Implemented basic fireball collision.

This commit is contained in:
genxium
2023-01-10 12:08:15 +08:00
parent ab122a7bc8
commit 823624d95d
14 changed files with 1746 additions and 6575 deletions

View File

@@ -805,6 +805,8 @@ type MeleeBullet struct {
HitboxSizeX int32 `protobuf:"varint,16,opt,name=hitboxSizeX,proto3" json:"hitboxSizeX,omitempty"`
HitboxSizeY int32 `protobuf:"varint,17,opt,name=hitboxSizeY,proto3" json:"hitboxSizeY,omitempty"`
BlowUp bool `protobuf:"varint,18,opt,name=blowUp,proto3" json:"blowUp,omitempty"`
TeamId int32 `protobuf:"varint,19,opt,name=teamId,proto3" json:"teamId,omitempty"`
BulletLocalId int32 `protobuf:"varint,20,opt,name=bulletLocalId,proto3" json:"bulletLocalId,omitempty"`
}
func (x *MeleeBullet) Reset() {
@@ -965,6 +967,275 @@ func (x *MeleeBullet) GetBlowUp() bool {
return false
}
func (x *MeleeBullet) GetTeamId() int32 {
if x != nil {
return x.TeamId
}
return 0
}
func (x *MeleeBullet) GetBulletLocalId() int32 {
if x != nil {
return x.BulletLocalId
}
return 0
}
type FireballBullet struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
OriginatedRenderFrameId int32 `protobuf:"varint,1,opt,name=originatedRenderFrameId,proto3" json:"originatedRenderFrameId,omitempty"`
OffenderJoinIndex int32 `protobuf:"varint,2,opt,name=offenderJoinIndex,proto3" json:"offenderJoinIndex,omitempty"`
StartupFrames int32 `protobuf:"varint,3,opt,name=startupFrames,proto3" json:"startupFrames,omitempty"`
CancellableStFrame int32 `protobuf:"varint,4,opt,name=cancellableStFrame,proto3" json:"cancellableStFrame,omitempty"`
CancellableEdFrame int32 `protobuf:"varint,5,opt,name=cancellableEdFrame,proto3" json:"cancellableEdFrame,omitempty"`
ActiveFrames int32 `protobuf:"varint,6,opt,name=activeFrames,proto3" json:"activeFrames,omitempty"`
HitStunFrames int32 `protobuf:"varint,7,opt,name=hitStunFrames,proto3" json:"hitStunFrames,omitempty"`
BlockStunFrames int32 `protobuf:"varint,8,opt,name=blockStunFrames,proto3" json:"blockStunFrames,omitempty"`
PushbackVelX int32 `protobuf:"varint,9,opt,name=pushbackVelX,proto3" json:"pushbackVelX,omitempty"`
PushbackVelY int32 `protobuf:"varint,10,opt,name=pushbackVelY,proto3" json:"pushbackVelY,omitempty"`
Damage int32 `protobuf:"varint,11,opt,name=damage,proto3" json:"damage,omitempty"`
SelfLockVelX int32 `protobuf:"varint,12,opt,name=selfLockVelX,proto3" json:"selfLockVelX,omitempty"`
SelfLockVelY int32 `protobuf:"varint,13,opt,name=selfLockVelY,proto3" json:"selfLockVelY,omitempty"`
HitboxOffsetX int32 `protobuf:"varint,14,opt,name=hitboxOffsetX,proto3" json:"hitboxOffsetX,omitempty"`
HitboxOffsetY int32 `protobuf:"varint,15,opt,name=hitboxOffsetY,proto3" json:"hitboxOffsetY,omitempty"`
HitboxSizeX int32 `protobuf:"varint,16,opt,name=hitboxSizeX,proto3" json:"hitboxSizeX,omitempty"`
HitboxSizeY int32 `protobuf:"varint,17,opt,name=hitboxSizeY,proto3" json:"hitboxSizeY,omitempty"`
BlowUp bool `protobuf:"varint,18,opt,name=blowUp,proto3" json:"blowUp,omitempty"`
TeamId int32 `protobuf:"varint,19,opt,name=teamId,proto3" json:"teamId,omitempty"`
BulletLocalId int32 `protobuf:"varint,20,opt,name=bulletLocalId,proto3" json:"bulletLocalId,omitempty"`
VirtualGridX int32 `protobuf:"varint,999,opt,name=virtualGridX,proto3" json:"virtualGridX,omitempty"`
VirtualGridY int32 `protobuf:"varint,1000,opt,name=virtualGridY,proto3" json:"virtualGridY,omitempty"`
DirX int32 `protobuf:"varint,1001,opt,name=dirX,proto3" json:"dirX,omitempty"`
DirY int32 `protobuf:"varint,1002,opt,name=dirY,proto3" json:"dirY,omitempty"`
VelX int32 `protobuf:"varint,1003,opt,name=velX,proto3" json:"velX,omitempty"`
VelY int32 `protobuf:"varint,1004,opt,name=velY,proto3" json:"velY,omitempty"`
Speed int32 `protobuf:"varint,1005,opt,name=speed,proto3" json:"speed,omitempty"`
}
func (x *FireballBullet) Reset() {
*x = FireballBullet{}
if protoimpl.UnsafeEnabled {
mi := &file_room_downsync_frame_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *FireballBullet) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*FireballBullet) ProtoMessage() {}
func (x *FireballBullet) ProtoReflect() protoreflect.Message {
mi := &file_room_downsync_frame_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use FireballBullet.ProtoReflect.Descriptor instead.
