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https://github.com/genxium/DelayNoMore
synced 2025-10-09 16:46:38 +00:00
Applied ringbuff to resolv_tailored for reducing memory usage.
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@@ -1,11 +1,11 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="128" height="64" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="137">
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<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="128" height="40" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="138">
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<tileset firstgid="1" source="tiles0.tsx"/>
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<tileset firstgid="65" source="tiles1.tsx"/>
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<tileset firstgid="129" source="tiles2.tsx"/>
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<layer id="6" name="Ground" width="128" height="64">
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<layer id="7" name="Ground" width="128" height="40">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<objectgroup id="1" name="PlayerStartingPos">
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@@ -84,12 +84,12 @@
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<property name="boundary_type" value="barrier"/>
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</properties>
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</object>
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<object id="84" x="640" y="224" width="16" height="800">
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<object id="84" x="640" y="224" width="16" height="416">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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</object>
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<object id="85" x="1680" y="224" width="16" height="800">
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<object id="85" x="1680" y="224" width="16" height="416">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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@@ -149,17 +149,12 @@
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<property name="boundary_type" value="barrier"/>
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</properties>
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</object>
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<object id="113" x="640" y="1008" width="1056" height="16">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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</object>
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<object id="114" x="640" y="224" width="1056" height="16">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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</object>
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<object id="119" x="656" y="592" width="1024" height="416">
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<object id="119" x="656" y="592" width="512" height="48">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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@@ -169,5 +164,10 @@
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<property name="boundary_type" value="barrier"/>
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</properties>
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</object>
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<object id="137" x="1168" y="592" width="512" height="48">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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</object>
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</objectgroup>
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</map>
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