mirror of
https://github.com/genxium/DelayNoMore
synced 2024-12-25 11:18:55 +00:00
Drafted new character as NPC.
This commit is contained in:
parent
5b9b3a0b55
commit
ab122a7bc8
@ -37,6 +37,8 @@ func toPbRoomDownsyncFrame(rdf *battle.RoomDownsyncFrame) *pb.RoomDownsyncFrame
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CharacterState: last.CharacterState,
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InAir: last.InAir,
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JoinIndex: last.JoinIndex,
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BulletTeamId: last.BulletTeamId,
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ChCollisionTeamId: last.ChCollisionTeamId,
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Hp: last.Hp,
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MaxHp: last.MaxHp,
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ColliderRadius: last.ColliderRadius,
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@ -71,6 +73,8 @@ func toPbRoomDownsyncFrame(rdf *battle.RoomDownsyncFrame) *pb.RoomDownsyncFrame
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HitboxSizeY: last.HitboxSizeY,
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BlowUp: last.BlowUp,
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TeamId: last.TeamId,
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}
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ret.MeleeBullets[i] = pbBullet
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}
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@ -103,6 +107,8 @@ func toPbPlayers(modelInstances map[int32]*Player, withMetaInfo bool) []*pb.Play
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CharacterState: last.CharacterState,
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InAir: last.InAir,
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JoinIndex: last.JoinIndex,
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BulletTeamId: last.BulletTeamId,
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ChCollisionTeamId: last.ChCollisionTeamId,
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ColliderRadius: last.ColliderRadius,
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Score: last.Score,
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Removed: last.Removed,
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@ -142,6 +148,8 @@ func toJsPlayers(modelInstances map[int32]*Player) []*battle.PlayerDownsync {
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BattleState: last.BattleState,
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CharacterState: last.CharacterState,
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JoinIndex: last.JoinIndex,
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BulletTeamId: last.BulletTeamId,
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ChCollisionTeamId: last.ChCollisionTeamId,
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Hp: last.Hp,
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MaxHp: last.MaxHp,
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ColliderRadius: last.ColliderRadius,
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@ -49,6 +49,8 @@ type PlayerDownsync struct {
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ActiveSkillId int32 `protobuf:"varint,21,opt,name=activeSkillId,proto3" json:"activeSkillId,omitempty"`
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ActiveSkillHit int32 `protobuf:"varint,22,opt,name=activeSkillHit,proto3" json:"activeSkillHit,omitempty"`
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FramesInvinsible int32 `protobuf:"varint,23,opt,name=framesInvinsible,proto3" json:"framesInvinsible,omitempty"`
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BulletTeamId int32 `protobuf:"varint,24,opt,name=bulletTeamId,proto3" json:"bulletTeamId,omitempty"`
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ChCollisionTeamId int32 `protobuf:"varint,25,opt,name=chCollisionTeamId,proto3" json:"chCollisionTeamId,omitempty"`
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Name string `protobuf:"bytes,997,opt,name=name,proto3" json:"name,omitempty"`
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DisplayName string `protobuf:"bytes,998,opt,name=displayName,proto3" json:"displayName,omitempty"`
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Avatar string `protobuf:"bytes,999,opt,name=avatar,proto3" json:"avatar,omitempty"`
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@ -247,6 +249,20 @@ func (x *PlayerDownsync) GetFramesInvinsible() int32 {
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return 0
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}
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func (x *PlayerDownsync) GetBulletTeamId() int32 {
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if x != nil {
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return x.BulletTeamId
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}
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return 0
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}
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func (x *PlayerDownsync) GetChCollisionTeamId() int32 {
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if x != nil {
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return x.ChCollisionTeamId
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}
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return 0
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}
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func (x *PlayerDownsync) GetName() string {
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if x != nil {
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return x.Name
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@ -1201,7 +1217,7 @@ var file_room_downsync_frame_proto_rawDesc = []byte{
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@ -1245,199 +1261,205 @@ var file_room_downsync_frame_proto_rawDesc = []byte{
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|
||||
0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -4,8 +4,10 @@ go 1.18
|
||||
|
||||
require (
|
||||
resolv v0.0.0
|
||||
jsexport v0.0.0
|
||||
)
|
||||
|
||||
replace (
|
||||
resolv => ../resolv_tailored
|
||||
jsexport => ../jsexport
|
||||
)
|
||||
|
File diff suppressed because one or more lines are too long
7
frontend/assets/resources/animation/Monk.meta
Normal file
7
frontend/assets/resources/animation/Monk.meta
Normal file
@ -0,0 +1,7 @@
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{
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"subpackageName": "",
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}
|
61
frontend/assets/resources/animation/Monk/Atk1.anim
Normal file
61
frontend/assets/resources/animation/Monk/Atk1.anim
Normal file
@ -0,0 +1,61 @@
|
||||
{
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"__type__": "cc.AnimationClip",
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"_name": "Atk1",
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{
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"frame": 0.06666666666666667,
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"__uuid__": "e0e20918-ff59-43bc-aeaf-035087934092"
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{
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"frame": 0.26666666666666666,
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"__uuid__": "4a16667a-f3b3-405c-8565-d65a4281cfc8"
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{
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"frame": 0.35,
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"frame": 0.43333333333333335,
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"value": {
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{
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"frame": 0.48333333333333334,
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}
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},
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}
|
5
frontend/assets/resources/animation/Monk/Atk1.anim.meta
Normal file
5
frontend/assets/resources/animation/Monk/Atk1.anim.meta
Normal file
@ -0,0 +1,5 @@
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||||
{
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||||
"ver": "2.1.0",
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"uuid": "d044ab74-be6a-49a2-85ab-eba41922c2cd",
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"subMetas": {}
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}
|
103
frontend/assets/resources/animation/Monk/Atk2.anim
Normal file
103
frontend/assets/resources/animation/Monk/Atk2.anim
Normal file
@ -0,0 +1,103 @@
|
||||
{
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||||
"__type__": "cc.AnimationClip",
