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https://github.com/genxium/DelayNoMore
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Simplified backend config loading.
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@@ -40,19 +40,15 @@ message PlayerDownsync {
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sharedprotos.Direction dir = 4;
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int32 speed = 5; // in terms of virtual grid units
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int32 battleState = 6;
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int32 lastMoveGmtMillis = 7;
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int32 joinIndex = 7;
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double colliderRadius = 8;
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bool removed = 9;
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int32 score = 10;
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bool removed = 11;
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int32 joinIndex = 12;
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}
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int32 lastMoveGmtMillis = 11;
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message PlayerDownsyncMeta {
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int32 id = 1;
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string name = 2;
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string displayName = 3;
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string avatar = 4;
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int32 joinIndex = 5;
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double colliderRadius = 6;
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string name = 12;
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string displayName = 13;
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string avatar = 14;
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}
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message InputFrameDecoded {
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@@ -80,7 +76,6 @@ message RoomDownsyncFrame {
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int32 id = 1;
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map<int32, PlayerDownsync> players = 2;
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int64 countdownNanos = 3;
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map<int32, PlayerDownsyncMeta> playerMetas = 4;
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}
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message WsReq {
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