mirror of
https://github.com/genxium/DelayNoMore
synced 2024-12-26 03:39:00 +00:00
Misc fixes for UI alignments.
This commit is contained in:
parent
342efc623c
commit
48074d48af
@ -781,7 +781,7 @@ func (pR *Room) OnDismissed() {
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pR.BattleDurationFrames = int32(60 * serverFps)
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pR.BattleDurationNanos = int64(pR.BattleDurationFrames) * (pR.RollbackEstimatedDtNanos + 1)
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pR.InputFrameUpsyncDelayTolerance = battle.ConvertToNoDelayInputFrameId(pR.NstDelayFrames) - 1 // this value should be strictly smaller than (NstDelayFrames >> InputScaleFrames), otherwise "type#1 forceConfirmation" might become a lag avalanche
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pR.MaxChasingRenderFramesPerUpdate = 12 // Don't set this value too high to avoid exhausting frontend CPU within a single frame
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pR.MaxChasingRenderFramesPerUpdate = 4 // Don't set this value too high to avoid exhausting frontend CPU within a single frame
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pR.BackendDynamicsEnabled = true // [WARNING] When "false", recovery upon reconnection wouldn't work!
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pR.ForceAllResyncOnAnyActiveSlowTicker = true // See tradeoff discussion in "downsyncToAllPlayers"
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File diff suppressed because one or more lines are too long
1
frontend/assets/plugin_scripts/jsexport.js.map
Normal file
1
frontend/assets/plugin_scripts/jsexport.js.map
Normal file
File diff suppressed because one or more lines are too long
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frontend/assets/plugin_scripts/jsexport.js.map.meta
Normal file
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frontend/assets/plugin_scripts/jsexport.js.map.meta
Normal file
@ -0,0 +1,5 @@
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{
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"ver": "1.0.1",
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"uuid": "5a2059cd-f691-4ffa-bdc9-7e1232295450",
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"subMetas": {}
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}
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@ -28,19 +28,19 @@
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},
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{
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"__id__": 11
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},
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{
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"__id__": 14
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}
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],
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"_active": true,
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"_components": [
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{
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"__id__": 14
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},
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{
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"__id__": 15
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"__id__": 17
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}
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],
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"_prefab": {
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"__id__": 16
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"__id__": 18
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},
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"_opacity": 255,
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"_color": {
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@ -91,7 +91,7 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "WhiteStars",
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"_name": "Background",
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"_objFlags": 0,
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"_parent": {
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"__id__": 1
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@ -109,15 +109,15 @@
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"_opacity": 255,
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"_color": {
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"__type__": "cc.Color",
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"r": 255,
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"g": 255,
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"r": 0,
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"g": 163,
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"b": 255,
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"a": 255
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 268,
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"height": 112
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"width": 1920,
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"height": 1280
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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@ -128,7 +128,7 @@
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"__type__": "TypedArray",
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"ctor": "Float64Array",
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"array": [
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-16,
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0,
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0,
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0,
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0,
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@ -169,10 +169,10 @@
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"_srcBlendFactor": 770,
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"_dstBlendFactor": 771,
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"_spriteFrame": {
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"__uuid__": "1a2d934e-9d6d-45bf-83c6-564586cc8400"
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"__uuid__": "637f31c2-c53e-4dec-ae11-d56c0c6177ad"
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},
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"_type": 0,
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"_sizeMode": 1,
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"_sizeMode": 0,
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"_fillType": 0,
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"_fillCenter": {
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"__type__": "cc.Vec2",
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@ -195,7 +195,7 @@
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"asset": {
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"__uuid__": "230eeb1f-e0f9-4a41-ab6c-05b3771cbf3e"
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},
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"fileId": "50Mjaee6xFXLrZ/mSBD3P5",
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"fileId": "83iQr+5XNNF5E2qjV+WUp0",
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"sync": false
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},
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{
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@ -522,16 +522,67 @@
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"sync": false
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},
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{
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"__type__": "6a3d6Y6Ki1BiqAVSKIRdwRl",
