Updated TouchEventsManager to support input from Keyboard as well as an additional atk btn.
@ -345,13 +345,6 @@ func (pR *Room) ConvertToLastUsedRenderFrameId(inputFrameId int32, inputDelayFra
|
|||||||
return ((inputFrameId << pR.InputScaleFrames) + inputDelayFrames + (1 << pR.InputScaleFrames) - 1)
|
return ((inputFrameId << pR.InputScaleFrames) + inputDelayFrames + (1 << pR.InputScaleFrames) - 1)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (pR *Room) EncodeUpsyncCmd(upsyncCmd *InputFrameUpsync) uint64 {
|
|
||||||
var ret uint64 = 0
|
|
||||||
// There're 13 possible directions, occupying the first 4 bits, no need to shift
|
|
||||||
ret += uint64(upsyncCmd.EncodedDir)
|
|
||||||
return ret
|
|
||||||
}
|
|
||||||
|
|
||||||
func (pR *Room) RenderFrameBufferString() string {
|
func (pR *Room) RenderFrameBufferString() string {
|
||||||
return fmt.Sprintf("{renderFrameId: %d, stRenderFrameId: %d, edRenderFrameId: %d, lastAllConfirmedRenderFrameId: %d}", pR.RenderFrameId, pR.RenderFrameBuffer.StFrameId, pR.RenderFrameBuffer.EdFrameId, pR.CurDynamicsRenderFrameId)
|
return fmt.Sprintf("{renderFrameId: %d, stRenderFrameId: %d, edRenderFrameId: %d, lastAllConfirmedRenderFrameId: %d}", pR.RenderFrameId, pR.RenderFrameBuffer.StFrameId, pR.RenderFrameBuffer.EdFrameId, pR.CurDynamicsRenderFrameId)
|
||||||
}
|
}
|
||||||
@ -1073,7 +1066,7 @@ func (pR *Room) prefabInputFrameDownsync(inputFrameId int32) *InputFrameDownsync
|
|||||||
ConfirmedList: uint64(0),
|
ConfirmedList: uint64(0),
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
tmp := pR.InputsBuffer.GetByFrameId(inputFrameId - 1)
|
tmp := pR.InputsBuffer.GetByFrameId(inputFrameId - 1) // There's no need for the backend to find the "lastAllConfirmed inputs" for prefabbing, either "BackendDynamicsEnabled" is true or false
|
||||||
if nil == tmp {
|
if nil == tmp {
|
||||||
panic(fmt.Sprintf("Error prefabbing inputFrameDownsync: roomId=%v, InputsBuffer=%v", pR.Id, pR.InputsBufferString(false)))
|
panic(fmt.Sprintf("Error prefabbing inputFrameDownsync: roomId=%v, InputsBuffer=%v", pR.Id, pR.InputsBufferString(false)))
|
||||||
}
|
}
|
||||||
@ -1114,7 +1107,7 @@ func (pR *Room) markConfirmationIfApplicable() {
|
|||||||
}
|
}
|
||||||
inputFrameUpsync := tmp.(*InputFrameUpsync)
|
inputFrameUpsync := tmp.(*InputFrameUpsync)
|
||||||
indiceInJoinIndexBooleanArr := uint32(player.JoinIndex - 1)
|
indiceInJoinIndexBooleanArr := uint32(player.JoinIndex - 1)
|
||||||
inputFrameDownsync.InputList[indiceInJoinIndexBooleanArr] = pR.EncodeUpsyncCmd(inputFrameUpsync)
|
inputFrameDownsync.InputList[indiceInJoinIndexBooleanArr] = inputFrameUpsync.Encoded
|
||||||
inputFrameDownsync.ConfirmedList |= (1 << indiceInJoinIndexBooleanArr)
|
inputFrameDownsync.ConfirmedList |= (1 << indiceInJoinIndexBooleanArr)
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1239,9 +1232,8 @@ func (pR *Room) applyInputFrameDownsyncDynamicsOnSingleRenderFrame(delayedInputF
|
|||||||
joinIndex := player.JoinIndex
|
joinIndex := player.JoinIndex
|
||||||
effPushbacks[joinIndex-1].X, effPushbacks[joinIndex-1].Y = float64(0), float64(0)
|
effPushbacks[joinIndex-1].X, effPushbacks[joinIndex-1].Y = float64(0), float64(0)
|
||||||
currPlayerDownsync := currRenderFrame.Players[playerId]
|
currPlayerDownsync := currRenderFrame.Players[playerId]
|
||||||
encodedInput := inputList[joinIndex-1]
|
decodedInput := pR.decodeInput(inputList[joinIndex-1])
|
||||||
decodedInput := DIRECTION_DECODER[encodedInput]
|
proposedVirtualGridDx, proposedVirtualGridDy := (decodedInput.Dx + decodedInput.Dx*currPlayerDownsync.Speed), (decodedInput.Dy + decodedInput.Dy*currPlayerDownsync.Speed)
|
||||||
proposedVirtualGridDx, proposedVirtualGridDy := (decodedInput[0] + decodedInput[0]*currPlayerDownsync.Speed), (decodedInput[1] + decodedInput[1]*currPlayerDownsync.Speed)
|
|
||||||
newVx, newVy := (currPlayerDownsync.VirtualGridX + proposedVirtualGridDx), (currPlayerDownsync.VirtualGridY + proposedVirtualGridDy)
|
newVx, newVy := (currPlayerDownsync.VirtualGridX + proposedVirtualGridDx), (currPlayerDownsync.VirtualGridY + proposedVirtualGridDy)
|
||||||
// Reset playerCollider position from the "virtual grid position"
|
// Reset playerCollider position from the "virtual grid position"
|
||||||
collisionPlayerIndex := COLLISION_PLAYER_INDEX_PREFIX + joinIndex
|
collisionPlayerIndex := COLLISION_PLAYER_INDEX_PREFIX + joinIndex
|
||||||
@ -1251,10 +1243,10 @@ func (pR *Room) applyInputFrameDownsyncDynamicsOnSingleRenderFrame(delayedInputF
|
|||||||
// Update in the collision system
|
// Update in the collision system
|
||||||
playerCollider.Update()
|
playerCollider.Update()
|
||||||
|
|
||||||
if 0 < encodedInput {
|
if 0 != decodedInput.Dx || 0 != decodedInput.Dy {
|
||||||
Logger.Debug(fmt.Sprintf("Checking collision for playerId=%v: virtual (%d, %d) -> (%d, %d), now playerShape=%v", playerId, currPlayerDownsync.VirtualGridX, currPlayerDownsync.VirtualGridY, newVx, newVy, ConvexPolygonStr(playerCollider.Shape.(*resolv.ConvexPolygon))))
|
Logger.Debug(fmt.Sprintf("Checking collision for playerId=%v: virtual (%d, %d) -> (%d, %d), now playerShape=%v", playerId, currPlayerDownsync.VirtualGridX, currPlayerDownsync.VirtualGridY, newVx, newVy, ConvexPolygonStr(playerCollider.Shape.(*resolv.ConvexPolygon))))
|
||||||
nextRenderFramePlayers[playerId].Dir.Dx = decodedInput[0]
|
nextRenderFramePlayers[playerId].Dir.Dx = decodedInput.Dx
|
||||||
nextRenderFramePlayers[playerId].Dir.Dy = decodedInput[1]
|
nextRenderFramePlayers[playerId].Dir.Dy = decodedInput.Dy
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1295,6 +1287,16 @@ func (pR *Room) applyInputFrameDownsyncDynamicsOnSingleRenderFrame(delayedInputF
|
|||||||
return toRet
|
return toRet
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (pR *Room) decodeInput(encodedInput uint64) *InputFrameDecoded {
|
||||||
|
encodedDirection := (encodedInput & 0xf)
|
||||||
|
btnALevel := int32((encodedInput >> 4) & 1)
|
||||||
|
return &InputFrameDecoded{
|
||||||
|
Dx: DIRECTION_DECODER[encodedDirection][0],
|
||||||
|
Dy: DIRECTION_DECODER[encodedDirection][1],
|
||||||
|
BtnALevel: btnALevel,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
func (pR *Room) inputFrameIdDebuggable(inputFrameId int32) bool {
|
func (pR *Room) inputFrameIdDebuggable(inputFrameId int32) bool {
|
||||||
return 0 == (inputFrameId % 10)
|
return 0 == (inputFrameId % 10)
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||||
// versions:
|
// versions:
|
||||||
// protoc-gen-go v1.28.1
|
// protoc-gen-go v1.28.1
|
||||||
// protoc v3.7.1
|
// protoc v3.21.4
|
||||||
// source: room_downsync_frame.proto
|
// source: room_downsync_frame.proto
|
||||||
|
|
||||||
package protos
|
package protos
|
||||||
@ -442,19 +442,82 @@ func (x *PlayerDownsyncMeta) GetColliderRadius() float64 {
|
|||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
type InputFrameDecoded struct {
|
||||||
|
state protoimpl.MessageState
|
||||||
|
sizeCache protoimpl.SizeCache
|
||||||
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
|
Dx int32 `protobuf:"varint,1,opt,name=dx,proto3" json:"dx,omitempty"`
|
||||||
|
Dy int32 `protobuf:"varint,2,opt,name=dy,proto3" json:"dy,omitempty"`
|
||||||
|
BtnALevel int32 `protobuf:"varint,3,opt,name=btnALevel,proto3" json:"btnALevel,omitempty"`
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *InputFrameDecoded) Reset() {
|
||||||
|
*x = InputFrameDecoded{}
|
||||||
|
if protoimpl.UnsafeEnabled {
|
||||||
|
mi := &file_room_downsync_frame_proto_msgTypes[3]
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *InputFrameDecoded) String() string {
|
||||||
|
return protoimpl.X.MessageStringOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (*InputFrameDecoded) ProtoMessage() {}
|
||||||
|
|
||||||
|
func (x *InputFrameDecoded) ProtoReflect() protoreflect.Message {
|
||||||
|
mi := &file_room_downsync_frame_proto_msgTypes[3]
|
||||||
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
if ms.LoadMessageInfo() == nil {
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
return ms
|
||||||
|
}
|
||||||
|
return mi.MessageOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Deprecated: Use InputFrameDecoded.ProtoReflect.Descriptor instead.
|
||||||
|
func (*InputFrameDecoded) Descriptor() ([]byte, []int) {
|
||||||
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{3}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *InputFrameDecoded) GetDx() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Dx
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *InputFrameDecoded) GetDy() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Dy
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *InputFrameDecoded) GetBtnALevel() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.BtnALevel
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
type InputFrameUpsync struct {
|
type InputFrameUpsync struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
InputFrameId int32 `protobuf:"varint,1,opt,name=inputFrameId,proto3" json:"inputFrameId,omitempty"`
|
InputFrameId int32 `protobuf:"varint,1,opt,name=inputFrameId,proto3" json:"inputFrameId,omitempty"`
|
||||||
EncodedDir int32 `protobuf:"varint,6,opt,name=encodedDir,proto3" json:"encodedDir,omitempty"`
|
Encoded uint64 `protobuf:"varint,2,opt,name=encoded,proto3" json:"encoded,omitempty"`
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *InputFrameUpsync) Reset() {
|
func (x *InputFrameUpsync) Reset() {
|
||||||
*x = InputFrameUpsync{}
|
*x = InputFrameUpsync{}
|
||||||
if protoimpl.UnsafeEnabled {
|
if protoimpl.UnsafeEnabled {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[3]
|
mi := &file_room_downsync_frame_proto_msgTypes[4]
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
ms.StoreMessageInfo(mi)
|
ms.StoreMessageInfo(mi)
|
||||||
}
|
}
|
||||||
@ -467,7 +530,7 @@ func (x *InputFrameUpsync) String() string {
|
|||||||
func (*InputFrameUpsync) ProtoMessage() {}
|
func (*InputFrameUpsync) ProtoMessage() {}
|
||||||
|
|
||||||
func (x *InputFrameUpsync) ProtoReflect() protoreflect.Message {
|
func (x *InputFrameUpsync) ProtoReflect() protoreflect.Message {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[3]
|
mi := &file_room_downsync_frame_proto_msgTypes[4]
|
||||||
if protoimpl.UnsafeEnabled && x != nil {
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
if ms.LoadMessageInfo() == nil {
|
if ms.LoadMessageInfo() == nil {
|
||||||
@ -480,7 +543,7 @@ func (x *InputFrameUpsync) ProtoReflect() protoreflect.Message {
|
|||||||
|
|
||||||
// Deprecated: Use InputFrameUpsync.ProtoReflect.Descriptor instead.
