mirror of
https://github.com/genxium/DelayNoMore
synced 2025-10-09 08:36:52 +00:00
Implemented basic fireball collision.
This commit is contained in:
@@ -805,6 +805,8 @@ type MeleeBullet struct {
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HitboxSizeX int32 `protobuf:"varint,16,opt,name=hitboxSizeX,proto3" json:"hitboxSizeX,omitempty"`
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HitboxSizeY int32 `protobuf:"varint,17,opt,name=hitboxSizeY,proto3" json:"hitboxSizeY,omitempty"`
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BlowUp bool `protobuf:"varint,18,opt,name=blowUp,proto3" json:"blowUp,omitempty"`
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TeamId int32 `protobuf:"varint,19,opt,name=teamId,proto3" json:"teamId,omitempty"`
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BulletLocalId int32 `protobuf:"varint,20,opt,name=bulletLocalId,proto3" json:"bulletLocalId,omitempty"`
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}
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func (x *MeleeBullet) Reset() {
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@@ -965,6 +967,275 @@ func (x *MeleeBullet) GetBlowUp() bool {
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return false
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}
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func (x *MeleeBullet) GetTeamId() int32 {
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if x != nil {
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return x.TeamId
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}
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return 0
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}
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func (x *MeleeBullet) GetBulletLocalId() int32 {
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if x != nil {
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return x.BulletLocalId
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}
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return 0
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}
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type FireballBullet struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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OriginatedRenderFrameId int32 `protobuf:"varint,1,opt,name=originatedRenderFrameId,proto3" json:"originatedRenderFrameId,omitempty"`
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OffenderJoinIndex int32 `protobuf:"varint,2,opt,name=offenderJoinIndex,proto3" json:"offenderJoinIndex,omitempty"`
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StartupFrames int32 `protobuf:"varint,3,opt,name=startupFrames,proto3" json:"startupFrames,omitempty"`
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CancellableStFrame int32 `protobuf:"varint,4,opt,name=cancellableStFrame,proto3" json:"cancellableStFrame,omitempty"`
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CancellableEdFrame int32 `protobuf:"varint,5,opt,name=cancellableEdFrame,proto3" json:"cancellableEdFrame,omitempty"`
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ActiveFrames int32 `protobuf:"varint,6,opt,name=activeFrames,proto3" json:"activeFrames,omitempty"`
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HitStunFrames int32 `protobuf:"varint,7,opt,name=hitStunFrames,proto3" json:"hitStunFrames,omitempty"`
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BlockStunFrames int32 `protobuf:"varint,8,opt,name=blockStunFrames,proto3" json:"blockStunFrames,omitempty"`
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PushbackVelX int32 `protobuf:"varint,9,opt,name=pushbackVelX,proto3" json:"pushbackVelX,omitempty"`
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PushbackVelY int32 `protobuf:"varint,10,opt,name=pushbackVelY,proto3" json:"pushbackVelY,omitempty"`
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Damage int32 `protobuf:"varint,11,opt,name=damage,proto3" json:"damage,omitempty"`
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SelfLockVelX int32 `protobuf:"varint,12,opt,name=selfLockVelX,proto3" json:"selfLockVelX,omitempty"`
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SelfLockVelY int32 `protobuf:"varint,13,opt,name=selfLockVelY,proto3" json:"selfLockVelY,omitempty"`
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HitboxOffsetX int32 `protobuf:"varint,14,opt,name=hitboxOffsetX,proto3" json:"hitboxOffsetX,omitempty"`
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HitboxOffsetY int32 `protobuf:"varint,15,opt,name=hitboxOffsetY,proto3" json:"hitboxOffsetY,omitempty"`
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HitboxSizeX int32 `protobuf:"varint,16,opt,name=hitboxSizeX,proto3" json:"hitboxSizeX,omitempty"`
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HitboxSizeY int32 `protobuf:"varint,17,opt,name=hitboxSizeY,proto3" json:"hitboxSizeY,omitempty"`
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BlowUp bool `protobuf:"varint,18,opt,name=blowUp,proto3" json:"blowUp,omitempty"`
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TeamId int32 `protobuf:"varint,19,opt,name=teamId,proto3" json:"teamId,omitempty"`
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BulletLocalId int32 `protobuf:"varint,20,opt,name=bulletLocalId,proto3" json:"bulletLocalId,omitempty"`
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VirtualGridX int32 `protobuf:"varint,999,opt,name=virtualGridX,proto3" json:"virtualGridX,omitempty"`
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VirtualGridY int32 `protobuf:"varint,1000,opt,name=virtualGridY,proto3" json:"virtualGridY,omitempty"`
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DirX int32 `protobuf:"varint,1001,opt,name=dirX,proto3" json:"dirX,omitempty"`
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DirY int32 `protobuf:"varint,1002,opt,name=dirY,proto3" json:"dirY,omitempty"`
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VelX int32 `protobuf:"varint,1003,opt,name=velX,proto3" json:"velX,omitempty"`
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VelY int32 `protobuf:"varint,1004,opt,name=velY,proto3" json:"velY,omitempty"`
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Speed int32 `protobuf:"varint,1005,opt,name=speed,proto3" json:"speed,omitempty"`
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}
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func (x *FireballBullet) Reset() {
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*x = FireballBullet{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[9]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *FireballBullet) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*FireballBullet) ProtoMessage() {}
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func (x *FireballBullet) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[9]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use FireballBullet.ProtoReflect.Descriptor instead.