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"_name": "",
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"__type__": "cc.Node",
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"_name": "WhiteStars",
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"_objFlags": 0,
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"node": {
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"_parent": {
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"__id__": 1
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},
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"_enabled": true,
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"countdownSeconds": {
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"__id__": 9
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"_children": [],
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"_active": true,
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"_components": [
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{
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"__id__": 15
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}
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],
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"_prefab": {
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"__id__": 16
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},
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"_opacity": 255,
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"_color": {
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"__type__": "cc.Color",
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"r": 255,
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"g": 255,
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"b": 255,
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"a": 255
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 268,
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"height": 112
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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"x": 0.5,
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"y": 0.5
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},
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"_trs": {
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"__type__": "TypedArray",
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"ctor": "Float64Array",
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"array": [
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-16,
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0,
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0,
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0,
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0,
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0,
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1,
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1,
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1,
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1
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]
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},
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"_eulerAngles": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_skewX": 0,
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"_skewY": 0,
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"_is3DNode": false,
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"_groupIndex": 0,
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"groupIndex": 0,
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"_id": ""
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},
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{
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@ -539,7 +590,7 @@
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 1
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"__id__": 14
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},
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"_enabled": true,
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"_materials": [
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@ -550,10 +601,10 @@
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"_srcBlendFactor": 770,
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"_dstBlendFactor": 771,
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"_spriteFrame": {
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"__uuid__": "637f31c2-c53e-4dec-ae11-d56c0c6177ad"
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"__uuid__": "1a2d934e-9d6d-45bf-83c6-564586cc8400"
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},
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"_type": 0,
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"_sizeMode": 0,
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"_sizeMode": 1,
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"_fillType": 0,
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"_fillCenter": {
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"__type__": "cc.Vec2",
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@ -568,6 +619,30 @@
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},
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"_id": ""
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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"__uuid__": "230eeb1f-e0f9-4a41-ab6c-05b3771cbf3e"
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},
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"fileId": "50Mjaee6xFXLrZ/mSBD3P5",
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"sync": false
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},
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{
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"__type__": "6a3d6Y6Ki1BiqAVSKIRdwRl",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 1
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},
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"_enabled": true,
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"countdownSeconds": {
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"__id__": 9
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},
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"_id": ""
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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File diff suppressed because it is too large
Load Diff
@ -1,6 +1,6 @@
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{
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"ver": "1.2.5",
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"uuid": "3ed4c7bc-79d0-4075-a563-d5a58ae798f9",
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"uuid": "dc804c5c-ff76-445e-ac69-52269055c3c5",
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"optimizationPolicy": "AUTO",
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"asyncLoadAssets": false,
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"readonly": false,
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@ -21,20 +21,20 @@
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"__id__": 2
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},
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{
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"__id__": 10
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"__id__": 5
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}
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],
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"_active": true,
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"_components": [
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{
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"__id__": 13