func (*FireballBullet) Descriptor() ([]byte, []int) {
return file_room_downsync_frame_proto_rawDescGZIP(), []int{9}
}
func (x *FireballBullet) GetOriginatedRenderFrameId() int32 {
if x != nil {
return x.OriginatedRenderFrameId
}
return 0
}
func (x *FireballBullet) GetOffenderJoinIndex() int32 {
if x != nil {
return x.OffenderJoinIndex
}
return 0
}
func (x *FireballBullet) GetStartupFrames() int32 {
if x != nil {
return x.StartupFrames
}
return 0
}
func (x *FireballBullet) GetCancellableStFrame() int32 {
if x != nil {
return x.CancellableStFrame
}
return 0
}
func (x *FireballBullet) GetCancellableEdFrame() int32 {
if x != nil {
return x.CancellableEdFrame
}
return 0
}
func (x *FireballBullet) GetActiveFrames() int32 {
if x != nil {
return x.ActiveFrames
}
return 0
}
func (x *FireballBullet) GetHitStunFrames() int32 {
if x != nil {
return x.HitStunFrames
}
return 0
}
func (x *FireballBullet) GetBlockStunFrames() int32 {
if x != nil {
return x.BlockStunFrames
}
return 0
}
func (x *FireballBullet) GetPushbackVelX() int32 {
if x != nil {
return x.PushbackVelX
}
return 0
}
func (x *FireballBullet) GetPushbackVelY() int32 {
if x != nil {
return x.PushbackVelY
}
return 0
}
func (x *FireballBullet) GetDamage() int32 {
if x != nil {
return x.Damage
}
return 0
}
func (x *FireballBullet) GetSelfLockVelX() int32 {
if x != nil {
return x.SelfLockVelX
}
return 0
}
func (x *FireballBullet) GetSelfLockVelY() int32 {
if x != nil {
return x.SelfLockVelY
}
return 0
}
func (x *FireballBullet) GetHitboxOffsetX() int32 {
if x != nil {
return x.HitboxOffsetX
}
return 0
}
func (x *FireballBullet) GetHitboxOffsetY() int32 {
if x != nil {
return x.HitboxOffsetY
}
return 0
}
func (x *FireballBullet) GetHitboxSizeX() int32 {
if x != nil {
return x.HitboxSizeX
}
return 0
}
func (x *FireballBullet) GetHitboxSizeY() int32 {
if x != nil {
return x.HitboxSizeY
}
return 0
}
func (x *FireballBullet) GetBlowUp() bool {
if x != nil {
return x.BlowUp
}
return false
}
func (x *FireballBullet) GetTeamId() int32 {
if x != nil {
return x.TeamId
}
return 0
}
func (x *FireballBullet) GetBulletLocalId() int32 {
if x != nil {
return x.BulletLocalId
}
return 0
}
func (x *FireballBullet) GetVirtualGridX() int32 {
if x != nil {
return x.VirtualGridX
}
return 0
}
func (x *FireballBullet) GetVirtualGridY() int32 {
if x != nil {
return x.VirtualGridY
}
return 0
}
func (x *FireballBullet) GetDirX() int32 {
if x != nil {
return x.DirX
}
return 0
}
func (x *FireballBullet) GetDirY() int32 {
if x != nil {
return x.DirY
}
return 0
}
func (x *FireballBullet) GetVelX() int32 {
if x != nil {
return x.VelX
}
return 0
}
func (x *FireballBullet) GetVelY() int32 {
if x != nil {
return x.VelY
}
return 0
}
func (x *FireballBullet) GetSpeed() int32 {
if x != nil {
return x.Speed
}
return 0
}
type BattleColliderInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@@ -983,13 +1254,13 @@ type BattleColliderInfo struct {
SpaceOffsetX float64 `protobuf:"fixed64,11,opt,name=spaceOffsetX,proto3" json:"spaceOffsetX,omitempty"`
SpaceOffsetY float64 `protobuf:"fixed64,12,opt,name=spaceOffsetY,proto3" json:"spaceOffsetY,omitempty"`
CollisionMinStep int32 `protobuf:"varint,13,opt,name=collisionMinStep,proto3" json:"collisionMinStep,omitempty"`
FrameDataLoggingEnabled bool `protobuf:"varint,999,opt,name=frameDataLoggingEnabled,proto3" json:"frameDataLoggingEnabled,omitempty"`
FrameDataLoggingEnabled bool `protobuf:"varint,1024,opt,name=frameDataLoggingEnabled,proto3" json:"frameDataLoggingEnabled,omitempty"`
}
func (x *BattleColliderInfo) Reset() {
*x = BattleColliderInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_room_downsync_frame_proto_msgTypes[9]
mi := &file_room_downsync_frame_proto_msgTypes[10]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@@ -1002,7 +1273,7 @@ func (x *BattleColliderInfo) String() string {
func (*BattleColliderInfo) ProtoMessage() {}
func (x *BattleColliderInfo) ProtoReflect() protoreflect.Message {
mi := &file_room_downsync_frame_proto_msgTypes[9]
mi := &file_room_downsync_frame_proto_msgTypes[10]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@@ -1015,7 +1286,7 @@ func (x *BattleColliderInfo) ProtoReflect() protoreflect.Message {
// Deprecated: Use BattleColliderInfo.ProtoReflect.Descriptor instead.