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"_name": "Atk2",
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"_native": "",
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"_duration": 0.6166666666666667,
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"sample": 60,
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"speed": 1,
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"wrapMode": 1,
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"curveData": {
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"comps": {
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"cc.Sprite": {
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"spriteFrame": [
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{
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"frame": 0,
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"value": {
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"__uuid__": "549e581f-5121-4cbb-96e9-b3b8b5b0f227"
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}
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{
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"frame": 0.06666666666666667,
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"value": {
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"__uuid__": "0355243d-755f-497b-b1ff-4ec105f4efe7"
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{
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"frame": 0.11666666666666667,
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"value": {
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"__uuid__": "22386328-484b-441e-9675-6553ede6118c"
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}
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},
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{
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"frame": 0.15,
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"value": {
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"__uuid__": "1ed0eb22-5a20-405f-a15e-8a66348bd025"
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"value": {
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"__uuid__": "6e12225f-2300-4e0e-bcf6-00049bfbc48f"
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}
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{
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"frame": 0.21666666666666667,
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"value": {
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"__uuid__": "08e1ec2a-500f-4a16-a19d-383de218cc14"
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}
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{
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"frame": 0.25,
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"value": {
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"__uuid__": "024b3ae9-7d24-4057-83d7-4b58f8651ce0"
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{
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"frame": 0.3,
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"value": {
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"__uuid__": "57f241ae-ce40-49ed-bf63-71d016e41e2f"
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}
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{
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"frame": 0.35,
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"value": {
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"__uuid__": "d2685f61-3365-4c14-9fb1-d7b2311871c4"
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}
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},
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{
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"frame": 0.4,
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"value": {
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"__uuid__": "59587d34-25af-42bd-ba0c-747c5f5fa697"
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}
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},
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{
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"frame": 0.45,
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"value": {
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"__uuid__": "3bceacb5-309a-41e0-bdad-26e85bcf859a"
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}
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},
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{
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"frame": 0.5,
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"value": {
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"__uuid__": "57f6da9e-f131-4fab-9a3d-f2e894d203aa"
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}
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},
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{
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"frame": 0.55,
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"value": {
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"__uuid__": "c35454f3-535b-4aec-b408-b8174a74556a"
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}
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},
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{
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"frame": 0.6,
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"value": {
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"__uuid__": "24f5b898-42dc-4f67-b6fc-946cdb5e369f"
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}
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}
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]
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}
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}
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},
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"events": []
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}
|
5
frontend/assets/resources/animation/Monk/Atk2.anim.meta
Normal file
5
frontend/assets/resources/animation/Monk/Atk2.anim.meta
Normal file
@ -0,0 +1,5 @@
|
||||
{
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"ver": "2.1.0",
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"uuid": "2cab337d-df23-476d-8a98-b5f115a52d04",
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"subMetas": {}
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}
|
103
frontend/assets/resources/animation/Monk/Atk3.anim
Normal file
103
frontend/assets/resources/animation/Monk/Atk3.anim
Normal file
@ -0,0 +1,103 @@
|
||||
{
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"__type__": "cc.AnimationClip",
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"_name": "Atk3",
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"_objFlags": 0,
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"_native": "",
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"_duration": 0.6333333333333333,
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"sample": 60,
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"speed": 1,
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"wrapMode": 1,
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"curveData": {
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"comps": {
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"cc.Sprite": {
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"spriteFrame": [
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{
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"frame": 0,
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"value": {
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"__uuid__": "318745eb-06b1-4e7f-88d1-e23e02d99e67"
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}
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},
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{
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"frame": 0.06666666666666667,
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"value": {
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"__uuid__": "a64b6f59-fa72-4f5d-89dc-81a469244ea5"
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}
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},
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{
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"frame": 0.11666666666666667,
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"value": {
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"__uuid__": "f800d4a1-2396-4aa5-a578-11481db1d8bf"
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}
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},
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{
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"__uuid__": "d97f6a5f-8e63-40d7-bd14-9dc71e15e5db"
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{
