Updated TouchEventsManager to support input from Keyboard as well as an additional atk btn.

This commit is contained in:
genxium 2022-11-20 18:53:33 +08:00
parent 971f6461ab
commit 52480ab29f
36 changed files with 1612 additions and 892 deletions

View File

@ -345,13 +345,6 @@ func (pR *Room) ConvertToLastUsedRenderFrameId(inputFrameId int32, inputDelayFra
return ((inputFrameId << pR.InputScaleFrames) + inputDelayFrames + (1 << pR.InputScaleFrames) - 1) return ((inputFrameId << pR.InputScaleFrames) + inputDelayFrames + (1 << pR.InputScaleFrames) - 1)
} }
func (pR *Room) EncodeUpsyncCmd(upsyncCmd *InputFrameUpsync) uint64 {
var ret uint64 = 0
// There're 13 possible directions, occupying the first 4 bits, no need to shift
ret += uint64(upsyncCmd.EncodedDir)
return ret
}
func (pR *Room) RenderFrameBufferString() string { func (pR *Room) RenderFrameBufferString() string {
return fmt.Sprintf("{renderFrameId: %d, stRenderFrameId: %d, edRenderFrameId: %d, lastAllConfirmedRenderFrameId: %d}", pR.RenderFrameId, pR.RenderFrameBuffer.StFrameId, pR.RenderFrameBuffer.EdFrameId, pR.CurDynamicsRenderFrameId) return fmt.Sprintf("{renderFrameId: %d, stRenderFrameId: %d, edRenderFrameId: %d, lastAllConfirmedRenderFrameId: %d}", pR.RenderFrameId, pR.RenderFrameBuffer.StFrameId, pR.RenderFrameBuffer.EdFrameId, pR.CurDynamicsRenderFrameId)
} }
@ -1073,7 +1066,7 @@ func (pR *Room) prefabInputFrameDownsync(inputFrameId int32) *InputFrameDownsync
ConfirmedList: uint64(0), ConfirmedList: uint64(0),
} }
} else { } else {
tmp := pR.InputsBuffer.GetByFrameId(inputFrameId - 1) tmp := pR.InputsBuffer.GetByFrameId(inputFrameId - 1) // There's no need for the backend to find the "lastAllConfirmed inputs" for prefabbing, either "BackendDynamicsEnabled" is true or false
if nil == tmp { if nil == tmp {
panic(fmt.Sprintf("Error prefabbing inputFrameDownsync: roomId=%v, InputsBuffer=%v", pR.Id, pR.InputsBufferString(false))) panic(fmt.Sprintf("Error prefabbing inputFrameDownsync: roomId=%v, InputsBuffer=%v", pR.Id, pR.InputsBufferString(false)))
} }
@ -1114,7 +1107,7 @@ func (pR *Room) markConfirmationIfApplicable() {
} }
inputFrameUpsync := tmp.(*InputFrameUpsync) inputFrameUpsync := tmp.(*InputFrameUpsync)
indiceInJoinIndexBooleanArr := uint32(player.JoinIndex - 1) indiceInJoinIndexBooleanArr := uint32(player.JoinIndex - 1)
inputFrameDownsync.InputList[indiceInJoinIndexBooleanArr] = pR.EncodeUpsyncCmd(inputFrameUpsync) inputFrameDownsync.InputList[indiceInJoinIndexBooleanArr] = inputFrameUpsync.Encoded
inputFrameDownsync.ConfirmedList |= (1 << indiceInJoinIndexBooleanArr) inputFrameDownsync.ConfirmedList |= (1 << indiceInJoinIndexBooleanArr)
} }
@ -1239,9 +1232,8 @@ func (pR *Room) applyInputFrameDownsyncDynamicsOnSingleRenderFrame(delayedInputF
joinIndex := player.JoinIndex joinIndex := player.JoinIndex
effPushbacks[joinIndex-1].X, effPushbacks[joinIndex-1].Y = float64(0), float64(0) effPushbacks[joinIndex-1].X, effPushbacks[joinIndex-1].Y = float64(0), float64(0)
currPlayerDownsync := currRenderFrame.Players[playerId] currPlayerDownsync := currRenderFrame.Players[playerId]
encodedInput := inputList[joinIndex-1] decodedInput := pR.decodeInput(inputList[joinIndex-1])
decodedInput := DIRECTION_DECODER[encodedInput] proposedVirtualGridDx, proposedVirtualGridDy := (decodedInput.Dx + decodedInput.Dx*currPlayerDownsync.Speed), (decodedInput.Dy + decodedInput.Dy*currPlayerDownsync.Speed)
proposedVirtualGridDx, proposedVirtualGridDy := (decodedInput[0] + decodedInput[0]*currPlayerDownsync.Speed), (decodedInput[1] + decodedInput[1]*currPlayerDownsync.Speed)
newVx, newVy := (currPlayerDownsync.VirtualGridX + proposedVirtualGridDx), (currPlayerDownsync.VirtualGridY + proposedVirtualGridDy) newVx, newVy := (currPlayerDownsync.VirtualGridX + proposedVirtualGridDx), (currPlayerDownsync.VirtualGridY + proposedVirtualGridDy)
// Reset playerCollider position from the "virtual grid position" // Reset playerCollider position from the "virtual grid position"
collisionPlayerIndex := COLLISION_PLAYER_INDEX_PREFIX + joinIndex collisionPlayerIndex := COLLISION_PLAYER_INDEX_PREFIX + joinIndex
@ -1251,10 +1243,10 @@ func (pR *Room) applyInputFrameDownsyncDynamicsOnSingleRenderFrame(delayedInputF
// Update in the collision system // Update in the collision system
playerCollider.Update() playerCollider.Update()
if 0 < encodedInput { if 0 != decodedInput.Dx || 0 != decodedInput.Dy {
Logger.Debug(fmt.Sprintf("Checking collision for playerId=%v: virtual (%d, %d) -> (%d, %d), now playerShape=%v", playerId, currPlayerDownsync.VirtualGridX, currPlayerDownsync.VirtualGridY, newVx, newVy, ConvexPolygonStr(playerCollider.Shape.(*resolv.ConvexPolygon)))) Logger.Debug(fmt.Sprintf("Checking collision for playerId=%v: virtual (%d, %d) -> (%d, %d), now playerShape=%v", playerId, currPlayerDownsync.VirtualGridX, currPlayerDownsync.VirtualGridY, newVx, newVy, ConvexPolygonStr(playerCollider.Shape.(*resolv.ConvexPolygon))))
nextRenderFramePlayers[playerId].Dir.Dx = decodedInput[0] nextRenderFramePlayers[playerId].Dir.Dx = decodedInput.Dx
nextRenderFramePlayers[playerId].Dir.Dy = decodedInput[1] nextRenderFramePlayers[playerId].Dir.Dy = decodedInput.Dy
} }
} }
@ -1295,6 +1287,16 @@ func (pR *Room) applyInputFrameDownsyncDynamicsOnSingleRenderFrame(delayedInputF
return toRet return toRet
} }
func (pR *Room) decodeInput(encodedInput uint64) *InputFrameDecoded {
encodedDirection := (encodedInput & 0xf)
btnALevel := int32((encodedInput >> 4) & 1)
return &InputFrameDecoded{
Dx: DIRECTION_DECODER[encodedDirection][0],
Dy: DIRECTION_DECODER[encodedDirection][1],
BtnALevel: btnALevel,
}
}
func (pR *Room) inputFrameIdDebuggable(inputFrameId int32) bool { func (pR *Room) inputFrameIdDebuggable(inputFrameId int32) bool {
return 0 == (inputFrameId % 10) return 0 == (inputFrameId % 10)
} }