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"__id__": 12
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},
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{
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"__id__": 14
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"__id__": 13
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}
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],
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"_prefab": {
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"__id__": 15
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"__id__": 14
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},
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"_opacity": 255,
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"_color": {
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@ -54,6 +54,70 @@
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"x": 0.5,
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"y": 0.5
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},
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"_trs": {
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"__type__": "TypedArray",
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"ctor": "Float64Array",
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"array": [
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480,
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320,
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0,
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0,
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0,
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0,
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1,
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1,
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1,
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1
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]
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},
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"_eulerAngles": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_skewX": 0,
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"_skewY": 0,
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"_is3DNode": false,
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"_groupIndex": 0,
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"groupIndex": 0,
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"_id": ""
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},
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{
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"__type__": "cc.Node",
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"_name": "Background",
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"_objFlags": 0,
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"_parent": {
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"__id__": 1
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},
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"_children": [],
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"_active": true,
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"_components": [
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{
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"__id__": 3
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}
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],
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"_prefab": {
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"__id__": 4
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},
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"_opacity": 255,
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"_color": {
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"__type__": "cc.Color",
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"r": 255,
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"g": 255,
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"b": 255,
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"a": 255
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 1920,
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"height": 1280
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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"x": 0.5,
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"y": 0.5
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},
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"_trs": {
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"__type__": "TypedArray",
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"ctor": "Float64Array",
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@ -83,6 +147,51 @@
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"groupIndex": 0,
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"_id": ""
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},
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{
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"__type__": "cc.Sprite",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 2
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},
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"_enabled": true,
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"_materials": [
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{
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"__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
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}
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],
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"_srcBlendFactor": 770,
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"_dstBlendFactor": 771,
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"_spriteFrame": {
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"__uuid__": "637f31c2-c53e-4dec-ae11-d56c0c6177ad"
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},
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"_type": 0,
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"_sizeMode": 0,
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"_fillType": 0,
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"_fillCenter": {
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"__type__": "cc.Vec2",
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"x": 0,
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"y": 0
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},
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"_fillStart": 0,
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"_fillRange": 0,
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"_isTrimmedMode": true,
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"_atlas": {
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"__uuid__": "030d9286-e8a2-40cf-98f8-baf713f0b8c4"
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},
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"_id": ""
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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"__uuid__": "32b8e752-8362-4783-a4a6-1160af8b7109"
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},
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"fileId": "a7oR1cZvVO/pp9QJgLnJyt",
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"sync": false
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},
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{
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"__type__": "cc.Node",
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"_name": "modeButton",
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@ -92,20 +201,20 @@
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},
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"_children": [