|
// Deprecated: Use InputFrameUpsync.ProtoReflect.Descriptor instead.
|
||||||
func (*InputFrameUpsync) Descriptor() ([]byte, []int) {
|
func (*InputFrameUpsync) Descriptor() ([]byte, []int) {
|
||||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{3}
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{4}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *InputFrameUpsync) GetInputFrameId() int32 {
|
func (x *InputFrameUpsync) GetInputFrameId() int32 {
|
||||||
@ -490,9 +553,9 @@ func (x *InputFrameUpsync) GetInputFrameId() int32 {
|
|||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *InputFrameUpsync) GetEncodedDir() int32 {
|
func (x *InputFrameUpsync) GetEncoded() uint64 {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.EncodedDir
|
return x.Encoded
|
||||||
}
|
}
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
@ -510,7 +573,7 @@ type InputFrameDownsync struct {
|
|||||||
func (x *InputFrameDownsync) Reset() {
|
func (x *InputFrameDownsync) Reset() {
|
||||||
*x = InputFrameDownsync{}
|
*x = InputFrameDownsync{}
|
||||||
if protoimpl.UnsafeEnabled {
|
if protoimpl.UnsafeEnabled {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[4]
|
mi := &file_room_downsync_frame_proto_msgTypes[5]
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
ms.StoreMessageInfo(mi)
|
ms.StoreMessageInfo(mi)
|
||||||
}
|
}
|
||||||
@ -523,7 +586,7 @@ func (x *InputFrameDownsync) String() string {
|
|||||||
func (*InputFrameDownsync) ProtoMessage() {}
|
func (*InputFrameDownsync) ProtoMessage() {}
|
||||||
|
|
||||||
func (x *InputFrameDownsync) ProtoReflect() protoreflect.Message {
|
func (x *InputFrameDownsync) ProtoReflect() protoreflect.Message {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[4]
|
mi := &file_room_downsync_frame_proto_msgTypes[5]
|
||||||
if protoimpl.UnsafeEnabled && x != nil {
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
if ms.LoadMessageInfo() == nil {
|
if ms.LoadMessageInfo() == nil {
|
||||||
@ -536,7 +599,7 @@ func (x *InputFrameDownsync) ProtoReflect() protoreflect.Message {
|
|||||||
|
|
||||||
// Deprecated: Use InputFrameDownsync.ProtoReflect.Descriptor instead.
|
// Deprecated: Use InputFrameDownsync.ProtoReflect.Descriptor instead.
|
||||||
func (*InputFrameDownsync) Descriptor() ([]byte, []int) {
|
func (*InputFrameDownsync) Descriptor() ([]byte, []int) {
|
||||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{4}
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{5}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *InputFrameDownsync) GetInputFrameId() int32 {
|
func (x *InputFrameDownsync) GetInputFrameId() int32 {
|
||||||
@ -571,7 +634,7 @@ type HeartbeatUpsync struct {
|
|||||||
func (x *HeartbeatUpsync) Reset() {
|
func (x *HeartbeatUpsync) Reset() {
|
||||||
*x = HeartbeatUpsync{}
|
*x = HeartbeatUpsync{}
|
||||||
if protoimpl.UnsafeEnabled {
|
if protoimpl.UnsafeEnabled {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[5]
|
mi := &file_room_downsync_frame_proto_msgTypes[6]
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
ms.StoreMessageInfo(mi)
|
ms.StoreMessageInfo(mi)
|
||||||
}
|
}
|
||||||
@ -584,7 +647,7 @@ func (x *HeartbeatUpsync) String() string {
|
|||||||
func (*HeartbeatUpsync) ProtoMessage() {}
|
func (*HeartbeatUpsync) ProtoMessage() {}
|
||||||
|
|
||||||
func (x *HeartbeatUpsync) ProtoReflect() protoreflect.Message {
|
func (x *HeartbeatUpsync) ProtoReflect() protoreflect.Message {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[5]
|
mi := &file_room_downsync_frame_proto_msgTypes[6]
|
||||||
if protoimpl.UnsafeEnabled && x != nil {
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
if ms.LoadMessageInfo() == nil {
|
if ms.LoadMessageInfo() == nil {
|
||||||
@ -597,7 +660,7 @@ func (x *HeartbeatUpsync) ProtoReflect() protoreflect.Message {
|
|||||||
|
|
||||||
// Deprecated: Use HeartbeatUpsync.ProtoReflect.Descriptor instead.
|
// Deprecated: Use HeartbeatUpsync.ProtoReflect.Descriptor instead.
|
||||||
func (*HeartbeatUpsync) Descriptor() ([]byte, []int) {
|
func (*HeartbeatUpsync) Descriptor() ([]byte, []int) {
|
||||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{5}
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{6}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *HeartbeatUpsync) GetClientTimestamp() int64 {
|
func (x *HeartbeatUpsync) GetClientTimestamp() int64 {
|
||||||
@ -621,7 +684,7 @@ type RoomDownsyncFrame struct {
|
|||||||
func (x *RoomDownsyncFrame) Reset() {
|
func (x *RoomDownsyncFrame) Reset() {
|
||||||
*x = RoomDownsyncFrame{}
|
*x = RoomDownsyncFrame{}
|
||||||
if protoimpl.UnsafeEnabled {
|
if protoimpl.UnsafeEnabled {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[6]
|
mi := &file_room_downsync_frame_proto_msgTypes[7]
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
ms.StoreMessageInfo(mi)
|
ms.StoreMessageInfo(mi)
|
||||||
}
|
}
|
||||||
@ -634,7 +697,7 @@ func (x *RoomDownsyncFrame) String() string {
|
|||||||
func (*RoomDownsyncFrame) ProtoMessage() {}
|
func (*RoomDownsyncFrame) ProtoMessage() {}
|
||||||
|
|
||||||
func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
|
func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[6]
|
mi := &file_room_downsync_frame_proto_msgTypes[7]
|
||||||
if protoimpl.UnsafeEnabled && x != nil {
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
if ms.LoadMessageInfo() == nil {
|
if ms.LoadMessageInfo() == nil {
|
||||||
@ -647,7 +710,7 @@ func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
|
|||||||
|
|
||||||
// Deprecated: Use RoomDownsyncFrame.ProtoReflect.Descriptor instead.
|
// Deprecated: Use RoomDownsyncFrame.ProtoReflect.Descriptor instead.
|
||||||
func (*RoomDownsyncFrame) Descriptor() ([]byte, []int) {
|
func (*RoomDownsyncFrame) Descriptor() ([]byte, []int) {
|
||||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{6}
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{7}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *RoomDownsyncFrame) GetId() int32 {
|
func (x *RoomDownsyncFrame) GetId() int32 {
|
||||||
@ -696,7 +759,7 @@ type WsReq struct {
|
|||||||
func (x *WsReq) Reset() {
|
func (x *WsReq) Reset() {
|
||||||
*x = WsReq{}
|
*x = WsReq{}
|
||||||
if protoimpl.UnsafeEnabled {
|
if protoimpl.UnsafeEnabled {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[7]
|
mi := &file_room_downsync_frame_proto_msgTypes[8]
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
ms.StoreMessageInfo(mi)
|
ms.StoreMessageInfo(mi)
|
||||||
}
|
}
|
||||||
@ -709,7 +772,7 @@ func (x *WsReq) String() string {
|
|||||||
func (*WsReq) ProtoMessage() {}
|
func (*WsReq) ProtoMessage() {}
|
||||||
|
|
||||||
func (x *WsReq) ProtoReflect() protoreflect.Message {
|
func (x *WsReq) ProtoReflect() protoreflect.Message {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[7]
|
mi := &file_room_downsync_frame_proto_msgTypes[8]
|
||||||
if protoimpl.UnsafeEnabled && x != nil {
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
if ms.LoadMessageInfo() == nil {
|
if ms.LoadMessageInfo() == nil {
|
||||||
@ -722,7 +785,7 @@ func (x *WsReq) ProtoReflect() protoreflect.Message {
|
|||||||
|
|
||||||
// Deprecated: Use WsReq.ProtoReflect.Descriptor instead.
|
// Deprecated: Use WsReq.ProtoReflect.Descriptor instead.
|
||||||
func (*WsReq) Descriptor() ([]byte, []int) {
|
func (*WsReq) Descriptor() ([]byte, []int) {
|
||||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{7}
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{8}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *WsReq) GetMsgId() int32 {
|
func (x *WsReq) GetMsgId() int32 {
|
||||||
@ -797,7 +860,7 @@ type WsResp struct {
|
|||||||
func (x *WsResp) Reset() {
|
func (x *WsResp) Reset() {
|
||||||
*x = WsResp{}
|
*x = WsResp{}
|
||||||
if protoimpl.UnsafeEnabled {
|
if protoimpl.UnsafeEnabled {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[8]
|
mi := &file_room_downsync_frame_proto_msgTypes[9]
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
ms.StoreMessageInfo(mi)
|
ms.StoreMessageInfo(mi)
|
||||||
}
|
}
|
||||||
@ -810,7 +873,7 @@ func (x *WsResp) String() string {
|
|||||||
func (*WsResp) ProtoMessage() {}
|
func (*WsResp) ProtoMessage() {}
|
||||||
|
|
||||||
func (x *WsResp) ProtoReflect() protoreflect.Message {
|
func (x *WsResp) ProtoReflect() protoreflect.Message {
|
||||||
mi := &file_room_downsync_frame_proto_msgTypes[8]
|
mi := &file_room_downsync_frame_proto_msgTypes[9]
|
||||||
if protoimpl.UnsafeEnabled && x != nil {
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
if ms.LoadMessageInfo() == nil {
|
if ms.LoadMessageInfo() == nil {
|
||||||
@ -823,7 +886,7 @@ func (x *WsResp) ProtoReflect() protoreflect.Message {
|
|||||||
|
|
||||||
// Deprecated: Use WsResp.ProtoReflect.Descriptor instead.
|
// Deprecated: Use WsResp.ProtoReflect.Descriptor instead.
