Enhanced multihit config.

This commit is contained in:
genxium
2023-01-01 22:51:46 +08:00
parent 325dbfb79c
commit 4c64c1984c
45 changed files with 5542 additions and 1195 deletions

View File

@@ -79,6 +79,8 @@ type Bullet struct {
HitboxSizeY int32
BlowUp bool
CancelTransit map[int]int
}
type MeleeBullet struct {
@@ -101,7 +103,8 @@ type Skill struct {
RecoveryFrames int32
RecoveryFramesOnBlock int32
RecoveryFramesOnHit int32
ReleaseTriggerType int32 // 1: rising-edge, 2: falling-edge
ReleaseTriggerType int32 // 1: rising-edge, 2: falling-edge
BoundChState int32
Hits []interface{} // Hits within a "Skill" are automatically triggered
}