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{
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"__id__": 3
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"__id__": 6
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}
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],
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"_active": true,
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"_components": [
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{
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"__id__": 7
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"__id__": 9
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},
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{
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"__id__": 8
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"__id__": 10
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}
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],
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"_prefab": {
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"__id__": 9
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"__id__": 11
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},
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"_opacity": 255,
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"_color": {
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@ -117,8 +226,8 @@
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 280,
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"height": 130
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"width": 240,
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"height": 100
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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@ -130,7 +239,7 @@
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"ctor": "Float64Array",
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"array": [
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0,
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-142.555,
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-90.495,
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0,
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0,
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0,
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@ -159,20 +268,17 @@
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"_name": "Label",
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"_objFlags": 0,
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"_parent": {
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"__id__": 2
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"__id__": 5
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},
|
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"_children": [],
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"_active": true,
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"_components": [
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{
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"__id__": 4
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},
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{
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"__id__": 5
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"__id__": 7
|
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}
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],
|
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"_prefab": {
|
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"__id__": 6
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"__id__": 8
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},
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"_opacity": 255,
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"_color": {
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@ -226,7 +332,7 @@
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"_name": "",
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"_objFlags": 0,
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"node": {
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||||
"__id__": 3
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"__id__": 6
|
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},
|
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"_enabled": true,
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"_materials": [
|
||||
@ -235,8 +341,8 @@
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}
|
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],
|
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"_useOriginalSize": false,
|
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"_string": "gameRule.mode",
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"_N$string": "gameRule.mode",
|
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"_string": "1 v 1",
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"_N$string": "1 v 1",
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"_fontSize": 55,
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||||
"_lineHeight": 50,
|
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"_enableWrapText": false,
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@ -251,17 +357,6 @@
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"_N$cacheMode": 0,
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"_id": ""
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||||
},
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||||
{
|
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"__type__": "744dcs4DCdNprNhG0xwq6FK",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 3
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},
|
||||
"_enabled": true,
|
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"_dataID": "gameRule.mode",
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"_id": ""
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},
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{
|
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"__type__": "cc.PrefabInfo",
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"root": {
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@ -278,7 +373,7 @@
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 2
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"__id__": 5
|
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},
|
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"_enabled": true,
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"_materials": [
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@ -312,7 +407,7 @@
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 2
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"__id__": 5
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},
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"_enabled": true,
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"_normalMaterial": null,
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@ -375,7 +470,7 @@
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"hoverSprite": null,
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"_N$disabledSprite": null,
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"_N$target": {
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"__id__": 2
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"__id__": 5
|
||||
},
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"_id": ""
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||||
},
|
||||
@ -390,115 +485,6 @@
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"fileId": "c54lqSflFD8ogSYAhsAkKh",
|
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"sync": false
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "decoration",
|
||||