View File

@ -1,7 +1,7 @@
// Code generated by protoc-gen-go. DO NOT EDIT. // Code generated by protoc-gen-go. DO NOT EDIT.
// versions: // versions:
// protoc-gen-go v1.28.1 // protoc-gen-go v1.28.1
// protoc v3.7.1 // protoc v3.21.4
// source: room_downsync_frame.proto // source: room_downsync_frame.proto
package protos package protos
@ -442,19 +442,82 @@ func (x *PlayerDownsyncMeta) GetColliderRadius() float64 {
return 0 return 0
} }
type InputFrameDecoded struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Dx int32 `protobuf:"varint,1,opt,name=dx,proto3" json:"dx,omitempty"`
Dy int32 `protobuf:"varint,2,opt,name=dy,proto3" json:"dy,omitempty"`
BtnALevel int32 `protobuf:"varint,3,opt,name=btnALevel,proto3" json:"btnALevel,omitempty"`
}
func (x *InputFrameDecoded) Reset() {
*x = InputFrameDecoded{}
if protoimpl.UnsafeEnabled {
mi := &file_room_downsync_frame_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *InputFrameDecoded) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*InputFrameDecoded) ProtoMessage() {}
func (x *InputFrameDecoded) ProtoReflect() protoreflect.Message {
mi := &file_room_downsync_frame_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use InputFrameDecoded.ProtoReflect.Descriptor instead.
func (*InputFrameDecoded) Descriptor() ([]byte, []int) {
return file_room_downsync_frame_proto_rawDescGZIP(), []int{3}
}
func (x *InputFrameDecoded) GetDx() int32 {
if x != nil {
return x.Dx
}
return 0
}
func (x *InputFrameDecoded) GetDy() int32 {
if x != nil {
return x.Dy
}
return 0
}
func (x *InputFrameDecoded) GetBtnALevel() int32 {
if x != nil {
return x.BtnALevel
}
return 0
}
type InputFrameUpsync struct { type InputFrameUpsync struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
InputFrameId int32 `protobuf:"varint,1,opt,name=inputFrameId,proto3" json:"inputFrameId,omitempty"` InputFrameId int32 `protobuf:"varint,1,opt,name=inputFrameId,proto3" json:"inputFrameId,omitempty"`
EncodedDir int32 `protobuf:"varint,6,opt,name=encodedDir,proto3" json:"encodedDir,omitempty"` Encoded uint64 `protobuf:"varint,2,opt,name=encoded,proto3" json:"encoded,omitempty"`
} }
func (x *InputFrameUpsync) Reset() { func (x *InputFrameUpsync) Reset() {
*x = InputFrameUpsync{} *x = InputFrameUpsync{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_room_downsync_frame_proto_msgTypes[3] mi := &file_room_downsync_frame_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -467,7 +530,7 @@ func (x *InputFrameUpsync) String() string {
func (*InputFrameUpsync) ProtoMessage() {} func (*InputFrameUpsync) ProtoMessage() {}
func (x *InputFrameUpsync) ProtoReflect() protoreflect.Message { func (x *InputFrameUpsync) ProtoReflect() protoreflect.Message {
mi := &file_room_downsync_frame_proto_msgTypes[3] mi := &file_room_downsync_frame_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -480,7 +543,7 @@ func (x *InputFrameUpsync) ProtoReflect() protoreflect.Message {
// Deprecated: Use InputFrameUpsync.ProtoReflect.Descriptor instead. // Deprecated: Use InputFrameUpsync.ProtoReflect.Descriptor instead.
func (*InputFrameUpsync) Descriptor() ([]byte, []int) { func (*InputFrameUpsync) Descriptor() ([]byte, []int) {
return file_room_downsync_frame_proto_rawDescGZIP(), []int{3} return file_room_downsync_frame_proto_rawDescGZIP(), []int{4}
} }
func (x *InputFrameUpsync) GetInputFrameId() int32 { func (x *InputFrameUpsync) GetInputFrameId() int32 {
@ -490,9 +553,9 @@ func (x *InputFrameUpsync) GetInputFrameId() int32 {
return 0 return 0
} }
func (x *InputFrameUpsync) GetEncodedDir() int32 { func (x *InputFrameUpsync) GetEncoded() uint64 {
if x != nil { if x != nil {
return x.EncodedDir return x.Encoded
} }
return 0 return 0
} }
@ -510,7 +573,7 @@ type InputFrameDownsync struct {
func (x *InputFrameDownsync) Reset() { func (x *InputFrameDownsync) Reset() {
*x = InputFrameDownsync{} *x = InputFrameDownsync{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_room_downsync_frame_proto_msgTypes[4] mi := &file_room_downsync_frame_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -523,7 +586,7 @@ func (x *InputFrameDownsync) String() string {
func (*InputFrameDownsync) ProtoMessage() {} func (*InputFrameDownsync) ProtoMessage() {}
func (x *InputFrameDownsync) ProtoReflect() protoreflect.Message { func (x *InputFrameDownsync) ProtoReflect() protoreflect.Message {
mi := &file_room_downsync_frame_proto_msgTypes[4] mi := &file_room_downsync_frame_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -536,7 +599,7 @@ func (x *InputFrameDownsync) ProtoReflect() protoreflect.Message {
// Deprecated: Use InputFrameDownsync.ProtoReflect.Descriptor instead. // Deprecated: Use InputFrameDownsync.ProtoReflect.Descriptor instead.
func (*InputFrameDownsync) Descriptor() ([]byte, []int) { func (*InputFrameDownsync) Descriptor() ([]byte, []int) {
return file_room_downsync_frame_proto_rawDescGZIP(), []int{4} return file_room_downsync_frame_proto_rawDescGZIP(), []int{5}
} }
func (x *InputFrameDownsync) GetInputFrameId() int32 { func (x *InputFrameDownsync) GetInputFrameId() int32 {
@ -571,7 +634,7 @@ type HeartbeatUpsync struct {
func (x *HeartbeatUpsync) Reset() { func (x *HeartbeatUpsync) Reset() {
*x = HeartbeatUpsync{} *x = HeartbeatUpsync{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_room_downsync_frame_proto_msgTypes[5] mi := &file_room_downsync_frame_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -584,7 +647,7 @@ func (x *HeartbeatUpsync) String() string {
func (*HeartbeatUpsync) ProtoMessage() {} func (*HeartbeatUpsync) ProtoMessage() {}
func (x *HeartbeatUpsync) ProtoReflect() protoreflect.Message { func (x *HeartbeatUpsync) ProtoReflect() protoreflect.Message {
mi := &file_room_downsync_frame_proto_msgTypes[5] mi := &file_room_downsync_frame_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -597,7 +660,7 @@ func (x *HeartbeatUpsync) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeartbeatUpsync.ProtoReflect.Descriptor instead. // Deprecated: Use HeartbeatUpsync.ProtoReflect.Descriptor instead.
func (*HeartbeatUpsync) Descriptor() ([]byte, []int) { func (*HeartbeatUpsync) Descriptor() ([]byte, []int) {
return file_room_downsync_frame_proto_rawDescGZIP(), []int{5} return file_room_downsync_frame_proto_rawDescGZIP(), []int{6}
} }
func (x *HeartbeatUpsync) GetClientTimestamp() int64 { func (x *HeartbeatUpsync) GetClientTimestamp() int64 {
@ -621,7 +684,7 @@ type RoomDownsyncFrame struct {
func (x *RoomDownsyncFrame) Reset() { func (x *RoomDownsyncFrame) Reset() {
*x = RoomDownsyncFrame{} *x = RoomDownsyncFrame{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_room_downsync_frame_proto_msgTypes[6] mi := &file_room_downsync_frame_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -634,7 +697,7 @@ func (x *RoomDownsyncFrame) String() string {
func (*RoomDownsyncFrame) ProtoMessage() {} func (*RoomDownsyncFrame) ProtoMessage() {}
func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message { func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
mi := &file_room_downsync_frame_proto_msgTypes[6] mi := &file_room_downsync_frame_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -647,7 +710,7 @@ func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
// Deprecated: Use RoomDownsyncFrame.ProtoReflect.Descriptor instead. // Deprecated: Use RoomDownsyncFrame.ProtoReflect.Descriptor instead.
func (*RoomDownsyncFrame) Descriptor() ([]byte, []int) { func (*RoomDownsyncFrame) Descriptor() ([]byte, []int) {
return file_room_downsync_frame_proto_rawDescGZIP(), []int{6} return file_room_downsync_frame_proto_rawDescGZIP(), []int{7}
} }
func (x *RoomDownsyncFrame) GetId() int32 { func (x *RoomDownsyncFrame) GetId() int32 {
@ -696,7 +759,7 @@ type WsReq struct {
func (x *WsReq) Reset() { func (x *WsReq) Reset() {
*x = WsReq{} *x = WsReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_room_downsync_frame_proto_msgTypes[7] mi := &file_room_downsync_frame_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -709,7 +772,7 @@ func (x *WsReq) String() string {
func (*WsReq) ProtoMessage() {} func (*WsReq) ProtoMessage() {}
func (x *WsReq) ProtoReflect() protoreflect.Message { func (x *WsReq) ProtoReflect() protoreflect.Message {
mi := &file_room_downsync_frame_proto_msgTypes[7] mi := &file_room_downsync_frame_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -722,7 +785,7 @@ func (x *WsReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use WsReq.ProtoReflect.Descriptor instead. // Deprecated: Use WsReq.ProtoReflect.Descriptor instead.
func (*WsReq) Descriptor() ([]byte, []int) { func (*WsReq) Descriptor() ([]byte, []int) {
return file_room_downsync_frame_proto_rawDescGZIP(), []int{7} return file_room_downsync_frame_proto_rawDescGZIP(), []int{8}
} }
func (x *WsReq) GetMsgId() int32 { func (x *WsReq) GetMsgId() int32 {
