From 6b503ec95d6d35f6d21dc9a969f76c316a406632 Mon Sep 17 00:00:00 2001 From: genxium Date: Wed, 1 Mar 2023 10:53:22 +0800 Subject: [PATCH] Updated README. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index badc94a..2db8094 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ This project is a demo for a websocket-based rollback netcode inspired by [GGPO] ![Phone4g_battle_spedup](./charts/Phone4g_battle_spedup.gif) -**Since v1.0.12, smoothness in worst cases (e.g. turn-around on ground, in air and after dashing) is drastically improved due to update of prediction approach. The gifs and corresponding screenrecordings above are not updated because there's no big difference when network is good -- however, `input delay` is now set to `4 frames` -- while `input delay = 6 frames` was used in the screenrecordings -- and smoothness is even better now.** Key changes are listed below. +**Since v1.0.12, smoothness in worst cases (e.g. turn-around on ground, in air and after dashing) is drastically improved due to update of prediction approach. The gifs and corresponding screenrecordings above are not updated because there's no big difference when network is good -- however, `input delay` is now set to `4 frames` -- while `input delay = 6 frames` was used in the screenrecordings -- and smoothness is even better now (well there's [a new screenrecording for PcWifi vs Android4g here](https://pan.baidu.com/s/1iNrQ2l_wqbWkURMIfyG88w?pwd=fe2f)).** Key changes are listed below. - [change#1](https://github.com/genxium/DelayNoMore/blob/de9f3c90902bc6da98359be996887a55964e011e/jsexport/battle/battle.go#L647) - [change#2](https://github.com/genxium/DelayNoMore/blob/de9f3c90902bc6da98359be996887a55964e011e/frontend/assets/scripts/Map.js#L1451) - [change#3](https://github.com/genxium/DelayNoMore/blob/de9f3c90902bc6da98359be996887a55964e011e/battle_srv/models/room.go#L1312)