"_objFlags": 0,
|
||||
"_parent": {
|
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"__id__": 1
|
||||
},
|
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@ -307,7 +296,7 @@
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File diff suppressed because it is too large
Load Diff
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@ -91,6 +85,12 @@
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@ -158,7 +158,7 @@
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@ -247,10 +247,10 @@
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@ -259,7 +259,7 @@
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@ -283,13 +283,13 @@
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@ -594,23 +660,23 @@
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@ -666,13 +732,13 @@
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@ -846,7 +912,7 @@
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@ -879,7 +945,7 @@
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@ -963,6 +1029,33 @@
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@ -974,7 +1067,7 @@
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@ -1252,7 +1345,7 @@
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@ -1441,11 +1534,11 @@
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@ -1456,7 +1549,7 @@
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@ -1467,16 +1560,16 @@
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@ -1532,13 +1625,13 @@
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@ -1719,21 +1812,11 @@
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|
||||
"BGMEffect": null,
|
||||
"crashedByTrapBullet": null,
|
||||
"highScoreTreasurePicked": null,
|
||||
"treasurePicked": null,
|
||||
"countDown10SecToEnd": null,
|
||||
"mapNode": {
|
||||
"__id__": 3
|
||||
},
|
||||
@ -1791,9 +1874,9 @@
|
||||
"__id__": 2
|
||||
},
|
||||
"_enabled": true,
|
||||
"alignMode": 0,
|
||||
"alignMode": 1,
|
||||
"_target": null,
|
||||
"_alignFlags": 0,
|
||||
"_alignFlags": 18,
|
||||
"_left": 6240,
|
||||
"_right": -4000,
|
||||
"_top": -8320,
|
||||
@ -1825,10 +1908,10 @@
|
||||
"__id__": 3
|
||||
},
|
||||
"stickhead": {
|
||||
"__id__": 32
|
||||
"__id__": 34
|
||||
},
|
||||
"base": {
|
||||
"__id__": 31
|
||||
"__id__": 33
|
||||
},
|
||||
"joyStickEps": 0.1,
|
||||
"magicLeanLowerBound": 0.414,
|
||||
@ -1849,10 +1932,10 @@
|
||||
"linearMovingEps": 0.1,
|
||||
"scaleByEps": 0.0375,
|
||||
"btnA": {
|
||||
"__id__": 22
|
||||
"__id__": 24
|
||||
},
|
||||
"btnB": {
|
||||
"__id__": 26
|
||||
"__id__": 28
|
||||
},
|
||||
"_id": "e9oVYTr7ROlpp/IrNjBUmR"
|
||||
}
|
||||
|
@ -102,7 +102,7 @@
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 960,
|
||||
"height": 480
|
||||
"height": 960
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
@ -114,7 +114,7 @@
|
||||
"ctor": "Float64Array",
|
||||
"array": [
|
||||
480,
|
||||
240,
|
||||
480,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
@ -362,7 +362,7 @@
|
||||
"array": [
|
||||
0,
|
||||
0,
|
||||
210.4394431281402,
|
||||
209.57814771583418,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
@ -451,7 +451,7 @@
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 960,
|
||||
"height": 480
|
||||
"height": 960
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
@ -2809,10 +2809,10 @@
|
||||
"_designResolution": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 960,
|
||||
"height": 480
|
||||
"height": 960
|
||||
},
|
||||
"_fitWidth": false,
|
||||
"_fitHeight": true,
|
||||
"_fitWidth": true,
|
||||
"_fitHeight": false,
|
||||
"_id": "45irrwnU1MAaF3kwQFnJ++"
|
||||
},
|
||||
{
|
||||
@ -2823,7 +2823,7 @@
|
||||
"__id__": 2
|
||||
},
|
||||
"_enabled": true,
|
||||
"alignMode": 0,
|
||||
"alignMode": 1,
|
||||
"_target": null,
|
||||
"_alignFlags": 45,
|
||||
"_left": 0,
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -14,10 +14,6 @@ cc.Class({
|
||||
type: cc.Node,
|
||||
default: null
|
||||
},
|
||||
myAvatarNode: {
|
||||
type: cc.Node,
|
||||
default: null
|
||||
},
|
||||
exitBtnNode: {
|
||||
type: cc.Node,
|
||||
default: null
|
||||
@ -25,8 +21,7 @@ cc.Class({
|
||||
},
|
||||
|
||||
// LIFE-CYCLE CALLBACKS:
|
||||
onLoad() {
|
||||
},
|
||||
onLoad() {},
|
||||
|
||||
init() {
|
||||
if (null != this.firstPlayerInfoNode) {
|
||||
@ -70,29 +65,20 @@ cc.Class({
|
||||
const playerInfoNode = this.playersInfoNode[playerMeta.joinIndex];
|
||||
if (null == playerInfoNode) {
|
||||
cc.error("There's no playerInfoNode for joinIndex == ", joinIndex, ", as `this.playerInfoNode` is currently ", this.playersInfoNode);
|
||||
}
|
||||
}
|
||||
playerInfoNode.active = true;
|
||||
if (2 == playerMeta.joinIndex) {
|
||||
if (null != this.findingAnimNode) {
|
||||
if (null != this.findingAnimNode) {
|
||||
this.findingAnimNode.active = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//显示自己的头像名称以及他人的头像名称
|
||||
for (let i in playerMetas) {
|
||||
const playerMeta = playerMetas[i];
|
||||
console.log("Showing playerMeta:", playerMeta);
|
||||
const playerInfoNode = this.playersInfoNode[playerMeta.joinIndex];
|
||||
|
||||
(() => { //远程加载头像
|
||||
let remoteUrl = playerMeta.avatar;
|
||||
if (remoteUrl == null || remoteUrl == '') {
|
||||
cc.log(`No avatar to show for :`);
|
||||
cc.log(playerMeta);
|
||||
}
|
||||
})();
|
||||
|
||||
function isEmptyString(str) {
|
||||
return str == null || str == ''
|
||||
}
|
||||
|
@ -68,7 +68,7 @@ cc.Class({
|
||||
// LIFE-CYCLE CALLBACKS:
|
||||
|
||||
onLoad() {
|
||||
cc.view.setOrientation(cc.macro.ORIENTATION_LANDSCAPE);
|
||||
cc.view.setOrientation(cc.macro.ORIENTATION_AUTO);
|
||||
cc.view.enableAutoFullScreen(true);
|
||||
|
||||
window.atFirstLocationHref = window.location.href.split('#')[0];
|
||||
|
@ -476,7 +476,6 @@ cc.Class({
|
||||
console.log(`Received parsedBattleColliderInfo via ws`);
|
||||
// TODO: Upon reconnection, the backend might have already been sending down data that'd trigger "onRoomDownsyncFrame & onInputFrameDownsyncBatch", but frontend could reject those data due to "battleState != PlayerBattleState.ACTIVE".
|
||||
Object.assign(self, parsedBattleColliderInfo);
|
||||
self.tooFastDtIntervalMillis = 0.5 * self.rollbackEstimatedDtMillis;
|
||||
|
||||
const tiledMapIns = self.node.getComponent(cc.TiledMap);
|
||||
|
||||
@ -911,12 +910,13 @@ batchInputFrameIdRange=[${batch[0].inputFrameId}, ${batch[batch.length - 1].inpu
|
||||
update(dt) {
|
||||
const self = this;
|
||||
if (ALL_BATTLE_STATES.IN_BATTLE == self.battleState) {
|
||||
const elapsedMillisSinceLastFrameIdTriggered = performance.now() - self.lastRenderFrameIdTriggeredAt;
|
||||
if (elapsedMillisSinceLastFrameIdTriggered < self.tooFastDtIntervalMillis) {
|
||||
// [WARNING] We should avoid a frontend ticking too fast to prevent cheating, as well as ticking too slow to cause a "resync avalanche" that impacts user experience!
|
||||
// console.debug("Avoiding too fast frame@renderFrameId=", self.renderFrameId, ": elapsedMillisSinceLastFrameIdTriggered=", elapsedMillisSinceLastFrameIdTriggered);
|
||||
//return;
|
||||
}
|
||||
/*
|
||||
[WARNING] Different devices might differ in the rate of calling "update(dt)", and the game engine is responsible of keeping this rate statistically constant.
|
||||
|
||||
Significantly different rates of calling "update(dt)" among players in a same battle would result in frequent [type#1 forceConfirmation], if you have any doubt on troubles caused by this, sample the FPS curve from all players in that battle.
|
||||
|
||||
Kindly note that Significantly different network bandwidths or delay fluctuations would result in frequent [type#1 forceConfirmation] too, but CAUSE FROM DIFFERENT LOCAL "update(dt)" RATE SHOULD BE THE FIRST TO INVESTIGATE AND ELIMINATE -- because we have control on it, but no one has control on the internet.
