Fixed frontend debug drawer.

This commit is contained in:
genxium
2023-01-04 23:48:00 +08:00
parent 80c6e05731
commit 2d04363d69
18 changed files with 1127 additions and 957 deletions

View File

@@ -31,6 +31,8 @@ func toPbRoomDownsyncFrame(rdf *battle.RoomDownsyncFrame) *pb.RoomDownsyncFrame
FramesInChState: last.FramesInChState,
ActiveSkillId: last.ActiveSkillId,
ActiveSkillHit: last.ActiveSkillHit,
FramesInvinsible: last.FramesInvinsible,
FramesSelfLockVel: last.FramesSelfLockVel,
Speed: last.Speed,
BattleState: last.BattleState,
CharacterState: last.CharacterState,
@@ -63,6 +65,7 @@ func toPbRoomDownsyncFrame(rdf *battle.RoomDownsyncFrame) *pb.RoomDownsyncFrame
SelfLockVelX: last.SelfLockVelX,
SelfLockVelY: last.SelfLockVelY,
FramesSelfLockVel: last.FramesSelfLockVel,
HitboxOffsetX: last.HitboxOffsetX,
HitboxOffsetY: last.HitboxOffsetY,
@@ -96,6 +99,8 @@ func toPbPlayers(modelInstances map[int32]*Player, withMetaInfo bool) []*pb.Play
FramesInChState: last.FramesInChState,
ActiveSkillId: last.ActiveSkillId,
ActiveSkillHit: last.ActiveSkillHit,
FramesInvinsible: last.FramesInvinsible,
FramesSelfLockVel: last.FramesSelfLockVel,
Speed: last.Speed,
BattleState: last.BattleState,
CharacterState: last.CharacterState,
@@ -135,6 +140,8 @@ func toJsPlayers(modelInstances map[int32]*Player) []*battle.PlayerDownsync {
FramesInChState: last.FramesInChState,
ActiveSkillId: last.ActiveSkillId,
ActiveSkillHit: last.ActiveSkillHit,
FramesInvinsible: last.FramesInvinsible,
FramesSelfLockVel: last.FramesSelfLockVel,
Speed: last.Speed,
BattleState: last.BattleState,
CharacterState: last.CharacterState,