|
||||||
func (*WsResp) Descriptor() ([]byte, []int) {
|
func (*WsResp) Descriptor() ([]byte, []int) {
|
||||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{8}
|
return file_room_downsync_frame_proto_rawDescGZIP(), []int{9}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *WsResp) GetRet() int32 {
|
func (x *WsResp) GetRet() int32 {
|
||||||
@ -992,87 +1055,92 @@ var file_room_downsync_frame_proto_rawDesc = []byte{
|
|||||||
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|
||||||
|
0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -1087,38 +1155,39 @@ func file_room_downsync_frame_proto_rawDescGZIP() []byte {
|
|||||||
return file_room_downsync_frame_proto_rawDescData
|
return file_room_downsync_frame_proto_rawDescData
|
||||||
}
|
}
|
||||||
|
|
||||||
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
|
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 14)
|
||||||
var file_room_downsync_frame_proto_goTypes = []interface{}{
|
var file_room_downsync_frame_proto_goTypes = []interface{}{
|
||||||
(*BattleColliderInfo)(nil), // 0: protos.BattleColliderInfo
|
(*BattleColliderInfo)(nil), // 0: protos.BattleColliderInfo
|
||||||
(*PlayerDownsync)(nil), // 1: protos.PlayerDownsync
|
(*PlayerDownsync)(nil), // 1: protos.PlayerDownsync
|
||||||
(*PlayerDownsyncMeta)(nil), // 2: protos.PlayerDownsyncMeta
|
(*PlayerDownsyncMeta)(nil), // 2: protos.PlayerDownsyncMeta
|
||||||
(*InputFrameUpsync)(nil), // 3: protos.InputFrameUpsync
|
(*InputFrameDecoded)(nil), // 3: protos.InputFrameDecoded
|
||||||
(*InputFrameDownsync)(nil), // 4: protos.InputFrameDownsync
|
(*InputFrameUpsync)(nil), // 4: protos.InputFrameUpsync
|
||||||
(*HeartbeatUpsync)(nil), // 5: protos.HeartbeatUpsync
|
(*InputFrameDownsync)(nil), // 5: protos.InputFrameDownsync
|
||||||
(*RoomDownsyncFrame)(nil), // 6: protos.RoomDownsyncFrame
|
(*HeartbeatUpsync)(nil), // 6: protos.HeartbeatUpsync
|
||||||
(*WsReq)(nil), // 7: protos.WsReq
|
(*RoomDownsyncFrame)(nil), // 7: protos.RoomDownsyncFrame
|
||||||
(*WsResp)(nil), // 8: protos.WsResp
|
(*WsReq)(nil), // 8: protos.WsReq
|
||||||
nil, // 9: protos.BattleColliderInfo.StrToVec2DListMapEntry
|
(*WsResp)(nil), // 9: protos.WsResp
|
||||||
nil, // 10: protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
nil, // 10: protos.BattleColliderInfo.StrToVec2DListMapEntry
|
||||||
nil, // 11: protos.RoomDownsyncFrame.PlayersEntry
|
nil, // 11: protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
||||||
nil, // 12: protos.RoomDownsyncFrame.PlayerMetasEntry
|
nil, // 12: protos.RoomDownsyncFrame.PlayersEntry
|
||||||
(*sharedprotos.Direction)(nil), // 13: sharedprotos.Direction
|
nil, // 13: protos.RoomDownsyncFrame.PlayerMetasEntry
|
||||||
(*sharedprotos.Vec2DList)(nil), // 14: sharedprotos.Vec2DList
|
(*sharedprotos.Direction)(nil), // 14: sharedprotos.Direction
|
||||||
(*sharedprotos.Polygon2DList)(nil), // 15: sharedprotos.Polygon2DList
|
(*sharedprotos.Vec2DList)(nil), // 15: sharedprotos.Vec2DList
|
||||||
|
(*sharedprotos.Polygon2DList)(nil), // 16: sharedprotos.Polygon2DList
|
||||||
}
|
}
|
||||||
var file_room_downsync_frame_proto_depIdxs = []int32{
|
var file_room_downsync_frame_proto_depIdxs = []int32{
|
||||||
9, // 0: protos.BattleColliderInfo.strToVec2DListMap:type_name -> protos.BattleColliderInfo.StrToVec2DListMapEntry
|
10, // 0: protos.BattleColliderInfo.strToVec2DListMap:type_name -> protos.BattleColliderInfo.StrToVec2DListMapEntry
|
||||||
10, // 1: protos.BattleColliderInfo.strToPolygon2DListMap:type_name -> protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
11, // 1: protos.BattleColliderInfo.strToPolygon2DListMap:type_name -> protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
||||||
13, // 2: protos.PlayerDownsync.dir:type_name -> sharedprotos.Direction
|
14, // 2: protos.PlayerDownsync.dir:type_name -> sharedprotos.Direction
|
||||||
11, // 3: protos.RoomDownsyncFrame.players:type_name -> protos.RoomDownsyncFrame.PlayersEntry
|
12, // 3: protos.RoomDownsyncFrame.players:type_name -> protos.RoomDownsyncFrame.PlayersEntry
|
||||||
12, // 4: protos.RoomDownsyncFrame.playerMetas:type_name -> protos.RoomDownsyncFrame.PlayerMetasEntry
|
13, // 4: protos.RoomDownsyncFrame.playerMetas:type_name -> protos.RoomDownsyncFrame.PlayerMetasEntry
|
||||||
3, // 5: protos.WsReq.inputFrameUpsyncBatch:type_name -> protos.InputFrameUpsync
|
4, // 5: protos.WsReq.inputFrameUpsyncBatch:type_name -> protos.InputFrameUpsync
|
||||||
5, // 6: protos.WsReq.hb:type_name -> protos.HeartbeatUpsync
|
6, // 6: protos.WsReq.hb:type_name -> protos.HeartbeatUpsync
|
||||||
6, // 7: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
|
7, // 7: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
|
||||||
4, // 8: protos.WsResp.inputFrameDownsyncBatch:type_name -> protos.InputFrameDownsync
|
5, // 8: protos.WsResp.inputFrameDownsyncBatch:type_name -> protos.InputFrameDownsync
|
||||||
0, // 9: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo
|
0, // 9: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo
|
||||||
14, // 10: protos.BattleColliderInfo.StrToVec2DListMapEntry.value:type_name -> sharedprotos.Vec2DList
|
15, // 10: protos.BattleColliderInfo.StrToVec2DListMapEntry.value:type_name -> sharedprotos.Vec2DList
|
||||||
15, // 11: protos.BattleColliderInfo.StrToPolygon2DListMapEntry.value:type_name -> sharedprotos.Polygon2DList
|
16, // 11: protos.BattleColliderInfo.StrToPolygon2DListMapEntry.value:type_name -> sharedprotos.Polygon2DList
|
||||||
1, // 12: protos.RoomDownsyncFrame.PlayersEntry.value:type_name -> protos.PlayerDownsync
|
1, // 12: protos.RoomDownsyncFrame.PlayersEntry.value:type_name -> protos.PlayerDownsync
|
||||||
2, // 13: protos.RoomDownsyncFrame.PlayerMetasEntry.value:type_name -> protos.PlayerDownsyncMeta
|
2, // 13: protos.RoomDownsyncFrame.PlayerMetasEntry.value:type_name -> protos.PlayerDownsyncMeta
|
||||||
14, // [14:14] is the sub-list for method output_type
|
14, // [14:14] is the sub-list for method output_type
|
||||||
@ -1171,7 +1240,7 @@ func file_room_downsync_frame_proto_init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
file_room_downsync_frame_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
file_room_downsync_frame_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*InputFrameUpsync); i {
|
switch v := v.(*InputFrameDecoded); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
case 1:
|
case 1:
|
||||||
@ -1183,7 +1252,7 @@ func file_room_downsync_frame_proto_init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
file_room_downsync_frame_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
file_room_downsync_frame_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*InputFrameDownsync); i {
|
switch v := v.(*InputFrameUpsync); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
case 1:
|
case 1:
|
||||||
@ -1195,7 +1264,7 @@ func file_room_downsync_frame_proto_init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
file_room_downsync_frame_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
file_room_downsync_frame_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*HeartbeatUpsync); i {
|
switch v := v.(*InputFrameDownsync); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
case 1:
|
case 1:
|
||||||
@ -1207,7 +1276,7 @@ func file_room_downsync_frame_proto_init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
file_room_downsync_frame_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
file_room_downsync_frame_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*RoomDownsyncFrame); i {
|
switch v := v.(*HeartbeatUpsync); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
case 1:
|
case 1:
|
||||||
@ -1219,7 +1288,7 @@ func file_room_downsync_frame_proto_init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
file_room_downsync_frame_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
file_room_downsync_frame_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*WsReq); i {
|
switch v := v.(*RoomDownsyncFrame); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
case 1:
|
case 1:
|
||||||
@ -1231,6 +1300,18 @@ func file_room_downsync_frame_proto_init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
file_room_downsync_frame_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
file_room_downsync_frame_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||||||
|
switch v := v.(*WsReq); i {
|
||||||
|
case 0:
|
||||||
|
return &v.state
|
||||||
|
case 1:
|
||||||
|
return &v.sizeCache
|
||||||
|
case 2:
|
||||||
|
return &v.unknownFields
|
||||||
|
default:
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
}
|
||||||
|
file_room_downsync_frame_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*WsResp); i {
|
switch v := v.(*WsResp); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
@ -1249,7 +1330,7 @@ func file_room_downsync_frame_proto_init() {
|
|||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_room_downsync_frame_proto_rawDesc,
|
RawDescriptor: file_room_downsync_frame_proto_rawDesc,
|
||||||
NumEnums: 0,
|
NumEnums: 0,
|
||||||
NumMessages: 13,
|
NumMessages: 14,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
Before Width: | Height: | Size: 123 KiB After Width: | Height: | Size: 176 KiB |
@ -1,7 +1,7 @@
|
|||||||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||||
// versions:
|
// versions:
|
||||||
// protoc-gen-go v1.28.1
|
// protoc-gen-go v1.28.1
|
||||||
// protoc v3.7.1
|
// protoc v3.21.4
|
||||||
// source: geometry.proto
|
// source: geometry.proto
|
||||||
|
|
||||||
package sharedprotos
|
package sharedprotos
|
||||||
|
BIN
dragonBonesAnimProjects/SoldierFireGhost.dbproj
Normal file
Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 7.1 KiB |
@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"ver": "1.0.0",
|
|
||||||
"uuid": "04d25c46-a15a-4390-89fd-7fdb22de884f",
|
|
||||||
"atlasJson": "{\"width\":128,\"imagePath\":\"SoldierElf_tex.png\",\"height\":128,\"name\":\"SoldierElf\",\"SubTexture\":[{\"frameHeight\":45,\"y\":1,\"frameX\":0,\"width\":34,\"frameY\":0,\"height\":44,\"name\":\"cape\",\"frameWidth\":34,\"x\":70},{\"width\":10,\"y\":107,\"height\":14,\"name\":\"shouder_l\",\"x\":74},{\"width\":11,\"y\":107,\"height\":14,\"name\":\"forearm_l\",\"x\":61},{\"width\":15,\"y\":93,\"height\":16,\"name\":\"hand_l\",\"x\":1},{\"width\":30,\"y\":61,\"height\":30,\"name\":\"weapon_hand_l\",\"x\":1},{\"width\":8,\"y\":101,\"height\":11,\"name\":\"thigh_l\",\"x\":86},{\"width\":12,\"y\":93,\"height\":17,\"name\":\"calf_l\",\"x\":18},{\"width\":20,\"y\":113,\"height\":8,\"name\":\"foot_l\",\"x\":39},{\"width\":28,\"y\":61,\"height\":31,\"name\":\"pelvis\",\"x\":33},{\"width\":8,\"y\":88,\"height\":11,\"name\":\"thigh_r\",\"x\":77},{\"width\":12,\"y\":88,\"height\":17,\"name\":\"calf_r\",\"x\":63},{\"width\":20,\"y\":113,\"height\":8,\"name\":\"foot_r\",\"x\":17},{\"width\":13,\"y\":94,\"height\":12,\"name\":\"shouder_r\",\"x\":45},{\"width\":67,\"y\":1,\"height\":58,\"name\":\"chest\",\"x\":1},{\"width\":11,\"y\":94,\"height\":17,\"name\":\"forearm_r\",\"x\":32},{\"width\":14,\"y\":111,\"height\":13,\"name\":\"hand_r\",\"x\":1},{\"frameHeight\":39,\"y\":47,\"frameX\":-2,\"width\":34,\"frameY\":0,\"height\":39,\"name\":\"we_bl_4_f_1\",\"frameWidth\":36,\"x\":70}]}",