|
||||
*/
|
||||
try {
|
||||
let st = performance.now();
|
||||
const noDelayInputFrameId = gopkgs.ConvertToNoDelayInputFrameId(self.renderFrameId);
|
||||
|
@ -11,14 +11,6 @@ cc.Class({
|
||||
type: cc.Object,
|
||||
default: null
|
||||
},
|
||||
myAvatarNode: {
|
||||
type: cc.Node,
|
||||
default: null,
|
||||
},
|
||||
myNameNode: {
|
||||
type: cc.Node,
|
||||
default: null,
|
||||
},
|
||||
rankingNodes: {
|
||||
type: [cc.Node],
|
||||
default: [],
|
||||
@ -46,22 +38,6 @@ cc.Class({
|
||||
|
||||
showPlayerInfo(playerRichInfoDict) {
|
||||
this.showRanking(playerRichInfoDict);
|
||||
this.showMyAvatar();
|
||||
this.showMyName();
|
||||
},
|
||||
|
||||
showMyName() {
|
||||
const selfPlayerInfo = JSON.parse(cc.sys.localStorage.getItem('selfPlayer'));
|
||||
let name = 'No name';
|
||||
if (null == selfPlayerInfo.displayName || "" == selfPlayerInfo.displayName) {
|
||||
name = selfPlayerInfo.name;
|
||||
} else {
|
||||
name = selfPlayerInfo.displayName;
|
||||
}
|
||||
if (!this.myNameNode) return;
|
||||
const myNameNodeLabel = this.myNameNode.getComponent(cc.Label);
|
||||
if (!myNameNodeLabel || null == name) return;
|
||||
myNameNodeLabel.string = name;
|
||||
},
|
||||
|
||||
showRanking(playerRichInfoDict) {
|
||||
@ -115,42 +91,6 @@ cc.Class({
|
||||
}
|
||||
},
|
||||
|
||||
showMyAvatar() {
|
||||
const self = this;
|
||||
const selfPlayerInfo = JSON.parse(cc.sys.localStorage.getItem('selfPlayer'));
|
||||
let remoteUrl = selfPlayerInfo.avatar;
|
||||
if (remoteUrl == null || remoteUrl == '') {
|
||||
cc.log(`No avatar to show for myself, check storage.`);
|
||||
return;
|
||||
} else {
|
||||
cc.loader.load({
|
||||
url: remoteUrl,
|
||||
type: 'jpg'
|
||||
}, function(err, texture) {
|
||||
if (err != null || texture == null) {
|
||||
console.log(err);
|
||||
} else {
|
||||
const sf = new cc.SpriteFrame();
|
||||
sf.setTexture(texture);
|
||||
self.myAvatarNode.getComponent(cc.Sprite).spriteFrame = sf;
|
||||
}
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
showRibbon(winnerInfo, ribbonNode) {
|
||||
const selfPlayerInfo = JSON.parse(cc.sys.localStorage.getItem('selfPlayer'));
|
||||
const texture = (selfPlayerInfo.playerId == winnerInfo.id) ? "textures/resultPanel/WinRibbon" : "textures/resultPanel/loseRibbon";
|
||||
cc.loader.loadRes(texture, cc.SpriteFrame, function(err, spriteFrame) {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
return;
|
||||
}
|
||||
ribbonNode.getComponent(cc.Sprite).spriteFrame = spriteFrame;
|
||||
});
|
||||
|
||||
},
|
||||
|
||||
onClose(evt) {
|
||||
if (this.node.parent) {
|
||||
this.node.parent.removeChild(this.node);
|
||||
|
@ -6,16 +6,22 @@ all: help
|
||||
GOPROXY=https://goproxy.io
|
||||
|
||||
serve:
|
||||
gopherjs clean
|
||||
gopherjs serve $(PROJECTNAME)
|
||||
|
||||
build:
|
||||
gopherjs build $(PROJECTNAME)
|
||||
rm ../frontend/assets/plugin_scripts/jsexport.js && mv ./jsexport.js ../frontend/assets/plugin_scripts/jsexport.js
|
||||
clean:
|
||||
gopherjs clean
|
||||
rm -f ../frontend/assets/plugin_scripts/jsexport.js
|
||||
rm -f ../frontend/assets/plugin_scripts/jsexport.js.map
|
||||
|
||||
build-min:
|
||||
build: clean
|
||||
gopherjs build $(PROJECTNAME)
|
||||
mv ./jsexport.js ../frontend/assets/plugin_scripts/
|
||||