@ -797,7 +860,7 @@ type WsResp struct {
func (x *WsResp) Reset() { func (x *WsResp) Reset() {
*x = WsResp{} *x = WsResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_room_downsync_frame_proto_msgTypes[8] mi := &file_room_downsync_frame_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -810,7 +873,7 @@ func (x *WsResp) String() string {
func (*WsResp) ProtoMessage() {} func (*WsResp) ProtoMessage() {}
func (x *WsResp) ProtoReflect() protoreflect.Message { func (x *WsResp) ProtoReflect() protoreflect.Message {
mi := &file_room_downsync_frame_proto_msgTypes[8] mi := &file_room_downsync_frame_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -823,7 +886,7 @@ func (x *WsResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use WsResp.ProtoReflect.Descriptor instead. // Deprecated: Use WsResp.ProtoReflect.Descriptor instead.
func (*WsResp) Descriptor() ([]byte, []int) { func (*WsResp) Descriptor() ([]byte, []int) {
return file_room_downsync_frame_proto_rawDescGZIP(), []int{8} return file_room_downsync_frame_proto_rawDescGZIP(), []int{9}
} }
func (x *WsResp) GetRet() int32 { func (x *WsResp) GetRet() int32 {
@ -992,87 +1055,92 @@ var file_room_downsync_frame_proto_rawDesc = []byte{
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} }
var ( var (
@ -1087,38 +1155,39 @@ func file_room_downsync_frame_proto_rawDescGZIP() []byte {
return file_room_downsync_frame_proto_rawDescData return file_room_downsync_frame_proto_rawDescData
} }
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 13) var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 14)
var file_room_downsync_frame_proto_goTypes = []interface{}{ var file_room_downsync_frame_proto_goTypes = []interface{}{
(*BattleColliderInfo)(nil), // 0: protos.BattleColliderInfo (*BattleColliderInfo)(nil), // 0: protos.BattleColliderInfo
(*PlayerDownsync)(nil), // 1: protos.PlayerDownsync (*PlayerDownsync)(nil), // 1: protos.PlayerDownsync
(*PlayerDownsyncMeta)(nil), // 2: protos.PlayerDownsyncMeta (*PlayerDownsyncMeta)(nil), // 2: protos.PlayerDownsyncMeta
(*InputFrameUpsync)(nil), // 3: protos.InputFrameUpsync (*InputFrameDecoded)(nil), // 3: protos.InputFrameDecoded
(*InputFrameDownsync)(nil), // 4: protos.InputFrameDownsync (*InputFrameUpsync)(nil), // 4: protos.InputFrameUpsync
(*HeartbeatUpsync)(nil), // 5: protos.HeartbeatUpsync (*InputFrameDownsync)(nil), // 5: protos.InputFrameDownsync
(*RoomDownsyncFrame)(nil), // 6: protos.RoomDownsyncFrame (*HeartbeatUpsync)(nil), // 6: protos.HeartbeatUpsync
(*WsReq)(nil), // 7: protos.WsReq (*RoomDownsyncFrame)(nil), // 7: protos.RoomDownsyncFrame
(*WsResp)(nil), // 8: protos.WsResp (*WsReq)(nil), // 8: protos.WsReq
nil, // 9: protos.BattleColliderInfo.StrToVec2DListMapEntry (*WsResp)(nil), // 9: protos.WsResp
nil, // 10: protos.BattleColliderInfo.StrToPolygon2DListMapEntry nil, // 10: protos.BattleColliderInfo.StrToVec2DListMapEntry
nil, // 11: protos.RoomDownsyncFrame.PlayersEntry nil, // 11: protos.BattleColliderInfo.StrToPolygon2DListMapEntry
nil, // 12: protos.RoomDownsyncFrame.PlayerMetasEntry nil, // 12: protos.RoomDownsyncFrame.PlayersEntry
(*sharedprotos.Direction)(nil), // 13: sharedprotos.Direction nil, // 13: protos.RoomDownsyncFrame.PlayerMetasEntry
(*sharedprotos.Vec2DList)(nil), // 14: sharedprotos.Vec2DList (*sharedprotos.Direction)(nil), // 14: sharedprotos.Direction
(*sharedprotos.Polygon2DList)(nil), // 15: sharedprotos.Polygon2DList (*sharedprotos.Vec2DList)(nil), // 15: sharedprotos.Vec2DList
(*sharedprotos.Polygon2DList)(nil), // 16: sharedprotos.Polygon2DList
} }
var file_room_downsync_frame_proto_depIdxs = []int32{ var file_room_downsync_frame_proto_depIdxs = []int32{
9, // 0: protos.BattleColliderInfo.strToVec2DListMap:type_name -> protos.BattleColliderInfo.StrToVec2DListMapEntry 10, // 0: protos.BattleColliderInfo.strToVec2DListMap:type_name -> protos.BattleColliderInfo.StrToVec2DListMapEntry
10, // 1: protos.BattleColliderInfo.strToPolygon2DListMap:type_name -> protos.BattleColliderInfo.StrToPolygon2DListMapEntry 11, // 1: protos.BattleColliderInfo.strToPolygon2DListMap:type_name -> protos.BattleColliderInfo.StrToPolygon2DListMapEntry
13, // 2: protos.PlayerDownsync.dir:type_name -> sharedprotos.Direction 14, // 2: protos.PlayerDownsync.dir:type_name -> sharedprotos.Direction
11, // 3: protos.RoomDownsyncFrame.players:type_name -> protos.RoomDownsyncFrame.PlayersEntry 12, // 3: protos.RoomDownsyncFrame.players:type_name -> protos.RoomDownsyncFrame.PlayersEntry
12, // 4: protos.RoomDownsyncFrame.playerMetas:type_name -> protos.RoomDownsyncFrame.PlayerMetasEntry 13, // 4: protos.RoomDownsyncFrame.playerMetas:type_name -> protos.RoomDownsyncFrame.PlayerMetasEntry
3, // 5: protos.WsReq.inputFrameUpsyncBatch:type_name -> protos.InputFrameUpsync 4, // 5: protos.WsReq.inputFrameUpsyncBatch:type_name -> protos.InputFrameUpsync
5, // 6: protos.WsReq.hb:type_name -> protos.HeartbeatUpsync 6, // 6: protos.WsReq.hb:type_name -> protos.HeartbeatUpsync
6, // 7: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame 7, // 7: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
4, // 8: protos.WsResp.inputFrameDownsyncBatch:type_name -> protos.InputFrameDownsync 5, // 8: protos.WsResp.inputFrameDownsyncBatch:type_name -> protos.InputFrameDownsync
0, // 9: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo 0, // 9: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo
14, // 10: protos.BattleColliderInfo.StrToVec2DListMapEntry.value:type_name -> sharedprotos.Vec2DList 15, // 10: protos.BattleColliderInfo.StrToVec2DListMapEntry.value:type_name -> sharedprotos.Vec2DList
15, // 11: protos.BattleColliderInfo.StrToPolygon2DListMapEntry.value:type_name -> sharedprotos.Polygon2DList 16, // 11: protos.BattleColliderInfo.StrToPolygon2DListMapEntry.value:type_name -> sharedprotos.Polygon2DList
1, // 12: protos.RoomDownsyncFrame.PlayersEntry.value:type_name -> protos.PlayerDownsync 1, // 12: protos.RoomDownsyncFrame.PlayersEntry.value:type_name -> protos.PlayerDownsync
2, // 13: protos.RoomDownsyncFrame.PlayerMetasEntry.value:type_name -> protos.PlayerDownsyncMeta 2, // 13: protos.RoomDownsyncFrame.PlayerMetasEntry.value:type_name -> protos.PlayerDownsyncMeta
14, // [14:14] is the sub-list for method output_type 14, // [14:14] is the sub-list for method output_type
@ -1171,7 +1240,7 @@ func file_room_downsync_frame_proto_init() {
} }
} }
file_room_downsync_frame_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { file_room_downsync_frame_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*InputFrameUpsync); i { switch v := v.(*InputFrameDecoded); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -1183,7 +1252,7 @@ func file_room_downsync_frame_proto_init() {
} }
} }
file_room_downsync_frame_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { file_room_downsync_frame_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*InputFrameDownsync); i { switch v := v.(*InputFrameUpsync); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -1195,7 +1264,7 @@ func file_room_downsync_frame_proto_init() {
} }
} }
file_room_downsync_frame_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { file_room_downsync_frame_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeartbeatUpsync); i { switch v := v.(*InputFrameDownsync); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -1207,7 +1276,7 @@ func file_room_downsync_frame_proto_init() {
} }
} }
file_room_downsync_frame_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { file_room_downsync_frame_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RoomDownsyncFrame); i { switch v := v.(*HeartbeatUpsync); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -1219,7 +1288,7 @@ func file_room_downsync_frame_proto_init() {
} }
} }
file_room_downsync_frame_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { file_room_downsync_frame_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WsReq); i { switch v := v.(*RoomDownsyncFrame); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -1231,6 +1300,18 @@ func file_room_downsync_frame_proto_init() {
} }
} }
file_room_downsync_frame_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { file_room_downsync_frame_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WsReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_room_downsync_frame_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WsResp); i { switch v := v.(*WsResp); i {
case 0: case 0:
return &v.state return &v.state
@ -1249,7 +1330,7 @@ func file_room_downsync_frame_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_room_downsync_frame_proto_rawDesc, RawDescriptor: file_room_downsync_frame_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 13, NumMessages: 14,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