|
|
||||||
"texture": "4a3aabb1-75b6-40ec-b107-241164a8ec23",
|
|
||||||
"subMetas": {}
|
|
||||||
}
|
|
1
dragonBonesAnimProjects/library/SoldierFireGhost.json
Normal file
@ -0,0 +1 @@
|
|||||||
|
{"imagePath":"Soldier_02_tex.png","width":128,"name":"Soldier_02","SubTexture":[{"x":53,"y":44,"width":23,"name":"biu","height":22},{"x":76,"y":68,"width":9,"name":"rightArm","height":14},{"y":35,"frameY":0,"height":32,"frameWidth":29,"frameX":-1,"frameHeight":32,"width":27,"name":"yinmoqe00","x":89},{"x":53,"y":1,"width":34,"name":"body","height":41},{"x":78,"y":44,"width":9,"name":"rightShoulder","height":13},{"y":50,"frameY":0,"height":18,"frameWidth":19,"frameX":0,"frameHeight":18,"width":19,"name":"rightFrontArm","x":23},{"x":23,"y":70,"width":14,"name":"rightHand","height":14},{"y":68,"frameY":0,"height":12,"frameWidth":12,"frameX":0,"frameHeight":12,"width":12,"name":"leftArm","x":62},{"x":1,"y":73,"width":13,"name":"leftShoulder","height":12},{"x":1,"y":50,"width":20,"name":"leftFrontArm","height":21},{"x":89,"y":1,"width":33,"name":"head","height":32},{"x":1,"y":1,"width":50,"name":"head2","height":47},{"x":44,"y":68,"width":16,"name":"leftHand","height":14},{"y":59,"frameY":-2,"height":4,"frameWidth":8,"frameX":-1,"frameHeight":8,"width":4,"name":"huomiao01","x":78}],"height":128}
|
BIN
dragonBonesAnimProjects/library/SoldierFireGhost.png
Normal file
After Width: | Height: | Size: 5.4 KiB |
@ -1 +1 @@
|
|||||||
{"width":128,"imagePath":"SoldierElf_tex.png","height":128,"name":"SoldierElf","SubTexture":[{"frameHeight":45,"y":1,"frameX":0,"width":34,"frameY":0,"height":44,"name":"cape","frameWidth":34,"x":70},{"width":10,"y":107,"height":14,"name":"shouder_l","x":74},{"width":11,"y":107,"height":14,"name":"forearm_l","x":61},{"width":15,"y":93,"height":16,"name":"hand_l","x":1},{"width":30,"y":61,"height":30,"name":"weapon_hand_l","x":1},{"width":8,"y":101,"height":11,"name":"thigh_l","x":86},{"width":12,"y":93,"height":17,"name":"calf_l","x":18},{"width":20,"y":113,"height":8,"name":"foot_l","x":39},{"width":28,"y":61,"height":31,"name":"pelvis","x":33},{"width":8,"y":88,"height":11,"name":"thigh_r","x":77},{"width":12,"y":88,"height":17,"name":"calf_r","x":63},{"width":20,"y":113,"height":8,"name":"foot_r","x":17},{"width":13,"y":94,"height":12,"name":"shouder_r","x":45},{"width":67,"y":1,"height":58,"name":"chest","x":1},{"width":11,"y":94,"height":17,"name":"forearm_r","x":32},{"width":14,"y":111,"height":13,"name":"hand_r","x":1},{"frameHeight":39,"y":47,"frameX":-2,"width":34,"frameY":0,"height":39,"name":"we_bl_4_f_1","frameWidth":36,"x":70}]}
|
{"width":128,"SubTexture":[{"frameWidth":34,"y":1,"frameHeight":45,"width":34,"frameX":0,"height":44,"name":"cape","frameY":0,"x":70},{"width":10,"y":107,"height":14,"name":"shouder_l","x":74},{"width":11,"y":107,"height":14,"name":"forearm_l","x":61},{"width":15,"y":93,"height":16,"name":"hand_l","x":1},{"width":30,"y":61,"height":30,"name":"weapon_hand_l","x":1},{"width":8,"y":88,"height":11,"name":"thigh_l","x":77},{"width":12,"y":93,"height":17,"name":"calf_l","x":18},{"width":20,"y":113,"height":8,"name":"foot_l","x":39},{"width":28,"y":61,"height":31,"name":"pelvis","x":33},{"width":8,"y":101,"height":11,"name":"thigh_r","x":86},{"width":12,"y":88,"height":17,"name":"calf_r","x":63},{"width":20,"y":113,"height":8,"name":"foot_r","x":17},{"width":13,"y":94,"height":12,"name":"shouder_r","x":45},{"width":67,"y":1,"height":58,"name":"chest","x":1},{"width":11,"y":94,"height":17,"name":"forearm_r","x":32},{"width":14,"y":111,"height":13,"name":"hand_r","x":1},{"frameWidth":36,"y":47,"frameHeight":39,"width":34,"frameX":-2,"height":39,"name":"we_bl_4_f_1","frameY":0,"x":70}],"height":128,"name":"SoldierElf","imagePath":"SoldierElf_tex.png"}
|
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"ver": "1.0.0",
|
"ver": "1.0.0",
|
||||||
"uuid": "24d7bb8f-577c-4e5d-b730-56613ca8685d",
|
"uuid": "24d7bb8f-577c-4e5d-b730-56613ca8685d",
|
||||||
"atlasJson": "{\"width\":128,\"imagePath\":\"SoldierElf_tex.png\",\"height\":128,\"name\":\"SoldierElf\",\"SubTexture\":[{\"frameHeight\":45,\"y\":1,\"frameX\":0,\"width\":34,\"frameY\":0,\"height\":44,\"name\":\"cape\",\"frameWidth\":34,\"x\":70},{\"width\":10,\"y\":107,\"height\":14,\"name\":\"shouder_l\",\"x\":74},{\"width\":11,\"y\":107,\"height\":14,\"name\":\"forearm_l\",\"x\":61},{\"width\":15,\"y\":93,\"height\":16,\"name\":\"hand_l\",\"x\":1},{\"width\":30,\"y\":61,\"height\":30,\"name\":\"weapon_hand_l\",\"x\":1},{\"width\":8,\"y\":101,\"height\":11,\"name\":\"thigh_l\",\"x\":86},{\"width\":12,\"y\":93,\"height\":17,\"name\":\"calf_l\",\"x\":18},{\"width\":20,\"y\":113,\"height\":8,\"name\":\"foot_l\",\"x\":39},{\"width\":28,\"y\":61,\"height\":31,\"name\":\"pelvis\",\"x\":33},{\"width\":8,\"y\":88,\"height\":11,\"name\":\"thigh_r\",\"x\":77},{\"width\":12,\"y\":88,\"height\":17,\"name\":\"calf_r\",\"x\":63},{\"width\":20,\"y\":113,\"height\":8,\"name\":\"foot_r\",\"x\":17},{\"width\":13,\"y\":94,\"height\":12,\"name\":\"shouder_r\",\"x\":45},{\"width\":67,\"y\":1,\"height\":58,\"name\":\"chest\",\"x\":1},{\"width\":11,\"y\":94,\"height\":17,\"name\":\"forearm_r\",\"x\":32},{\"width\":14,\"y\":111,\"height\":13,\"name\":\"hand_r\",\"x\":1},{\"frameHeight\":39,\"y\":47,\"frameX\":-2,\"width\":34,\"frameY\":0,\"height\":39,\"name\":\"we_bl_4_f_1\",\"frameWidth\":36,\"x\":70}]}",
|
"atlasJson": "{\"width\":128,\"SubTexture\":[{\"frameWidth\":34,\"y\":1,\"frameHeight\":45,\"width\":34,\"frameX\":0,\"height\":44,\"name\":\"cape\",\"frameY\":0,\"x\":70},{\"width\":10,\"y\":107,\"height\":14,\"name\":\"shouder_l\",\"x\":74},{\"width\":11,\"y\":107,\"height\":14,\"name\":\"forearm_l\",\"x\":61},{\"width\":15,\"y\":93,\"height\":16,\"name\":\"hand_l\",\"x\":1},{\"width\":30,\"y\":61,\"height\":30,\"name\":\"weapon_hand_l\",\"x\":1},{\"width\":8,\"y\":88,\"height\":11,\"name\":\"thigh_l\",\"x\":77},{\"width\":12,\"y\":93,\"height\":17,\"name\":\"calf_l\",\"x\":18},{\"width\":20,\"y\":113,\"height\":8,\"name\":\"foot_l\",\"x\":39},{\"width\":28,\"y\":61,\"height\":31,\"name\":\"pelvis\",\"x\":33},{\"width\":8,\"y\":101,\"height\":11,\"name\":\"thigh_r\",\"x\":86},{\"width\":12,\"y\":88,\"height\":17,\"name\":\"calf_r\",\"x\":63},{\"width\":20,\"y\":113,\"height\":8,\"name\":\"foot_r\",\"x\":17},{\"width\":13,\"y\":94,\"height\":12,\"name\":\"shouder_r\",\"x\":45},{\"width\":67,\"y\":1,\"height\":58,\"name\":\"chest\",\"x\":1},{\"width\":11,\"y\":94,\"height\":17,\"name\":\"forearm_r\",\"x\":32},{\"width\":14,\"y\":111,\"height\":13,\"name\":\"hand_r\",\"x\":1},{\"frameWidth\":36,\"y\":47,\"frameHeight\":39,\"width\":34,\"frameX\":-2,\"height\":39,\"name\":\"we_bl_4_f_1\",\"frameY\":0,\"x\":70}],\"height\":128,\"name\":\"SoldierElf\",\"imagePath\":\"SoldierElf_tex.png\"}",
|
||||||
"texture": "050fb016-1a1f-4341-8367-283bfeddc4a8",
|
"texture": "050fb016-1a1f-4341-8367-283bfeddc4a8",
|
||||||
"subMetas": {}
|
"subMetas": {}
|
||||||
}
|
}
|
Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 7.1 KiB |
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.1",
|
||||||
|
"uuid": "f1176719-d1d6-4af5-89c6-ddff16ab85fd",
|
||||||
|
"isSubpackage": false,
|
||||||
|
"subpackageName": "",
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
@ -0,0 +1 @@
|
|||||||
|
{"width":128,"SubTexture":[{"frameWidth":23,"y":44,"frameHeight":22,"width":22,"frameX":-1,"height":22,"name":"biu","frameY":0,"x":53},{"width":9,"y":68,"height":14,"name":"rightArm","x":76},{"frameWidth":29,"y":35,"frameHeight":32,"width":26,"frameX":-1,"height":32,"name":"yinmoqe00","frameY":0,"x":89},{"width":34,"y":1,"height":41,"name":"body","x":53},{"width":9,"y":44,"height":13,"name":"rightShoulder","x":77},{"width":19,"y":50,"height":18,"name":"rightFrontArm","x":23},{"width":14,"y":70,"height":14,"name":"rightHand","x":23},{"width":12,"y":68,"height":12,"name":"leftArm","x":62},{"width":13,"y":73,"height":12,"name":"leftShoulder","x":1},{"width":20,"y":50,"height":21,"name":"leftFrontArm","x":1},{"width":33,"y":1,"height":32,"name":"head","x":89},{"width":50,"y":1,"height":47,"name":"head2","x":1},{"width":16,"y":68,"height":14,"name":"leftHand","x":44},{"frameWidth":8,"y":59,"frameHeight":8,"width":4,"frameX":-1,"height":4,"name":"huomiao01","frameY":-2,"x":77}],"height":128,"name":"SoldierFireGhost","imagePath":"SoldierFireGhost_tex.png"}
|
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.0",
|
||||||
|
"uuid": "4a9187d5-a9ad-4464-a03c-d2f3cc277051",
|
||||||
|
"atlasJson": "{\"width\":128,\"SubTexture\":[{\"frameWidth\":23,\"y\":44,\"frameHeight\":22,\"width\":22,\"frameX\":-1,\"height\":22,\"name\":\"biu\",\"frameY\":0,\"x\":53},{\"width\":9,\"y\":68,\"height\":14,\"name\":\"rightArm\",\"x\":76},{\"frameWidth\":29,\"y\":35,\"frameHeight\":32,\"width\":26,\"frameX\":-1,\"height\":32,\"name\":\"yinmoqe00\",\"frameY\":0,\"x\":89},{\"width\":34,\"y\":1,\"height\":41,\"name\":\"body\",\"x\":53},{\"width\":9,\"y\":44,\"height\":13,\"name\":\"rightShoulder\",\"x\":77},{\"width\":19,\"y\":50,\"height\":18,\"name\":\"rightFrontArm\",\"x\":23},{\"width\":14,\"y\":70,\"height\":14,\"name\":\"rightHand\",\"x\":23},{\"width\":12,\"y\":68,\"height\":12,\"name\":\"leftArm\",\"x\":62},{\"width\":13,\"y\":73,\"height\":12,\"name\":\"leftShoulder\",\"x\":1},{\"width\":20,\"y\":50,\"height\":21,\"name\":\"leftFrontArm\",\"x\":1},{\"width\":33,\"y\":1,\"height\":32,\"name\":\"head\",\"x\":89},{\"width\":50,\"y\":1,\"height\":47,\"name\":\"head2\",\"x\":1},{\"width\":16,\"y\":68,\"height\":14,\"name\":\"leftHand\",\"x\":44},{\"frameWidth\":8,\"y\":59,\"frameHeight\":8,\"width\":4,\"frameX\":-1,\"height\":4,\"name\":\"huomiao01\",\"frameY\":-2,\"x\":77}],\"height\":128,\"name\":\"SoldierFireGhost\",\"imagePath\":\"SoldierFireGhost_tex.png\"}",
|
||||||
|
"texture": "700d963b-2192-4219-a066-8be5b3db7453",
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
After Width: | Height: | Size: 8.3 KiB |
@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"ver": "2.3.3",
|
"ver": "2.3.3",
|
||||||
"uuid": "4a3aabb1-75b6-40ec-b107-241164a8ec23",
|
"uuid": "700d963b-2192-4219-a066-8be5b3db7453",
|
||||||
"type": "sprite",
|
"type": "sprite",
|
||||||
"wrapMode": "clamp",
|
"wrapMode": "clamp",
|
||||||
"filterMode": "bilinear",
|
"filterMode": "bilinear",
|
||||||
@ -9,19 +9,19 @@
|
|||||||
"packable": true,
|
"packable": true,
|
||||||
"platformSettings": {},
|
"platformSettings": {},