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"__uuid__": "196bcbf9-e89f-4b26-b736-73e2fa787e50"
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}
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{
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"frame": 0.3,
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"value": {
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"__uuid__": "3229e023-e63d-4a4e-af72-2b1409ea43c5"
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"__uuid__": "e2d6e8b8-b468-4edb-b8c3-860bd85ebeae"
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{
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"value": {
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"__uuid__": "bba6f088-0e1f-4a12-9872-41670be1152a"
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{
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"frame": 0.45,
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"__uuid__": "2c5de5b2-9009-48fa-bef4-ae34cc94f876"
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"value": {
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"__uuid__": "4ebd5c60-efa6-4950-a4c8-74a7a8517333"
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"frame": 0.5833333333333334,
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"__uuid__": "e9d442d2-981d-437d-87c0-085162017de7"
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}
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},
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"events": []
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}
|
5
frontend/assets/resources/animation/Monk/Atk3.anim.meta
Normal file
5
frontend/assets/resources/animation/Monk/Atk3.anim.meta
Normal file
@ -0,0 +1,5 @@
|
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{
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"ver": "2.1.0",
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"uuid": "504dd9c8-7850-44e8-a944-bbdb2260b18a",
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"subMetas": {}
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}
|
115
frontend/assets/resources/animation/Monk/Atk4.anim
Normal file
115
frontend/assets/resources/animation/Monk/Atk4.anim
Normal file
@ -0,0 +1,115 @@
|
||||
{
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"__type__": "cc.AnimationClip",
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"_name": "Atk4",
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"_objFlags": 0,
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"_native": "",
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"_duration": 0.6833333333333333,
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"sample": 60,
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"speed": 1,
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"wrapMode": 1,
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"curveData": {
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"comps": {
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"cc.Sprite": {
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"spriteFrame": [
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{
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"frame": 0,
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"value": {
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"__uuid__": "a4f724de-140f-472a-be83-731520d3da38"
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}
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{
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"frame": 0.03333333333333333,
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"value": {
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"__uuid__": "3594a12d-5b5c-4dc6-8138-1b48eacf0798"
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}
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},
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{
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"frame": 0.05,
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"value": {
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"__uuid__": "cdef413d-f009-45d3-aeb6-423652fc366d"
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}
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"__uuid__": "688682c4-ea77-4d2c-b1e4-079f5880d3cd"
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{
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"frame": 0.15,
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"value": {
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"__uuid__": "6b4dbc7c-a872-40d6-be0e-4d1a96eddd44"
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{
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"frame": 0.2,
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"__uuid__": "b43c8a38-1d55-4d6b-b6a1-fc888a9e53b5"
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{
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"frame": 0.25,
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"value": {
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"__uuid__": "0eb3d73a-a724-46f3-b1f1-56d315150320"
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{
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"frame": 0.3,
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{
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"frame": 0.4,
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"value": {
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"__uuid__": "cd15a283-cf0d-48d4-9162-2d72202baf82"
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{
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"frame": 0.6166666666666667,
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"value": {
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"__uuid__": "b2bb7fdf-2532-408f-a3d1-fe8bf0e34f61"
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}
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},
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{
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"frame": 0.6666666666666666,
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"value": {
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"__uuid__": "435c0195-a5c3-4a8f-9d44-e6f026649b70"
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}
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},
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"events": []
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}
|
5
frontend/assets/resources/animation/Monk/Atk4.anim.meta
Normal file
5
frontend/assets/resources/animation/Monk/Atk4.anim.meta
Normal file
@ -0,0 +1,5 @@
|
||||
{
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"ver": "2.1.0",
|
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"uuid": "7e0a1e98-ee5a-446f-bec2-7d72b6916503",
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"subMetas": {}
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}
|
31
frontend/assets/resources/animation/Monk/Atked1.anim
Normal file
31
frontend/assets/resources/animation/Monk/Atked1.anim
Normal file
@ -0,0 +1,31 @@
|
||||
{
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||||
"__type__": "cc.AnimationClip",
|
||||
"_name": "Atked1",
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"_objFlags": 0,
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"_native": "",
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"_duration": 0.06666666666666667,
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"sample": 60,
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"speed": 1,
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"wrapMode": 1,
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"curveData": {
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"comps": {
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"cc.Sprite": {
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"spriteFrame": [
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{
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"frame": 0,
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"value": {
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"__uuid__": "7ceb8a79-f5bf-4918-afa1-d76a85a571b0"
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}
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},
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{
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"frame": 0.05,
|
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"value": {
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"__uuid__": "23ce7632-8b44-4138-b3b2-3e296ba9184c"
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}
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}
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]
|
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}
|
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}
|
||||
},
|
