed>=bc.$length)?($throwRuntimeError("index out of range"),undefined):bc.$array[bc.$offset+ed]);eh=$assertType(eg.Shape,BS);ei=((ed<0||ed>=i.$length)?($throwRuntimeError("index out of 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32:if($c){$c=false;fb=fb.$blk();}if(fb&&fb.$blk!==undefined){break s;}fa=fb;fc=fa[0];fd=fa[1];fe=fa[2];ff=fa[3];if(!fc){eq++;$s=30;continue;}fg=ff.OverlapX*0+ff.OverlapY*-1;if(ew){fh=(ff.Overlap-0.2)*ff.OverlapX;fi=(ff.Overlap-0.2)*ff.OverlapY;fd=fh;fe=fi;}fj=(fk=ef-1>>0,((fk<0||fk>=q.$length)?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+fk])).$get();fl=0;while(true){if(!(fl=fj.$length)?($throwRuntimeError("index out of range"),undefined):fj.$array[fj.$offset+fl]),C);fn=fd*fm.X+fe*fm.Y;if(ev||(ew&&0>fn)){fd=fd-(fn*fm.X);fe=fe-(fn*fm.Y);}fl++;}fo=ef-1>>0;((fo<0||fo>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+fo]).X=((fo<0||fo>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+fo]).X+(fd);fp=ef-1>>0;((fp<0||fp>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+fp]).Y=((fp<0||fp>=p.$length)?($throwRuntimeError("index out of 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if(10===ei.CharacterState){if(0===ei.FramesToRecover){ei.CharacterState=0;ei.FramesInvinsible=em.GetUpInvinsibleFrames;}}}}}if(em.OnWallEnabled){if(ei.InAir){gc=(gd=W[$Int32.keyFor(ee.CharacterState)],gd!==undefined?[gd.v,true]:[false,false]);ge=gc[1];if(!ge){gf=(gg=ef-1>>0,((gg<0||gg>=q.$length)?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+gg])).$get();gh=0;while(true){if(!(gh=gf.$length)?($throwRuntimeError("index out of range"),undefined):gf.$array[gf.$offset+gh]),C);gj=gi.X*1+gi.Y*0;gk=gi.X*-1+gi.Y*0;if(0.9>0));gm=((gi.Y>>0));ei.OnWallNormX=gl;ei.OnWallNormY=gm;break;}if(0.9>0));go=((gi.Y>>0));ei.OnWallNormX=gn;ei.OnWallNormY=go;break;}gh++;}}}if(!ei.OnWall){gp=0;gq=0;ei.OnWallNormX=gp;ei.OnWallNormY=gq;}}ec++;$s=25;continue;case 26:gr=cm;gs=0;case 33:if(!(gs=gr.$length)?($throwRuntimeError("index out of range"),undefined):gr.$array[gr.$offset+gs]);gu=gt.Check(0,0,new BN([]));gt.Space.Remove(new CB([gt]));gv=false;if(!(BO.nil===gu)){$s=35;continue;}$s=36;continue;case 35:gw=gt.Data;if($assertType(gw,BK,true)[1]){$s=37;continue;}if($assertType(gw,BR,true)[1]){$s=38;continue;}$s=39;continue;case 37:gx=gw.$val;gz=$assertType(gt.Shape,BS);hc=(ha=b.PlayersArr,hb=gx.BattleAttr.OffenderJoinIndex-1>>0,((hb<0||hb>=ha.$length)?($throwRuntimeError("index out of range"),undefined):ha.$array[ha.$offset+hb]));hd=gu.Objects;he=0;case 40:if(!(he=hd.$length)?($throwRuntimeError("index out of range"),undefined):hd.$array[hd.$offset+he]);hg=$assertType(hf.Shape,BS);hh=hf.Data;if($assertType(hh,BQ,true)[1]){$s=42;continue;}$s=43;continue;case 42:hi=hh.$val;if(gx.BattleAttr.OffenderJoinIndex===hi.JoinIndex){he++;$s=40;continue;}hk=AI(0,0,gz,hg);$s=44;case 44:if($c){$c=false;hk=hk.$blk();}if(hk&&hk.$blk!==undefined){break s;}hj=hk;hl=hj[0];if(!hl){he++;$s=40;continue;}gv=true;hm=(hn=X[$Int32.keyFor(hi.CharacterState)],hn!==undefined?[hn.v,true]:[false,false]);ho=hm[1];if(ho){he++;$s=40;continue;}if(0hc.DirX){hp=-hp;}hr=(hq=hi.JoinIndex-1>>0,((hq<0||hq>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+hq]));hr.Hp=hr.Hp-(gx.Bullet.Damage)>>0;if(0>=hr.Hp){hr.Hp=0;hr.CharacterState=18;hr.FramesToRecover=60;}else{hs=$imul(hp,gx.Bullet.PushbackVelX);ht=gx.Bullet.PushbackVelY;hu=hs;hv=ht;hr.VelX=hu;hr.VelY=hv;if(gx.Bullet.BlowUp){hr.CharacterState=8;}else{hr.CharacterState=3;}hx=(hw=hi.JoinIndex-1>>0,((hw<0||hw>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+hw])).FramesToRecover;if(gx.Bullet.HitStunFrames>hx){hr.FramesToRecover=gx.Bullet.HitStunFrames;}}case 43:he++;$s=40;continue;case 41:$s=39;continue;case 38:gy=gw.$val;hy=$assertType(gt.Shape,BS);ib=(hz=b.PlayersArr,ia=gy.BattleAttr.OffenderJoinIndex-1>>0,((ia<0||ia>=hz.$length)?($throwRuntimeError("index out of range"),undefined):hz.$array[hz.$offset+ia]));ic=gu.Objects;id=0;case 45:if(!(id=ic.$length)?($throwRuntimeError("index out of range"),undefined):ic.$array[ic.$offset+id]);ig=$assertType(ie.Shape,BS);ih=ie.Data;if($assertType(ih,BQ,true)[1]){$s=47;continue;}$s=48;continue;case 47:ii=ih.$val;if(gy.BattleAttr.OffenderJoinIndex===ii.JoinIndex){id++;$s=45;continue;}il=AI(0,0,hy,ig);$s=50;case 50:if($c){$c=false;il=il.$blk();}if(il&&il.$blk!==undefined){break s;}ik=il;im=ik[0];if(!im){id++;$s=45;continue;}gv=true;io=(ip=X[$Int32.keyFor(ii.CharacterState)],ip!==undefined?[ip.v,true]:[false,false]);iq=io[1];if(iq){id++;$s=45;continue;}if(0ib.DirX){ir=-ir;}it=(is=ii.JoinIndex-1>>0,((is<0||is>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+is]));it.Hp=it.Hp-(gy.Bullet.Damage)>>0;if(0>=it.Hp){it.Hp=0;it.CharacterState=18;it.FramesToRecover=60;}else{iu=$imul(ir,gy.Bullet.PushbackVelX);iv=gy.Bullet.PushbackVelY;iw=iu;ix=iv;it.VelX=iw;it.VelY=ix;if(gy.Bullet.BlowUp){it.CharacterState=8;}else{it.CharacterState=3;}iz=(iy=ii.JoinIndex-1>>0,((iy<0||iy>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+iy])).FramesToRecover;if(gy.Bullet.HitStunFrames>iz){it.FramesToRecover=gy.Bullet.HitStunFrames;}}$s=49;continue;case 48:ij=ih;gv=true;case 49:id++;$s=45;continue;case 46:case 39:case 36:if(gv){ja=gt.Data;if($assertType(ja,BK,true)[1]){jb=ja.$val;jb.BlState=2;jb.FramesInBlState=0;}else if($assertType(ja,BR,true)[1]){jc=ja.$val;jc.BlState=2;jc.FramesInBlState=0;}}gs++;$s=33;continue;case 34:jd=b.PlayersArr;je=0;while(true){if(!(je=jd.$length)?($throwRuntimeError("index out of range"),undefined):jd.$array[jd.$offset+je]);jh=jg.JoinIndex;ji=((jf<0||jf>=bc.$length)?($throwRuntimeError("index out of range"),undefined):bc.$array[bc.$offset+jf]);jj=((jf<0||jf>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+jf]);jk=AT(ji.X-(jl=jh-1>>0,((jl<0||jl>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+jl])).X,ji.Y-(jm=jh-1>>0,((jm<0||jm>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+jm])).Y,ji.W*0.5,ji.H*0.5,0,0,0,0,e,f);jj.VirtualGridX=jk[0];jj.VirtualGridY=jk[1];if(jj.InAir){jn=jj.CharacterState;jo=jn;if((jo===(0))||(jo===(1))||(jo===(17))){if(((jf<0||jf>=r.$length)?($throwRuntimeError("index out of range"),undefined):r.$array[r.$offset+jf])||(5===jg.CharacterState)){jj.CharacterState=5;}else{jj.CharacterState=4;}}else if(jo===(2)){jj.CharacterState=6;}else if(jo===(3)){jj.CharacterState=7;}}if(jj.OnWall){jp=jj.CharacterState;if((jp===(1))||(jp===(5))||(jp===(4))){jq=(16===jg.CharacterState);jr=jg.OnWall&&12<=jj.FramesInChState;if(jq||jr){jj.CharacterState=16;}}}if(!((jj.CharacterState===jg.CharacterState))){jj.FramesInChState=0;}js=(jt=Y[$Int32.keyFor(jj.CharacterState)],jt!==undefined?[jt.v,true]:[false,false]);ju=js[1];if(ju){jj.ActiveSkillId=-1;jj.ActiveSkillHit=-1;}je++;}jv=bc;jw=0;while(true){if(!(jw=jv.$length)?($throwRuntimeError("index out of range"),undefined):jv.$array[jv.$offset+jw]);jx.Space.Remove(new CB([jx]));jw++;}$s=-1;return new N.ptr(b.Id+1>>0,i,new $Int64(0,0),n,o,new $Uint64(0,0),false,s);}return;}var $f={$blk:AX,$c:true,$r,a,aa,ab,ac,ad,ae,af,ag,ah,ai,aj,ak,al,am,an,ao,ap,aq,ar,as,at,au,av,aw,ax,ay,az,b,ba,bb,bc,bd,be,bf,bg,bh,bi,bj,bk,bl,bm,bn,bo,bp,bq,br,bs,bt,bu,bv,bw,bx,by,bz,c,ca,cb,cc,cd,ce,cf,cg,ch,ci,cj,ck,cl,cm,cn,co,cp,cq,cr,cs,ct,cu,cv,cw,cx,cy,cz,d,da,db,dc,dd,de,df,dg,dh,di,dj,dk,dl,dm,dn,dp,dq,dr,ds,dt,du,dv,dw,dx,dy,dz,e,ea,eb,ec,ed,ee,ef,eg,eh,ei,ej,ek,el,em,en,eo,ep,eq,er,es,et,eu,ev,ew,ex,ey,ez,f,fa,fb,fc,fd,fe,ff,fg,fh,fi,fj,fk,fl,fm,fn,fo,fp,fq,fr,fs,ft,fu,fv,fw,fx,fy,fz,g,ga,gb,gc,gd,ge,gf,gg,gh,gi,gj,gk,gl,gm,gn,go,gp,gq,gr,gs,gt,gu,gv,gw,gx,gy,gz,h,ha,hb,hc,hd,he,hf,hg,hh,hi,hj,hk,hl,hm,hn,ho,hp,hq,hr,hs,ht,hu,hv,hw,hx,hy,hz,i,ia,ib,ic,id,ie,ig,ih,ii,ij,ik,il,im,io,ip,iq,ir,is,it,iu,iv,iw,ix,iy,iz,j,ja,jb,jc,jd,je,jf,jg,jh,ji,jj,jk,jl,jm,jn,jo,jp,jq,jr,js,jt,ju,jv,jw,jx,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,$s};return $f;};$pkg.ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame=AX;AY=function(a,b,c,d,e,f,g,h,i,j,k,l){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,$s,$r,$c}=$restore(this,{a,b,c,d,e,f,g,h,i,j,k,l});$s=$s||0;s:while(true){switch($s){case 0:m=AR(a,b,c*0.5,d*0.5,e,f,g,h,i,j);n=m[0];o=m[1];p=AZ(n,o,g+c+h,f+d+e,k,l);$s=1;case 1:if($c){$c=false;p=p.$blk();}if(p&&p.$blk!==undefined){break s;}q=p;$s=2;case 2:return q;}return;}var $f={$blk:AY,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,$s};return $f;};$pkg.GenerateRectCollider=AY;AZ=function(a,b,c,d,e,f){var{a,b,c,d,e,f,g,h,$s,$r,$c}=$restore(this,{a,b,c,d,e,f});$s=$s||0;s:while(true){switch($s){case 0:g=B.NewObject(a,b,c,d,new BN([f]));h=B.NewRectangle(0,0,c,d);$r=g.SetShape(h);$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}g.Data=e;$s=-1;return g;}return;}var $f={$blk:AZ,$c:true,$r,a,b,c,d,e,f,g,h,$s};return $f;};BA=function(a,b,c,d,e){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,$s,$r,$c}=$restore(this,{a,b,c,d,e});$s=$s||0;s:while(true){switch($s){case 0:f=BB(a);g=0;h=0;i=g;j=h;k=B.NewConvexPolygon(CC.nil);l=f.Points;m=0;while(true){if(!(m=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+m]);p=f.Points;q=0;while(true){if(!(q=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+q]);if(n===r){q++;continue;}if(A.Abs(s.X-o.X)>i){i=A.Abs(s.X-o.X);}if(A.Abs(s.Y-o.Y)>j){j=A.Abs(s.Y-o.Y);}q++;}m++;}t=0;while(true){if(!(t=u.$length)?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+t]));k.AddPoints(new CC([v.X,v.Y]));t=t+(1)>>0;}w=B.NewObject(f.Anchor.X+b,f.Anchor.Y+c,i,j,new BN([e]));$r=w.SetShape(k);$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}w.Data=d;$s=-1;return w;}return;}var $f={$blk:BA,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,$s};return $f;};$pkg.GenerateConvexPolygonCollider=BA;BB=function(a){var a,b,c,d,e,f,g,h,i,j,k;b=new C.ptr(1.7e+308,1.7e+308);c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(e.X=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+h]);(k=f.Points,((i<0||i>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+i]=new C.ptr(j.X-b.X,j.Y-b.Y)));h++;}return f;};$pkg.AlignPolygon2DToBoundingBox=BB;BC=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x;return new K.ptr(u,v,new J.ptr(a,b,c,t),new I.ptr(d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,w,x,false));};$pkg.NewMeleeBullet=BC;BD=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,aa,ab,ac,ad,ae){var a,aa,ab,ac,ad,ae,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;return new L.ptr(u,v,w,x,y,z,aa,0,0,new J.ptr(a,b,c,t),new I.ptr(d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,ad,ae,false));};$pkg.NewFireballBullet=BD;CH.methods=[{prop:"Put",name:"Put",pkg:"",typ:$funcType([$emptyInterface],[],false)},{prop:"Pop",name:"Pop",pkg:"",typ:$funcType([],[$emptyInterface],false)},{prop:"GetArrIdxByOffset",name:"GetArrIdxByOffset",pkg:"",typ:$funcType([$Int32],[$Int32],false)},{prop:"GetByOffset",name:"GetByOffset",pkg:"",typ:$funcType([$Int32],[$emptyInterface],false)},{prop:"GetByFrameId",name:"GetByFrameId",pkg:"",typ:$funcType([$Int32],[$emptyInterface],false)},{prop:"SetByFrameId",name:"SetByFrameId",pkg:"",typ:$funcType([$emptyInterface,$Int32],[$Int32,$Int32,$Int32],false)}];C.init("",[{prop:"X",name:"X",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Y",name:"Y",embedded:false,exported:true,typ:$Float64,tag:""}]);D.init("",[{prop:"Anchor",name:"Anchor",embedded:false,exported:true,typ:CD,tag:""},{prop:"Points",name:"Points",embedded:false,exported:true,typ:CE,tag:""}]);E.init("",[{prop:"Id",name:"Id",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VirtualGridX",name:"VirtualGridX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VirtualGridY",name:"VirtualGridY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirX",name:"DirX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirY",name:"DirY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelX",name:"VelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelY",name:"VelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Speed",name:"Speed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BattleState",name:"BattleState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"JoinIndex",name:"JoinIndex",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ColliderRadius",name:"ColliderRadius",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Removed",name:"Removed",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"Score",name:"Score",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"LastMoveGmtMillis",name:"LastMoveGmtMillis",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesToRecover",name:"FramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInChState",name:"FramesInChState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Hp",name:"Hp",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"MaxHp",name:"MaxHp",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CharacterState",name:"CharacterState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"InAir",name:"InAir",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"OnWall",name:"OnWall",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"OnWallNormX",name:"OnWallNormX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"OnWallNormY",name:"OnWallNormY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CapturedByInertia",name:"CapturedByInertia",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"ActiveSkillId",name:"ActiveSkillId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ActiveSkillHit",name:"ActiveSkillHit",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInvinsible",name:"FramesInvinsible",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BulletTeamId",name:"BulletTeamId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ChCollisionTeamId",name:"ChCollisionTeamId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RevivalVirtualGridX",name:"RevivalVirtualGridX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RevivalVirtualGridY",name:"RevivalVirtualGridY",embedded:false,exported:true,typ:$Int32,tag:""}]);F.init("",[{prop:"Dx",name:"Dx",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Dy",name:"Dy",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BtnALevel",name:"BtnALevel",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BtnBLevel",name:"BtnBLevel",embedded:false,exported:true,typ:$Int32,tag:""}]);H.init("",[{prop:"Boundary",name:"Boundary",embedded:false,exported:true,typ:CF,tag:""}]);I.init("",[{prop:"StartupFrames",name:"StartupFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CancellableStFrame",name:"CancellableStFrame",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CancellableEdFrame",name:"CancellableEdFrame",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ActiveFrames",name:"ActiveFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitStunFrames",name:"HitStunFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BlockStunFrames",name:"BlockStunFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"PushbackVelX",name:"PushbackVelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"PushbackVelY",name:"PushbackVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Damage",name:"Damage",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SelfLockVelX",name:"SelfLockVelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SelfLockVelY",name:"SelfLockVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxOffsetX",name:"HitboxOffsetX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxOffsetY",name:"HitboxOffsetY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxSizeX",name:"HitboxSizeX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxSizeY",name:"HitboxSizeY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BlowUp",name:"BlowUp",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"ExplosionFrames",name:"ExplosionFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SpeciesId",name:"SpeciesId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