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@ -1,7 +1,7 @@
// Code generated by protoc-gen-go. DO NOT EDIT. // Code generated by protoc-gen-go. DO NOT EDIT.
// versions: // versions:
// protoc-gen-go v1.28.1 // protoc-gen-go v1.28.1
// protoc v3.7.1 // protoc v3.21.4
// source: geometry.proto // source: geometry.proto
package sharedprotos package sharedprotos

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@ -1,7 +0,0 @@
{
"ver": "1.0.0",
"uuid": "04d25c46-a15a-4390-89fd-7fdb22de884f",
"atlasJson": "{\"width\":128,\"imagePath\":\"SoldierElf_tex.png\",\"height\":128,\"name\":\"SoldierElf\",\"SubTexture\":[{\"frameHeight\":45,\"y\":1,\"frameX\":0,\"width\":34,\"frameY\":0,\"height\":44,\"name\":\"cape\",\"frameWidth\":34,\"x\":70},{\"width\":10,\"y\":107,\"height\":14,\"name\":\"shouder_l\",\"x\":74},{\"width\":11,\"y\":107,\"height\":14,\"name\":\"forearm_l\",\"x\":61},{\"width\":15,\"y\":93,\"height\":16,\"name\":\"hand_l\",\"x\":1},{\"width\":30,\"y\":61,\"height\":30,\"name\":\"weapon_hand_l\",\"x\":1},{\"width\":8,\"y\":101,\"height\":11,\"name\":\"thigh_l\",\"x\":86},{\"width\":12,\"y\":93,\"height\":17,\"name\":\"calf_l\",\"x\":18},{\"width\":20,\"y\":113,\"height\":8,\"name\":\"foot_l\",\"x\":39},{\"width\":28,\"y\":61,\"height\":31,\"name\":\"pelvis\",\"x\":33},{\"width\":8,\"y\":88,\"height\":11,\"name\":\"thigh_r\",\"x\":77},{\"width\":12,\"y\":88,\"height\":17,\"name\":\"calf_r\",\"x\":63},{\"width\":20,\"y\":113,\"height\":8,\"name\":\"foot_r\",\"x\":17},{\"width\":13,\"y\":94,\"height\":12,\"name\":\"shouder_r\",\"x\":45},{\"width\":67,\"y\":1,\"height\":58,\"name\":\"chest\",\"x\":1},{\"width\":11,\"y\":94,\"height\":17,\"name\":\"forearm_r\",\"x\":32},{\"width\":14,\"y\":111,\"height\":13,\"name\":\"hand_r\",\"x\":1},{\"frameHeight\":39,\"y\":47,\"frameX\":-2,\"width\":34,\"frameY\":0,\"height\":39,\"name\":\"we_bl_4_f_1\",\"frameWidth\":36,\"x\":70}]}",
"texture": "4a3aabb1-75b6-40ec-b107-241164a8ec23",
"subMetas": {}
}

