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Minor fix.
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parent
c75f642011
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@ -1749,7 +1749,7 @@ func (pR *Room) startBattleUdpTunnel() {
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pReq := new(pb.WsReq)
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bytes := message[0:rlen]
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if unmarshalErr := proto.Unmarshal(bytes, pReq); nil != unmarshalErr {
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Logger.Warn("`BattleUdpTunnel` for roomId=%d failed to unmarshal", zap.Error(unmarshalErr))
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Logger.Warn(fmt.Sprintf("`BattleUdpTunnel` for roomId=%d failed to unmarshal %d bytes", pR.Id, rlen), zap.Error(unmarshalErr))
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continue
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}
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playerId := pReq.PlayerId
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