CancelTransit",name:"CancelTransit",embedded:false,exported:true,typ:CG,tag:""}]);J.init("",[{prop:"BulletLocalId",name:"BulletLocalId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"OriginatedRenderFrameId",name:"OriginatedRenderFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"OffenderJoinIndex",name:"OffenderJoinIndex",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"TeamId",name:"TeamId",embedded:false,exported:true,typ:$Int32,tag:""}]);K.init("",[{prop:"BlState",name:"BlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInBlState",name:"FramesInBlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BattleAttr",name:"BattleAttr",embedded:false,exported:true,typ:BH,tag:""},{prop:"Bullet",name:"Bullet",embedded:false,exported:true,typ:BI,tag:""}]);L.init("",[{prop:"VirtualGridX",name:"VirtualGridX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VirtualGridY",name:"VirtualGridY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirX",name:"DirX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirY",name:"DirY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelX",name:"VelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelY",name:"VelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Speed",name:"Speed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BlState",name:"BlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInBlState",name:"FramesInBlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BattleAttr",name:"BattleAttr",embedded:false,exported:true,typ:BH,tag:""},{prop:"Bullet",name:"Bullet",embedded:false,exported:true,typ:BI,tag:""}]);M.init("",[{prop:"BattleLocalId",name:"BattleLocalId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFrames",name:"RecoveryFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFramesOnBlock",name:"RecoveryFramesOnBlock",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFramesOnHit",name:"RecoveryFramesOnHit",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ReleaseTriggerType",name:"ReleaseTriggerType",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BoundChState",name:"BoundChState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Hits",name:"Hits",embedded:false,exported:true,typ:BG,tag:""}]);N.init("",[{prop:"Id",name:"Id",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"PlayersArr",name:"PlayersArr",embedded:false,exported:true,typ:BV,tag:""},{prop:"CountdownNanos",name:"CountdownNanos",embedded:false,exported:true,typ:$Int64,tag:""},{prop:"MeleeBullets",name:"MeleeBullets",embedded:false,exported:true,typ:BW,tag:""},{prop:"FireballBullets",name:"FireballBullets",embedded:false,exported:true,typ:BX,tag:""},{prop:"BackendUnconfirmedMask",name:"BackendUnconfirmedMask",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"ShouldForceResync",name:"ShouldForceResync",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"BulletLocalIdCounter",name:"BulletLocalIdCounter",embedded:false,exported:true,typ:$Int32,tag:""}]);O.init("",[{prop:"InputFrameId",name:"InputFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"InputList",name:"InputList",embedded:false,exported:true,typ:BU,tag:""},{prop:"ConfirmedList",name:"ConfirmedList",embedded:false,exported:true,typ:$Uint64,tag:""}]);P.init("",[{prop:"FlAct",name:"FlAct",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"FrAct",name:"FrAct",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"X",name:"X",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Y",name:"Y",embedded:false,exported:true,typ:$Float64,tag:""}]);Q.init("",[{prop:"Ed",name:"Ed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"St",name:"St",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"EdFrameId",name:"EdFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"StFrameId",name:"StFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"N",name:"N",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Cnt",name:"Cnt",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Eles",name:"Eles",embedded:false,exported:true,typ:BG,tag:""}]);S.init([$Int,BQ],[$Int],false);T.init("",[{prop:"SpeciesId",name:"SpeciesId",embedded:false,exported:true,typ:$Int,tag:""},{prop:"SpeciesName",name:"SpeciesName",embedded:false,exported:true,typ:$String,tag:""},{prop:"InAirIdleFrameIdxTurningPoint",name:"InAirIdleFrameIdxTurningPoint",embedded:false,exported:true,typ:$Int,tag:""},{prop:"InAirIdleFrameIdxTurnedCycle",name:"InAirIdleFrameIdxTurnedCycle",embedded:false,exported:true,typ:$Int,tag:""},{prop:"LayDownFrames",name:"LayDownFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"LayDownFramesToRecover",name:"LayDownFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"GetUpInvinsibleFrames",name:"GetUpInvinsibleFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"GetUpFramesToRecover",name:"GetUpFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Speed",name:"Speed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"JumpingInitVelY",name:"JumpingInitVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"JumpingFramesToRecover",name:"JumpingFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DashingEnabled",name:"DashingEnabled",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"OnWallEnabled",name:"OnWallEnabled",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"WallJumpingFramesToRecover",name:"WallJumpingFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"WallJumpingInitVelX",name:"WallJumpingInitVelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"WallJumpingInitVelY",name:"WallJumpingInitVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"WallSlidingVelY",name:"WallSlidingVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"InertiaFramesToRecover",name:"InertiaFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SkillMapper",name:"SkillMapper",embedded:false,exported:true,typ:S,tag:""}]);AH.init("",[{prop:"Overlap",name:"Overlap",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"OverlapX",name:"OverlapX",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"OverlapY",name:"OverlapY",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"AContainedInB",name:"AContainedInB",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"BContainedInA",name:"BContainedInA",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"Axis",name:"Axis",embedded:false,exported:true,typ:B.Vector,tag:""}]);$init=function(){$pkg.$init=function(){};var 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this.$val.GetByFrameId(a);};Q.ptr.prototype.SetByFrameId=function(a,b){var a,b,c,d,e,f,g,h,i,j,k,l,m,n;c=this;d=c.StFrameId;e=c.EdFrameId;f=d;g=e;if(bb){h=c.GetArrIdxByOffset(b-c.StFrameId>>0);if(!((-1===h))){(i=c.Eles,((h<0||h>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+h]=a));return[0,f,g];}}j=0;if(g>0))>>2>>0);};$pkg.ConvertToDelayedInputFrameId=AC;AD=function(a){var a;return(a>>2>>0);};$pkg.ConvertToNoDelayInputFrameId=AD;AE=function(a){var a;return(((a<<2>>0))+6>>0);};$pkg.ConvertToFirstUsedRenderFrameId=AE;AF=function(a){var a;return(((((a<<2>>0))+6>>0)+4>>0)-1>>0);};$pkg.ConvertToLastUsedRenderFrameId=AF;AG=function(a){var a,b,c,d,e,f,g,h;b=new $Uint64(a.$high&0,(a.$low&15)>>>0);d=(((c=$shiftRightUint64(a,4),new $Uint64(c.$high&0,(c.$low&1)>>>0)).$low>>0));f=(((e=$shiftRightUint64(a,5),new $Uint64(e.$high&0,(e.$low&1)>>>0)).$low>>0));return new 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false;}return((a.BattleAttr.OriginatedRenderFrameId+a.Bullet.StartupFrames>>0)<=b.Id)&&(((a.BattleAttr.OriginatedRenderFrameId+a.Bullet.StartupFrames>>0)+a.Bullet.ActiveFrames>>0)>b.Id);};$pkg.IsMeleeBulletActive=AK;AL=function(a,b){var a,b;if(2===a.BlState){return a.FramesInBlState>0)+a.Bullet.ActiveFrames>>0)>b.Id;};$pkg.IsMeleeBulletAlive=AL;AM=function(a,b){var a,b;if(2===a.BlState){return false;}return((a.BattleAttr.OriginatedRenderFrameId+a.Bullet.StartupFrames>>0)>0)+a.Bullet.ActiveFrames>>0)>b.Id);};$pkg.IsFireballBulletActive=AM;AN=function(a,b){var a,b;if(2===a.BlState){return a.FramesInBlState>0)+a.Bullet.ActiveFrames>>0)>b.Id;};$pkg.IsFireballBulletAlive=AN;AO=function(a,b,c,d){var a,aa,ab,ac,ad,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;e=1.7e+308;f=-1.7e+308;g=1.7e+308;h=-1.7e+308;i=e;j=f;k=g;l=h;m=a.Points;n=0;while(true){if(!