diff --git a/frontend/assets/scenes/login.fire b/frontend/assets/scenes/login.fire index c6d4630..34a6ab6 100644 --- a/frontend/assets/scenes/login.fire +++ b/frontend/assets/scenes/login.fire @@ -440,7 +440,7 @@ "array": [ 0, 0, - 216.05530045313827, + 209.7912853806815, 0, 0, 0, diff --git a/frontend/assets/scripts/Map.js b/frontend/assets/scripts/Map.js index ac044ad..5fb8b60 100644 --- a/frontend/assets/scripts/Map.js +++ b/frontend/assets/scripts/Map.js @@ -138,18 +138,26 @@ cc.Class({ _dumpToFullFrameCache: function(fullFrame) { const self = this; - while (self.recentFrameCacheEd - self.recentFrameCacheSt >= self.recentFrameCacheMaxCount) { - delete self.recentFrameCache[self.recentFrameCacheSt++]; + self.recentFrameCache.set(fullFrame.id, fullFrame); + if (fullFrame.id >= self.recentFrameCacheEd) { + // Should be consecutive + ++self.recentFrameCacheEd; + } + while (self.recentFrameCacheEd - self.recentFrameCacheSt >= self.recentFrameCacheMaxCount) { + self.recentFrameCache.delete(self.recentFrameCacheSt++); } - self.recentFrameCache[self.recentFrameCacheEd++] = fullFrame; }, _dumpToInputCache: function(inputFrameDownsync) { const self = this; - while (self.recentInputCacheEd - self.recentInputCacheSt >= self.recentInputCacheMaxCount) { - delete self.recentInputCache[self.recentInputCacheSt++]; + self.recentInputCache.set(inputFrameDownsync.inputFrameId, inputFrameDownsync); + if (inputFrameDownsync.inputFrameId >= self.recentInputCacheEd) { + // Should be consecutive + ++self.recentInputCacheEd; + } + while (self.recentInputCacheEd - self.recentInputCacheSt >= self.recentInputCacheMaxCount) { + self.recentInputCache.delete(self.recentInputCacheSt++); } - self.recentInputCache[self.recentInputCacheEd++] = inputFrameDownsync; }, _convertToInputFrameId(renderFrameId, inputDelayFrames) { @@ -180,11 +188,11 @@ cc.Class({ if (0 == instance.recentInputCacheEd) { prefabbedInputList = new Array(instance.playerRichInfoDict.size).fill(0); } else { - if (null == instance.recentInputCache || null == instance.recentInputCache[instance.recentInputCacheEd-1]) { + if (!instance.recentInputCache.has(instance.recentInputCacheEd-1)) { console.warn("_generateInputFrameUpsync: recentInputCache is NOT having inputFrameId=", instance.recentInputCacheEd-1, "; recentInputCache=", instance._stringifyRecentInputCache(false)); prefabbedInputList = new Array(instance.playerRichInfoDict.size).fill(0); } else { - prefabbedInputList = Array.from(instance.recentInputCache[instance.recentInputCacheEd-1].inputList); + prefabbedInputList = Array.from(instance.recentInputCache.get(instance.recentInputCacheEd-1).inputList); selfPlayerLastInputFrameInput = prefabbedInputList[(instance.selfPlayerInfo.joinIndex-1)]; // it's an integer, thus making a copy here, not impacted by later assignments } } @@ -216,9 +224,9 @@ cc.Class({ const instance = this; let inputFrameUpsyncBatch = []; for (let i = instance.lastUpsyncInputFrameId+1; i <= inputFrameId; ++i) { - const inputFrameDownsync = instance.recentInputCache[i]; + const inputFrameDownsync = instance.recentInputCache.get(i); if (null == inputFrameDownsync) { - console.warn("_sendInputFrameUpsyncBatch: recentInputCache is NOT having inputFrameId=", i, "; recentInputCache=", JSON.stringify(instance.recentInputCache)); + console.warn("_sendInputFrameUpsyncBatch: recentInputCache is NOT having inputFrameId=", i, "; recentInputCache=", instance._stringifyRecentInputCache(false)); } else { const inputFrameUpsync = { inputFrameId: i, @@ -328,19 +336,19 @@ cc.Class({ self.lastRoomDownsyncFrameId = 0; self.renderFrameId = 0; // After battle started self.inputDelayFrames = 8; - self.inputScaleFrames = 3; + self.inputScaleFrames = 2; self.lastDownsyncInputFrameId = -1; self.lastAllConfirmedInputFrameId = -1; self.lastUpsyncInputFrameId = -1; - self.inputFrameUpsyncDelayTolerance = 3; + self.inputFrameUpsyncDelayTolerance = 2; - self.recentFrameCache = {}; + self.recentFrameCache = new Map(); self.recentFrameCacheSt = 0; // closed index self.recentFrameCacheEd = 0; // open index self.recentFrameCacheMaxCount = 1024; self.selfPlayerInfo = null; // This field is kept for distinguishing "self" and "others". - self.recentInputCache = {}; // TODO: Use a ringbuf instead + self.recentInputCache = new Map(); // TODO: Use a ringbuf