|
||||||
"subMetas": {
|
"subMetas": {
|
||||||
"SoldierElf_tex": {
|
"SoldierFireGhost_tex": {
|
||||||
"ver": "1.0.4",
|
"ver": "1.0.4",
|
||||||
"uuid": "a969fc2f-5d11-4ac6-90e1-235b1e119802",
|
"uuid": "8ef8a6b3-0bac-4cf1-bba0-ab090f4d9e52",
|
||||||
"rawTextureUuid": "4a3aabb1-75b6-40ec-b107-241164a8ec23",
|
"rawTextureUuid": "700d963b-2192-4219-a066-8be5b3db7453",
|
||||||
"trimType": "auto",
|
"trimType": "auto",
|
||||||
"trimThreshold": 1,
|
"trimThreshold": 1,
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
"offsetX": -11.5,
|
"offsetX": -2.5,
|
||||||
"offsetY": 1.5,
|
"offsetY": 21,
|
||||||
"trimX": 1,
|
"trimX": 1,
|
||||||
"trimY": 1,
|
"trimY": 1,
|
||||||
"width": 103,
|
"width": 121,
|
||||||
"height": 123,
|
"height": 84,
|
||||||
"rawWidth": 128,
|
"rawWidth": 128,
|
||||||
"rawHeight": 128,
|
"rawHeight": 128,
|
||||||
"borderTop": 0,
|
"borderTop": 0,
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="8">
|
<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="12">
|
||||||
<tileset firstgid="1" source="tiles0.tsx"/>
|
<tileset firstgid="1" source="tiles0.tsx"/>
|
||||||
<tileset firstgid="65" source="tiles1.tsx"/>
|
<tileset firstgid="65" source="tiles1.tsx"/>
|
||||||
<layer id="1" name="Ground" width="64" height="64">
|
<layer id="1" name="Ground" width="64" height="64">
|
||||||
@ -61,5 +61,29 @@
|
|||||||
</properties>
|
</properties>
|
||||||
<polyline points="0,0 -191.667,0.666667 -191.667,17.3333 -0.715174,17.3333"/>
|
<polyline points="0,0 -191.667,0.666667 -191.667,17.3333 -0.715174,17.3333"/>
|
||||||
</object>
|
</object>
|
||||||
|
<object id="8" x="-9.33333" y="-13.3333">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
<polyline points="0,0 0,18.6667 1041.33,21.3333 1041.33,-1.33333"/>
|
||||||
|
</object>
|
||||||
|
<object id="9" x="-9.33333" y="1014.67">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
<polyline points="0,0 0,18.6667 1041.33,21.3333 1041.33,-1.33333"/>
|
||||||
|
</object>
|
||||||
|
<object id="10" x="-14" y="-40">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
<polyline points="0,0 4,1110 24,1110 24,-8"/>
|
||||||
|
</object>
|
||||||
|
<object id="11" x="1014" y="-42">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
<polyline points="0,0 4,1110 24,1110 24,-8"/>
|
||||||
|
</object>
|
||||||
</objectgroup>
|
</objectgroup>
|
||||||
</map>
|
</map>
|
||||||
|
@ -53,9 +53,15 @@ message PlayerDownsyncMeta {
|
|||||||
double colliderRadius = 6;
|
double colliderRadius = 6;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
message InputFrameDecoded {
|
||||||
|
int32 dx = 1;
|
||||||
|
int32 dy = 2;
|
||||||
|
int32 btnALevel = 3;
|
||||||
|
}
|
||||||
|
|
||||||
message InputFrameUpsync {
|
message InputFrameUpsync {
|
||||||
int32 inputFrameId = 1;
|
int32 inputFrameId = 1;
|
||||||
int32 encodedDir = 6;
|
uint64 encoded = 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
message InputFrameDownsync {
|
message InputFrameDownsync {
|
||||||
|
@ -33,14 +33,14 @@
|
|||||||
"_active": true,
|
"_active": true,
|
||||||
"_components": [
|
"_components": [
|
||||||
{
|
{
|
||||||
"__id__": 14
|
"__id__": 19
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"__id__": 15
|
"__id__": 20
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"_prefab": {
|
"_prefab": {
|
||||||
"__id__": 16
|
"__id__": 21
|
||||||
},
|
},
|
||||||
"_opacity": 255,
|
"_opacity": 255,
|
||||||
"_color": {
|
"_color": {
|
||||||
@ -484,15 +484,82 @@
|
|||||||
"_parent": {
|
"_parent": {
|
||||||
"__id__": 1
|
"__id__": 1
|
||||||
},
|
},
|
||||||
"_children": [],
|
"_children": [
|
||||||
"_active": true,
|
|
||||||
"_components": [
|
|
||||||
{
|
{
|
||||||
"__id__": 12
|
"__id__": 12
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__id__": 15
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"_active": true,
|
||||||
|
"_components": [],
|
||||||
|
"_prefab": {
|
||||||
|
"__id__": 18
|
||||||
|
},
|
||||||
|
"_opacity": 255,
|
||||||
|
"_color": {
|
||||||
|
"__type__": "cc.Color",
|
||||||
|
"r": 255,
|
||||||
|
"g": 255,
|
||||||
|
"b": 255,
|
||||||
|
"a": 255
|
||||||
|
},
|
||||||
|
"_contentSize": {
|
||||||
|
"__type__": "cc.Size",
|
||||||
|
"width": 0,
|
||||||
|
"height": 0
|
||||||
|
},
|
||||||
|
"_anchorPoint": {
|
||||||
|
"__type__": "cc.Vec2",
|
||||||
|
"x": 0.5,
|
||||||
|
"y": 0.5
|
||||||
|
},
|
||||||
|
"_trs": {
|
||||||
|
"__type__": "TypedArray",
|
||||||
|
"ctor": "Float64Array",
|
||||||
|
"array": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
1
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"_eulerAngles": {
|
||||||
|
"__type__": "cc.Vec3",
|
||||||
|
"x": 0,
|
||||||
|
"y": 0,
|
||||||
|
"z": 0
|
||||||
|
},
|
||||||
|
"_skewX": 0,
|
||||||
|
"_skewY": 0,
|
||||||
|
"_is3DNode": false,
|
||||||
|
"_groupIndex": 0,
|
||||||
|
"groupIndex": 0,
|
||||||
|
"_id": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__type__": "cc.Node",
|
||||||
|
"_name": "SoldierElf",
|
||||||
|
"_objFlags": 0,
|
||||||
|
"_parent": {
|
||||||
|
"__id__": 11
|
||||||
|
},
|
||||||
|
"_children": [],
|
||||||
|
"_active": false,
|
||||||
|
"_components": [
|
||||||
|
{
|
||||||
|
"__id__": 13
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"_prefab": {
|
"_prefab": {
|
||||||
"__id__": 13
|
"__id__": 14
|
||||||
},
|
},
|
||||||
"_opacity": 255,
|
"_opacity": 255,
|
||||||
"_color": {
|
"_color": {
|
||||||
@ -546,7 +613,7 @@
|
|||||||
"_name": "",
|
"_name": "",
|
||||||
"_objFlags": 0,
|
"_objFlags": 0,
|
||||||
"node": {
|
"node": {
|
||||||
"__id__": 11
|
"__id__": 12
|
||||||
},
|
},
|
||||||
"_enabled": true,
|
"_enabled": true,
|
||||||
"_materials": [
|
"_materials": [
|
||||||
@ -581,6 +648,132 @@
|
|||||||
"_N$enableBatch": false,
|
"_N$enableBatch": false,
|
||||||
"_id": ""
|
"_id": ""
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"__type__": "cc.PrefabInfo",
|
||||||
|
"root": {
|
||||||
|
"__id__": 1
|
||||||
|
},
|
||||||
|
"asset": {
|
||||||
|
"__uuid__": "59bff7a2-23e1-4d69-bce7-afb37eae196a"
|
||||||
|
},
|
||||||
|
"fileId": "3fs20Yd8dIO68/1Wx2oVLh",
|
||||||
|
"sync": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__type__": "cc.Node",
|
||||||
|
"_name": "SoldierFireGhost",
|
||||||
|
"_objFlags": 0,
|
||||||
|
"_parent": {
|
||||||
|
"__id__": 11
|
||||||
|
},
|
||||||
|
"_children": [],
|
||||||
|
"_active": false,
|
||||||
|
"_components": [
|
||||||
|
{
|
||||||
|
"__id__": 16
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"_prefab": {
|
||||||
|
"__id__": 17
|
||||||
|
},
|
||||||
|
"_opacity": 255,
|
||||||
|
"_color": {
|
||||||
|
"__type__": "cc.Color",
|
||||||
|
"r": 255,
|
||||||
|
"g": 255,
|
||||||
|
"b": 255,
|
||||||
|
"a": 255
|
||||||
|
},
|
||||||
|
"_contentSize": {
|
||||||
|
"__type__": "cc.Size",
|
||||||
|
"width": 0,
|
||||||
|
"height": 0
|
||||||
|
},
|
||||||
|
"_anchorPoint": {
|
||||||
|
"__type__": "cc.Vec2",
|
||||||
|
"x": 0.5,
|
||||||
|
"y": 0.5
|
||||||
|
},
|
||||||
|
"_trs": {
|
||||||
|
"__type__": "TypedArray",
|
||||||
|
"ctor": "Float64Array",
|
||||||
|
"array": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
1
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"_eulerAngles": {
|
||||||
|
"__type__": "cc.Vec3",
|
||||||
|
"x": 0,
|
||||||
|
"y": 0,
|
||||||
|
"z": 0
|
||||||
|
},
|
||||||
|
"_skewX": 0,
|
||||||
|
"_skewY": 0,
|
||||||
|
"_is3DNode": false,
|
||||||
|
"_groupIndex": 0,
|
||||||
|
"groupIndex": 0,
|
||||||
|
"_id": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__type__": "dragonBones.ArmatureDisplay",
|
||||||
|
"_name": "",
|
||||||
|
"_objFlags": 0,
|
||||||
|
"node": {
|
||||||
|
"__id__": 15
|
||||||
|
},
|
||||||
|
"_enabled": true,
|
||||||
|
"_materials": [
|
||||||
|
{
|
||||||
|
"__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"_armatureName": "SoldierFireGhost",
|
||||||
|
"_animationName": "Idle1",
|
||||||
|
"_preCacheMode": 0,
|
||||||
|
"_cacheMode": 0,
|
||||||
|
"playTimes": -1,
|
||||||
|
"premultipliedAlpha": false,
|
||||||
|
"_armatureKey": "36230012-8df3-4e85-afad-76ec47d0e4d7#4a9187d5-a9ad-4464-a03c-d2f3cc277051",
|
||||||
|
"_accTime": 0,
|
||||||
|
"_playCount": 0,
|
||||||
|
"_frameCache": null,
|
||||||
|
"_curFrame": null,
|
||||||
|
"_playing": false,
|
||||||
|
"_armatureCache": null,
|
||||||
|
"_N$dragonAsset": {
|
||||||
|
"__uuid__": "36230012-8df3-4e85-afad-76ec47d0e4d7"
|
||||||
|
},
|
||||||
|
"_N$dragonAtlasAsset": {
|
||||||
|
"__uuid__": "4a9187d5-a9ad-4464-a03c-d2f3cc277051"
|
||||||
|
},
|
||||||
|
"_N$_defaultArmatureIndex": 0,
|
||||||
|
"_N$_animationIndex": 8,
|
||||||
|
"_N$_defaultCacheMode": 0,
|
||||||
|
"_N$timeScale": 1,
|
||||||
|
"_N$debugBones": false,
|
||||||
|
"_N$enableBatch": false,
|
||||||
|
"_id": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__type__": "cc.PrefabInfo",
|
||||||
|
"root": {
|
||||||
|
"__id__": 1
|
||||||
|
},
|
||||||
|
"asset": {
|
||||||
|
"__uuid__": "59bff7a2-23e1-4d69-bce7-afb37eae196a"
|
||||||
|
},
|
||||||
|
"fileId": "a8ZUEyoP1Ec5azSkL7Z/9h",
|
||||||
|
"sync": false
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"__type__": "cc.PrefabInfo",
|
"__type__": "cc.PrefabInfo",
|
||||||
"root": {
|
"root": {
|
||||||
|
@ -80,20 +80,20 @@
|
|||||||
],
|
],
|
||||||
"_active": true,
|
"_active": true,
|
||||||
"_components": [
|
"_components": [
|
||||||
|
{
|
||||||
|
"__id__": 31
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__id__": 32
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"__id__": 33
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"__id__": 34
|
"__id__": 34
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"__id__": 35
|
"__id__": 35
|
||||||
},
|
|
||||||
{
|
|
||||||
"__id__": 36
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"__id__": 37
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"__id__": 38
|
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"_prefab": null,
|
"_prefab": null,
|
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@ -234,7 +234,7 @@
|
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|
"__id__": 7
|
||||||
},
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},
|
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{
|
{
|
||||||
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}
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@ -323,7 +323,7 @@
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@ -354,13 +354,13 @@
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|
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}
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],
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"y": 0,
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{
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"_string": "",
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"_lineHeight": 40,