(n=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+n]);p=((0>=o.$length?($throwRuntimeError("index out of 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AP(l,m);};$pkg.PolygonColliderBLToVirtualGridPos=AT;AV=function(a,b,c,d,e,f,g){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,$s,$r,$c}=$restore(this,{a,b,c,d,e,f,g});$s=$s||0;s:while(true){switch($s){case 0:h=[h];h[0]=$makeSlice(BM,0,10);i=0;if((16===b.CharacterState)&&(0===c.VelX)&&(b.DirX===c.DirX)){j=1;if(0>c.DirX){j=-j;}i=j*(b.Speed)*0.01;}k=d.Check(i,0,new BN([]));if(BO.nil===k){$s=-1;return(h.$ptr||(h.$ptr=new BP(function(){return this.$target[0];},function($v){this.$target[0]=$v;},h)));}l=k.Objects;m=0;case 1:if(!(m=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+m]);o=false;p=n.Data;if($assertType(p,BQ,true)[1]||$assertType(p,BK,true)[1]||$assertType(p,BR,true)[1]){}else{o=true;}if(!o){m++;$s=1;continue;}q=$assertType(n.Shape,BS);s=AI(0,0,e,q);$s=3;case 3:if($c){$c=false;s=s.$blk();}if(s&&s.$blk!==undefined){break 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s;}ai=ah;aj=(ak=U[$Int.keyFor(ai)],ak!==undefined?[ak.v,true]:[BJ.nil,false]);al=aj[0];am=aj[1];if(am){aa.ActiveSkillId=((ai>>0));aa.ActiveSkillHit=0;aa.FramesToRecover=al.RecoveryFrames;an=1;if(0>aa.DirX){an=-an;}ao=false;ap=(aq=al.Hits,ar=aa.ActiveSkillHit,((ar<0||ar>=aq.$length)?($throwRuntimeError("index out of range"),undefined):aq.$array[aq.$offset+ar]));if($assertType(ap,BK,true)[1]){as=ap.$val;v[0]=$clone(as,K);v[0].BattleAttr=new J.ptr(s,b.Id,ag,y.BulletTeamId);s=s+(1)>>0;v[0].BlState=0;n=$append(n,v[0]);if(!((-1===as.Bullet.SelfLockVelX))){ao=true;aa.VelX=$imul(an,as.Bullet.SelfLockVelX);}if(!((-1===as.Bullet.SelfLockVelY))){ao=true;aa.VelY=as.Bullet.SelfLockVelY;}}else if($assertType(ap,BR,true)[1]){at=ap.$val;w[0]=$clone(at,L);w[0].BattleAttr=new J.ptr(s,b.Id,ag,y.BulletTeamId);s=s+(1)>>0;au=y.VirtualGridX+($imul(an,w[0].Bullet.HitboxOffsetX))>>0;av=y.VirtualGridY+w[0].Bullet.HitboxOffsetY>>0;w[0].VirtualGridX=au;w[0].VirtualGridY=av;w[0].DirX=an;w[0].DirY=0;w[0].VelX=$imul(w[0].Speed,an);w[0].VelY=0;w[0].BlState=0;o=$append(o,w[0]);if(!((-1===at.Bullet.SelfLockVelX))){ao=true;aa.VelX=$imul(an,at.Bullet.SelfLockVelX);}if(!((-1===at.Bullet.SelfLockVelY))){ao=true;aa.VelY=at.Bullet.SelfLockVelY;}}if(false===ao&&false===y.InAir){aa.VelX=0;}aa.CharacterState=al.BoundChState;u++;$s=1;continue;}if(0===y.FramesToRecover){aw=y.CapturedByInertia;ax=z.OnWallEnabled&&(z.WallJumpingInitVelX===Z(y.VelX));ay=true;az=false;ba=false;if(!((0===ae))&&(0===aa.VelX)){ay=false;}else if((0===ae)&&!((0===aa.VelX))){ay=false;ba=true;}else if(0>($imul(ae,aa.VelX))){ay=false;az=true;}if(!ad&&!ax&&!aw&&!ay){aa.CapturedByInertia=true;if(az){aa.CharacterState=17;aa.FramesToRecover=z.InertiaFramesToRecover;}else if(ba){aa.FramesToRecover=z.InertiaFramesToRecover;}else{aa.FramesToRecover=(((z.InertiaFramesToRecover>>1>>0))+((z.InertiaFramesToRecover>>2>>0))>>0);}}else{aa.CapturedByInertia=false;if(!((0===ae))){bb=1;if(0>ae){bb=-bb;}aa.DirX=ae;aa.DirY=af;if(ax){aa.VelX=$imul(bb,Z(y.VelX));}else{aa.VelX=$imul(bb,y.Speed);}aa.CharacterState=1;}else{aa.CharacterState=0;aa.VelX=0;}}}u++;$s=1;continue;case 2:bc=$makeSlice(CB,b.PlayersArr.$length,b.PlayersArr.$length);bd=b.PlayersArr;be=0;case 4:if(!(be=bd.$length)?($throwRuntimeError("index out of range"),undefined):bd.$array[bd.$offset+be]);bh=bg.JoinIndex;bi=0;bj=0;(bk=bh-1>>0,((bk<0||bk>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+bk])).X=bi;(bl=bh-1>>0,((bl<0||bl>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+bl])).Y=bj;bm=((bf<0||bf>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+bf]);bn=((bf<0||bf>=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+bf]);bo=bg.VirtualGridX+bg.VelX>>0;bp=bg.VirtualGridY+bg.VelY>>0;bq=bo;br=bp;if(0>=bm.Hp&&(0===bm.FramesToRecover)){bs=bg.RevivalVirtualGridX;bt=bg.RevivalVirtualGridY;bq=bs;br=bt;bm.CharacterState=10;bm.FramesInChState=10;bm.FramesToRecover=bn.GetUpFramesToRecover;bm.FramesInvinsible=bn.GetUpInvinsibleFrames;bm.Hp=bg.MaxHp;if(0===((bu=bm.JoinIndex%2,bu===bu?bu:$throwRuntimeError("integer divide by zero")))){bm.DirX=-2;bm.DirY=0;}else{bm.DirX=2;bm.DirY=0;}}if(((bf<0||bf>=r.$length)?($throwRuntimeError("index out of range"),undefined):r.$array[r.$offset+bf])){if(16===bg.CharacterState){if(0<($imul(bg.VelX,bg.OnWallNormX))){bq=bq-(bg.VelX)>>0;}bv=-1;if(0>bg.OnWallNormX){bv=-bv;}bq=bq+(($imul(bv,bn.WallJumpingInitVelX)))>>0;br=br+(bn.WallJumpingInitVelY)>>0;bm.VelX=(($imul(bv,bn.WallJumpingInitVelX)));bm.VelY=(bn.WallJumpingInitVelY);bm.FramesToRecover=bn.WallJumpingFramesToRecover;}else{bm.VelY=(bn.JumpingInitVelY);br=br+(bn.JumpingInitVelY)>>0;}}bw=AQ(bq,br);bx=bw[0];by=bw[1];bz=$imul(bg.ColliderRadius,2);ca=$imul(bg.ColliderRadius,4);cb=bz;cc=ca;cd=bg.CharacterState;if(cd===(9)){ce=$imul(bg.ColliderRadius,4);cf=$imul(bg.ColliderRadius,2);cb=ce;cc=cf;}else if((cd===(8))||(cd===(4))||(cd===(5))||(cd===(16))){cg=$imul(bg.ColliderRadius,2);ch=$imul(bg.ColliderRadius,2);cb=cg;cc=ch;}ci=AQ(cb,cc);cj=ci[0];ck=ci[1];cl=AY(bx,by,cj,ck,0.1,0.1,0.1,0.1,e,f,bg,"Player");$s=6;case 6:if($c){$c=false;cl=cl.$blk();}if(cl&&cl.$blk!==undefined){break s;}cm=cl;((bf<0||bf>=bc.$length)?($throwRuntimeError("index out of range"),undefined):bc.$array[bc.$offset+bf]=cm);$r=c.Add(new CB([cm]));$s=7;case 7:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}if(bg.InAir){if((16===bg.CharacterState)&&!((bf<0||bf>=r.$length)?($throwRuntimeError("index out of range"),undefined):r.$array[r.$offset+bf])){bm.VelX=bm.VelX+(0)>>0;bm.VelY=bn.WallSlidingVelY;}else if(15===bg.CharacterState){bm.VelX=bm.VelX+(0)>>0;}else{bm.VelX=bm.VelX+(0)>>0;bm.VelY=bm.VelY+(-50)>>0;}}be++;$s=4;continue;case 5:cn=$makeSlice(CB,0,((((b.MeleeBullets.$length+b.FireballBullets.$length>>0))<<1>>0)));co=b.FireballBullets;cp=0;case 8:if(!(cp=co.$length)?($throwRuntimeError("index out of range"),undefined):co.$array[co.$offset+cp]);cr=new L.ptr(cq.VirtualGridX,cq.VirtualGridY,cq.DirX,cq.DirY,cq.VelX,cq.VelY,cq.Speed,cq.BlState,cq.FramesInBlState+1>>0,cq.BattleAttr,cq.Bullet);if(AN(cr,b)){$s=10;continue;}$s=11;continue;case 10:if(AM(cr,b)){$s=12;continue;}$s=13;continue;case 12:cs=AQ(cr.VirtualGridX,cr.VirtualGridY);ct=cs[0];cu=cs[1];cv=AQ(cr.Bullet.HitboxSizeX,cr.Bullet.HitboxSizeY);cw=cv[0];cx=cv[1];cy=AY(ct,cu,cw,cx,0.1,0.1,0.1,0.1,e,f,cr,"FireballBullet");$s=15;case 15:if($c){$c=false;cy=cy.$blk();}if(cy&&cy.$blk!==undefined){break s;}cz=cy;$r=c.Add(new CB([cz]));$s=16;case 16:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}cn=$append(cn,cz);cr.BlState=1;if(!((cr.BlState===cq.BlState))){cr.FramesInBlState=0;}da=cr.VirtualGridX+cr.VelX>>0;db=cr.VirtualGridY+cr.VelY>>0;cr.VirtualGridX=da;cr.VirtualGridY=db;$s=14;continue;case 13:de=(dc=b.PlayersArr,dd=cr.BattleAttr.OffenderJoinIndex-1>>0,((dd<0||dd>=dc.$length)?($throwRuntimeError("index out of range"),undefined):dc.$array[dc.$offset+dd]));df=(dg=W[$Int32.keyFor(de.CharacterState)],dg!==undefined?[dg.v,true]:[false,false]);dh=df[1];if(dh){cp++;$s=8;continue;}case 14:o=$append(o,cr);case 11:cp++;$s=8;continue;case 9:di=b.MeleeBullets;dj=0;case 17:if(!(dj=di.$length)?($throwRuntimeError("index out of range"),undefined):di.$array[di.$offset+dj]);dl=new K.ptr(dk.BlState,dk.FramesInBlState+1>>0,dk.BattleAttr,dk.Bullet);if(AL(dl,b)){$s=19;continue;}$s=20;continue;case 19:dp=(dm=b.PlayersArr,dn=dl.BattleAttr.OffenderJoinIndex-1>>0,((dn<0||dn>=dm.$length)?($throwRuntimeError("index out of range"),undefined):dm.$array[dm.$offset+dn]));dq=(dr=W[$Int32.keyFor(dp.CharacterState)],dr!==undefined?