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{"imagePath":"Soldier_02_tex.png","width":128,"name":"Soldier_02","SubTexture":[{"x":53,"y":44,"width":23,"name":"biu","height":22},{"x":76,"y":68,"width":9,"name":"rightArm","height":14},{"y":35,"frameY":0,"height":32,"frameWidth":29,"frameX":-1,"frameHeight":32,"width":27,"name":"yinmoqe00","x":89},{"x":53,"y":1,"width":34,"name":"body","height":41},{"x":78,"y":44,"width":9,"name":"rightShoulder","height":13},{"y":50,"frameY":0,"height":18,"frameWidth":19,"frameX":0,"frameHeight":18,"width":19,"name":"rightFrontArm","x":23},{"x":23,"y":70,"width":14,"name":"rightHand","height":14},{"y":68,"frameY":0,"height":12,"frameWidth":12,"frameX":0,"frameHeight":12,"width":12,"name":"leftArm","x":62},{"x":1,"y":73,"width":13,"name":"leftShoulder","height":12},{"x":1,"y":50,"width":20,"name":"leftFrontArm","height":21},{"x":89,"y":1,"width":33,"name":"head","height":32},{"x":1,"y":1,"width":50,"name":"head2","height":47},{"x":44,"y":68,"width":16,"name":"leftHand","height":14},{"y":59,"frameY":-2,"height":4,"frameWidth":8,"frameX":-1,"frameHeight":8,"width":4,"name":"huomiao01","x":78}],"height":128}

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{"width":128,"imagePath":"SoldierElf_tex.png","height":128,"name":"SoldierElf","SubTexture":[{"frameHeight":45,"y":1,"frameX":0,"width":34,"frameY":0,"height":44,"name":"cape","frameWidth":34,"x":70},{"width":10,"y":107,"height":14,"name":"shouder_l","x":74},{"width":11,"y":107,"height":14,"name":"forearm_l","x":61},{"width":15,"y":93,"height":16,"name":"hand_l","x":1},{"width":30,"y":61,"height":30,"name":"weapon_hand_l","x":1},{"width":8,"y":101,"height":11,"name":"thigh_l","x":86},{"width":12,"y":93,"height":17,"name":"calf_l","x":18},{"width":20,"y":113,"height":8,"name":"foot_l","x":39},{"width":28,"y":61,"height":31,"name":"pelvis","x":33},{"width":8,"y":88,"height":11,"name":"thigh_r","x":77},{"width":12,"y":88,"height":17,"name":"calf_r","x":63},{"width":20,"y":113,"height":8,"name":"foot_r","x":17},{"width":13,"y":94,"height":12,"name":"shouder_r","x":45},{"width":67,"y":1,"height":58,"name":"chest","x":1},{"width":11,"y":94,"height":17,"name":"forearm_r","x":32},{"width":14,"y":111,"height":13,"name":"hand_r","x":1},{"frameHeight":39,"y":47,"frameX":-2,"width":34,"frameY":0,"height":39,"name":"we_bl_4_f_1","frameWidth":36,"x":70}]} {"width":128,"SubTexture":[{"frameWidth":34,"y":1,"frameHeight":45,"width":34,"frameX":0,"height":44,"name":"cape","frameY":0,"x":70},{"width":10,"y":107,"height":14,"name":"shouder_l","x":74},{"width":11,"y":107,"height":14,"name":"forearm_l","x":61},{"width":15,"y":93,"height":16,"name":"hand_l","x":1},{"width":30,"y":61,"height":30,"name":"weapon_hand_l","x":1},{"width":8,"y":88,"height":11,"name":"thigh_l","x":77},{"width":12,"y":93,"height":17,"name":"calf_l","x":18},{"width":20,"y":113,"height":8,"name":"foot_l","x":39},{"width":28,"y":61,"height":31,"name":"pelvis","x":33},{"width":8,"y":101,"height":11,"name":"thigh_r","x":86},{"width":12,"y":88,"height":17,"name":"calf_r","x":63},{"width":20,"y":113,"height":8,"name":"foot_r","x":17},{"width":13,"y":94,"height":12,"name":"shouder_r","x":45},{"width":67,"y":1,"height":58,"name":"chest","x":1},{"width":11,"y":94,"height":17,"name":"forearm_r","x":32},{"width":14,"y":111,"height":13,"name":"hand_r","x":1},{"frameWidth":36,"y":47,"frameHeight":39,"width":34,"frameX":-2,"height":39,"name":"we_bl_4_f_1","frameY":0,"x":70}],"height":128,"name":"SoldierElf","imagePath":"SoldierElf_tex.png"}

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int32 dy = 2;
int32 btnALevel = 3;
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@ -1394,7 +1286,7 @@
"_name": "", "_name": "",
"_objFlags": 0, "_objFlags": 0,
"node": { "node": {
"__id__": 27 "__id__": 24
}, },
"_enabled": true, "_enabled": true,
"_materials": [ "_materials": [
@ -1428,7 +1320,7 @@
"_name": "", "_name": "",
"_objFlags": 0, "_objFlags": 0,
"node": { "node": {
"__id__": 27 "__id__": 24
}, },
"_enabled": true, "_enabled": true,
"alignMode": 0, "alignMode": 0,
@ -1590,11 +1482,12 @@
"zoomingListenerNode": { "zoomingListenerNode": {
"__id__": 5 "__id__": 5
}, },
"actionBtnListenerNode": null,
"stickhead": { "stickhead": {
"__id__": 28 "__id__": 25
}, },
"base": { "base": {
"__id__": 27 "__id__": 24
}, },
"joyStickEps": 0.1, "joyStickEps": 0.1,
"magicLeanLowerBound": 0.414, "magicLeanLowerBound": 0.414,

View File

@ -440,7 +440,7 @@
"array": [ "array": [
0, 0,
0, 0,
210.4441731196186, 239.32248305180272,
0, 0,
0, 0,
0, 0,