||||
"events": []
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}
|
@ -0,0 +1,5 @@
|
||||
{
|
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"ver": "2.1.0",
|
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"uuid": "488ad635-2683-4884-9e93-d1ee67bd0e49",
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||||
"subMetas": {}
|
||||
}
|
133
frontend/assets/resources/animation/Monk/BlownUp1.anim
Normal file
133
frontend/assets/resources/animation/Monk/BlownUp1.anim
Normal file
@ -0,0 +1,133 @@
|
||||
{
|
||||
"__type__": "cc.AnimationClip",
|
||||
"_name": "BlownUp1",
|
||||
"_objFlags": 0,
|
||||
"_native": "",
|
||||
"_duration": 0.55,
|
||||
"sample": 60,
|
||||
"speed": 1,
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||||
"wrapMode": 1,
|
||||
"curveData": {
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||||
"comps": {
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"cc.Sprite": {
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"spriteFrame": [
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91
frontend/assets/resources/animation/Monk/GetUp1.anim
Normal file
91
frontend/assets/resources/animation/Monk/GetUp1.anim
Normal file
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{
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67
frontend/assets/resources/animation/Monk/Idle1.anim
Normal file
67
frontend/assets/resources/animation/Monk/Idle1.anim
Normal file
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{
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5
frontend/assets/resources/animation/Monk/Idle1.anim.meta
Normal file
5
frontend/assets/resources/animation/Monk/Idle1.anim.meta
Normal file
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|
79
frontend/assets/resources/animation/Monk/InAirAtk1.anim
Normal file
79
frontend/assets/resources/animation/Monk/InAirAtk1.anim
Normal file
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|
49
frontend/assets/resources/animation/Monk/InAirAtked1.anim
Normal file
49
frontend/assets/resources/animation/Monk/InAirAtked1.anim
Normal file
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"frame": 0.3333333333333333,
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"value": {
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"__uuid__": "5ddd3db3-79b2-4f0c-bb76-2446801ff665"
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}
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},
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{
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"frame": 0.4166666666666667,
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"value": {
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"__uuid__": "032785ce-c911-479b-be1c-2e0899a586d0"
|
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}
|
||||
},
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||||
{
|
||||
"frame": 0.48333333333333334,
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||||
"value": {
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"__uuid__": "d651269d-1c08-49f8-bc38-d301bf26b0e1"
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}
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},
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{
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"frame": 0.5666666666666667,
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"value": {
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"__uuid__": "e270563e-d98d-4a80-82db-837183053ae3"
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}
|
||||
},
|
||||
{
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||||
"frame": 0.6333333333333333,
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||||
"value": {
|
||||
"__uuid__": "aec31ef8-46dc-4f0e-9cba-18f6c96c5c33"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.7,
|
||||
"value": {
|
||||
"__uuid__": "e64b3a8d-41a9-45f6-9aeb-9e49b6317080"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.7666666666666667,
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||||
"value": {
|
||||
"__uuid__": "cf886091-24a9-4cfb-8cb9-e3db977035ab"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"events": []
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
{
|
||||
"ver": "2.1.0",
|
||||
"uuid": "a4315723-e7b6-40e7-9a3c-bac959378b90",
|
||||
"subMetas": {}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
{
|
||||
"__type__": "cc.AnimationClip",
|
||||
"_name": "InAirIdle1NoJump",
|
||||
"_objFlags": 0,
|
||||
"_native": "",
|
||||
"_duration": 0.2833333333333333,
|
||||
"sample": 60,
|
||||
"speed": 1,
|
||||
"wrapMode": 2,
|
||||
"curveData": {
|
||||
"comps": {
|
||||
"cc.Sprite": {
|
||||
"spriteFrame": [
|
||||
{
|
||||
"frame": 0,
|
||||
"value": {
|
||||
"__uuid__": "e64b3a8d-41a9-45f6-9aeb-9e49b6317080"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.26666666666666666,
|
||||
"value": {
|
||||
"__uuid__": "cf886091-24a9-4cfb-8cb9-e3db977035ab"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"events": []
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
{
|
||||
"ver": "2.1.0",
|
||||
"uuid": "53b0ae11-f77f-4c3a-9e6d-76159d135c2c",
|
||||
"subMetas": {}
|
||||
}
|
97
frontend/assets/resources/animation/Monk/LayDown1.anim
Normal file
97
frontend/assets/resources/animation/Monk/LayDown1.anim
Normal file
@ -0,0 +1,97 @@
|
||||
{
|
||||
"__type__": "cc.AnimationClip",
|
||||
"_name": "LayDown1",
|
||||
"_objFlags": 0,
|
||||
"_native": "",
|
||||
"_duration": 0.23333333333333334,
|
||||
"sample": 60,
|
||||
"speed": 1,
|
||||
"wrapMode": 1,
|
||||
"curveData": {
|
||||
"comps": {
|
||||
"cc.Sprite": {
|
||||
"spriteFrame": [
|
||||
{
|
||||
"frame": 0,
|
||||
"value": {
|
||||
"__uuid__": "b521e99d-b206-4453-bcb7-55d0049a229a"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.016666666666666666,
|
||||
"value": {
|
||||
"__uuid__": "04656482-51fb-4a3d-aa3a-28c682ff4852"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.03333333333333333,
|
||||
"value": {
|
||||
"__uuid__": "44b85e26-64bb-47d9-90ba-4ae8c10fd9f1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.05,
|
||||
"value": {
|
||||
"__uuid__": "2afb056b-e83a-4074-ac6c-ac6edaa0ff37"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.08333333333333333,
|
||||
"value": {
|
||||
"__uuid__": "0ca0d5ca-01d3-4013-8819-1f79be60fa91"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.1,
|
||||
"value": {
|
||||
"__uuid__": "50902f57-47ef-4e07-beec-f633a96c5116"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.11666666666666667,
|
||||
"value": {
|
||||
"__uuid__": "78914b1e-5202-4b2a-86b8-696bc989d43a"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.13333333333333333,
|
||||
"value": {
|
||||
"__uuid__": "5dd8649a-7fd4-4c82-b4c9-17739901e637"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.15,
|
||||
"value": {
|
||||
"__uuid__": "76fcd7e0-0841-4308-a152-a561aec76659"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.16666666666666666,
|
||||
"value": {
|
||||
"__uuid__": "32b61366-3f7e-4e83-88f1-9c63d6fb45de"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.18333333333333332,
|
||||
"value": {
|
||||
"__uuid__": "8b692f1c-570e-4c35-a40d-e3b6b5973396"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.2,
|
||||
"value": {
|
||||
"__uuid__": "756ff6b2-3c2d-4a5b-87f3-1e37073d80e5"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.21666666666666667,
|
||||
"value": {
|
||||
"__uuid__": "dc43217f-afeb-42fb-bdea-04b18ffee56f"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"events": []
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
{
|
||||
"ver": "2.1.0",
|
||||
"uuid": "e4faa04d-28f5-40b0-b1a5-99cd902e5fd6",
|
||||
"subMetas": {}
|
||||
}
|
2201
frontend/assets/resources/animation/Monk/Monk.plist
Normal file
2201
frontend/assets/resources/animation/Monk/Monk.plist
Normal file
File diff suppressed because it is too large
Load Diff
3202
frontend/assets/resources/animation/Monk/Monk.plist.meta
Normal file
3202
frontend/assets/resources/animation/Monk/Monk.plist.meta
Normal file
File diff suppressed because it is too large
Load Diff
BIN
frontend/assets/resources/animation/Monk/Monk.png
Normal file
BIN
frontend/assets/resources/animation/Monk/Monk.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 217 KiB |
12
frontend/assets/resources/animation/Monk/Monk.png.meta
Normal file
12
frontend/assets/resources/animation/Monk/Monk.png.meta
Normal file
@ -0,0 +1,12 @@
|
||||
{
|
||||
"ver": "2.3.3",
|
||||
"uuid": "6e1dbec7-ad55-413b-8108-0ac881c76a8b",
|
||||
"type": "raw",
|
||||
"wrapMode": "clamp",
|
||||
"filterMode": "bilinear",
|
||||
"premultiplyAlpha": false,
|
||||
"genMipmaps": false,
|
||||
"packable": true,
|
||||
"platformSettings": {},
|
||||
"subMetas": {}
|
||||
}
|
85
frontend/assets/resources/animation/Monk/Walking.anim
Normal file
85
frontend/assets/resources/animation/Monk/Walking.anim
Normal file
@ -0,0 +1,85 @@