[dr.v,true]:[false,false]);ds=dq[1];if(ds){dj++;$s=17;continue;}if(AK(dl,b)){$s=21;continue;}$s=22;continue;case 21:dt=1;if(0>dp.DirX){dt=-dt;}du=AQ(dp.VirtualGridX+($imul(dt,dl.Bullet.HitboxOffsetX))>>0,dp.VirtualGridY);dv=du[0];dw=du[1];dx=AQ(dl.Bullet.HitboxSizeX,dl.Bullet.HitboxSizeY);dy=dx[0];dz=dx[1];ea=AY(dv,dw,dy,dz,0.1,0.1,0.1,0.1,e,f,dl,"MeleeBullet");$s=23;case 23:if($c){$c=false;ea=ea.$blk();}if(ea&&ea.$blk!==undefined){break s;}eb=ea;$r=c.Add(new CB([eb]));$s=24;case 24:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}cn=$append(cn,eb);dl.BlState=1;if(!((dl.BlState===dk.BlState))){dl.FramesInBlState=0;}case 22:n=$append(n,dl);case 20:dj++;$s=17;continue;case 18:ec=b.PlayersArr;ed=0;case 25:if(!(ed=ec.$length)?($throwRuntimeError("index out of range"),undefined):ec.$array[ec.$offset+ed]);eg=ef.JoinIndex;eh=((ee<0||ee>=bc.$length)?($throwRuntimeError("index out of range"),undefined):bc.$array[bc.$offset+ee]);ei=$assertType(eh.Shape,BS);ej=((ee<0||ee>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+ee]);el=AV(eg,ef,ej,eh,ei,0.1,(ek=eg-1>>0,((ek<0||ek>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+ek])));$s=27;case 27:if($c){$c=false;el=el.$blk();}if(el&&el.$blk!==undefined){break s;}(em=eg-1>>0,((em<0||em>=q.$length)?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+em]=el));en=((ee<0||ee>=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+ee]);eo=false;ep=eh.Check(0,0,new BN([]));if(!(BO.nil===ep)){$s=28;continue;}$s=29;continue;case 28:eq=ep.Objects;er=0;case 30:if(!(er=eq.$length)?($throwRuntimeError("index out of range"),undefined):eq.$array[eq.$offset+er]);et=false;eu=false;ev=false;ew=et;ex=eu;ey=ev;ez=es.Data;if($assertType(ez,BQ,true)[1]){fa=ez.$val;if(18===fa.CharacterState){er++;$s=30;continue;}ex=true;}else if($assertType(ez,BK,true)[1]||$assertType(ez,BR,true)[1]){fb=ez;ey=true;}else{fc=ez;ew=true;}if(ey){er++;$s=30;continue;}fd=$assertType(es.Shape,BS);ff=AI(0,0,ei,fd);$s=32;case 32:if($c){$c=false;ff=ff.$blk();}if(ff&&ff.$blk!==undefined){break s;}fe=ff;fg=fe[0];fh=fe[1];fi=fe[2];fj=fe[3];if(!fg){er++;$s=30;continue;}fk=fj.OverlapX*0+fj.OverlapY*-1;if(ex){fl=(fj.Overlap-0.2)*fj.OverlapX;fm=(fj.Overlap-0.2)*fj.OverlapY;fh=fl;fi=fm;}fn=(fo=eg-1>>0,((fo<0||fo>=q.$length)?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+fo])).$get();fp=0;while(true){if(!(fp=fn.$length)?($throwRuntimeError("index out of 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range"),undefined):p.$array[p.$offset+gc]).Y=((gc<0||gc>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+gc]).Y-(gb);}ej.CharacterState=0;ej.FramesToRecover=0;}}else{gd=(ge=Y[$Int32.keyFor(ej.CharacterState)],ge!==undefined?[ge.v,true]:[false,false]);gf=gd[1];if(gf){if(18===ej.CharacterState){}else if(9===ej.CharacterState){if(0===ej.FramesToRecover){ej.CharacterState=10;ej.FramesToRecover=en.GetUpFramesToRecover;}}else if(10===ej.CharacterState){if(0===ej.FramesToRecover){ej.CharacterState=0;ej.FramesInvinsible=en.GetUpInvinsibleFrames;}}}}}if(en.OnWallEnabled){if(ej.InAir){gg=(gh=W[$Int32.keyFor(ef.CharacterState)],gh!==undefined?[gh.v,true]:[false,false]);gi=gg[1];if(!gi){gj=(gk=eg-1>>0,((gk<0||gk>=q.$length)?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+gk])).$get();gl=0;while(true){if(!(gl=gj.$length)?($throwRuntimeError("index out of range"),undefined):gj.$array[gj.$offset+gl]),C);gn=gm.X*1+gm.Y*0;go=gm.X*-1+gm.Y*0;if(0.9>0));gq=((gm.Y>>0));ej.OnWallNormX=gp;ej.OnWallNormY=gq;break;}if(0.9>0));gs=((gm.Y>>0));ej.OnWallNormX=gr;ej.OnWallNormY=gs;break;}gl++;}}}if(!ej.OnWall){gt=0;gu=0;ej.OnWallNormX=gt;ej.OnWallNormY=gu;}}ed++;$s=25;continue;case 26:gv=cn;gw=0;case 33:if(!(gw=gv.$length)?($throwRuntimeError("index out of range"),undefined):gv.$array[gv.$offset+gw]);gy=gx.Check(0,0,new BN([]));gx.Space.Remove(new CB([gx]));gz=false;ha=false;if(BO.nil===gy){gw++;$s=33;continue;}hb=BI.nil;hc=BH.nil;hd=gx.Data;if($assertType(hd,BK,true)[1]){he=hd.$val;hb=he.Bullet;hc=he.BattleAttr;}else if($assertType(hd,BR,true)[1]){hf=hd.$val;hb=hf.Bullet;hc=hf.BattleAttr;}hg=$assertType(gx.Shape,BS);hj=(hh=b.PlayersArr,hi=hc.OffenderJoinIndex-1>>0,((hi<0||hi>=hh.$length)?($throwRuntimeError("index out of range"),undefined):hh.$array[hh.$offset+hi]));hk=gy.Objects;hl=0;case 35:if(!(hl=hk.$length)?($throwRuntimeError("index out of range"),undefined):hk.$array[hk.$offset+hl]);hn=$assertType(hm.Shape,BS);ho=hm.Data;if($assertType(ho,BQ,true)[1]){$s=37;continue;}$s=38;continue;case 37:hp=ho.$val;if(hc.OffenderJoinIndex===hp.JoinIndex){hl++;$s=35;continue;}hs=AI(0,0,hg,hn);$s=40;case 40:if($c){$c=false;hs=hs.$blk();}if(hs&&hs.$blk!==undefined){break s;}hr=hs;ht=hr[0];if(!ht){hl++;$s=35;continue;}hu=(hv=X[$Int32.keyFor(hp.CharacterState)],hv!==undefined?[hv.v,true]:[false,false]);hw=hu[1];if(hw){hl++;$s=35;continue;}if(0hj.DirX){hx=-hx;}hz=(hy=hp.JoinIndex-1>>0,((hy<0||hy>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+hy]));hz.Hp=hz.Hp-(hb.Damage)>>0;if(0>=hz.Hp){hz.Hp=0;hz.CharacterState=18;hz.FramesToRecover=60;}else{ia=$imul(hx,hb.PushbackVelX);ib=hb.PushbackVelY;ic=ia;id=ib;hz.VelX=ic;hz.VelY=id;if(hb.BlowUp){hz.CharacterState=8;}else{hz.CharacterState=3;}ig=(ie=hp.JoinIndex-1>>0,((ie<0||ie>=i.$length)?($throwRuntimeError("index out of 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range"),undefined):p.$array[p.$offset+it])).X,iq.Y-(iu=ip-1>>0,((iu<0||iu>=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+iu])).Y,iq.W*0.5,iq.H*0.5,0,0,0,0,e,f);ir.VirtualGridX=is[0];ir.VirtualGridY=is[1];if(ir.InAir){iv=ir.CharacterState;iw=iv;if((iw===(0))||(iw===(1))||(iw===(17))){if(((im<0||im>=r.$length)?($throwRuntimeError("index out of range"),undefined):r.$array[r.$offset+im])||(5===io.CharacterState)){ir.CharacterState=5;}else{ir.CharacterState=4;}}else if(iw===(2)){ir.CharacterState=6;}else if(iw===(3)){ir.CharacterState=7;}}if(ir.OnWall){ix=ir.CharacterState;if((ix===(1))||(ix===(5))||(ix===(4))){iy=(16===io.CharacterState);iz=io.OnWall&&12<=ir.FramesInChState;if(iy||iz){ir.CharacterState=16;}}}if(!((ir.CharacterState===io.CharacterState))){ir.FramesInChState=0;}ja=(jb=Y[$Int32.keyFor(ir.CharacterState)],jb!==undefined?[jb.v,true]:[false,false]);jc=ja[1];if(jc){ir.ActiveSkillId=-1;ir.ActiveSkillHit=-1;}il++;}jd=bc;je=0;while(true){if(!(je=jd.$length)?($throwRuntimeError("index out of range"),undefined):jd.$array[jd.$offset+je]);jf.Space.Remove(new CB([jf]));je++;}$s=-1;return new N.ptr(b.Id+1>>0,i,new $Int64(0,0),n,o,new $Uint64(0,0),false,s);}return;}var $f={$blk:AX,$c:true,$r,a,aa,ab,ac,ad,ae,af,ag,ah,ai,aj,ak,al,am,an,ao,ap,aq,ar,as,at,au,av,aw,ax,ay,az,b,ba,bb,bc,bd,be,bf,bg,bh,bi,bj,bk,bl,bm,bn,bo,bp,bq,br,bs,bt,bu,bv,bw,bx,by,bz,c,ca,cb,cc,cd,ce,cf,cg,ch,ci,cj,ck,cl,cm,cn,co,cp,cq,cr,cs,ct,cu,cv,cw,cx,cy,cz,d,da,db,dc,dd,de,df,dg,dh,di,dj,dk,dl,dm,dn,dp,dq,dr,ds,dt,du,dv,dw,dx,dy,dz,e,ea,eb,ec,ed,ee,ef,eg,eh,ei,ej,ek,el,em,en,eo,ep,eq,er,es,et,eu,ev,ew,ex,ey,ez,f,fa,fb,fc,fd,fe,ff,fg,fh,fi,fj,fk,fl,fm,fn,fo,fp,fq,fr,fs,ft,fu,fv,fw,fx,fy,fz,g,ga,gb,gc,gd,ge,gf,gg,gh,gi,gj,gk,gl,gm,gn,go,gp,gq,gr,gs,gt,gu,gv,gw,gx,gy,gz,h,ha,hb,hc,hd,he,hf,hg,hh,hi,hj,hk,hl,hm,hn,ho,hp,hq,hr,hs,ht,hu,hv,hw,hx,hy,hz,i,ia,ib,ic,id,ie,ig,ih,ii,ij,ik,il,im,io,ip,iq,ir,is,it,iu,iv,iw,ix,iy,iz,j,ja,jb,jc,jd,je,jf,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,$s};return $f;};$pkg.ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame=AX;AY=function(a,b,c,d,e,f,g,h,i,j,k,l){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,$s,$r,$c}=$restore(this,{a,b,c,d,e,f,g,h,i,j,k,l});$s=$s||0;s:while(true){switch($s){case 0:m=AR(a,b,c*0.5,d*0.5,e,f,g,h,i,j);n=m[0];o=m[1];p=AZ(n,o,g+c+h,f+d+e,k,l);$s=1;case 1:if($c){$c=false;p=p.$blk();}if(p&&p.$blk!