View File

@ -77,20 +77,20 @@
], ],
"_active": true, "_active": true,
"_components": [ "_components": [
{
"__id__": 19
},
{
"__id__": 20
},
{
"__id__": 21
},
{ {
"__id__": 22 "__id__": 22
}, },
{ {
"__id__": 23 "__id__": 23
},
{
"__id__": 24
},
{
"__id__": 25
},
{
"__id__": 26
} }
], ],
"_prefab": null, "_prefab": null,
@ -262,8 +262,6 @@
"controlledCharacterPrefab": { "controlledCharacterPrefab": {
"__uuid__": "59bff7a2-23e1-4d69-bce7-afb37eae196a" "__uuid__": "59bff7a2-23e1-4d69-bce7-afb37eae196a"
}, },
"player1Prefab": null,
"player2Prefab": null,
"joystickInputControllerNode": { "joystickInputControllerNode": {
"__id__": 7 "__id__": 7
}, },
@ -279,9 +277,6 @@
"forceBigEndianFloatingNumDecoding": false, "forceBigEndianFloatingNumDecoding": false,
"renderFrameIdLagTolerance": 4, "renderFrameIdLagTolerance": 4,
"jigglingEps1D": 0.001, "jigglingEps1D": 0.001,
"keyboardInputControllerNode": {
"__id__": 11
},
"_id": "4b+kZ46VhC0LCBixXEK2dk" "_id": "4b+kZ46VhC0LCBixXEK2dk"
}, },
{ {
@ -293,13 +288,13 @@
}, },
"_children": [ "_children": [
{ {
"__id__": 16 "__id__": 13
} }
], ],
"_active": true, "_active": true,
"_components": [ "_components": [
{ {
"__id__": 21 "__id__": 18
} }
], ],
"_prefab": null, "_prefab": null,
@ -358,14 +353,11 @@
"__id__": 9 "__id__": 9
}, },
"_children": [ "_children": [
{
"__id__": 11
},
{ {
"__id__": 7 "__id__": 7
}, },
{ {
"__id__": 14 "__id__": 11
} }
], ],
"_active": true, "_active": true,
@ -461,7 +453,7 @@
"array": [ "array": [
0, 0,
0, 0,
210.4441731196186, 239.32248305180272,
0, 0,
0, 0,
0, 0,
@ -520,111 +512,6 @@
"_alignWithScreen": true, "_alignWithScreen": true,
"_id": "50qiPTLS9NhbPa+JZU0jOP" "_id": "50qiPTLS9NhbPa+JZU0jOP"
}, },
{
"__type__": "cc.Node",
"_name": "KeyboardControlsMount",
"_objFlags": 0,
"_parent": {
"__id__": 8
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 12
},
{
"__id__": 13
}
],
"_prefab": null,
"_opacity": 255,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_contentSize": {
"__type__": "cc.Size",
"width": 0,
"height": 50.4
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_trs": {
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
-341.33333,
-640,
0,
0,
0,
0,
1,
0.66667,
0.66667,
0.66667
]
},
"_eulerAngles": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_skewX": 0,
"_skewY": 0,
"_is3DNode": false,
"_groupIndex": 0,
"groupIndex": 0,
"_id": "e6nL+1zEhLmLSaT8R/9UgD"
},
{
"__type__": "cc.Label",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 11
},
"_enabled": true,
"_materials": [
{
"__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
}
],
"_useOriginalSize": false,
"_string": "",
"_N$string": "",
"_fontSize": 40,
"_lineHeight": 40,
"_enableWrapText": true,
"_N$file": null,
"_isSystemFontUsed": true,
"_spacingX": 0,
"_batchAsBitmap": false,
"_N$horizontalAlign": 1,
"_N$verticalAlign": 1,
"_N$fontFamily": "Arial",
"_N$overflow": 0,
"_N$cacheMode": 0,
"_id": "9cS5BRd+NKJIvGQiojJtIs"
},
{
"__type__": "4561aFzv9JPZLe6iIzODk2d",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 11
},
"_enabled": true,
"_id": "5ahzSYC8pCCLVPCBYyCRfZ"
},
{ {
"__type__": "cc.Node", "__type__": "cc.Node",
"_name": "CountdownSeconds", "_name": "CountdownSeconds",
@ -636,7 +523,7 @@
"_active": true, "_active": true,
"_components": [ "_components": [
{ {
"__id__": 15 "__id__": 12
} }
], ],
"_prefab": null, "_prefab": null,
@ -692,7 +579,7 @@
"_name": "", "_name": "",
"_objFlags": 0, "_objFlags": 0,
"node": { "node": {
"__id__": 14 "__id__": 11
}, },
"_enabled": true, "_enabled": true,
"_materials": [ "_materials": [
@ -726,16 +613,16 @@
}, },
"_children": [ "_children": [
{ {
"__id__": 17 "__id__": 14
} }
], ],
"_active": true, "_active": true,
"_components": [ "_components": [
{ {
"__id__": 19 "__id__": 16
}, },
{ {
"__id__": 20 "__id__": 17
} }
], ],
"_prefab": null, "_prefab": null,
@ -791,13 +678,13 @@
"_name": "Joystick", "_name": "Joystick",
"_objFlags": 0, "_objFlags": 0,
"_parent": { "_parent": {
"__id__": 16 "__id__": 13
}, },
"_children": [], "_children": [],
"_active": true, "_active": true,
"_components": [ "_components": [
{ {
"__id__": 18 "__id__": 15
} }
], ],
"_prefab": null, "_prefab": null,
@ -853,7 +740,7 @@
"_name": "", "_name": "",
"_objFlags": 0, "_objFlags": 0,
"node": { "node": {
"__id__": 17 "__id__": 14
}, },
"_enabled": true, "_enabled": true,
"_materials": [ "_materials": [
@ -887,7 +774,7 @@
"_name": "", "_name": "",
"_objFlags": 0, "_objFlags": 0,
"node": { "node": {
"__id__": 16 "__id__": 13
}, },
"_enabled": true, "_enabled": true,
"_materials": [ "_materials": [
@ -921,7 +808,7 @@
"_name": "", "_name": "",
"_objFlags": 0, "_objFlags": 0,
"node": { "node": {
"__id__": 16 "__id__": 13
}, },
"_enabled": true, "_enabled": true,
"alignMode": 0, "alignMode": 0,
@ -1056,10 +943,10 @@
"__id__": 3 "__id__": 3
}, },
"stickhead": { "stickhead": {
"__id__": 17 "__id__": 14
}, },
"base": { "base": {
"__id__": 16 "__id__": 13
}, },
"joyStickEps": 0.1, "joyStickEps": 0.1,
"magicLeanLowerBound": 0.414, "magicLeanLowerBound": 0.414,

View File

@ -16,13 +16,20 @@ cc.Class({
}, },
ctor() { ctor() {
this.speciesName = null;
},
setSpecies(speciesName) {
this.speciesName = speciesName;
this.effAnimNode = this.animNode.getChildByName(this.speciesName);
this.animComp = this.effAnimNode.getComponent(dragonBones.ArmatureDisplay);
this.animComp.playAnimation(ATK_CHARACTER_STATE.Idle1[1]);
this.effAnimNode.active = true;
}, },
onLoad() { onLoad() {
BaseCharacter.prototype.onLoad.call(this); BaseCharacter.prototype.onLoad.call(this);
this.characterState = ATK_CHARACTER_STATE.Idle1[0]; this.characterState = ATK_CHARACTER_STATE.Idle1[0];
this.animComp = this.animNode.getComponent(dragonBones.ArmatureDisplay);
this.animComp.playAnimation(ATK_CHARACTER_STATE.Idle1[1]);
}, },
scheduleNewDirection(newScheduledDirection, forceAnimSwitch) { scheduleNewDirection(newScheduledDirection, forceAnimSwitch) {

