mirror of
https://github.com/genxium/DelayNoMore
synced 2025-10-09 08:36:52 +00:00
Initial attempt integrating online battle.
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@@ -1103,6 +1103,7 @@ type RoomDownsyncFrame struct {
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MeleeBullets []*MeleeBullet `protobuf:"bytes,4,rep,name=meleeBullets,proto3" json:"meleeBullets,omitempty"` // I don't know how to mimic inheritance/composition in protobuf by far, thus using an array for each type of bullet as a compromise
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BackendUnconfirmedMask uint64 `protobuf:"varint,5,opt,name=backendUnconfirmedMask,proto3" json:"backendUnconfirmedMask,omitempty"` // Indexed by "joinIndex", same compression concern as stated in InputFrameDownsync
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ShouldForceResync bool `protobuf:"varint,6,opt,name=shouldForceResync,proto3" json:"shouldForceResync,omitempty"`
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SpeciesIdList []int32 `protobuf:"varint,7,rep,packed,name=speciesIdList,proto3" json:"speciesIdList,omitempty"`
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}
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func (x *RoomDownsyncFrame) Reset() {
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@@ -1179,6 +1180,13 @@ func (x *RoomDownsyncFrame) GetShouldForceResync() bool {
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return false
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}
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func (x *RoomDownsyncFrame) GetSpeciesIdList() []int32 {
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if x != nil {
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return x.SpeciesIdList
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}
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return nil
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}
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var File_room_downsync_frame_proto protoreflect.FileDescriptor
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var file_room_downsync_frame_proto_rawDesc = []byte{
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@@ -1396,7 +1404,7 @@ var file_room_downsync_frame_proto_rawDesc = []byte{
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@@ -1415,8 +1423,11 @@ var file_room_downsync_frame_proto_rawDesc = []byte{
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}
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var (
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