|
||||
{
|
||||
"__type__": "cc.AnimationClip",
|
||||
"_name": "Walking",
|
||||
"_objFlags": 0,
|
||||
"_native": "",
|
||||
"_duration": 0.85,
|
||||
"sample": 60,
|
||||
"speed": 1,
|
||||
"wrapMode": 2,
|
||||
"curveData": {
|
||||
"comps": {
|
||||
"cc.Sprite": {
|
||||
"spriteFrame": [
|
||||
{
|
||||
"frame": 0,
|
||||
"value": {
|
||||
"__uuid__": "a47f518e-62fb-4549-8897-4f2d387bd145"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.08333333333333333,
|
||||
"value": {
|
||||
"__uuid__": "2b694de4-addf-4960-a765-b422da36e3a7"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.16666666666666666,
|
||||
"value": {
|
||||
"__uuid__": "7cc4b946-7646-4377-b2ac-b75c047dfe1c"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.25,
|
||||
"value": {
|
||||
"__uuid__": "758814fe-7feb-4daa-8ecf-f0ba412f87dc"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.3333333333333333,
|
||||
"value": {
|
||||
"__uuid__": "3794c342-1ddb-423e-85ca-09f14fbd2cfb"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.4166666666666667,
|
||||
"value": {
|
||||
"__uuid__": "c3899480-a64e-4e16-897b-562b76d0d85c"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.5,
|
||||
"value": {
|
||||
"__uuid__": "509a8985-2442-4326-9cd9-d77cad6e4e66"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.5833333333333334,
|
||||
"value": {
|
||||
"__uuid__": "bdb51693-f9cc-4828-ab25-e131939b358d"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.6666666666666666,
|
||||
"value": {
|
||||
"__uuid__": "c47e6d89-5e15-4f9c-a4ee-ec10e3b04295"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.75,
|
||||
"value": {
|
||||
"__uuid__": "e919100a-50ba-46ce-9ddb-e29f524da610"
|
||||
}
|
||||
},
|
||||
{
|
||||
"frame": 0.8333333333333334,
|
||||
"value": {
|
||||
"__uuid__": "c6e2cfeb-1d9d-4793-86fa-bc9a2f80f67a"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"events": []
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
{
|
||||
"ver": "2.1.0",
|
||||
"uuid": "18d10aad-93ee-44e8-9048-1f26c136492b",
|
||||
"subMetas": {}
|
||||
}
|
@ -1,11 +1,11 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="128" height="128" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="107">
|
||||
<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="128" height="128" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="113">
|
||||
<tileset firstgid="1" source="tiles0.tsx"/>
|
||||
<tileset firstgid="65" source="tiles1.tsx"/>
|
||||
<tileset firstgid="129" source="tiles2.tsx"/>
|
||||
<layer id="2" name="Ground" width="128" height="128">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJzt3LGK1EAcwOGwYnPF4SEKWl8h+BLWV52Ndlb3AqKNVoL4ADYW9r6nu5BAXHeS7OwkM8l8xQfH3RLu8vtPLhOWfdQ0zSMAAAAAAAAAAAAAAAAAAIhw1cr9e7Cch56u/0OFcnfI2X/X6vp/2LsL2G2Q/v/2D9F/e/r970b6XxXQSv/5+p+i/7Yd/vZnrVPn5viakLuV/sv2r4H++ufukLP/0wi5m+mft/+WZkB//XN3WGP/kuhfZ3/rv+7+KWZA//Wy/vXXv97+KWZA//Tntnum+P1Cc699/fXXfx39X7T0r6d/v3f/a/311z9f/ycjUvbv0z9v/7Hup/r/2nt3pq6/+79y+k9tf9+4/1+Lqf2ntt/pvypj/U81fr13HWh/3P/Y/Zn0z9f/VPvrnuPuc/R/vnerfzH9h677/f6p6V9u/5h7xHPpv3z/KTNwfC5T9h2Tsv+ugBYl9k91jofEtNd/O/3PmZE5jq3/5TPwJ1GLVMfRP13/KTOg/zrpr39J3XL1z91Bf/3X3P9nQvqvr/+a6V83/eumf930r5v+ddO/bvrXTf+66V83/eumf930r5v+5boN0L+M/nO9XzTUfY450L+c/jcjHgfov43+Oegf31v/dSv9/k//7fUP/W/vfv42of4xQ9cn7/8e9751fL3vvp97DV+6/vUfNvQ/f039T10j9B8W2nMdjO3XbiYcP2f7rn/uDqX27zq/usCl+/M52+s//7lP8Yxmrvb6p3+eFuqfYwam7BFq77/U+u8s9Zxo6h5R/2X7dzMw5+e9nPOMQP//pbyfH9o/hHyLENNe//F+l85BTP+YGfgRSf9pYufgZRPX//BZAJ8DrTtf9z62r9V/3v6x9v3fxPY/+NSE+3/pve7Q8ndL/+n9yd8BAAAAAAAAAAAAAAAAWN5f3AoF6w==
|
||||
eJzt3LFu00AcwOEoFUuHigqBBANTByRegrlTWWBj6gsgWGBCqngAFgZ23hNHsiXj5mLncs6dfd/wSVUbWa1/f199VpSLzWZzAQAAAAAAAAAAAAAAAAAAES5buX8Pzue+p+t/X6HcHXL237a6/p8atwHbFdL///4h+q9Pv//tSP/LAlrpP1//ffRft93f/ry179wM14TcrfQ/b/8a6K9/7g45+z+LkLuZ/nn7r2kG9Nc/d4cl9i+J/nX2d/3X3T/FDOi/XK5//fWvt3+KGdA//bntnik+nGjua19//fVfRv+XLf3r6d/v3f9af/31z9f/6YiU/fv0z9t/rPu+/r8bH47U9Xf/V07/qe3vNu7/l2Jq/6ntt/ovylj/fY3fNq4C7Yf9h+6OpH++/vvaX/UMu8/R/0XjRv9i+h9a9/v9U9O/3P4x94jH0v/8/afMwPBcpuw7JmX/bQEtSuyf6hwfEtNe//X0P2ZG5ji2/qfPwN9ELVIdR/90/afMgP7LpL/+JXXL1T93B/31X3L/Xwnpv7z+S6Z/3fSvm/51079u+tdN/7rpXzf966Z/3fSvm/51079u+pfrJkD/MvrP9X7RUPc55kD/cvpfj3gSoP86+uegf3xv/Zet9Ps//dfXP/S/vfv5+4T6xwytT97/Pe5ja7jed9/PfQ2fev3rf9ih//nD/q8LaBqyb43QP2zXMrTn2hnbr12PHD93+65/7g6l9u86vznBqfvzOdvr/3i9Tr1+p3hGM1d7/dM/Twv1zzEDU/YItfefu8Fwts71nGjqHlH/8/bvZmDOz3s55hmB/o+lvJ8/tH8I+REhpr3+4/1OnYOY/jEz8DOS/tPEzsGrTVz/3WcBfA207nxvfG5fq/+8/WM1/d/F9t/5sgn3/9Z73a7ln5b+0/uTvwMAAAAAAAAAAAAAAABwfv8AQJoGWw==
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup id="1" name="PlayerStartingPos">
|
||||
@ -16,6 +16,45 @@
|
||||
<point/>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup id="4" name="NpcStartingPos">
|
||||
<object id="108" x="926" y="1447">
|
||||
<properties>
|
||||
<property name="dirX" value="-2"/>
|
||||
<property name="speciesId" value="4196"/>
|
||||
</properties>
|
||||
<point/>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup id="5" name="NpcPatrolCue">
|
||||
<object id="109" x="773.337" y="1468.67">
|
||||
<properties>
|
||||
<property name="flAct" value="36"/>
|
||||
<property name="frAct" value="35"/>
|
||||
</properties>
|
||||
<point/>
|
||||
</object>
|
||||
<object id="110" x="728" y="1500">
|
||||
<properties>
|
||||
<property name="flAct" value="4"/>
|
||||
<property name="frAct" value="35"/>
|
||||
</properties>
|
||||
<point/>
|
||||
</object>
|
||||
<object id="111" x="668" y="1500">
|
||||
<properties>
|
||||
<property name="flAct" value="3"/>
|
||||
<property name="frAct" value="3"/>
|
||||
</properties>
|
||||
<point/>
|
||||
</object>
|
||||
<object id="112" x="984" y="1447">
|
||||
<properties>
|
||||
<property name="flAct" value="4"/>
|
||||
<property name="frAct" value="4"/>
|
||||
</properties>
|
||||
<point/>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup id="2" name="Barrier">
|
||||
<properties>
|
||||
<property name="type" value="barrier_and_shelter"/>
|
||||
|
@ -29,6 +29,9 @@ message PlayerDownsync {
|
||||
int32 activeSkillHit = 22;
|
||||
int32 framesInvinsible = 23;
|
||||
|
||||
int32 bulletTeamId = 24;
|
||||
int32 chCollisionTeamId = 25;
|
||||
|
||||
string name = 997;
|
||||
string displayName = 998;
|
||||
string avatar = 999;
|
||||
|
@ -25,22 +25,19 @@
|
||||
},
|
||||
{
|
||||
"__id__": 8
|
||||
},
|
||||
{
|
||||
"__id__": 11
|
||||
}
|
||||
],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 21
|
||||
"__id__": 22
|
||||
},
|
||||
{
|
||||
"__id__": 22
|
||||
"__id__": 23
|
||||
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@ -379,11 +202,11 @@
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"_opacity": 255,
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"_color": {
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@ -437,7 +260,7 @@
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"node": {
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"__id__": 5
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"_enabled": true,
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@ -486,16 +309,19 @@
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@ -549,20 +375,20 @@
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@ -616,7 +442,7 @@
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@ -669,7 +495,7 @@
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@ -712,20 +538,20 @@
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@ -779,7 +605,7 @@
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@ -832,7 +658,7 @@
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@ -870,6 +696,168 @@
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@ -917,10 +905,10 @@
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|
597
frontend/assets/resources/prefabs/NpcCharacter.prefab
Normal file
597
frontend/assets/resources/prefabs/NpcCharacter.prefab
Normal file
@ -0,0 +1,597 @@
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|
||||
"asyncLoadAssets": false,
|
||||
"readonly": false,
|
||||
"subMetas": {}
|
||||
}
|
@ -461,7 +461,7 @@
|
||||
"array": [
|
||||
0,
|
||||
0,
|
||||
217.36724690689908,
|
||||
210.85914803043164,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
|
@ -14,6 +14,7 @@ window.ATK_CHARACTER_STATE = {
|
||||
GetUp1: [10, "GetUp1"],
|
||||
Atk2: [11, "Atk2"],
|
||||
Atk3: [12, "Atk3"],
|
||||
Atk4: [13, "Atk4"],
|
||||
};
|
||||
|
||||
window.ATK_CHARACTER_STATE_ARR = [];
|
||||
|
@ -129,7 +129,7 @@ cc.Class({
|
||||
inAir: true,
|
||||
}),
|
||||
],
|
||||
speciesIdList: [1, 0],
|
||||
speciesIdList: [4196, 0],
|
||||
});
|
||||
|
||||
self.selfPlayerInfo = {
|
||||
|
@ -110,6 +110,8 @@ TileCollisionManager.prototype.extractBoundaryObjects = function(withTiledMapNod
|
||||
let toRet = {
|
||||
playerStartingPositions: [],
|
||||
barriers: [],
|
||||
npcStartingPositions: [],
|
||||
npcPatrolCues: [],
|
||||
};
|
||||
const tiledMapIns = withTiledMapNode.getComponent(cc.TiledMap); // This is a magic name.