instead self.recentInputCacheSt = 0; // closed index self.recentInputCacheEd = 0; // open index self.recentInputCacheMaxCount = 1024; @@ -580,13 +588,13 @@ cc.Class({ return; } - // console.log("Received inputFrameDownsyncBatch=", batch, ", now correspondingLastLocalInputFrame=", self.recentInputCache[batch[batch.length-1].inputFrameId]); + // console.log("Received inputFrameDownsyncBatch=", batch, ", now correspondingLastLocalInputFrame=", self.recentInputCache.get(batch[batch.length-1].inputFrameId)); let firstPredictedYetIncorrectInputFrameId = null; let firstPredictedYetIncorrectInputFrameJoinIndex = null; for (let k in batch) { const inputFrameDownsync = batch[k]; const inputFrameDownsyncId = inputFrameDownsync.inputFrameId; - const localInputFrame = self.recentInputCache[inputFrameDownsyncId]; + const localInputFrame = self.recentInputCache.get(inputFrameDownsyncId); if (null == localInputFrame) { console.warn("handleInputFrameDownsyncBatch: recentInputCache is NOT having inputFrameDownsyncId=", inputFrameDownsyncId, "; now recentInputCache=", self._stringifyRecentInputCache(false)); } else { @@ -713,11 +721,10 @@ cc.Class({ const self = this; let s = []; s.push("Battle stats: lastUpsyncInputFrameId=" + self.lastUpsyncInputFrameId + ", lastDownsyncInputFrameId=" + self.lastDownsyncInputFrameId + ", lastAllConfirmedInputFrameId=" + self.lastAllConfirmedInputFrameId); - - for (let inputFrameDownsyncId in self.recentInputCache) { - const inputFrameDownsync = self.recentInputCache[inputFrameDownsyncId]; - s.push(JSON.stringify(inputFrameDownsync)); - } + + self.recentInputCache.forEach((inputFrameDownsync, inputFrameId) => { + s.push(JSON.stringify(inputFrameDownsync)); + }); console.log(s.join('\n')); }, @@ -786,7 +793,7 @@ cc.Class({ const delayedInputFrameDownsync = self.assembleInputFrameDownsync(delayedInputFrameId); if (null == delayedInputFrameDownsync) { - console.warn("update(dt): recentInputCache is NOT having inputFrameId=", delayedInputFrameId, "; recentInputCache=", instance._stringifyRecentInputCache(false)); + console.warn("update(dt): recentInputCache is NOT having inputFrameId=", delayedInputFrameId, "; recentInputCache=", self._stringifyRecentInputCache(false)); } else { self._applyInputFrameDownsyncDynamics(delayedInputFrameDownsync, false); } @@ -957,9 +964,9 @@ cc.Class({ assembleInputFrameDownsync(inputFrameId) { const self = this; - let inputFrameDownsync = self.recentInputCache[inputFrameId]; + let inputFrameDownsync = self.recentInputCache.get(inputFrameId); if (-1 != self.lastAllConfirmedInputFrameId && inputFrameId > self.lastAllConfirmedInputFrameId) { - const lastAllConfirmedInputFrame = self.recentInputCache[self.lastAllConfirmedInputFrameId]; + const lastAllConfirmedInputFrame = self.recentInputCache.get(self.lastAllConfirmedInputFrameId); for (let i = 0; i < inputFrameDownsync.inputList.length; ++i) { if (i == self.selfPlayerInfo.joinIndex-1) continue; inputFrameDownsync.inputList[i] = lastAllConfirmedInputFrame.inputList[i]; @@ -993,7 +1000,7 @@ cc.Class({ _rollbackAndReplay(inputFrameId1, renderFrameId1, inputFrameId2, renderFrameId2) { const self = this; - const rdf1 = self.recentFrameCache[renderFrameId1]; + const rdf1 = self.recentFrameCache.get(renderFrameId1); if (null == rdf1) { console.error("renderFrameId1=", renderFrameId1, "doesn't exist in recentFrameCache ", self._stringifyRecentFrameCache(false), ": COULDN'T ROLLBACK!"); return; @@ -1036,12 +1043,10 @@ cc.Class({ _stringifyRecentFrameCache(usefullOutput) { if (true == usefullOutput) { - let s = []; - for (let renderFrameId in self.recentFrameCache) { - const roomDownsyncFrame = self.recentFrameCache[renderFrameId]; - s.push(JSON.stringify(roomDownsyncFrame)); - } + self.recentFrameCache.forEach((roomDownsyncFrame, renderFrameId) => { + s.push(JSON.stringify(roomDownsyncFrame)); + }); return s.join('\n'); } @@ -1050,7 +1055,12 @@ cc.Class({ _stringifyRecentInputCache(usefullOutput) { if (true == usefullOutput) { - return JSON.stringify(this.recentInputCache); + let s = []; + self.recentInputCache.forEach((inputFrameDownsync, inputFrameId) => { + s.push(JSON.stringify(inputFrameDownsync)); + }); + + return s.join('\n'); } return "[stInputFrameId=" + self.recentInputCacheSt + ", edInputFrameId=" + self.recentInputCacheEd + ")"; },