mirror of
https://github.com/genxium/DelayNoMore
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Updated pb files.
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@@ -165,6 +165,18 @@ message FireballBullet {
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int32 speed = 1005;
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}
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message HolePunchUpsync {
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string intAuthToken = 1;
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int32 boundRoomId = 2;
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int32 authKey = 3;
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}
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message PeerUdpAddr {
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string ip = 1;
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int32 port = 2;
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int32 authKey = 3;
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}
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message BattleColliderInfo {
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string stageName = 1;
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@@ -182,22 +194,11 @@ message BattleColliderInfo {
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double spaceOffsetY = 12;
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int32 collisionMinStep = 13;
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int32 boundRoomCapacity = 14;
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PeerUdpAddr battleUdpTunnel = 15;
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bool frameDataLoggingEnabled = 1024;
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}
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message HolePunchUpsync {
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string intAuthToken = 1;
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int32 boundRoomId = 2;
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int32 authKey = 3;
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}
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message PeerUdpAddr {
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string ip = 1;
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int32 port = 2;
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int32 authKey = 3;
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}
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message RoomDownsyncFrame {
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int32 id = 1;
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repeated PlayerDownsync playersArr = 2;
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