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Formalized use of frame data logging.
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@@ -147,6 +147,8 @@ message BattleColliderInfo {
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int32 gravityX = 28;
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int32 gravityY = 29;
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int32 collisionMinStep = 30;
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bool frameDataLoggingEnabled = 999;
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}
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message RoomDownsyncFrame {
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