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func (*FireballBullet) Descriptor() ([]byte, []int) {
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{9}
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}
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func (x *FireballBullet) GetOriginatedRenderFrameId() int32 {
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if x != nil {
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return x.OriginatedRenderFrameId
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}
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return 0
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}
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func (x *FireballBullet) GetOffenderJoinIndex() int32 {
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if x != nil {
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return x.OffenderJoinIndex
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}
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return 0
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}
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func (x *FireballBullet) GetStartupFrames() int32 {
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if x != nil {
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return x.StartupFrames
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}
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return 0
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}
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func (x *FireballBullet) GetCancellableStFrame() int32 {
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if x != nil {
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return x.CancellableStFrame
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}
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return 0
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}
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func (x *FireballBullet) GetCancellableEdFrame() int32 {
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if x != nil {
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return x.CancellableEdFrame
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}
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return 0
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}
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func (x *FireballBullet) GetActiveFrames() int32 {
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if x != nil {
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return x.ActiveFrames
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}
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return 0
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}
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func (x *FireballBullet) GetHitStunFrames() int32 {
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if x != nil {
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return x.HitStunFrames
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}
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return 0
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}
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func (x *FireballBullet) GetBlockStunFrames() int32 {
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if x != nil {
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return x.BlockStunFrames
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}
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return 0
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}
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func (x *FireballBullet) GetPushbackVelX() int32 {
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if x != nil {
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return x.PushbackVelX
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}
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return 0
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}
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func (x *FireballBullet) GetPushbackVelY() int32 {
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if x != nil {
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return x.PushbackVelY
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}
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return 0
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}
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func (x *FireballBullet) GetDamage() int32 {
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if x != nil {
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return x.Damage
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}
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return 0
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}
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func (x *FireballBullet) GetSelfLockVelX() int32 {
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if x != nil {
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return x.SelfLockVelX
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}
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return 0
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}
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func (x *FireballBullet) GetSelfLockVelY() int32 {
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if x != nil {
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return x.SelfLockVelY
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}
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return 0
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}
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func (x *FireballBullet) GetHitboxOffsetX() int32 {
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if x != nil {
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return x.HitboxOffsetX
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}
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return 0
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}
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func (x *FireballBullet) GetHitboxOffsetY() int32 {
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if x != nil {
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return x.HitboxOffsetY
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}
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return 0
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}
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func (x *FireballBullet) GetHitboxSizeX() int32 {
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if x != nil {
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return x.HitboxSizeX
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}
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return 0
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}
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func (x *FireballBullet) GetHitboxSizeY() int32 {
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if x != nil {
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return x.HitboxSizeY
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}
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return 0
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}
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func (x *FireballBullet) GetBlowUp() bool {
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if x != nil {
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return x.BlowUp
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}
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return false
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}
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func (x *FireballBullet) GetTeamId() int32 {
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if x != nil {
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return x.TeamId
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}
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return 0
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}
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func (x *FireballBullet) GetBulletLocalId() int32 {
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if x != nil {
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return x.BulletLocalId
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}
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return 0
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}
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func (x *FireballBullet) GetVirtualGridX() int32 {
