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https://github.com/genxium/DelayNoMore
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Simplified backend config loading.
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@@ -5,6 +5,7 @@ import (
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. "battle_srv/common"
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"battle_srv/common/utils"
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"battle_srv/models"
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. "battle_srv/protos"
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"battle_srv/storage"
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"bytes"
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"crypto/sha256"
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@@ -526,8 +527,10 @@ func (p *playerController) maybeCreatePlayerWechatAuthBinding(userInfo utils.Use
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}
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if player != nil {
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updateInfo := models.Player{
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Avatar: userInfo.HeadImgURL,
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DisplayName: userInfo.Nickname,
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PlayerDownsync: PlayerDownsync{
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Avatar: userInfo.HeadImgURL,
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DisplayName: userInfo.Nickname,
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},
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}
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tx := storage.MySQLManagerIns.MustBegin()
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defer tx.Rollback()
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@@ -542,10 +545,12 @@ func (p *playerController) maybeCreatePlayerWechatAuthBinding(userInfo utils.Use
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}
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now := utils.UnixtimeMilli()
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player := models.Player{
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CreatedAt: now,
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UpdatedAt: now,
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DisplayName: userInfo.Nickname,
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Avatar: userInfo.HeadImgURL,
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PlayerDownsync: PlayerDownsync{
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DisplayName: userInfo.Nickname,
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Avatar: userInfo.HeadImgURL,
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},
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CreatedAt: now,
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UpdatedAt: now,
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}
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return p.createNewPlayer(player, userInfo.OpenID, int(Constants.AuthChannel.Wechat))
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}
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@@ -562,8 +567,10 @@ func (p *playerController) maybeCreatePlayerWechatGameAuthBinding(userInfo utils
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}
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if player != nil {
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updateInfo := models.Player{
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Avatar: userInfo.HeadImgURL,
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DisplayName: userInfo.Nickname,
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PlayerDownsync: PlayerDownsync{
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Avatar: userInfo.HeadImgURL,
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DisplayName: userInfo.Nickname,
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},
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}
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tx := storage.MySQLManagerIns.MustBegin()
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defer tx.Rollback()
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@@ -578,10 +585,12 @@ func (p *playerController) maybeCreatePlayerWechatGameAuthBinding(userInfo utils
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}
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now := utils.UnixtimeMilli()
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player := models.Player{
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CreatedAt: now,
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UpdatedAt: now,
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DisplayName: userInfo.Nickname,
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Avatar: userInfo.HeadImgURL,
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PlayerDownsync: PlayerDownsync{
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DisplayName: userInfo.Nickname,
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Avatar: userInfo.HeadImgURL,
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},
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CreatedAt: now,
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UpdatedAt: now,
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}
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return p.createNewPlayer(player, userInfo.OpenID, int(Constants.AuthChannel.WechatGame))
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}
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