View File

@ -1,69 +0,0 @@
cc.Class({
extends: cc.Component,
properties: {},
setInputControls: function() {
const self = this;
// add keyboard event listener
// When there is a key being pressed down, judge if it's the designated directional button and set up acceleration in the corresponding direction
cc.systemEvent.on(cc.SystemEvent.EventType.KEY_DOWN, function(event) {
switch (event.keyCode) {
case cc.macro.KEY.w:
self.activeDirection.dPjY = +1.0;
break;
case cc.macro.KEY.s:
self.activeDirection.dPjY = -1.0;
break;
case cc.macro.KEY.a:
self.activeDirection.dPjX = -2.0;
break;
case cc.macro.KEY.d:
self.activeDirection.dPjX = +2.0;
break;
default:
break;
}
}, self.node);
// when releasing the button, stop acceleration in this direction
cc.systemEvent.on(cc.SystemEvent.EventType.KEY_UP, function(event) {
switch (event.keyCode) {
case cc.macro.KEY.w:
if (+1.0 == self.activeDirection.dPjY) {
self.activeDirection.dPjY = 0.0;
}
break;
case cc.macro.KEY.s:
if (-1.0 == self.activeDirection.dPjY) {
self.activeDirection.dPjY = 0.0;
}
break;
case cc.macro.KEY.a:
if (-2.0 == self.activeDirection.dPjX) {
self.activeDirection.dPjX = 0.0;
}
break;
case cc.macro.KEY.d:
if (+2.0 == self.activeDirection.dPjX) {
self.activeDirection.dPjX = 0.0;
}
break;
default:
break;
}
}, self.node);
},
// LIFE-CYCLE CALLBACKS:
onLoad() {
// Properties deliberately hidden from GUI panel.
this.activeDirection = {
dPjY: 0.0,
dPjX: 0.0
};
this.setInputControls();
}
});

View File

@ -1,9 +0,0 @@
{
"ver": "1.0.5",
"uuid": "4561a173-bfd2-4f64-b7ba-888cce0e4d9d",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
"loadPluginInEditor": false,
"subMetas": {}
}

View File

@ -163,8 +163,8 @@ cc.Class({
return [previousSelfInput, existingInputFrame.inputList[joinIndex - 1]]; return [previousSelfInput, existingInputFrame.inputList[joinIndex - 1]];
} }
const prefabbedInputList = (null == previousInputFrameDownsyncWithPrediction ? new Array(self.playerRichInfoDict.size).fill(0) : previousInputFrameDownsyncWithPrediction.inputList.slice()); const prefabbedInputList = (null == previousInputFrameDownsyncWithPrediction ? new Array(self.playerRichInfoDict.size).fill(0) : previousInputFrameDownsyncWithPrediction.inputList.slice());
const discreteDir = self.ctrl.getDiscretizedDirection(); const currSelfInput = self.ctrl.getEncodedInput();
prefabbedInputList[(joinIndex - 1)] = discreteDir.encodedIdx; prefabbedInputList[(joinIndex - 1)] = currSelfInput;
const prefabbedInputFrameDownsync = { const prefabbedInputFrameDownsync = {
inputFrameId: inputFrameId, inputFrameId: inputFrameId,
inputList: prefabbedInputList, inputList: prefabbedInputList,
@ -173,7 +173,7 @@ cc.Class({
self.dumpToInputCache(prefabbedInputFrameDownsync); // A prefabbed inputFrame, would certainly be adding a new inputFrame to the cache, because server only downsyncs "all-confirmed inputFrames" self.dumpToInputCache(prefabbedInputFrameDownsync); // A prefabbed inputFrame, would certainly be adding a new inputFrame to the cache, because server only downsyncs "all-confirmed inputFrames"
return [previousSelfInput, discreteDir.encodedIdx]; return [previousSelfInput, currSelfInput];
}, },
shouldSendInputFrameUpsyncBatch(prevSelfInput, currSelfInput, lastUpsyncInputFrameId, currInputFrameId) { shouldSendInputFrameUpsyncBatch(prevSelfInput, currSelfInput, lastUpsyncInputFrameId, currInputFrameId) {
@ -204,7 +204,7 @@ cc.Class({
} else { } else {
const inputFrameUpsync = { const inputFrameUpsync = {
inputFrameId: i, inputFrameId: i,
encodedDir: inputFrameDownsync.inputList[self.selfPlayerInfo.joinIndex - 1], encoded: inputFrameDownsync.inputList[self.selfPlayerInfo.joinIndex - 1],
}; };
inputFrameUpsyncBatch.push(inputFrameUpsync); inputFrameUpsyncBatch.push(inputFrameUpsync);
} }
@ -338,7 +338,7 @@ cc.Class({
window.mapIns = self; window.mapIns = self;
window.forceBigEndianFloatingNumDecoding = self.forceBigEndianFloatingNumDecoding; window.forceBigEndianFloatingNumDecoding = self.forceBigEndianFloatingNumDecoding;
self.showCriticalCoordinateLabels = true; self.showCriticalCoordinateLabels = false;
console.warn("+++++++ Map onLoad()"); console.warn("+++++++ Map onLoad()");
window.handleClientSessionError = function() { window.handleClientSessionError = function() {
@ -754,12 +754,12 @@ cc.Class({
const self = this; const self = this;
const newPlayerNode = cc.instantiate(self.controlledCharacterPrefab) const newPlayerNode = cc.instantiate(self.controlledCharacterPrefab)
const playerScriptIns = newPlayerNode.getComponent("ControlledCharacter"); const playerScriptIns = newPlayerNode.getComponent("ControlledCharacter");
if (1 == joinIndex) { if (1 == joinIndex) {
newPlayerNode.color = cc.Color.RED; playerScriptIns.setSpecies("SoldierElf");
} } else if (2 == joinIndex) {
if (2 == joinIndex) { playerScriptIns.setSpecies("SoldierFireGhost");
newPlayerNode.color = cc.Color.BLUE; playerScriptIns.animComp.node.scaleX = (-1.0);
playerScriptIns.animNode.scaleX = (-1.0);
} }
const wpos = self.virtualGridToWorldPos(vx, vy); const wpos = self.virtualGridToWorldPos(vx, vy);
@ -1039,8 +1039,7 @@ cc.Class({
const playerCollider = collisionSysMap.get(collisionPlayerIndex); const playerCollider = collisionSysMap.get(collisionPlayerIndex);
const player = currRenderFrame.players[playerId]; const player = currRenderFrame.players[playerId];
const encodedInput = inputList[joinIndex - 1]; const decodedInput = self.ctrl.decodeInput(inputList[joinIndex - 1]);
const decodedInput = self.ctrl.decodeDirection(encodedInput);
// console.log(`Got non-zero inputs for playerId=${playerId}, decodedInput=${JSON.stringify(decodedInput)} @currRenderFrame.id=${currRenderFrame.id}, delayedInputFrame.id=${delayedInputFrame.id}`); // console.log(`Got non-zero inputs for playerId=${playerId}, decodedInput=${JSON.stringify(decodedInput)} @currRenderFrame.id=${currRenderFrame.id}, delayedInputFrame.id=${delayedInputFrame.id}`);
/* /*

View File

@ -6,13 +6,6 @@ const OnlineMap = require('./Map');
cc.Class({ cc.Class({
extends: OnlineMap, extends: OnlineMap,
properties: {
keyboardInputControllerNode: {
type: cc.Node,
default: null
},
},
onDestroy() { onDestroy() {
console.warn("+++++++ Map onDestroy()"); console.warn("+++++++ Map onDestroy()");
}, },
@ -21,6 +14,12 @@ cc.Class({
const self = this; const self = this;
const newPlayerNode = cc.instantiate(self.controlledCharacterPrefab) const newPlayerNode = cc.instantiate(self.controlledCharacterPrefab)
const playerScriptIns = newPlayerNode.getComponent("ControlledCharacter"); const playerScriptIns = newPlayerNode.getComponent("ControlledCharacter");
if (1 == joinIndex) {
playerScriptIns.setSpecies("SoldierElf");
} else if (2 == joinIndex) {
playerScriptIns.setSpecies("SoldierFireGhost");
playerScriptIns.animComp.node.scaleX = (-1.0);
}
const wpos = self.virtualGridToWorldPos(vx, vy); const wpos = self.virtualGridToWorldPos(vx, vy);
newPlayerNode.setPosition(cc.v2(wpos[0], wpos[1])); newPlayerNode.setPosition(cc.v2(wpos[0], wpos[1]));
@ -150,6 +149,7 @@ cc.Class({
players: { players: {
10: { 10: {
id: 10, id: 10,
joinIndex: 2,
virtualGridX: 0, virtualGridX: 0,
virtualGridY: 0, virtualGridY: 0,
speed: 2 * self.worldToVirtualGridRatio, speed: 2 * self.worldToVirtualGridRatio,