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||||||
"_enableWrapText": true,
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"_batchAsBitmap": false,
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"_N$horizontalAlign": 1,
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"_N$verticalAlign": 1,
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"_N$overflow": 0,
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"_id": "9cS5BRd+NKJIvGQiojJtIs"
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{
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"__type__": "4561aFzv9JPZLe6iIzODk2d",
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|
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"_name": "",
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"node": {
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"_enabled": true,
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"_id": "5ahzSYC8pCCLVPCBYyCRfZ"
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{
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{
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||||||
"__type__": "cc.Node",
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"__type__": "cc.Node",
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"_name": "CountdownSeconds",
|
"_name": "CountdownSeconds",
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@ -1143,7 +1035,7 @@
|
|||||||
"_active": true,
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"_active": true,
|
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"_components": [
|
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{
|
{
|
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"__id__": 26
|
"__id__": 23
|
||||||
}
|
}
|
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],
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],
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|
"_prefab": null,
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@ -1199,7 +1091,7 @@
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"_name": "",
|
"_name": "",
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"_objFlags": 0,
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"node": {
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"node": {
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"__id__": 25
|
"__id__": 22
|
||||||
},
|
},
|
||||||
"_enabled": true,
|
"_enabled": true,
|
||||||
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|
"_materials": [
|
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@ -1233,16 +1125,16 @@
|
|||||||
},
|
},
|
||||||
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|
"_children": [
|
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{
|
{
|
||||||
"__id__": 28
|
"__id__": 25
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"_active": true,
|
"_active": true,
|
||||||
"_components": [
|
"_components": [
|
||||||
{
|
{
|
||||||
"__id__": 30
|
"__id__": 27
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"__id__": 31
|
"__id__": 28
|
||||||
}
|
}
|
||||||
],
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],
|
||||||
"_prefab": null,
|
"_prefab": null,
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@ -1298,13 +1190,13 @@
|
|||||||
"_name": "Joystick",
|
"_name": "Joystick",
|
||||||
"_objFlags": 0,
|
"_objFlags": 0,
|
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"_parent": {
|
"_parent": {
|
||||||
"__id__": 27
|
"__id__": 24
|
||||||
},
|
},
|
||||||
"_children": [],
|
"_children": [],
|
||||||
"_active": true,
|
"_active": true,
|
||||||
"_components": [
|
"_components": [
|
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{
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{
|
||||||
"__id__": 29
|
"__id__": 26
|
||||||
}
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}
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],
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],
|
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"_prefab": null,
|
"_prefab": null,
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@ -1360,7 +1252,7 @@
|
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"_name": "",
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"_name": "",
|
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"_objFlags": 0,
|
"_objFlags": 0,
|
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"node": {
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"node": {
|
||||||
"__id__": 28
|
"__id__": 25
|
||||||
},
|
},
|
||||||
"_enabled": true,
|
"_enabled": true,
|
||||||
"_materials": [
|
"_materials": [
|
||||||
@ -1394,7 +1286,7 @@
|
|||||||
"_name": "",
|
"_name": "",
|
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"_objFlags": 0,
|
"_objFlags": 0,
|
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"node": {
|
"node": {
|
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"__id__": 27
|
"__id__": 24
|
||||||
},
|
},
|
||||||
"_enabled": true,
|
"_enabled": true,
|
||||||
"_materials": [
|
"_materials": [
|
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@ -1428,7 +1320,7 @@
|
|||||||
"_name": "",
|
"_name": "",
|
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"_objFlags": 0,
|
"_objFlags": 0,
|
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"node": {
|
"node": {
|
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"__id__": 27
|
"__id__": 24
|
||||||
},
|
},
|
||||||
"_enabled": true,
|
"_enabled": true,
|
||||||
"alignMode": 0,
|
"alignMode": 0,
|
||||||
@ -1590,11 +1482,12 @@
|
|||||||
"zoomingListenerNode": {
|
"zoomingListenerNode": {
|
||||||
"__id__": 5
|
"__id__": 5
|
||||||
},
|
},
|
||||||
|
"actionBtnListenerNode": null,
|
||||||
"stickhead": {
|
"stickhead": {
|
||||||
"__id__": 28
|
"__id__": 25
|
||||||
},
|
},
|
||||||
"base": {
|
"base": {
|
||||||
"__id__": 27
|
"__id__": 24
|
||||||
},
|
},
|
||||||
"joyStickEps": 0.1,
|
"joyStickEps": 0.1,
|
||||||
"magicLeanLowerBound": 0.414,
|
"magicLeanLowerBound": 0.414,
|
||||||
|
@ -440,7 +440,7 @@
|
|||||||
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@ -77,20 +77,20 @@
|
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],
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|
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|
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|
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|
{
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|
"__id__": 19
|
||||||
|
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|
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|
{
|
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|
"__id__": 20
|
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|
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|
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|
{
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|
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|
||||||
|
},
|
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{
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{
|
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|
"__id__": 22
|
||||||
},
|
},
|
||||||
{
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{
|
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|
"__id__": 23
|
||||||
},
|
|
||||||
{
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|
||||||
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|
|
||||||
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|
|
||||||
{
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|
||||||
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|
|
||||||
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|
|
||||||
{
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|
||||||
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|
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}
|
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|
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|
"_prefab": null,
|
||||||
@ -262,8 +262,6 @@
|
|||||||
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|
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|
||||||
"__uuid__": "59bff7a2-23e1-4d69-bce7-afb37eae196a"
|
"__uuid__": "59bff7a2-23e1-4d69-bce7-afb37eae196a"
|
||||||
},
|
},
|
||||||
"player1Prefab": null,
|
|
||||||
"player2Prefab": null,
|
|
||||||
"joystickInputControllerNode": {
|
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|
||||||
"__id__": 7
|
"__id__": 7
|
||||||
},
|
},
|
||||||
@ -279,9 +277,6 @@
|
|||||||
"forceBigEndianFloatingNumDecoding": false,
|
"forceBigEndianFloatingNumDecoding": false,
|
||||||
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|
"renderFrameIdLagTolerance": 4,
|
||||||
"jigglingEps1D": 0.001,
|
"jigglingEps1D": 0.001,
|
||||||
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|
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|
|
||||||
},
|
|
||||||
"_id": "4b+kZ46VhC0LCBixXEK2dk"
|
"_id": "4b+kZ46VhC0LCBixXEK2dk"
|
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},
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},
|
||||||
{
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{
|
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@ -293,13 +288,13 @@
|
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|
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|
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|
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{
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|
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|
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{
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|
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|
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@ -358,14 +353,11 @@
|
|||||||
"__id__": 9
|
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|
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|
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|
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|
|
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|
|
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{
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|
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|
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{
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|
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|
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|
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|
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|
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|
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|
"_active": true,
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@ -461,7 +453,7 @@
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@ -520,111 +512,6 @@