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if x != nil {
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return x.VirtualGridX
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}
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return 0
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}
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func (x *FireballBullet) GetVirtualGridY() int32 {
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if x != nil {
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return x.VirtualGridY
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}
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return 0
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}
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func (x *FireballBullet) GetDirX() int32 {
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if x != nil {
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return x.DirX
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}
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return 0
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}
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func (x *FireballBullet) GetDirY() int32 {
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if x != nil {
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return x.DirY
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}
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return 0
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}
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func (x *FireballBullet) GetVelX() int32 {
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if x != nil {
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return x.VelX
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}
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return 0
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}
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func (x *FireballBullet) GetVelY() int32 {
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if x != nil {
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return x.VelY
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}
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return 0
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}
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func (x *FireballBullet) GetSpeed() int32 {
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if x != nil {
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return x.Speed
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}
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return 0
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}
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type BattleColliderInfo struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@@ -983,13 +1254,13 @@ type BattleColliderInfo struct {
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SpaceOffsetX float64 `protobuf:"fixed64,11,opt,name=spaceOffsetX,proto3" json:"spaceOffsetX,omitempty"`
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SpaceOffsetY float64 `protobuf:"fixed64,12,opt,name=spaceOffsetY,proto3" json:"spaceOffsetY,omitempty"`
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CollisionMinStep int32 `protobuf:"varint,13,opt,name=collisionMinStep,proto3" json:"collisionMinStep,omitempty"`
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FrameDataLoggingEnabled bool `protobuf:"varint,999,opt,name=frameDataLoggingEnabled,proto3" json:"frameDataLoggingEnabled,omitempty"`
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FrameDataLoggingEnabled bool `protobuf:"varint,1024,opt,name=frameDataLoggingEnabled,proto3" json:"frameDataLoggingEnabled,omitempty"`
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}
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func (x *BattleColliderInfo) Reset() {
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*x = BattleColliderInfo{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[9]
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mi := &file_room_downsync_frame_proto_msgTypes[10]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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@@ -1002,7 +1273,7 @@ func (x *BattleColliderInfo) String() string {
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func (*BattleColliderInfo) ProtoMessage() {}
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func (x *BattleColliderInfo) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[9]
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mi := &file_room_downsync_frame_proto_msgTypes[10]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
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@@ -1015,7 +1286,7 @@ func (x *BattleColliderInfo) ProtoReflect() protoreflect.Message {
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// Deprecated: Use BattleColliderInfo.ProtoReflect.Descriptor instead.
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func (*BattleColliderInfo) Descriptor() ([]byte, []int) {
|
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{9}
|
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{10}
|
||||
}
|
||||
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func (x *BattleColliderInfo) GetStageName() string {
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@@ -1124,16 +1395,18 @@ type RoomDownsyncFrame struct {
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Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
|
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PlayersArr []*PlayerDownsync `protobuf:"bytes,2,rep,name=playersArr,proto3" json:"playersArr,omitempty"`
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CountdownNanos int64 `protobuf:"varint,3,opt,name=countdownNanos,proto3" json:"countdownNanos,omitempty"`
|
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MeleeBullets []*MeleeBullet `protobuf:"bytes,4,rep,name=meleeBullets,proto3" json:"meleeBullets,omitempty"` // I don't know how to mimic inheritance/composition in protobuf by far, thus using an array for each type of bullet as a compromise
|
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BackendUnconfirmedMask uint64 `protobuf:"varint,5,opt,name=backendUnconfirmedMask,proto3" json:"backendUnconfirmedMask,omitempty"` // Indexed by "joinIndex", same compression concern as stated in InputFrameDownsync
|
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ShouldForceResync bool `protobuf:"varint,6,opt,name=shouldForceResync,proto3" json:"shouldForceResync,omitempty"`
|
||||
SpeciesIdList []int32 `protobuf:"varint,7,rep,packed,name=speciesIdList,proto3" json:"speciesIdList,omitempty"`
|
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MeleeBullets []*MeleeBullet `protobuf:"bytes,4,rep,name=meleeBullets,proto3" json:"meleeBullets,omitempty"` // I don't know how to mimic inheritance/composition in protobuf by far, thus using an array for each type of bullet as a compromise
|
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FireballBullets []*FireballBullet `protobuf:"bytes,5,rep,name=fireballBullets,proto3" json:"fireballBullets,omitempty"`
|
||||
BackendUnconfirmedMask uint64 `protobuf:"varint,1024,opt,name=backendUnconfirmedMask,proto3" json:"backendUnconfirmedMask,omitempty"` // Indexed by "joinIndex", same compression concern as stated in InputFrameDownsync
|
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ShouldForceResync bool `protobuf:"varint,1025,opt,name=shouldForceResync,proto3" json:"shouldForceResync,omitempty"`
|
||||
SpeciesIdList []int32 `protobuf:"varint,1026,rep,packed,name=speciesIdList,proto3" json:"speciesIdList,omitempty"`
|
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BulletLocalIdCounter int32 `protobuf:"varint,1027,opt,name=bulletLocalIdCounter,proto3" json:"bulletLocalIdCounter,omitempty"`
|
||||
}
|
||||
|
||||
func (x *RoomDownsyncFrame) Reset() {
|
||||
*x = RoomDownsyncFrame{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[10]
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[11]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
@@ -1146,7 +1419,7 @@ func (x *RoomDownsyncFrame) String() string {
|
||||
func (*RoomDownsyncFrame) ProtoMessage() {}
|
||||
|
||||
func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[10]
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[11]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@@ -1159,7 +1432,7 @@ func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use RoomDownsyncFrame.ProtoReflect.Descriptor instead.