View File

@ -94,6 +94,12 @@ cc.Class({
onLoad() { onLoad() {
this.cachedStickHeadPosition = cc.v2(0.0, 0.0); this.cachedStickHeadPosition = cc.v2(0.0, 0.0);
this.cachedBtnUpLevel = 0;
this.cachedBtnDownLevel = 0;
this.cachedBtnLeftLevel = 0;
this.cachedBtnRightLevel = 0;
this.cachedBtnALevel = 0;
this.canvasNode = this.mapNode.parent; this.canvasNode = this.mapNode.parent;
this.mainCameraNode = this.canvasNode.getChildByName("Main Camera"); // Cannot drag and assign the `mainCameraNode` from CocosCreator EDITOR directly, otherwise it'll cause an infinite loading time, till v2.1.0. this.mainCameraNode = this.canvasNode.getChildByName("Main Camera"); // Cannot drag and assign the `mainCameraNode` from CocosCreator EDITOR directly, otherwise it'll cause an infinite loading time, till v2.1.0.
this.mainCamera = this.mainCameraNode.getComponent(cc.Camera); this.mainCamera = this.mainCameraNode.getComponent(cc.Camera);
@ -143,6 +149,51 @@ cc.Class({
self._touchEndEvent(event); self._touchEndEvent(event);
}); });
zoomingListenerNode.inTouchPoints = new Map(); zoomingListenerNode.inTouchPoints = new Map();
// Setup keyboard controls for the ease of attach debugging
cc.systemEvent.on(cc.SystemEvent.EventType.KEY_DOWN, function(evt) {
switch (evt.keyCode) {
case cc.macro.KEY.w:
self.cachedBtnUpLevel = 1;
break;
case cc.macro.KEY.s:
self.cachedBtnDownLevel = 1;
break;
case cc.macro.KEY.a:
self.cachedBtnLeftLevel = 1;
break;
case cc.macro.KEY.d:
self.cachedBtnRightLevel = 1;
break;
case cc.macro.KEY.h:
self.cachedBtnALevel = 1;
break;
default:
break;
}
}, this);
cc.systemEvent.on(cc.SystemEvent.EventType.KEY_UP, function(evt) {
switch (evt.keyCode) {
case cc.macro.KEY.w:
self.cachedBtnUpLevel = 0;
break;
case cc.macro.KEY.s:
self.cachedBtnDownLevel = 0;
break;
case cc.macro.KEY.a:
self.cachedBtnLeftLevel = 0;
break;
case cc.macro.KEY.d:
self.cachedBtnRightLevel = 0;
break;
case cc.macro.KEY.h:
self.cachedBtnALevel = 0;
break;
default:
break;
}
}, this);
}, },
_isMapOverMoved(mapTargetPos) { _isMapOverMoved(mapTargetPos) {
@ -239,7 +290,6 @@ cc.Class({
// TODO: Handle single-finger-click event. // TODO: Handle single-finger-click event.
} while (false); } while (false);
this.cachedStickHeadPosition = cc.v2(0.0, 0.0);
for (let touch of event._touches) { for (let touch of event._touches) {
if (touch) { if (touch) {
theListenerNode.inTouchPoints.delete(touch._id); theListenerNode.inTouchPoints.delete(touch._id);
@ -252,7 +302,42 @@ cc.Class({
update(dt) { update(dt) {
if (this.inMultiTouch) return; if (this.inMultiTouch) return;
if (true != this.initialized) return; if (true != this.initialized) return;
const self = this;
// Keyboard takes top priority
let keyboardDiffVec = cc.v2(0, 0);
if (1 == this.cachedBtnUpLevel) {
if (1 == this.cachedBtnLeftLevel) {
keyboardDiffVec = cc.v2(-1.0, +1.0);
} else if (1 == this.cachedBtnRightLevel) {
keyboardDiffVec = cc.v2(+1.0, +1.0);
} else {
keyboardDiffVec = cc.v2(0.0, +1.0);
}
} else if (1 == this.cachedBtnDownLevel) {
if (1 == this.cachedBtnLeftLevel) {
keyboardDiffVec = cc.v2(-1.0, -1.0);
} else if (1 == this.cachedBtnRightLevel) {
keyboardDiffVec = cc.v2(+1.0, -1.0);
} else {
keyboardDiffVec = cc.v2(0.0, -1.0);
}
} else if (1 == this.cachedBtnLeftLevel) {
keyboardDiffVec = cc.v2(-1.0, 0.0);
} else if (1 == this.cachedBtnRightLevel) {
keyboardDiffVec = cc.v2(+1.0, 0.0);
}
if (0 != keyboardDiffVec.x || 0 != keyboardDiffVec.y) {
this.cachedStickHeadPosition = keyboardDiffVec.mul(this.maxHeadDistance / keyboardDiffVec.mag());
}
this.stickhead.setPosition(this.cachedStickHeadPosition); this.stickhead.setPosition(this.cachedStickHeadPosition);
const translationListenerNode = (self.translationListenerNode ? self.translationListenerNode : self.mapNode);
if (0 == translationListenerNode.inTouchPoints.size
&&
(0 == keyboardDiffVec.x && 0 == keyboardDiffVec.y)
) {
this.cachedStickHeadPosition = cc.v2(0, 0); // Important reset!
}
}, },
discretizeDirection(continuousDx, continuousDy, eps) { discretizeDirection(continuousDx, continuousDy, eps) {
@ -312,18 +397,23 @@ cc.Class({
return ret; return ret;
}, },
decodeDirection(encodedDirection) { getEncodedInput() {
const mapped = window.DIRECTION_DECODER[encodedDirection]; const discretizedDir = this.discretizeDirection(this.stickhead.x, this.stickhead.y, this.joyStickEps).encodedIdx; // There're only 9 dirs, thus using only the lower 4-bits
if (null == mapped) { const btnALevel = (this.cachedBtnALevel << 4);
console.error("Unexpected encodedDirection = ", encodedDirection); return (btnALevel + discretizedDir);
}
return {
dx: mapped[0],
dy: mapped[1],
};
}, },
getDiscretizedDirection() { decodeInput(encodedInput) {
return this.discretizeDirection(this.cachedStickHeadPosition.x, this.cachedStickHeadPosition.y, this.joyStickEps); const encodedDirection = (encodedInput & 0xf);
const mappedDirection = window.DIRECTION_DECODER[encodedDirection];
if (null == mappedDirection) {
console.error("Unexpected encodedDirection = ", encodedDirection);
} }
const btnALevel = ((encodedInput >> 4) & 1);
return {
dx: mappedDirection[0],
dy: mappedDirection[1],
a: btnALevel,
};
},
}); });