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|
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|
"_id": "50qiPTLS9NhbPa+JZU0jOP"
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|
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|
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|
|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
1,
|
|
||||||
0.66667,
|
|
||||||
0.66667,
|
|
||||||
0.66667
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"_eulerAngles": {
|
|
||||||
"__type__": "cc.Vec3",
|
|
||||||
"x": 0,
|
|
||||||
"y": 0,
|
|
||||||
"z": 0
|
|
||||||
},
|
|
||||||
"_skewX": 0,
|
|
||||||
"_skewY": 0,
|
|
||||||
"_is3DNode": false,
|
|
||||||
"_groupIndex": 0,
|
|
||||||
"groupIndex": 0,
|
|
||||||
"_id": "e6nL+1zEhLmLSaT8R/9UgD"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"__type__": "cc.Label",
|
|
||||||
"_name": "",
|
|
||||||
"_objFlags": 0,
|
|
||||||
"node": {
|
|
||||||
"__id__": 11
|
|
||||||
},
|
|
||||||
"_enabled": true,
|
|
||||||
"_materials": [
|
|
||||||
{
|
|
||||||
"__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"_useOriginalSize": false,
|
|
||||||
"_string": "",
|
|
||||||
"_N$string": "",
|
|
||||||
"_fontSize": 40,
|
|
||||||
"_lineHeight": 40,
|
|
||||||
"_enableWrapText": true,
|
|
||||||
"_N$file": null,
|
|
||||||
"_isSystemFontUsed": true,
|
|
||||||
"_spacingX": 0,
|
|
||||||
"_batchAsBitmap": false,
|
|
||||||
"_N$horizontalAlign": 1,
|
|
||||||
"_N$verticalAlign": 1,
|
|
||||||
"_N$fontFamily": "Arial",
|
|
||||||
"_N$overflow": 0,
|
|
||||||
"_N$cacheMode": 0,
|
|
||||||
"_id": "9cS5BRd+NKJIvGQiojJtIs"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"__type__": "4561aFzv9JPZLe6iIzODk2d",
|
|
||||||
"_name": "",
|
|
||||||
"_objFlags": 0,
|
|
||||||
"node": {
|
|
||||||
"__id__": 11
|
|
||||||
},
|
|
||||||
"_enabled": true,
|
|
||||||
"_id": "5ahzSYC8pCCLVPCBYyCRfZ"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"__type__": "cc.Node",
|
"__type__": "cc.Node",
|
||||||
"_name": "CountdownSeconds",
|
"_name": "CountdownSeconds",
|
||||||
@ -636,7 +523,7 @@
|
|||||||
"_active": true,
|
"_active": true,
|
||||||
"_components": [
|
"_components": [
|
||||||
{
|
{
|
||||||
"__id__": 15
|
"__id__": 12
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"_prefab": null,
|
"_prefab": null,
|
||||||
@ -692,7 +579,7 @@
|
|||||||
"_name": "",
|
"_name": "",
|
||||||
"_objFlags": 0,
|
"_objFlags": 0,
|
||||||
"node": {
|
"node": {
|
||||||
"__id__": 14
|
"__id__": 11
|
||||||
},
|
},
|
||||||
"_enabled": true,
|
"_enabled": true,
|
||||||
"_materials": [
|
"_materials": [
|
||||||
@ -726,16 +613,16 @@
|
|||||||
},
|
},
|
||||||
"_children": [
|
"_children": [
|
||||||
{
|
{
|
||||||
"__id__": 17
|
"__id__": 14
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"_active": true,
|
"_active": true,
|
||||||
"_components": [
|
"_components": [
|
||||||
{
|
{
|
||||||
"__id__": 19
|
"__id__": 16
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"__id__": 20
|
"__id__": 17
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"_prefab": null,
|
"_prefab": null,
|
||||||
@ -791,13 +678,13 @@
|
|||||||
"_name": "Joystick",
|
"_name": "Joystick",
|
||||||
"_objFlags": 0,
|
"_objFlags": 0,
|
||||||
"_parent": {
|
"_parent": {
|
||||||
"__id__": 16
|
"__id__": 13
|
||||||
},
|
},
|
||||||
"_children": [],
|
"_children": [],
|
||||||
"_active": true,
|
"_active": true,
|
||||||
"_components": [
|
"_components": [
|
||||||
{
|
{
|
||||||
"__id__": 18
|
"__id__": 15
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"_prefab": null,
|
"_prefab": null,
|
||||||
@ -853,7 +740,7 @@
|
|||||||
"_name": "",
|
"_name": "",
|
||||||
"_objFlags": 0,
|
"_objFlags": 0,
|
||||||
"node": {
|
"node": {
|
||||||
"__id__": 17
|
"__id__": 14
|
||||||
},
|
},
|
||||||
"_enabled": true,
|
"_enabled": true,
|
||||||
"_materials": [
|
"_materials": [
|
||||||
@ -887,7 +774,7 @@
|
|||||||
"_name": "",
|
"_name": "",
|
||||||
"_objFlags": 0,
|
"_objFlags": 0,
|
||||||
"node": {
|
"node": {
|
||||||
"__id__": 16
|
"__id__": 13
|
||||||
},
|
},
|
||||||
"_enabled": true,
|
"_enabled": true,
|
||||||
"_materials": [
|
"_materials": [
|
||||||
@ -921,7 +808,7 @@
|
|||||||
"_name": "",
|
"_name": "",
|
||||||
"_objFlags": 0,
|
"_objFlags": 0,
|
||||||
"node": {
|
"node": {
|
||||||
"__id__": 16
|
"__id__": 13
|
||||||
},
|
},
|
||||||
"_enabled": true,
|
"_enabled": true,
|
||||||
"alignMode": 0,
|
"alignMode": 0,
|
||||||
@ -1056,10 +943,10 @@
|
|||||||
"__id__": 3
|
"__id__": 3
|
||||||
},
|
},
|
||||||
"stickhead": {
|
"stickhead": {
|
||||||
"__id__": 17
|
"__id__": 14
|
||||||
},
|
},
|
||||||
"base": {
|
"base": {
|
||||||
"__id__": 16
|
"__id__": 13
|
||||||
},
|
},
|
||||||
"joyStickEps": 0.1,
|
"joyStickEps": 0.1,
|
||||||
"magicLeanLowerBound": 0.414,
|
"magicLeanLowerBound": 0.414,
|
||||||
|
@ -16,13 +16,20 @@ cc.Class({
|
|||||||
},
|
},
|
||||||
|
|
||||||
ctor() {
|
ctor() {
|
||||||
|
this.speciesName = null;
|
||||||
|
},
|
||||||
|
|
||||||
|
setSpecies(speciesName) {
|
||||||
|
this.speciesName = speciesName;
|
||||||
|
this.effAnimNode = this.animNode.getChildByName(this.speciesName);
|
||||||
|
this.animComp = this.effAnimNode.getComponent(dragonBones.ArmatureDisplay);
|
||||||
|
this.animComp.playAnimation(ATK_CHARACTER_STATE.Idle1[1]);
|
||||||
|
this.effAnimNode.active = true;
|
||||||
},
|
},
|
||||||
|
|
||||||
onLoad() {
|
onLoad() {
|
||||||
BaseCharacter.prototype.onLoad.call(this);
|
BaseCharacter.prototype.onLoad.call(this);
|
||||||
this.characterState = ATK_CHARACTER_STATE.Idle1[0];
|
this.characterState = ATK_CHARACTER_STATE.Idle1[0];
|
||||||
this.animComp = this.animNode.getComponent(dragonBones.ArmatureDisplay);
|
|
||||||
this.animComp.playAnimation(ATK_CHARACTER_STATE.Idle1[1]);
|
|
||||||
},
|
},
|
||||||
|
|
||||||
scheduleNewDirection(newScheduledDirection, forceAnimSwitch) {
|
scheduleNewDirection(newScheduledDirection, forceAnimSwitch) {
|
||||||
|
@ -1,69 +0,0 @@
|
|||||||
cc.Class({
|
|
||||||
extends: cc.Component,
|
|
||||||
|
|
||||||
properties: {},
|
|
||||||
|
|
||||||
setInputControls: function() {
|
|
||||||
const self = this;
|
|
||||||
// add keyboard event listener
|
|
||||||
// When there is a key being pressed down, judge if it's the designated directional button and set up acceleration in the corresponding direction
|
|
||||||
cc.systemEvent.on(cc.SystemEvent.EventType.KEY_DOWN, function(event) {
|
|
||||||
switch (event.keyCode) {
|
|
||||||
case cc.macro.KEY.w:
|
|
||||||
self.activeDirection.dPjY = +1.0;
|
|
||||||
break;
|
|
||||||
case cc.macro.KEY.s:
|
|
||||||
self.activeDirection.dPjY = -1.0;
|
|
||||||
break;
|
|
||||||
case cc.macro.KEY.a:
|
|
||||||
self.activeDirection.dPjX = -2.0;
|
|
||||||
break;
|
|
||||||
case cc.macro.KEY.d:
|
|
||||||
self.activeDirection.dPjX = +2.0;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}, self.node);
|
|
||||||
|
|
||||||
// when releasing the button, stop acceleration in this direction
|
|
||||||
cc.systemEvent.on(cc.SystemEvent.EventType.KEY_UP, function(event) {
|
|
||||||
switch (event.keyCode) {
|
|
||||||
case cc.macro.KEY.w:
|
|
||||||
if (+1.0 == self.activeDirection.dPjY) {
|
|
||||||
self.activeDirection.dPjY = 0.0;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case cc.macro.KEY.s:
|
|
||||||
if (-1.0 == self.activeDirection.dPjY) {
|
|
||||||
self.activeDirection.dPjY = 0.0;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case cc.macro.KEY.a:
|
|
||||||
if (-2.0 == self.activeDirection.dPjX) {
|
|
||||||
self.activeDirection.dPjX = 0.0;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case cc.macro.KEY.d:
|
|
||||||
if (+2.0 == self.activeDirection.dPjX) {
|
|
||||||
self.activeDirection.dPjX = 0.0;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}, self.node);
|
|
||||||
},
|
|
||||||
|
|
||||||
// LIFE-CYCLE CALLBACKS:
|
|
||||||
|
|
||||||
onLoad() {
|
|
||||||
// Properties deliberately hidden from GUI panel.
|
|
||||||
this.activeDirection = {
|
|
||||||
dPjY: 0.0,
|
|
||||||
dPjX: 0.0
|
|
||||||
};
|
|
||||||
this.setInputControls();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
@ -1,9 +0,0 @@
|
|||||||
{
|
|
||||||
"ver": "1.0.5",
|
|
||||||
"uuid": "4561a173-bfd2-4f64-b7ba-888cce0e4d9d",
|
|
||||||
"isPlugin": false,
|
|
||||||
"loadPluginInWeb": true,
|
|
||||||
"loadPluginInNative": true,
|
|
||||||
"loadPluginInEditor": false,
|
|
||||||
"subMetas": {}
|
|
||||||
}
|
|
@ -163,8 +163,8 @@ cc.Class({
|
|||||||
return [previousSelfInput, existingInputFrame.inputList[joinIndex - 1]];
|
return [previousSelfInput, existingInputFrame.inputList[joinIndex - 1]];
|
||||||
}
|
}
|
||||||
const prefabbedInputList = (null == previousInputFrameDownsyncWithPrediction ? new Array(self.playerRichInfoDict.size).fill(0) : previousInputFrameDownsyncWithPrediction.inputList.slice());
|
const prefabbedInputList = (null == previousInputFrameDownsyncWithPrediction ? new Array(self.playerRichInfoDict.size).fill(0) : previousInputFrameDownsyncWithPrediction.inputList.slice());
|
||||||
const discreteDir = self.ctrl.getDiscretizedDirection();
|
const currSelfInput = self.ctrl.getEncodedInput();
|
||||||
prefabbedInputList[(joinIndex - 1)] = discreteDir.encodedIdx;
|
prefabbedInputList[(joinIndex - 1)] = currSelfInput;
|
||||||
const prefabbedInputFrameDownsync = {
|
const prefabbedInputFrameDownsync = {
|
||||||
inputFrameId: inputFrameId,
|
inputFrameId: inputFrameId,
|
||||||
inputList: prefabbedInputList,
|
inputList: prefabbedInputList,
|
||||||
@ -173,7 +173,7 @@ cc.Class({
|
|||||||
|
|
||||||
self.dumpToInputCache(prefabbedInputFrameDownsync); // A prefabbed inputFrame, would certainly be adding a new inputFrame to the cache, because server only downsyncs "all-confirmed inputFrames"
|
self.dumpToInputCache(prefabbedInputFrameDownsync); // A prefabbed inputFrame, would certainly be adding a new inputFrame to the cache, because server only downsyncs "all-confirmed inputFrames"
|
||||||
|
|
||||||
return [previousSelfInput, discreteDir.encodedIdx];
|
return [previousSelfInput, currSelfInput];
|
||||||
},
|
},
|
||||||
|
|
||||||
shouldSendInputFrameUpsyncBatch(prevSelfInput, currSelfInput, lastUpsyncInputFrameId, currInputFrameId) {
|
shouldSendInputFrameUpsyncBatch(prevSelfInput, currSelfInput, lastUpsyncInputFrameId, currInputFrameId) {
|
||||||
@ -204,7 +204,7 @@ cc.Class({
|
|||||||
} else {
|
} else {
|
||||||
const inputFrameUpsync = {
|
const inputFrameUpsync = {
|
||||||
inputFrameId: i,
|
inputFrameId: i,
|
||||||
encodedDir: inputFrameDownsync.inputList[self.selfPlayerInfo.joinIndex - 1],
|
encoded: inputFrameDownsync.inputList[self.selfPlayerInfo.joinIndex - 1],
|
||||||
};
|
};
|
||||||
inputFrameUpsyncBatch.push(inputFrameUpsync);
|
inputFrameUpsyncBatch.push(inputFrameUpsync);
|
||||||
}
|
}
|
||||||