func (*BattleColliderInfo) Descriptor() ([]byte, []int) {
return file_room_downsync_frame_proto_rawDescGZIP(), []int{9}
return file_room_downsync_frame_proto_rawDescGZIP(), []int{10}
}
func (x *BattleColliderInfo) GetStageName() string {
@@ -1124,16 +1395,18 @@ type RoomDownsyncFrame struct {
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
PlayersArr []*PlayerDownsync `protobuf:"bytes,2,rep,name=playersArr,proto3" json:"playersArr,omitempty"`
CountdownNanos int64 `protobuf:"varint,3,opt,name=countdownNanos,proto3" json:"countdownNanos,omitempty"`
MeleeBullets []*MeleeBullet `protobuf:"bytes,4,rep,name=meleeBullets,proto3" json:"meleeBullets,omitempty"` // I don't know how to mimic inheritance/composition in protobuf by far, thus using an array for each type of bullet as a compromise
BackendUnconfirmedMask uint64 `protobuf:"varint,5,opt,name=backendUnconfirmedMask,proto3" json:"backendUnconfirmedMask,omitempty"` // Indexed by "joinIndex", same compression concern as stated in InputFrameDownsync
ShouldForceResync bool `protobuf:"varint,6,opt,name=shouldForceResync,proto3" json:"shouldForceResync,omitempty"`
SpeciesIdList []int32 `protobuf:"varint,7,rep,packed,name=speciesIdList,proto3" json:"speciesIdList,omitempty"`
MeleeBullets []*MeleeBullet `protobuf:"bytes,4,rep,name=meleeBullets,proto3" json:"meleeBullets,omitempty"` // I don't know how to mimic inheritance/composition in protobuf by far, thus using an array for each type of bullet as a compromise
FireballBullets []*FireballBullet `protobuf:"bytes,5,rep,name=fireballBullets,proto3" json:"fireballBullets,omitempty"`
BackendUnconfirmedMask uint64 `protobuf:"varint,1024,opt,name=backendUnconfirmedMask,proto3" json:"backendUnconfirmedMask,omitempty"` // Indexed by "joinIndex", same compression concern as stated in InputFrameDownsync
ShouldForceResync bool `protobuf:"varint,1025,opt,name=shouldForceResync,proto3" json:"shouldForceResync,omitempty"`
SpeciesIdList []int32 `protobuf:"varint,1026,rep,packed,name=speciesIdList,proto3" json:"speciesIdList,omitempty"`
BulletLocalIdCounter int32 `protobuf:"varint,1027,opt,name=bulletLocalIdCounter,proto3" json:"bulletLocalIdCounter,omitempty"`
}
func (x *RoomDownsyncFrame) Reset() {
*x = RoomDownsyncFrame{}
if protoimpl.UnsafeEnabled {
mi := &file_room_downsync_frame_proto_msgTypes[10]
mi := &file_room_downsync_frame_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@@ -1146,7 +1419,7 @@ func (x *RoomDownsyncFrame) String() string {
func (*RoomDownsyncFrame) ProtoMessage() {}
func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
mi := &file_room_downsync_frame_proto_msgTypes[10]
mi := &file_room_downsync_frame_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@@ -1159,7 +1432,7 @@ func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
// Deprecated: Use RoomDownsyncFrame.ProtoReflect.Descriptor instead.