==undefined){break s;}q=p;$s=2;case 2:return q;}return;}var $f={$blk:AY,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,$s};return $f;};$pkg.GenerateRectCollider=AY;AZ=function(a,b,c,d,e,f){var{a,b,c,d,e,f,g,h,$s,$r,$c}=$restore(this,{a,b,c,d,e,f});$s=$s||0;s:while(true){switch($s){case 0:g=B.NewObject(a,b,c,d,new BN([f]));h=B.NewRectangle(0,0,c,d);$r=g.SetShape(h);$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}g.Data=e;$s=-1;return g;}return;}var $f={$blk:AZ,$c:true,$r,a,b,c,d,e,f,g,h,$s};return $f;};BA=function(a,b,c,d,e){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,$s,$r,$c}=$restore(this,{a,b,c,d,e});$s=$s||0;s:while(true){switch($s){case 0:f=BB(a);g=0;h=0;i=g;j=h;k=B.NewConvexPolygon(CC.nil);l=f.Points;m=0;while(true){if(!(m=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+m]);p=f.Points;q=0;while(true){if(!(q=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+q]);if(n===r){q++;continue;}if(A.Abs(s.X-o.X)>i){i=A.Abs(s.X-o.X);}if(A.Abs(s.Y-o.Y)>j){j=A.Abs(s.Y-o.Y);}q++;}m++;}t=0;while(true){if(!(t=u.$length)?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+t]));k.AddPoints(new CC([v.X,v.Y]));t=t+(1)>>0;}w=B.NewObject(f.Anchor.X+b,f.Anchor.Y+c,i,j,new BN([e]));$r=w.SetShape(k);$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}w.Data=d;$s=-1;return w;}return;}var $f={$blk:BA,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,$s};return $f;};$pkg.GenerateConvexPolygonCollider=BA;BB=function(a){var a,b,c,d,e,f,g,h,i,j,k;b=new C.ptr(1.7e+308,1.7e+308);c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(e.X=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+h]);(k=f.Points,((i<0||i>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+i]=new C.ptr(j.X-b.X,j.Y-b.Y)));h++;}return f;};$pkg.AlignPolygon2DToBoundingBox=BB;BC=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x;return new K.ptr(u,v,new J.ptr(a,b,c,t),new I.ptr(d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,w,x,false));};$pkg.NewMeleeBullet=BC;BD=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,aa,ab,ac,ad,ae){var a,aa,ab,ac,ad,ae,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;return new L.ptr(u,v,w,x,y,z,aa,0,0,new J.ptr(a,b,c,t),new 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ed:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxOffsetX",name:"HitboxOffsetX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxOffsetY",name:"HitboxOffsetY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxSizeX",name:"HitboxSizeX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxSizeY",name:"HitboxSizeY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BlowUp",name:"BlowUp",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"ExplosionFrames",name:"ExplosionFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SpeciesId",name:"SpeciesId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CancelTransit",name:"CancelTransit",embedded:false,exported:true,typ:CG,tag:""}]);J.init("",[{prop:"BulletLocalId",name:"BulletLocalId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"OriginatedRenderFrameId",name:"OriginatedRenderFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"OffenderJoinIndex",name:"OffenderJoinIndex",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"TeamId",name:"TeamId",embedded:false,exported:true,typ:$Int32,tag:""}]);K.init("",[{prop:"BlState",name:"BlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInBlState",name:"FramesInBlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BattleAttr",name:"BattleAttr",embedded:false,exported:true,typ:BH,tag:""},{prop:"Bullet",name:"Bullet",embedded:false,exported:true,typ:BI,tag:""}]);L.init("",[{prop:"VirtualGridX",name:"VirtualGridX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VirtualGridY",name:"VirtualGridY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirX",name:"DirX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirY",name:"DirY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelX",name:"VelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelY",name:"VelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Speed",name:"Speed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BlState",name:"BlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInBlState",name:"FramesInBlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BattleAttr",name:"BattleAttr",embedded:false,exported:true,typ:BH,tag:""},{prop:"Bullet",name:"Bullet",embedded:false,exported:true,typ:BI,tag:""}]);M.init("",[{prop:"BattleLocalId",name:"BattleLocalId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFrames",name:"RecoveryFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFramesOnBlock",name:"RecoveryFramesOnBlock",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFramesOnHit",name:"RecoveryFramesOnHit",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ReleaseTriggerType",name:"ReleaseTriggerType",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BoundChState",name:"BoundChState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Hits",name:"Hits",embedded:false,exported:true,typ:BG,tag:""}]);N.init("",[{prop:"Id",name:"Id",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"PlayersArr",name:"PlayersArr",embedded:false,exported:true,typ:BV,tag:""},{prop:"CountdownNanos",name:"CountdownNanos",embedded:false,exported:true,typ:$Int64,tag:""},{prop:"MeleeBullets",name:"MeleeBullets",embedded:false,exported:true,typ:BW,tag:""},{prop:"FireballBullets",name:"FireballBullets",embedded:false,exported:true,typ:BX,tag:""},{prop:"BackendUnconfirmedMask",name:"BackendUnconfirmedMask",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"ShouldForceResync",name:"ShouldForceResync",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"BulletLocalIdCounter",name:"BulletLocalIdCounter",embedded:false,exported:true,typ:$Int32,tag:""}]);O.init("",[{prop:"InputFrameId",name:"InputFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"InputList",name:"InputList",embedded:false,exported:true,typ:BU,tag:""},{prop:"ConfirmedList",name:"ConfirmedList",embedded:false,exported:true,typ:$Uint64,tag:""}]);P.init("",[{prop:"FlAct",name:"FlAct",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"FrAct",name:"FrAct",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"X",name:"X",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Y",name:"Y",embedded:false,exported:true,typ:$Float64,tag:""}]);Q.init("",[{prop:"Ed",name:"Ed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"St",name:"St",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"EdFrameId",name:"EdFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"StFrameId",name:"StFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"N",name:"N",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Cnt",name:"Cnt",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Eles",name:"Eles",embedded:false,exported:true,typ:BG,tag:""}]);S.init([$Int,BQ],[$Int],false);T.init("",[{prop:"SpeciesId",name:"SpeciesId",embedded:false,exported:true,typ:$Int,tag:""},{prop:"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I.ptr(16,0,0,999999999,999999999,9,300,700,30,-1,-1,2400,800,4800,3200,true,30,3,false))]))},{k:255,v:new M.ptr(0,30,30,30,1,6,new BG([new K.ptr(0,0,BH.nil,new I.ptr(3,0,0,20,18,9,50,0,5,-1,-1,1200,0,3200,2400,false,9,1,false))]))},{k:256,v:new M.ptr(0,20,20,20,1,6,new BG([new K.ptr(0,0,BH.nil,new I.ptr(3,0,0,10,15,9,50,0,5,-1,-1,1200,0,3200,2400,false,15,2,false))]))},{k:257,v:new M.ptr(0,30,30,30,1,6,new BG([new K.ptr(0,0,BH.nil,new I.ptr(4,0,0,20,9,5,50,0,5,-1,-1,1200,0,3200,2400,false,9,1,false))]))}]);$pkg.Characters=$makeMap($Int.keyFor,[{k:0,v:new T.ptr(0,"MonkGirl",11,1,16,16,10,27,210,800,2,true,true,8,280,700,-100,9,(function(a,b){var a,b,c,d,e,f,g,h,i,j,k,l,m,n;if(1===a){if(0===b.FramesToRecover){if(b.InAir){return 255;}else{return 1;}}else{c=(d=U[$Int.keyFor(((b.ActiveSkillId>>0)))],d!==undefined?[d.v,true]:[BJ.nil,false]);e=c[0];f=c[1];if(f){g=(h=e.Hits,i=b.ActiveSkillHit,((i<0||i>=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+i]));if($assertType(g,BK,true)[1]){j=g.$val;if(j.Bullet.CancellableStFrame<=b.FramesInChState&&b.FramesInChState>0)))],d!==undefined?