|
||||
|
||||
@ -128,6 +130,38 @@ TileCollisionManager.prototype.extractBoundaryObjects = function(withTiledMapNod
|
||||
toRet.playerStartingPositions.push(wpos);
|
||||
}
|
||||
break;
|
||||
case "NpcPatrolCue":
|
||||
for (let j = 0; j < allObjects.length; ++j) {
|
||||
const cccMaskedX = allObjects[j].x,
|
||||
cccMaskedY = allObjects[j].y;
|
||||
const origX = cccMaskedX,
|
||||
origY = withTiledMapNode.getContentSize().height - cccMaskedY;
|
||||
let wpos = this.continuousObjLayerOffsetToContinuousMapNodePos(withTiledMapNode, cc.v2(origX, origY));
|
||||
const cue = {
|
||||
x: wpos.x,
|
||||
y: wpos.y,
|
||||
flAct: parseInt(allObjects[j].flAct),
|
||||
frAct: parseInt(allObjects[j].frAct),
|
||||
};
|
||||
toRet.npcPatrolCues.push(cue);
|
||||
}
|
||||
break;
|
||||
case "NpcStartingPos":
|
||||
for (let j = 0; j < allObjects.length; ++j) {
|
||||
const cccMaskedX = allObjects[j].x,
|
||||
cccMaskedY = allObjects[j].y;
|
||||
const origX = cccMaskedX,
|
||||
origY = withTiledMapNode.getContentSize().height - cccMaskedY;
|
||||
let wpos = this.continuousObjLayerOffsetToContinuousMapNodePos(withTiledMapNode, cc.v2(origX, origY));
|
||||
const npc = {
|
||||
x: wpos.x,
|
||||
y: wpos.y,
|
||||
speciesId: parseInt(allObjects[j].speciesId),
|
||||
dirX: parseInt(allObjects[j].dirX),
|
||||
};
|
||||
toRet.npcStartingPositions.push(npc);
|
||||
}
|
||||
break;
|
||||
case "Barrier":
|
||||
for (let j = 0; j < allObjects.length; ++j) {
|
||||
let object = allObjects[j];
|
||||
@ -205,30 +239,6 @@ TileCollisionManager.prototype.initMapNodeByTiledBoundaries = function(mapScript
|
||||
mapScriptIns.barrierColliders.push(newBarrierColliderIns);
|
||||
mapScriptIns.node.addChild(newBarrier);
|
||||
}
|
||||
|
||||
const allLayers = tiledMapIns.getLayers();
|
||||
for (let layer of allLayers) {
|
||||
const layerType = layer.getProperty("type");
|
||||
switch (layerType) {
|
||||
case "barrier_and_shelter":
|
||||
setLocalZOrder(layer.node, 3);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const allObjectGroups = tiledMapIns.getObjectGroups();
|
||||
for (let objectGroup of allObjectGroups) {
|
||||
const objectGroupType = objectGroup.getProperty("type");
|
||||
switch (objectGroupType) {
|
||||
case "barrier_and_shelter":
|
||||
setLocalZOrder(objectGroup.node, 3);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
window.tileCollisionManager = new TileCollisionManager();
|
||||
|
@ -1214,6 +1214,8 @@ $root.protos = (function() {
|
||||
* @property {number|null} [activeSkillId] PlayerDownsync activeSkillId
|
||||
* @property {number|null} [activeSkillHit] PlayerDownsync activeSkillHit
|
||||
* @property {number|null} [framesInvinsible] PlayerDownsync framesInvinsible
|
||||
* @property {number|null} [bulletTeamId] PlayerDownsync bulletTeamId
|
||||
* @property {number|null} [chCollisionTeamId] PlayerDownsync chCollisionTeamId
|
||||
* @property {string|null} [name] PlayerDownsync name
|
||||
* @property {string|null} [displayName] PlayerDownsync displayName
|
||||
* @property {string|null} [avatar] PlayerDownsync avatar
|
||||
@ -1418,6 +1420,22 @@ $root.protos = (function() {
|
||||
*/
|
||||
PlayerDownsync.prototype.framesInvinsible = 0;
|
||||
|
||||
/**
|
||||
* PlayerDownsync bulletTeamId.
|
||||
* @member {number} bulletTeamId
|
||||
* @memberof protos.PlayerDownsync
|
||||
* @instance
|
||||
*/
|
||||
PlayerDownsync.prototype.bulletTeamId = 0;
|
||||
|
||||
/**
|
||||
* PlayerDownsync chCollisionTeamId.
|
||||
* @member {number} chCollisionTeamId
|
||||
* @memberof protos.PlayerDownsync
|
||||
* @instance
|
||||
*/
|
||||
PlayerDownsync.prototype.chCollisionTeamId = 0;
|
||||
|
||||
/**
|
||||
* PlayerDownsync name.
|
||||
* @member {string} name
|
||||
@ -1512,6 +1530,10 @@ $root.protos = (function() {
|
||||
writer.uint32(/* id 22, wireType 0 =*/176).int32(message.activeSkillHit);
|
||||
if (message.framesInvinsible != null && Object.hasOwnProperty.call(message, "framesInvinsible"))
|
||||
writer.uint32(/* id 23, wireType 0 =*/184).int32(message.framesInvinsible);
|
||||
if (message.bulletTeamId != null && Object.hasOwnProperty.call(message, "bulletTeamId"))
|
||||
writer.uint32(/* id 24, wireType 0 =*/192).int32(message.bulletTeamId);
|
||||
if (message.chCollisionTeamId != null && Object.hasOwnProperty.call(message, "chCollisionTeamId"))
|
||||
writer.uint32(/* id 25, wireType 0 =*/200).int32(message.chCollisionTeamId);
|
||||
if (message.name != null && Object.hasOwnProperty.call(message, "name"))
|
||||
writer.uint32(/* id 997, wireType 2 =*/7978).string(message.name);
|
||||
if (message.displayName != null && Object.hasOwnProperty.call(message, "displayName"))
|
||||
@ -1644,6 +1666,14 @@ $root.protos = (function() {
|
||||
message.framesInvinsible = reader.int32();
|
||||
break;
|
||||
}
|
||||
case 24: {
|
||||
message.bulletTeamId = reader.int32();
|
||||
break;
|
||||
}
|
||||
case 25: {
|
||||
message.chCollisionTeamId = reader.int32();
|
||||
break;
|
||||
}
|
||||
case 997: {
|
||||
message.name = reader.string();
|
||||
break;
|
||||
@ -1760,6 +1790,12 @@ $root.protos = (function() {
|
||||
if (message.framesInvinsible != null && message.hasOwnProperty("framesInvinsible"))
|
||||
if (!$util.isInteger(message.framesInvinsible))
|
||||
return "framesInvinsible: integer expected";
|
||||
if (message.bulletTeamId != null && message.hasOwnProperty("bulletTeamId"))
|
||||
if (!$util.isInteger(message.bulletTeamId))
|
||||
return "bulletTeamId: integer expected";
|
||||
if (message.chCollisionTeamId != null && message.hasOwnProperty("chCollisionTeamId"))
|
||||
if (!$util.isInteger(message.chCollisionTeamId))
|
||||
return "chCollisionTeamId: integer expected";
|
||||
if (message.name != null && message.hasOwnProperty("name"))
|
||||
if (!$util.isString(message.name))
|
||||
return "name: string expected";
|
||||
@ -1830,6 +1866,10 @@ $root.protos = (function() {
|
||||
message.activeSkillHit = object.activeSkillHit | 0;
|
||||
if (object.framesInvinsible != null)
|
||||
message.framesInvinsible = object.framesInvinsible | 0;
|
||||
if (object.bulletTeamId != null)
|
||||
message.bulletTeamId = object.bulletTeamId | 0;
|
||||
if (object.chCollisionTeamId != null)
|
||||
message.chCollisionTeamId = object.chCollisionTeamId | 0;
|
||||
if (object.name != null)
|
||||
message.name = String(object.name);
|
||||