mv ./jsexport.js.map ../frontend/assets/plugin_scripts/
|
||||
|
||||
build-min: clean
|
||||
gopherjs build -m $(PROJECTNAME)
|
||||
rm ../frontend/assets/plugin_scripts/jsexport.js && mv ./jsexport.js ../frontend/assets/plugin_scripts/jsexport.js
|
||||
mv ./jsexport.js ../frontend/assets/plugin_scripts/
|
||||
mv ./jsexport.js.map ../frontend/assets/plugin_scripts/
|
||||
|
||||
.PHONY: help
|
||||
|
||||
|
@ -22,7 +22,7 @@ const (
|
||||
GRAVITY_X = int32(0)
|
||||
GRAVITY_Y = -int32(float64(0.5) * WORLD_TO_VIRTUAL_GRID_RATIO) // makes all "playerCollider.Y" a multiple of 0.5 in all cases
|
||||
|
||||
INPUT_DELAY_FRAMES = int32(4) // in the count of render frames
|
||||
INPUT_DELAY_FRAMES = int32(8) // in the count of render frames
|
||||
INPUT_SCALE_FRAMES = uint32(2) // inputDelayedAndScaledFrameId = ((originalFrameId - InputDelayFrames) >> InputScaleFrames)
|
||||
NST_DELAY_FRAMES = int32(16) // network-single-trip delay in the count of render frames, proposed to be (InputDelayFrames >> 1) because we expect a round-trip delay to be exactly "InputDelayFrames"
|
||||
|
||||
@ -489,19 +489,19 @@ func deriveOpPattern(currPlayerDownsync, thatPlayerInNextFrame *PlayerDownsync,
|
||||
}
|
||||
|
||||
patternId := PATTERN_ID_NO_OP
|
||||
if 0 < decodedInput.BtnALevel {
|
||||
if decodedInput.BtnALevel > prevBtnALevel {
|
||||
if 0 > effDy {
|
||||
patternId = 3
|
||||
} else if 0 < effDy {
|
||||
patternId = 2
|
||||
} else {
|
||||
patternId = 1
|
||||
}
|
||||
} else {
|
||||
patternId = 4 // Holding
|
||||
}
|
||||
}
|
||||
if 0 < decodedInput.BtnALevel {
|
||||
if decodedInput.BtnALevel > prevBtnALevel {
|
||||
if 0 > effDy {
|
||||
patternId = 3
|
||||
} else if 0 < effDy {
|
||||
patternId = 2
|
||||
} else {
|
||||
patternId = 1
|
||||
}
|
||||
} else {
|
||||
patternId = 4 // Holding
|
||||
}
|
||||
}
|
||||
|
||||
return patternId, jumpedOrNot, effDx, effDy
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ var Characters = map[int]*CharacterConfig{
|
||||
GetUpInvinsibleFrames: int32(10),
|
||||
GetUpFramesToRecover: int32(27),
|
||||
|
||||
Speed: int32(float64(3.0) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
Speed: int32(float64(2.0) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
JumpingInitVelY: int32(float64(8) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
|
||||
DashingEnabled: false,
|
||||
@ -88,7 +88,7 @@ var Characters = map[int]*CharacterConfig{
|
||||
GetUpInvinsibleFrames: int32(10),
|
||||
GetUpFramesToRecover: int32(27),
|
||||
|
||||
Speed: int32(float64(4.0) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
Speed: int32(float64(2.0) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
JumpingInitVelY: int32(float64(7.5) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
|
||||
DashingEnabled: true,
|
||||
@ -138,7 +138,7 @@ var Characters = map[int]*CharacterConfig{
|
||||
GetUpInvinsibleFrames: int32(8),
|
||||
GetUpFramesToRecover: int32(30),
|
||||
|
||||
Speed: int32(float64(3.0) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
Speed: int32(float64(1.9) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
JumpingInitVelY: int32(float64(7.5) * WORLD_TO_VIRTUAL_GRID_RATIO),
|
||||
|
||||
DashingEnabled: false,
|
||||
|
Loading…
Reference in New Issue
Block a user