mirror of
https://github.com/genxium/DelayNoMore
synced 2025-10-09 16:46:38 +00:00
A temp dirty commit having mysterious left moving players.
This commit is contained in:
@@ -380,6 +380,8 @@ cc.Class({
|
||||
}
|
||||
self.pJumpedOrNotList = [];
|
||||
for (let i = 0; i < window.boundRoomCapacity; i++) self.pJumpedOrNotList.push(false);
|
||||
self.dynamicRectangleColliders = gopkgs.NewDynamicRectangleColliders(64);
|
||||
|
||||
self.recentRenderCache = gopkgs.NewRingBufferJs(self.renderCacheSize);
|
||||
|
||||
self.recentInputCache = gopkgs.NewRingBufferJs((self.renderCacheSize >> 1) + 1);
|
||||
@@ -1401,7 +1403,7 @@ othersForcedDownsyncRenderFrame=${JSON.stringify(othersForcedDownsyncRenderFrame
|
||||
};
|
||||
self.rdfIdToActuallyUsedInput.set(i, inputFrameDownsyncClone);
|
||||
}
|
||||
const renderRes = gopkgs.ApplyInputFrameDownsyncDynamicsOnSingleRenderFrameJs(self.recentInputCache, i, collisionSys, collisionSysMap, self.spaceOffsetX, self.spaceOffsetY, self.chConfigsOrderedByJoinIndex, self.recentRenderCache, self.collisionHolder, self.pEffPushbacks, self.pHardPushbackNormsArr, self.pJumpedOrNotList);
|
||||
const renderRes = gopkgs.ApplyInputFrameDownsyncDynamicsOnSingleRenderFrameJs(self.recentInputCache, i, collisionSys, collisionSysMap, self.spaceOffsetX, self.spaceOffsetY, self.chConfigsOrderedByJoinIndex, self.recentRenderCache, self.collisionHolder, self.pEffPushbacks, self.pHardPushbackNormsArr, self.pJumpedOrNotList, self.dynamicRectangleColliders);
|
||||
const nextRdf = gopkgs.GetRoomDownsyncFrame(self.recentRenderCache, self.renderFrameId + 1);
|
||||
|
||||
if (true == isChasing) {
|
||||
|
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user