if (object.displayName != null)
|
||||
@ -1876,6 +1916,8 @@ $root.protos = (function() {
|
||||
object.activeSkillId = 0;
|
||||
object.activeSkillHit = 0;
|
||||
object.framesInvinsible = 0;
|
||||
object.bulletTeamId = 0;
|
||||
object.chCollisionTeamId = 0;
|
||||
object.name = "";
|
||||
object.displayName = "";
|
||||
object.avatar = "";
|
||||
@ -1926,6 +1968,10 @@ $root.protos = (function() {
|
||||
object.activeSkillHit = message.activeSkillHit;
|
||||
if (message.framesInvinsible != null && message.hasOwnProperty("framesInvinsible"))
|
||||
object.framesInvinsible = message.framesInvinsible;
|
||||
if (message.bulletTeamId != null && message.hasOwnProperty("bulletTeamId"))
|
||||
object.bulletTeamId = message.bulletTeamId;
|
||||
if (message.chCollisionTeamId != null && message.hasOwnProperty("chCollisionTeamId"))
|
||||
object.chCollisionTeamId = message.chCollisionTeamId;
|
||||
if (message.name != null && message.hasOwnProperty("name"))
|
||||
object.name = message.name;
|
||||
if (message.displayName != null && message.hasOwnProperty("displayName"))
|
||||
|
@ -64,6 +64,7 @@ const (
|
||||
|
||||
ATK_CHARACTER_STATE_ATK2 = int32(11)
|
||||
ATK_CHARACTER_STATE_ATK3 = int32(12)
|
||||
ATK_CHARACTER_STATE_ATK4 = int32(13)
|
||||
)
|
||||
|
||||
var inAirSet = map[int32]bool{
|
||||
|
@ -104,6 +104,49 @@ var Characters = map[int]*CharacterConfig{
|
||||
}
|
||||
}
|
||||
|
||||
// By default no skill can be fired
|
||||
return NO_SKILL
|
||||
},
|
||||
},
|
||||
4196: &CharacterConfig{
|
||||
SpeciesId: 4196,
|
||||
SpeciesName: "Monk",
|
||||
|
||||
InAirIdleFrameIdxTurningPoint: 42,
|
||||
InAirIdleFrameIdxTurnedCycle: 2,
|
||||
|
||||
LayDownFrames: int32(14),
|
||||
LayDownFramesToRecover: int32(14),
|
||||
|
||||
GetUpInvinsibleFrames: int32(8),
|
||||
GetUpFramesToRecover: int32(30),
|
||||
|
||||
Speed: int32(float64(1.0) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
JumpingInitVelY: int32(float64(9) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
|
||||
SkillMapper: func(patternId int, currPlayerDownsync *PlayerDownsync) int {
|
||||
if 1 == patternId {
|
||||
if 0 == currPlayerDownsync.FramesToRecover {
|
||||
if currPlayerDownsync.InAir {
|
||||
return 257
|
||||
} else {
|
||||
return 10
|
||||
}
|
||||
} else {
|
||||
// Now that "0 < FramesToRecover", we're only able to fire any skill if it's a cancellation
|
||||
if skillConfig, existent1 := skills[int(currPlayerDownsync.ActiveSkillId)]; existent1 {
|
||||
switch v := skillConfig.Hits[currPlayerDownsync.ActiveSkillHit].(type) {
|
||||
case *MeleeBullet:
|
||||
if v.CancellableStFrame <= currPlayerDownsync.FramesInChState && currPlayerDownsync.FramesInChState < v.CancellableEdFrame {
|
||||
if nextSkillId, existent2 := v.CancelTransit[patternId]; existent2 {
|
||||
return nextSkillId
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// By default no skill can be fired
|
||||
return NO_SKILL
|
||||
},
|
||||
@ -293,6 +336,123 @@ var skills = map[int]*Skill{
|
||||
},
|
||||
},
|
||||
},
|
||||
7: &Skill{
|
||||
RecoveryFrames: int32(30),
|
||||
RecoveryFramesOnBlock: int32(30),
|
||||
RecoveryFramesOnHit: int32(30),
|
||||
ReleaseTriggerType: int32(1),
|
||||
BoundChState: ATK_CHARACTER_STATE_ATK1,
|
||||
Hits: []interface{}{
|
||||
&MeleeBullet{
|
||||
Bullet: Bullet{
|
||||
StartupFrames: int32(7),
|
||||
ActiveFrames: int32(22),
|
||||
HitStunFrames: int32(13),
|
||||
BlockStunFrames: int32(9),
|
||||
Damage: int32(5),
|
||||
SelfLockVelX: int32(float64(0.05) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
SelfLockVelY: NO_LOCK_VEL,
|
||||
PushbackVelX: int32(float64(0.5) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
PushbackVelY: int32(0),
|
||||
HitboxOffsetX: int32(float64(12) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxOffsetY: int32(0),
|
||||
HitboxSizeX: int32(float64(24) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxSizeY: int32(float64(32) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
CancellableStFrame: int32(13),
|
||||
CancellableEdFrame: int32(30),
|
||||
|
||||
CancelTransit: map[int]int{
|
||||
1: 2,
|
||||
},
|
||||
// TODO: Use non-zero "selfLockVel"
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
8: &Skill{
|
||||
RecoveryFrames: int32(36),
|
||||
RecoveryFramesOnBlock: int32(36),
|
||||
RecoveryFramesOnHit: int32(36),
|
||||
ReleaseTriggerType: int32(1),
|
||||
BoundChState: ATK_CHARACTER_STATE_ATK2,
|
||||
Hits: []interface{}{
|
||||
&MeleeBullet{
|
||||
Bullet: Bullet{
|
||||
StartupFrames: int32(18),
|
||||
ActiveFrames: int32(18),
|
||||
HitStunFrames: int32(18),
|
||||
BlockStunFrames: int32(9),
|
||||
Damage: int32(5),
|
||||
SelfLockVelX: int32(float64(0.1) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
SelfLockVelY: NO_LOCK_VEL,
|
||||
PushbackVelX: int32(float64(0.5) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
PushbackVelY: int32(0),
|
||||
HitboxOffsetX: int32(float64(18) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxOffsetY: int32(0),
|
||||
HitboxSizeX: int32(float64(24) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxSizeY: int32(float64(32) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
CancellableStFrame: int32(22),
|
||||
CancellableEdFrame: int32(36),
|
||||
CancelTransit: map[int]int{
|
||||
1: 3,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
9: &Skill{
|
||||
RecoveryFrames: int32(50),
|
||||
RecoveryFramesOnBlock: int32(50),
|
||||
RecoveryFramesOnHit: int32(50),
|
||||
ReleaseTriggerType: int32(1),
|
||||
BoundChState: ATK_CHARACTER_STATE_ATK3,
|
||||
Hits: []interface{}{
|
||||
&MeleeBullet{
|
||||
Bullet: Bullet{
|
||||
StartupFrames: int32(15),
|
||||
ActiveFrames: int32(30),
|
||||
HitStunFrames: MAX_INT32,
|
||||
BlockStunFrames: int32(9),
|
||||
Damage: int32(10),
|
||||
SelfLockVelX: int32(float64(0.5) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
SelfLockVelY: int32(float64(5) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
PushbackVelX: int32(float64(2) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
PushbackVelY: int32(float64(7) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxOffsetX: int32(float64(32) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxOffsetY: int32(0),
|
||||
HitboxSizeX: int32(float64(48) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxSizeY: int32(float64(32) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