func (*RoomDownsyncFrame) Descriptor() ([]byte, []int) {
return file_room_downsync_frame_proto_rawDescGZIP(), []int{10}
return file_room_downsync_frame_proto_rawDescGZIP(), []int{11}
}
func (x *RoomDownsyncFrame) GetId() int32 {
@@ -1190,6 +1463,13 @@ func (x *RoomDownsyncFrame) GetMeleeBullets() []*MeleeBullet {
return nil
}
func (x *RoomDownsyncFrame) GetFireballBullets() []*FireballBullet {
if x != nil {
return x.FireballBullets
}
return nil
}
func (x *RoomDownsyncFrame) GetBackendUnconfirmedMask() uint64 {
if x != nil {
return x.BackendUnconfirmedMask
@@ -1211,6 +1491,13 @@ func (x *RoomDownsyncFrame) GetSpeciesIdList() []int32 {
return nil
}
func (x *RoomDownsyncFrame) GetBulletLocalIdCounter() int32 {
if x != nil {
return x.BulletLocalIdCounter
}
return 0
}
var File_room_downsync_frame_proto protoreflect.FileDescriptor
var file_room_downsync_frame_proto_rawDesc = []byte{
@@ -1347,7 +1634,7 @@ var file_room_downsync_frame_proto_rawDesc = []byte{
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}
@@ -1474,7 +1832,7 @@ func file_room_downsync_frame_proto_rawDescGZIP() []byte {
return file_room_downsync_frame_proto_rawDescData
}
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 11)
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 12)
var file_room_downsync_frame_proto_goTypes = []interface{}{
(*PlayerDownsync)(nil), // 0: protos.PlayerDownsync
(*InputFrameDecoded)(nil), // 1: protos.InputFrameDecoded
@@ -1485,23 +1843,25 @@ var file_room_downsync_frame_proto_goTypes = []interface{}{
(*WsResp)(nil), // 6: protos.WsResp
(*InputsBufferSnapshot)(nil), // 7: protos.InputsBufferSnapshot
(*MeleeBullet)(nil), // 8: protos.MeleeBullet
(*BattleColliderInfo)(nil), // 9: protos.BattleColliderInfo
(*RoomDownsyncFrame)(nil), // 10: protos.RoomDownsyncFrame
(*FireballBullet)(nil), // 9: protos.FireballBullet
(*BattleColliderInfo)(nil), // 10: protos.BattleColliderInfo
(*RoomDownsyncFrame)(nil), // 11: protos.RoomDownsyncFrame
}
var file_room_downsync_frame_proto_depIdxs = []int32{
2, // 0: protos.WsReq.inputFrameUpsyncBatch:type_name -> protos.InputFrameUpsync
4, // 1: protos.WsReq.hb:type_name -> protos.HeartbeatUpsync
10, // 2: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
11, // 2: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
3, // 3: protos.WsResp.inputFrameDownsyncBatch:type_name -> protos.InputFrameDownsync
9, // 4: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo
10, // 4: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo
3, // 5: protos.InputsBufferSnapshot.toSendInputFrameDownsyncs:type_name -> protos.InputFrameDownsync
0, // 6: protos.RoomDownsyncFrame.playersArr:type_name -> protos.PlayerDownsync
8, // 7: protos.RoomDownsyncFrame.meleeBullets:type_name -> protos.MeleeBullet
8, // [8:8] is the sub-list for method output_type
8, // [8:8] is the sub-list for method input_type
8, // [8:8] is the sub-list for extension type_name
8, // [8:8] is the sub-list for extension extendee
0, // [0:8] is the sub-list for field type_name
9, // 8: protos.RoomDownsyncFrame.fireballBullets:type_name -> protos.FireballBullet
9, // [9:9] is the sub-list for method output_type
9, // [9:9] is the sub-list for method input_type
9, // [9:9] is the sub-list for extension type_name
9, // [9:9] is the sub-list for extension extendee
0, // [0:9] is the sub-list for field type_name
}
func init() { file_room_downsync_frame_proto_init() }
@@ -1619,7 +1979,7 @@ func file_room_downsync_frame_proto_init() {
}
}
file_room_downsync_frame_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleColliderInfo); i {
switch v := v.(*FireballBullet); i {
case 0:
return &v.state
case 1:
@@ -1631,6 +1991,18 @@ func file_room_downsync_frame_proto_init() {
}
}
file_room_downsync_frame_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleColliderInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_room_downsync_frame_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RoomDownsyncFrame); i {
case 0:
return &v.state
@@ -1649,7 +2021,7 @@ func file_room_downsync_frame_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_room_downsync_frame_proto_rawDesc,
NumEnums: 0,
NumMessages: 11,
NumMessages: 12,
NumExtensions: 0,
NumServices: 0,
},