[d.v,true]:[BJ.nil,false]);e=c[0];f=c[1];if(f){g=(h=e.Hits,i=b.ActiveSkillHit,((i<0||i>=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+i]));if($assertType(g,BK,true)[1]){j=g.$val;if(j.Bullet.CancellableStFrame<=b.FramesInChState&&b.FramesInChState>0)))],d!==undefined?[d.v,true]:[BJ.nil,false]);e=c[0];f=c[1];if(f){g=(h=e.Hits,i=b.ActiveSkillHit,((i<0||i>=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+i]));if($assertType(g,BK,true)[1]){j=g.$val;if(j.Bullet.CancellableStFrame<=b.FramesInChState&&b.FramesInChState=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+e]);g=A.MakeFullWrapper(f);$s=3;case 3:if($c){$c=false;g=g.$blk();}if(g&&g.$blk!==undefined){break s;}c=$append(c,g);e++;$s=1;continue;case 2:$s=-1;return c;}return;}var $f={$blk:O,$c:true,$r,a,b,c,d,e,f,g,$s};return $f;};$pkg.GetCollisionSpaceObjsJs=O;P=function(a,b,c,d,e,f,g,h){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,$s,$r,$c}=$restore(this,{a,b,c,d,e,f,g,h});$s=$s||0;s:while(true){switch($s){case 0:i=0.1;j=0.1;k=0.1;l=0.1;m=i;n=j;o=k;p=l;q=B.GenerateRectCollider(a,b,c,d,m,n,o,p,e,f,g,h);$s=1;case 1:if($c){$c=false;q=q.$blk();}if(q&&q.$blk!==undefined){break s;}r=A.MakeFullWrapper(q);$s=2;case 2:if($c){$c=false;r=r.$blk();}if(r&&r.$blk!==undefined){break s;}s=r;$s=3;case 3:return s;}return;}var $f={$blk:P,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,$s};return $f;};$pkg.GenerateRectColliderJs=P;Q=function(a,b,c,d,e){var{a,b,c,d,e,f,g,h,$s,$r,$c}=$restore(this,{a,b,c,d,e});$s=$s||0;s:while(true){switch($s){case 0:f=B.GenerateConvexPolygonCollider(a,b,c,d,e);$s=1;case 1:if($c){$c=false;f=f.$blk();}if(f&&f.$blk!==undefined){break s;}g=A.MakeFullWrapper(f);$s=2;case 2:if($c){$c=false;g=g.$blk();}if(g&&g.$blk!==undefined){break s;}h=g;$s=3;case 3:return h;}return;}var $f={$blk:Q,$c:true,$r,a,b,c,d,e,f,g,h,$s};return $f;};$pkg.GenerateConvexPolygonColliderJs=Q;R=function(a){var{a,b,c,d,e,f,g,h,$s,$r,$c}=$restore(this,{a});$s=$s||0;s:while(true){switch($s){case 0:b=$makeSlice(AF,a.$length,a.$length);c=a;d=0;case 1:if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);h=A.MakeFullWrapper((g=B.Characters[$Int.keyFor(f)],g!==undefined?g.v:AG.nil));$s=3;case 3:if($c){$c=false;h=h.$blk();}if(h&&h.$blk!==undefined){break s;}((e<0||e>=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+e]=h);d++;$s=1;continue;case 2:$s=-1;return b;}return;}var $f={$blk:R,$c:true,$r,a,b,c,d,e,f,g,h,$s};return $f;};$pkg.GetCharacterConfigsOrderedByJoinIndex=R;S=function(a,b,c,d,e,f,g){var{a,b,c,d,e,f,g,h,i,j,$s,$r,$c}=$restore(this,{a,b,c,d,e,f,g});$s=$s||0;s:while(true){switch($s){case 0:h=B.ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame(a,b,c,d,e,f,g);$s=1;case 1:if($c){$c=false;h=h.$blk();}if(h&&h.$blk!==undefined){break s;}i=A.MakeFullWrapper(h);$s=2;case 2:if($c){$c=false;i=i.$blk();}if(i&&i.$blk!==undefined){break s;}j=i;$s=3;case 3:return j;}return;}var $f={$blk:S,$c:true,$r,a,b,c,d,e,f,g,h,i,j,$s};return $f;};$pkg.ApplyInputFrameDownsyncDynamicsOnSingleRenderFrameJs=S;T=function(){$global.gopkgs=$externalize($makeMap($String.keyFor,[{k:"NewVec2DJs",v:new AH(G)},{k:"NewPolygon2DJs",v:new AI(H)},{k:"NewBarrierJs",v:new AJ(I)},{k:"NewPlayerDownsyncJs",v:new AK(J)},{k:"NewMeleeBulletJs",v:new AL(K)},{k:"NewFireballBulletJs",v:new AM(L)},{k:"NewNpcPatrolCue",v:new AN(M)},{k:"NewRoomDownsyncFrameJs",v:new AO(N)},{k:"NewCollisionSpaceJs",v:new AP(F)},{k:"NewInputFrameDownsync",v:new AQ(D)},{k:"NewRingBufferJs",v:new AR(E)},{k:"GenerateRectColliderJs",v:new AS(P)},{k:"GenerateConvexPolygonColliderJs",v:new AT(Q)},{k:"GetCollisionSpaceObjsJs",v:new AV(O)},{k:"WorldToPolygonColliderBLPos",v:new AW(B.WorldToPolygonColliderBLPos)},{k:"PolygonColliderBLToWorldPos",v:new AW(B.PolygonColliderBLToWorldPos)},{k:"WorldToVirtualGridPos",v:new AX(B.WorldToVirtualGridPos)},{k:"VirtualGridToWorldPos",v:new AY(B.VirtualGridToWorldPos)},{k:"GetCharacterConfigsOrderedByJoinIndex",v:new BA(R)},{k:"ApplyInputFrameDownsyncDynamicsOnSingleRenderFrameJs",v:new BG(S)},{k:"ConvertToDelayedInputFrameId",v:new BH(B.ConvertToDelayedInputFrameId)},{k:"ConvertToNoDelayInputFrameId",v:new BH(B.ConvertToNoDelayInputFrameId)},{k:"ConvertToFirstUsedRenderFrameId",v:new BH(B.ConvertToFirstUsedRenderFrameId)},{k:"ConvertToLastUsedRenderFrameId",v:new BH(B.ConvertToLastUsedRenderFrameId)},{k:"ShouldGenerateInputFrameUpsync",v:new BI(B.ShouldGenerateInputFrameUpsync)},{k:"IsMeleeBulletActive",v:new BJ(B.IsMeleeBulletActive)},{k:"IsMeleeBulletAlive",v:new BJ(B.IsMeleeBulletAlive)},{k:"IsFireballBulletActive",v:new BK(B.IsFireballBulletActive)},{k:"IsFireballBulletAlive",v:new BK(B.IsFireballBulletAlive)}]),BL);};$init=function(){$pkg.$init=function(){};var $f,$c=false,$s=0,$r;if(this!==undefined&&this.$blk!==undefined){$f=this;$c=true;$s=$f.$s;$r=$f.$r;}s:while(true){switch($s){case 0:$r=A.$init();$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}$r=B.$init();$s=2;case 2:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}$r=C.$init();$s=3;case 3:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}if($pkg===$mainPkg){T();$mainFinished=true;}}return;}if($f===undefined){$f={$blk:$init};}$f.$s=$s;$f.$r=$r;return $f;};$pkg.$init=$init;return $pkg;})(); $synthesizeMethods(); $initAllLinknames(); diff --git a/frontend/assets/scripts/modules/jsexport.js.meta b/frontend/assets/scripts/modules/jsexport.js.meta index 577be13..df7bc0b 100644 --- a/frontend/assets/scripts/modules/jsexport.js.meta +++ b/frontend/assets/scripts/modules/jsexport.js.meta @@ -1,6 +1,6 @@ { "ver": "1.0.5", - "uuid": "171e2c96-28b4-4225-bdcc-5e464f07d91a", + "uuid": "eeaa56f4-bd6c-4208-bec4-6ab1aa39ca93", "isPlugin": true, "loadPluginInWeb": true, "loadPluginInNative": true, diff --git a/jsexport/battle/battle.go b/jsexport/battle/battle.go index 64838e9..f14cf0a 100644 --- a/jsexport/battle/battle.go +++ b/jsexport/battle/battle.go @@ -716,7 +716,7 @@ func ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame(inputsBuffer *RingBuffer } else if stoppingFromWalking { thatPlayerInNextFrame.FramesToRecover = chConfig.InertiaFramesToRecover } else { - thatPlayerInNextFrame.FramesToRecover = (chConfig.InertiaFramesToRecover >> 1) + thatPlayerInNextFrame.FramesToRecover = ((chConfig.InertiaFramesToRecover >> 1) + (chConfig.InertiaFramesToRecover >> 2)) } } else { thatPlayerInNextFrame.CapturedByInertia = false @@ -757,8 +757,19 @@ func ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame(inputsBuffer *RingBuffer if 0 >= thatPlayerInNextFrame.Hp && 0 == thatPlayerInNextFrame.FramesToRecover { // Revive from Dying newVx, newVy = currPlayerDownsync.RevivalVirtualGridX, currPlayerDownsync.RevivalVirtualGridY - thatPlayerInNextFrame.CharacterState = ATK_CHARACTER_STATE_IDLE1 + thatPlayerInNextFrame.CharacterState = ATK_CHARACTER_STATE_GET_UP1 + thatPlayerInNextFrame.FramesInChState = ATK_CHARACTER_STATE_GET_UP1 + thatPlayerInNextFrame.FramesToRecover = chConfig.GetUpFramesToRecover + thatPlayerInNextFrame.FramesInvinsible = chConfig.GetUpInvinsibleFrames thatPlayerInNextFrame.Hp = currPlayerDownsync.MaxHp + // Hardcoded initial character orientation/facing + if 0 == (thatPlayerInNextFrame.JoinIndex % 2) { + thatPlayerInNextFrame.DirX = -2 + thatPlayerInNextFrame.DirY = 0 + } else { + thatPlayerInNextFrame.DirX = +2 + thatPlayerInNextFrame.DirY = 0 + } } if jumpedOrNotList[i] { // We haven't proceeded with "OnWall" calculation for "thatPlayerInNextFrame", thus use "currPlayerDownsync.OnWall" for checking @@ -899,8 +910,12 @@ func ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame(inputsBuffer *RingBuffer if collision := playerCollider.Check(0, 0); nil != collision { for _, obj := range collision.Objects { isBarrier, isAnotherPlayer, isBullet := false, false, false - switch obj.Data.(type) { + switch v := obj.Data.