@ -338,7 +338,7 @@ cc.Class({
|
|||||||
window.mapIns = self;
|
window.mapIns = self;
|
||||||
window.forceBigEndianFloatingNumDecoding = self.forceBigEndianFloatingNumDecoding;
|
window.forceBigEndianFloatingNumDecoding = self.forceBigEndianFloatingNumDecoding;
|
||||||
|
|
||||||
self.showCriticalCoordinateLabels = true;
|
self.showCriticalCoordinateLabels = false;
|
||||||
|
|
||||||
console.warn("+++++++ Map onLoad()");
|
console.warn("+++++++ Map onLoad()");
|
||||||
window.handleClientSessionError = function() {
|
window.handleClientSessionError = function() {
|
||||||
@ -754,12 +754,12 @@ cc.Class({
|
|||||||
const self = this;
|
const self = this;
|
||||||
const newPlayerNode = cc.instantiate(self.controlledCharacterPrefab)
|
const newPlayerNode = cc.instantiate(self.controlledCharacterPrefab)
|
||||||
const playerScriptIns = newPlayerNode.getComponent("ControlledCharacter");
|
const playerScriptIns = newPlayerNode.getComponent("ControlledCharacter");
|
||||||
|
|
||||||
if (1 == joinIndex) {
|
if (1 == joinIndex) {
|
||||||
newPlayerNode.color = cc.Color.RED;
|
playerScriptIns.setSpecies("SoldierElf");
|
||||||
}
|
} else if (2 == joinIndex) {
|
||||||
if (2 == joinIndex) {
|
playerScriptIns.setSpecies("SoldierFireGhost");
|
||||||
newPlayerNode.color = cc.Color.BLUE;
|
playerScriptIns.animComp.node.scaleX = (-1.0);
|
||||||
playerScriptIns.animNode.scaleX = (-1.0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const wpos = self.virtualGridToWorldPos(vx, vy);
|
const wpos = self.virtualGridToWorldPos(vx, vy);
|
||||||
@ -1039,8 +1039,7 @@ cc.Class({
|
|||||||
const playerCollider = collisionSysMap.get(collisionPlayerIndex);
|
const playerCollider = collisionSysMap.get(collisionPlayerIndex);
|
||||||
const player = currRenderFrame.players[playerId];
|
const player = currRenderFrame.players[playerId];
|
||||||
|
|
||||||
const encodedInput = inputList[joinIndex - 1];
|
const decodedInput = self.ctrl.decodeInput(inputList[joinIndex - 1]);
|
||||||
const decodedInput = self.ctrl.decodeDirection(encodedInput);
|
|
||||||
|
|
||||||
// console.log(`Got non-zero inputs for playerId=${playerId}, decodedInput=${JSON.stringify(decodedInput)} @currRenderFrame.id=${currRenderFrame.id}, delayedInputFrame.id=${delayedInputFrame.id}`);
|
// console.log(`Got non-zero inputs for playerId=${playerId}, decodedInput=${JSON.stringify(decodedInput)} @currRenderFrame.id=${currRenderFrame.id}, delayedInputFrame.id=${delayedInputFrame.id}`);
|
||||||
/*
|
/*
|
||||||
|
@ -6,13 +6,6 @@ const OnlineMap = require('./Map');
|
|||||||
cc.Class({
|
cc.Class({
|
||||||
extends: OnlineMap,
|
extends: OnlineMap,
|
||||||
|
|
||||||
properties: {
|
|
||||||
keyboardInputControllerNode: {
|
|
||||||
type: cc.Node,
|
|
||||||
default: null
|
|
||||||
},
|
|
||||||
},
|
|
||||||
|
|
||||||
onDestroy() {
|
onDestroy() {
|
||||||
console.warn("+++++++ Map onDestroy()");
|
console.warn("+++++++ Map onDestroy()");
|
||||||
},
|
},
|
||||||
@ -21,6 +14,12 @@ cc.Class({
|
|||||||
const self = this;
|
const self = this;
|
||||||
const newPlayerNode = cc.instantiate(self.controlledCharacterPrefab)
|
const newPlayerNode = cc.instantiate(self.controlledCharacterPrefab)
|
||||||
const playerScriptIns = newPlayerNode.getComponent("ControlledCharacter");
|
const playerScriptIns = newPlayerNode.getComponent("ControlledCharacter");
|
||||||
|
if (1 == joinIndex) {
|
||||||
|
playerScriptIns.setSpecies("SoldierElf");
|
||||||
|
} else if (2 == joinIndex) {
|
||||||
|
playerScriptIns.setSpecies("SoldierFireGhost");
|
||||||
|
playerScriptIns.animComp.node.scaleX = (-1.0);
|
||||||
|
}
|
||||||
const wpos = self.virtualGridToWorldPos(vx, vy);
|
const wpos = self.virtualGridToWorldPos(vx, vy);
|
||||||
|
|
||||||
newPlayerNode.setPosition(cc.v2(wpos[0], wpos[1]));
|
newPlayerNode.setPosition(cc.v2(wpos[0], wpos[1]));
|
||||||
@ -150,6 +149,7 @@ cc.Class({
|
|||||||
players: {
|
players: {
|
||||||
10: {
|
10: {
|
||||||
id: 10,
|
id: 10,
|
||||||
|
joinIndex: 2,
|
||||||
virtualGridX: 0,
|
virtualGridX: 0,
|
||||||
virtualGridY: 0,
|
virtualGridY: 0,
|
||||||
speed: 2 * self.worldToVirtualGridRatio,
|
speed: 2 * self.worldToVirtualGridRatio,
|
||||||
|
@ -94,6 +94,12 @@ cc.Class({
|
|||||||
|
|
||||||
onLoad() {
|
onLoad() {
|
||||||
this.cachedStickHeadPosition = cc.v2(0.0, 0.0);
|
this.cachedStickHeadPosition = cc.v2(0.0, 0.0);
|
||||||
|
this.cachedBtnUpLevel = 0;
|
||||||
|
this.cachedBtnDownLevel = 0;
|
||||||
|
this.cachedBtnLeftLevel = 0;
|
||||||
|
this.cachedBtnRightLevel = 0;
|
||||||
|
this.cachedBtnALevel = 0;
|
||||||
|
|
||||||
this.canvasNode = this.mapNode.parent;
|
this.canvasNode = this.mapNode.parent;
|
||||||
this.mainCameraNode = this.canvasNode.getChildByName("Main Camera"); // Cannot drag and assign the `mainCameraNode` from CocosCreator EDITOR directly, otherwise it'll cause an infinite loading time, till v2.1.0.
|
this.mainCameraNode = this.canvasNode.getChildByName("Main Camera"); // Cannot drag and assign the `mainCameraNode` from CocosCreator EDITOR directly, otherwise it'll cause an infinite loading time, till v2.1.0.
|
||||||
this.mainCamera = this.mainCameraNode.getComponent(cc.Camera);
|
this.mainCamera = this.mainCameraNode.getComponent(cc.Camera);
|
||||||
@ -143,6 +149,51 @@ cc.Class({
|
|||||||
self._touchEndEvent(event);
|
self._touchEndEvent(event);
|
||||||
});
|
});
|
||||||
zoomingListenerNode.inTouchPoints = new Map();
|
zoomingListenerNode.inTouchPoints = new Map();
|
||||||
|
|
||||||
|
// Setup keyboard controls for the ease of attach debugging
|
||||||
|
cc.systemEvent.on(cc.SystemEvent.EventType.KEY_DOWN, function(evt) {
|
||||||
|
switch (evt.keyCode) {
|
||||||
|
case cc.macro.KEY.w:
|
||||||
|
self.cachedBtnUpLevel = 1;
|
||||||
|
break;
|
||||||
|
case cc.macro.KEY.s:
|
||||||
|
self.cachedBtnDownLevel = 1;
|
||||||
|
break;
|
||||||
|
case cc.macro.KEY.a:
|
||||||
|
self.cachedBtnLeftLevel = 1;
|
||||||
|
break;
|
||||||
|
case cc.macro.KEY.d:
|
||||||
|
self.cachedBtnRightLevel = 1;
|
||||||
|
break;
|
||||||
|
case cc.macro.KEY.h:
|
||||||
|
self.cachedBtnALevel = 1;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}, this);
|
||||||
|
|
||||||
|
cc.systemEvent.on(cc.SystemEvent.EventType.KEY_UP, function(evt) {
|
||||||
|
switch (evt.keyCode) {
|
||||||
|
case cc.macro.KEY.w:
|
||||||
|
self.cachedBtnUpLevel = 0;
|
||||||
|
break;
|
||||||
|
case cc.macro.KEY.s:
|
||||||
|
self.cachedBtnDownLevel = 0;
|
||||||
|
break;
|
||||||
|
case cc.macro.KEY.a:
|
||||||
|
self.cachedBtnLeftLevel = 0;
|
||||||
|
break;
|
||||||
|
case cc.macro.KEY.d:
|
||||||
|
self.cachedBtnRightLevel = 0;
|
||||||
|
break;
|
||||||
|
case cc.macro.KEY.h:
|
||||||
|
self.cachedBtnALevel = 0;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}, this);
|
||||||
},
|
},
|
||||||
|
|
||||||
_isMapOverMoved(mapTargetPos) {
|
_isMapOverMoved(mapTargetPos) {
|
||||||
@ -239,7 +290,6 @@ cc.Class({
|
|||||||
|
|
||||||
// TODO: Handle single-finger-click event.
|
// TODO: Handle single-finger-click event.
|
||||||
} while (false);
|
} while (false);
|
||||||
this.cachedStickHeadPosition = cc.v2(0.0, 0.0);
|
|
||||||
for (let touch of event._touches) {
|
for (let touch of event._touches) {
|
||||||
if (touch) {
|
if (touch) {
|
||||||
theListenerNode.inTouchPoints.delete(touch._id);
|
theListenerNode.inTouchPoints.delete(touch._id);
|
||||||
@ -252,7 +302,42 @@ cc.Class({
|
|||||||
update(dt) {
|
update(dt) {
|
||||||
if (this.inMultiTouch) return;
|
if (this.inMultiTouch) return;
|
||||||
if (true != this.initialized) return;
|
if (true != this.initialized) return;
|
||||||
|
const self = this;
|
||||||
|
// Keyboard takes top priority
|
||||||
|
let keyboardDiffVec = cc.v2(0, 0);
|
||||||
|
if (1 == this.cachedBtnUpLevel) {
|
||||||
|
if (1 == this.cachedBtnLeftLevel) {
|
||||||
|
keyboardDiffVec = cc.v2(-1.0, +1.0);
|
||||||
|
} else if (1 == this.cachedBtnRightLevel) {
|
||||||
|
keyboardDiffVec = cc.v2(+1.0, +1.0);
|
||||||
|
} else {
|
||||||
|
keyboardDiffVec = cc.v2(0.0, +1.0);
|
||||||
|
}
|
||||||
|
} else if (1 == this.cachedBtnDownLevel) {
|
||||||
|
if (1 == this.cachedBtnLeftLevel) {
|
||||||
|
keyboardDiffVec = cc.v2(-1.0, -1.0);
|
||||||
|
} else if (1 == this.cachedBtnRightLevel) {
|
||||||
|
keyboardDiffVec = cc.v2(+1.0, -1.0);
|
||||||
|
} else {
|
||||||
|
keyboardDiffVec = cc.v2(0.0, -1.0);
|
||||||
|
}
|
||||||
|
} else if (1 == this.cachedBtnLeftLevel) {
|
||||||
|
keyboardDiffVec = cc.v2(-1.0, 0.0);
|
||||||
|
} else if (1 == this.cachedBtnRightLevel) {
|
||||||
|
keyboardDiffVec = cc.v2(+1.0, 0.0);
|
||||||
|
}
|
||||||
|
if (0 != keyboardDiffVec.x || 0 != keyboardDiffVec.y) {
|
||||||
|
this.cachedStickHeadPosition = keyboardDiffVec.mul(this.maxHeadDistance / keyboardDiffVec.mag());
|
||||||
|
}
|
||||||
this.stickhead.setPosition(this.cachedStickHeadPosition);
|
this.stickhead.setPosition(this.cachedStickHeadPosition);
|
||||||
|
|
||||||
|
const translationListenerNode = (self.translationListenerNode ? self.translationListenerNode : self.mapNode);
|
||||||
|
if (0 == translationListenerNode.inTouchPoints.size
|
||||||
|
&&
|
||||||
|
(0 == keyboardDiffVec.x && 0 == keyboardDiffVec.y)
|
||||||
|
) {
|
||||||
|
this.cachedStickHeadPosition = cc.v2(0, 0); // Important reset!
|
||||||
|
}
|
||||||
},
|
},
|
||||||
|
|
||||||
discretizeDirection(continuousDx, continuousDy, eps) {
|
discretizeDirection(continuousDx, continuousDy, eps) {
|
||||||
@ -312,18 +397,23 @@ cc.Class({
|
|||||||
return ret;
|
return ret;
|
||||||
},
|
},
|
||||||
|
|
||||||
decodeDirection(encodedDirection) {
|
getEncodedInput() {
|
||||||
const mapped = window.DIRECTION_DECODER[encodedDirection];
|
const discretizedDir = this.discretizeDirection(this.stickhead.x, this.stickhead.y, this.joyStickEps).encodedIdx; // There're only 9 dirs, thus using only the lower 4-bits
|
||||||
if (null == mapped) {
|
const btnALevel = (this.cachedBtnALevel << 4);
|
||||||
console.error("Unexpected encodedDirection = ", encodedDirection);
|
return (btnALevel + discretizedDir);
|
||||||
}
|
|
||||||
return {
|
|
||||||
dx: mapped[0],
|
|
||||||
dy: mapped[1],
|
|
||||||
};
|
|
||||||
},
|
},
|
||||||
|
|
||||||
getDiscretizedDirection() {
|
decodeInput(encodedInput) {
|
||||||
return this.discretizeDirection(this.cachedStickHeadPosition.x, this.cachedStickHeadPosition.y, this.joyStickEps);
|
const encodedDirection = (encodedInput & 0xf);
|
||||||
|
const mappedDirection = window.DIRECTION_DECODER[encodedDirection];
|
||||||
|
if (null == mappedDirection) {
|
||||||
|
console.error("Unexpected encodedDirection = ", encodedDirection);
|
||||||
}
|
}
|
||||||
|
const btnALevel = ((encodedInput >> 4) & 1);
|
||||||
|
return {
|
||||||
|
dx: mappedDirection[0],
|
||||||
|
dy: mappedDirection[1],
|
||||||
|
a: btnALevel,
|
||||||
|
};
|
||||||
|
},
|
||||||
});
|
});
|
||||||
|