10: &Skill{
|
||||
RecoveryFrames: int32(40),
|
||||
RecoveryFramesOnBlock: int32(40),
|
||||
RecoveryFramesOnHit: int32(40),
|
||||
ReleaseTriggerType: int32(1),
|
||||
BoundChState: ATK_CHARACTER_STATE_ATK4,
|
||||
Hits: []interface{}{
|
||||
&FireballBullet{
|
||||
Speed: int32(float64(8) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
Bullet: Bullet{
|
||||
StartupFrames: int32(15),
|
||||
ActiveFrames: int32(30),
|
||||
HitStunFrames: int32(15),
|
||||
BlockStunFrames: int32(9),
|
||||
Damage: int32(20),
|
||||
SelfLockVelX: int32(float64(0.5) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
SelfLockVelY: int32(float64(5) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
PushbackVelX: int32(float64(2) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
PushbackVelY: int32(float64(7) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxOffsetX: int32(float64(32) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxOffsetY: int32(0),
|
||||
HitboxSizeX: int32(float64(48) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxSizeY: int32(float64(32) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
255: &Skill{
|
||||
RecoveryFrames: int32(30),
|
||||
RecoveryFramesOnBlock: int32(30),
|
||||
@ -345,4 +505,30 @@ var skills = map[int]*Skill{
|
||||
},
|
||||
},
|
||||
},
|
||||
257: &Skill{
|
||||
RecoveryFrames: int32(30),
|
||||
RecoveryFramesOnBlock: int32(30),
|
||||
RecoveryFramesOnHit: int32(30),
|
||||
ReleaseTriggerType: int32(1),
|
||||
BoundChState: ATK_CHARACTER_STATE_INAIR_ATK1,
|
||||
Hits: []interface{}{
|
||||
&MeleeBullet{
|
||||
Bullet: Bullet{
|
||||
StartupFrames: int32(3),
|
||||
ActiveFrames: int32(20),
|
||||
HitStunFrames: int32(18),
|
||||
BlockStunFrames: int32(9),
|
||||
Damage: int32(5),
|
||||
SelfLockVelX: NO_LOCK_VEL,
|
||||
SelfLockVelY: NO_LOCK_VEL,
|
||||
PushbackVelX: int32(float64(0.5) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
PushbackVelY: int32(0),
|
||||
HitboxOffsetX: int32(float64(12) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxOffsetY: int32(0),
|
||||
HitboxSizeX: int32(float64(32) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
HitboxSizeY: int32(float64(24) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
|
@ -38,6 +38,9 @@ type PlayerDownsync struct {
|
||||
ActiveSkillHit int32
|
||||
|
||||
FramesInvinsible int32
|
||||
|
||||
BulletTeamId int32
|
||||
ChCollisionTeamId int32 // not the same as "BulletTeamId", because even in the same team, we should allow inter-character collisions
|
||||
}
|
||||
|
||||
type InputFrameDecoded struct {
|
||||
@ -83,6 +86,8 @@ type Bullet struct {
|
||||
BlowUp bool
|
||||
|
||||
CancelTransit map[int]int
|
||||
|
||||
TeamId int32
|
||||
}
|
||||
|
||||
type MeleeBullet struct {
|
||||
@ -126,3 +131,10 @@ type InputFrameDownsync struct {
|
||||
InputList []uint64
|
||||
ConfirmedList uint64
|
||||
}
|
||||
|
||||
type NpcPatrolCue struct {
|
||||
FlAct uint64 // Encoded input when collided with this cue & facing left
|
||||
FrAct uint64 // Encoded input when collided with this cue & facing right
|
||||
X float64
|
||||
Y float64
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ func NewBarrierJs(boundary *Polygon2D) *js.Object {
|
||||
})
|
||||
}
|
||||
|
||||
func NewPlayerDownsyncJs(id, virtualGridX, virtualGridY, dirX, dirY, velX, velY, framesToRecover, framesInChState, activeSkillId, activeSkillHit, framesInvinsible, speed, battleState, characterState, joinIndex, hp, maxHp, colliderRadius int32, inAir bool) *js.Object {
|
||||
func NewPlayerDownsyncJs(id, virtualGridX, virtualGridY, dirX, dirY, velX, velY, framesToRecover, framesInChState, activeSkillId, activeSkillHit, framesInvinsible, speed, battleState, characterState, joinIndex, hp, maxHp, colliderRadius int32, inAir bool, bulletTeamId, chCollisionTeamId int32) *js.Object {
|
||||
return js.MakeWrapper(&PlayerDownsync{
|
||||
Id: id,
|
||||
VirtualGridX: virtualGridX,
|
||||
@ -64,10 +64,12 @@ func NewPlayerDownsyncJs(id, virtualGridX, virtualGridY, dirX, dirY, velX, velY,
|
||||
MaxHp: maxHp,
|
||||
ColliderRadius: colliderRadius,
|
||||
InAir: inAir,
|
||||
BulletTeamId: bulletTeamId,
|
||||
ChCollisionTeamId: chCollisionTeamId,
|
||||
})
|
||||
}
|
||||
|
||||
func NewMeleeBulletJs(originatedRenderFrameId, offenderJoinIndex, startupFrames, cancellableStFrame, cancellableEdFrame, activeFrames, hitStunFrames, blockStunFrames, pushbackVelX, pushbackVelY, damage, selfLockVelX, selfLockVelY, hitboxOffsetX, hitboxOffsetY, hitboxSizeX, hitboxSizeY int32, blowUp bool) *js.Object {
|
||||
func NewMeleeBulletJs(originatedRenderFrameId, offenderJoinIndex, startupFrames, cancellableStFrame, cancellableEdFrame, activeFrames, hitStunFrames, blockStunFrames, pushbackVelX, pushbackVelY, damage, selfLockVelX, selfLockVelY, hitboxOffsetX, hitboxOffsetY, hitboxSizeX, hitboxSizeY int32, blowUp bool, teamId int32) *js.Object {
|
||||
return js.MakeWrapper(&MeleeBullet{
|
||||
Bullet: Bullet{
|
||||
OriginatedRenderFrameId: originatedRenderFrameId,
|
||||
@ -93,10 +95,21 @@ func NewMeleeBulletJs(originatedRenderFrameId, offenderJoinIndex, startupFrames,
|
||||
HitboxSizeY: hitboxSizeY,
|
||||
|
||||
BlowUp: blowUp,
|
||||
|
||||
TeamId: teamId,
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
func NewNpcPatrolCue(flAct, frAct uint64, x, y float64) *js.Object {
|
||||
return js.MakeFullWrapper(&NpcPatrolCue{
|
||||
FlAct: flAct,
|
||||
FrAct: frAct,
|
||||
X: x,
|
||||
Y: y,
|
||||
})
|
||||
}
|
||||
|
||||
func NewRoomDownsyncFrameJs(id int32, playersArr []*PlayerDownsync, meleeBullets []*MeleeBullet) *js.Object {
|
||||
// [WARNING] Avoid using "pb.RoomDownsyncFrame" here, in practive "MakeFullWrapper" doesn't expose the public fields for a "protobuf struct" as expected and requires helper functions like "GetCollisionSpaceObjsJs".
|
||||
return js.MakeFullWrapper(&RoomDownsyncFrame{
|
||||
@ -157,6 +170,7 @@ func main() {
|
||||
"NewBarrierJs": NewBarrierJs,
|
||||
"NewPlayerDownsyncJs": NewPlayerDownsyncJs,
|
||||
"NewMeleeBulletJs": NewMeleeBulletJs,
|
||||
"NewNpcPatrolCue": NewNpcPatrolCue,
|
||||
"NewRoomDownsyncFrameJs": NewRoomDownsyncFrameJs,
|
||||
"NewCollisionSpaceJs": NewCollisionSpaceJs,
|
||||
"NewInputFrameDownsync": NewInputFrameDownsync,
|
||||
|
Loading…
Reference in New Issue
Block a user