(type) { case *PlayerDownsync: + if ATK_CHARACTER_STATE_DYING == v.CharacterState { + // ignore collision with dying player + continue + } isAnotherPlayer = true case *MeleeBullet, *FireballBullet: isBullet = true @@ -912,6 +927,7 @@ func ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame(inputsBuffer *RingBuffer // ignore bullets for this step continue } + bShape := obj.Shape.(*resolv.ConvexPolygon) overlapped, pushbackX, pushbackY, overlapResult := calcPushbacks(0, 0, playerShape, bShape) if !overlapped { @@ -1013,113 +1029,83 @@ func ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame(inputsBuffer *RingBuffer collision := bulletCollider.Check(0, 0) bulletCollider.Space.Remove(bulletCollider) // Make sure that the bulletCollider is always removed for each renderFrame exploded := false - if nil != collision { - switch v := bulletCollider.Data.(type) { - case *MeleeBullet: - bulletShape := bulletCollider.Shape.(*resolv.ConvexPolygon) - offender := currRenderFrame.PlayersArr[v.BattleAttr.OffenderJoinIndex-1] - for _, obj := range collision.Objects { - defenderShape := obj.Shape.(*resolv.ConvexPolygon) - switch t := obj.Data.(type) { - case *PlayerDownsync: - if v.BattleAttr.OffenderJoinIndex == t.JoinIndex { - continue - } - overlapped, _, _, _ := calcPushbacks(0, 0, bulletShape, defenderShape) - if !overlapped { - continue - } - exploded = true - if _, existent := invinsibleSet[t.CharacterState]; existent { - continue - } - if 0 < t.FramesInvinsible { - continue - } - xfac := int32(1) // By now, straight Punch offset doesn't respect "y-axis" - if 0 > offender.DirX { - xfac = -xfac - } - atkedPlayerInNextFrame := nextRenderFramePlayers[t.JoinIndex-1] - atkedPlayerInNextFrame.Hp -= v.Bullet.Damage - if 0 >= atkedPlayerInNextFrame.Hp { - // [WARNING] We don't have "dying in air" animation for now, and for better graphical recognition, play the same dying animation even in air - atkedPlayerInNextFrame.Hp = 0 - atkedPlayerInNextFrame.CharacterState = ATK_CHARACTER_STATE_DYING - atkedPlayerInNextFrame.FramesToRecover = DYING_FRAMES_TO_RECOVER - } else { - pushbackVelX, pushbackVelY := xfac*v.Bullet.PushbackVelX, v.Bullet.PushbackVelY - atkedPlayerInNextFrame.VelX = pushbackVelX - atkedPlayerInNextFrame.VelY = pushbackVelY - if v.Bullet.BlowUp { - atkedPlayerInNextFrame.CharacterState = ATK_CHARACTER_STATE_BLOWN_UP1 - } else { - atkedPlayerInNextFrame.CharacterState = ATK_CHARACTER_STATE_ATKED1 - } - oldFramesToRecover := nextRenderFramePlayers[t.JoinIndex-1].FramesToRecover - if v.Bullet.HitStunFrames > oldFramesToRecover { - atkedPlayerInNextFrame.FramesToRecover = v.Bullet.HitStunFrames - } - } - } - } - case *FireballBullet: - bulletShape := bulletCollider.Shape.(*resolv.ConvexPolygon) - offender := currRenderFrame.PlayersArr[v.BattleAttr.OffenderJoinIndex-1] - for _, obj := range collision.Objects { - defenderShape := obj.Shape.(*resolv.ConvexPolygon) - switch t := obj.Data.(type) { - case *PlayerDownsync: - if v.BattleAttr.OffenderJoinIndex == t.JoinIndex { - continue - } - overlapped, _, _, _ := calcPushbacks(0, 0, bulletShape, defenderShape) - if !overlapped { - continue - } - exploded = true - if _, existent := invinsibleSet[t.CharacterState]; existent { - continue - } - if 0 < t.FramesInvinsible { - continue - } - xfac := int32(1) // By now, straight Punch offset doesn't respect "y-axis" - if 0 > offender.DirX { - xfac = -xfac - } - atkedPlayerInNextFrame := nextRenderFramePlayers[t.JoinIndex-1] - atkedPlayerInNextFrame.Hp -= v.Bullet.Damage - if 0 >= atkedPlayerInNextFrame.Hp { - // [WARNING] We don't have "dying in air" animation for now, and for better graphical recognition, play the same dying animation even in air - atkedPlayerInNextFrame.Hp = 0 - atkedPlayerInNextFrame.CharacterState = ATK_CHARACTER_STATE_DYING - atkedPlayerInNextFrame.FramesToRecover = DYING_FRAMES_TO_RECOVER - } else { - pushbackVelX, pushbackVelY := xfac*v.Bullet.PushbackVelX, v.Bullet.PushbackVelY - atkedPlayerInNextFrame.VelX = pushbackVelX - atkedPlayerInNextFrame.VelY = pushbackVelY - if v.Bullet.BlowUp { - atkedPlayerInNextFrame.CharacterState = ATK_CHARACTER_STATE_BLOWN_UP1 - } else { - atkedPlayerInNextFrame.CharacterState = ATK_CHARACTER_STATE_ATKED1 - } - oldFramesToRecover := nextRenderFramePlayers[t.JoinIndex-1].FramesToRecover - if v.Bullet.HitStunFrames > oldFramesToRecover { - atkedPlayerInNextFrame.FramesToRecover = v.Bullet.HitStunFrames - } - } - default: - exploded = true + explodedOnAnotherPlayer := false + if nil == collision { + continue + } + + var bulletStaticAttr *BulletConfig = nil + var bulletBattleAttr *BulletBattleAttr = nil + switch v := bulletCollider.Data.(type) { + case *MeleeBullet: + bulletStaticAttr = v.Bullet + bulletBattleAttr = v.BattleAttr + case *FireballBullet: + bulletStaticAttr = v.Bullet + bulletBattleAttr = v.BattleAttr + } + + bulletShape := bulletCollider.Shape.(*resolv.ConvexPolygon) + offender := currRenderFrame.PlayersArr[bulletBattleAttr.OffenderJoinIndex-1] + for _, obj := range collision.Objects { + defenderShape := obj.Shape.(*resolv.ConvexPolygon) + switch t := obj.Data.(type) { + case *PlayerDownsync: + if bulletBattleAttr.OffenderJoinIndex == t.JoinIndex { + continue + } + overlapped, _, _, _ := calcPushbacks(0, 0, bulletShape, defenderShape) + if !overlapped { + continue + } + if _, existent := invinsibleSet[t.CharacterState]; existent { + continue + } + if 0 < t.FramesInvinsible { + continue + } + exploded = true + explodedOnAnotherPlayer = true + xfac := int32(1) // By now, straight Punch offset doesn't respect "y-axis" + if 0 > offender.DirX { + xfac = -xfac + } + atkedPlayerInNextFrame := nextRenderFramePlayers[t.JoinIndex-1] + atkedPlayerInNextFrame.Hp -= bulletStaticAttr.Damage + if 0 >= atkedPlayerInNextFrame.Hp { + // [WARNING] We don't have "dying in air" animation for now, and for better graphical recognition, play the same dying animation even in air + atkedPlayerInNextFrame.Hp = 0 + atkedPlayerInNextFrame.CharacterState = ATK_CHARACTER_STATE_DYING + atkedPlayerInNextFrame.FramesToRecover = DYING_FRAMES_TO_RECOVER + } else { + pushbackVelX, pushbackVelY := xfac*bulletStaticAttr.PushbackVelX, bulletStaticAttr.PushbackVelY + atkedPlayerInNextFrame.VelX = pushbackVelX + atkedPlayerInNextFrame.VelY = pushbackVelY + if bulletStaticAttr.BlowUp { + atkedPlayerInNextFrame.CharacterState = ATK_CHARACTER_STATE_BLOWN_UP1 + } else { + atkedPlayerInNextFrame.CharacterState = ATK_CHARACTER_STATE_ATKED1 + } + oldFramesToRecover := nextRenderFramePlayers[t.JoinIndex-1].FramesToRecover + if bulletStaticAttr.HitStunFrames > oldFramesToRecover { + atkedPlayerInNextFrame.FramesToRecover = bulletStaticAttr.HitStunFrames } } + default: + exploded = true } } + if exploded { switch v := bulletCollider.Data.(type) { case *MeleeBullet: v.BlState = BULLET_EXPLODING - v.FramesInBlState = 0 + if explodedOnAnotherPlayer { + v.FramesInBlState = 0 + } else { + // When hitting a barrier, don't play explosion anim + v.FramesInBlState = v.Bullet.ExplosionFrames + 1 + } //fmt.Printf("melee exploded @currRenderFrame.Id=%d, bulletLocalId=%d, blState=%d\n", currRenderFrame.Id, v.BattleAttr.BulletLocalId, v.BlState) case *FireballBullet: v.BlState = BULLET_EXPLODING diff --git a/jsexport/battle/characterConfig.go b/jsexport/battle/characterConfig.go index 6461995..c7d49b9 100644 --- a/jsexport/battle/characterConfig.go +++ b/jsexport/battle/characterConfig.go @@ -538,7 +538,7 @@ var skills = map[int]*Skill{ HitboxSizeX: int32(float64(64) * WORLD_TO_VIRTUAL_GRID_RATIO), HitboxSizeY: int32(float64(48) * WORLD_TO_VIRTUAL_GRID_RATIO), BlowUp: false, - ExplosionFrames: 10, + ExplosionFrames: 30, SpeciesId: int32(1), }, }, @@ -781,10 +781,10 @@ var skills = map[int]*Skill{ Hits: []interface{}{ &MeleeBullet{ Bullet: &BulletConfig{ - StartupFrames: int32(3), + StartupFrames: int32(4), ActiveFrames: int32(20), - HitStunFrames: int32(18), - BlockStunFrames: int32(9), + HitStunFrames: int32(9), + BlockStunFrames: int32(5), Damage: int32(5), SelfLockVelX: NO_LOCK_VEL, SelfLockVelY: NO_LOCK_VEL,