|
||||
func (*RoomDownsyncFrame) Descriptor() ([]byte, []int) {
|
||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{10}
|
||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{11}
|
||||
}
|
||||
|
||||
func (x *RoomDownsyncFrame) GetId() int32 {
|
||||
@@ -1190,6 +1463,13 @@ func (x *RoomDownsyncFrame) GetMeleeBullets() []*MeleeBullet {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *RoomDownsyncFrame) GetFireballBullets() []*FireballBullet {
|
||||
if x != nil {
|
||||
return x.FireballBullets
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *RoomDownsyncFrame) GetBackendUnconfirmedMask() uint64 {
|
||||
if x != nil {
|
||||
return x.BackendUnconfirmedMask
|
||||
@@ -1211,6 +1491,13 @@ func (x *RoomDownsyncFrame) GetSpeciesIdList() []int32 {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *RoomDownsyncFrame) GetBulletLocalIdCounter() int32 {
|
||||
if x != nil {
|
||||
return x.BulletLocalIdCounter
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var File_room_downsync_frame_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_room_downsync_frame_proto_rawDesc = []byte{
|
||||
@@ -1347,7 +1634,7 @@ var file_room_downsync_frame_proto_rawDesc = []byte{
|
||||
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|
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}
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||||
@@ -1474,7 +1832,7 @@ func file_room_downsync_frame_proto_rawDescGZIP() []byte {
|
||||
return file_room_downsync_frame_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 11)
|
||||
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 12)
|
||||
var file_room_downsync_frame_proto_goTypes = []interface{}{
|
||||
(*PlayerDownsync)(nil), // 0: protos.PlayerDownsync
|
||||
(*InputFrameDecoded)(nil), // 1: protos.InputFrameDecoded
|
||||
@@ -1485,23 +1843,25 @@ var file_room_downsync_frame_proto_goTypes = []interface{}{
|
||||
(*WsResp)(nil), // 6: protos.WsResp
|
||||
(*InputsBufferSnapshot)(nil), // 7: protos.InputsBufferSnapshot
|
||||
(*MeleeBullet)(nil), // 8: protos.MeleeBullet
|
||||
(*BattleColliderInfo)(nil), // 9: protos.BattleColliderInfo
|
||||
(*RoomDownsyncFrame)(nil), // 10: protos.RoomDownsyncFrame
|
||||
(*FireballBullet)(nil), // 9: protos.FireballBullet
|
||||
(*BattleColliderInfo)(nil), // 10: protos.BattleColliderInfo
|
||||
(*RoomDownsyncFrame)(nil), // 11: protos.RoomDownsyncFrame
|
||||
}
|
||||
var file_room_downsync_frame_proto_depIdxs = []int32{
|
||||
2, // 0: protos.WsReq.inputFrameUpsyncBatch:type_name -> protos.InputFrameUpsync
|
||||
4, // 1: protos.WsReq.hb:type_name -> protos.HeartbeatUpsync
|
||||
10, // 2: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
|
||||
11, // 2: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
|
||||
3, // 3: protos.WsResp.inputFrameDownsyncBatch:type_name -> protos.InputFrameDownsync
|
||||
9, // 4: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo
|
||||
10, // 4: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo
|
||||
3, // 5: protos.InputsBufferSnapshot.toSendInputFrameDownsyncs:type_name -> protos.InputFrameDownsync
|
||||
0, // 6: protos.RoomDownsyncFrame.playersArr:type_name -> protos.PlayerDownsync
|
||||
8, // 7: protos.RoomDownsyncFrame.meleeBullets:type_name -> protos.MeleeBullet
|
||||
8, // [8:8] is the sub-list for method output_type
|
||||
8, // [8:8] is the sub-list for method input_type
|
||||
8, // [8:8] is the sub-list for extension type_name
|
||||
8, // [8:8] is the sub-list for extension extendee
|
||||
0, // [0:8] is the sub-list for field type_name
|
||||
9, // 8: protos.RoomDownsyncFrame.fireballBullets:type_name -> protos.FireballBullet
|
||||
9, // [9:9] is the sub-list for method output_type
|
||||
9, // [9:9] is the sub-list for method input_type
|
||||
9, // [9:9] is the sub-list for extension type_name
|
||||
9, // [9:9] is the sub-list for extension extendee
|
||||
0, // [0:9] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_room_downsync_frame_proto_init() }
|
||||
@@ -1619,7 +1979,7 @@ func file_room_downsync_frame_proto_init() {
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*BattleColliderInfo); i {
|
||||
switch v := v.(*FireballBullet); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@@ -1631,6 +1991,18 @@ func file_room_downsync_frame_proto_init() {
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*BattleColliderInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*RoomDownsyncFrame); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
@@ -1649,7 +2021,7 @@ func file_room_downsync_frame_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_room_downsync_frame_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 11,
|
||||
NumMessages: 12,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
Reference in New Issue
Block a user