diff --git a/frontend/assets/scenes/login.fire b/frontend/assets/scenes/login.fire index ac65035..d15fcf3 100644 --- a/frontend/assets/scenes/login.fire +++ b/frontend/assets/scenes/login.fire @@ -461,7 +461,7 @@ "array": [ 0, 0, - 210.43877906529718, + 210.4441731196186, 0, 0, 0, diff --git a/frontend/assets/scripts/modules/jsexport.js b/frontend/assets/scripts/modules/jsexport.js index 2f2a858..f6796a8 100644 --- a/frontend/assets/scripts/modules/jsexport.js +++ b/frontend/assets/scripts/modules/jsexport.js @@ -7,9 +7,9 @@ Error.stackTraceLimit=1/0;var $global,$module,$NaN=NaN;if("undefined"!=typeof wi $packages["github.com/gopherjs/gopherjs/js"]=(function(){var 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a,b;a=this;b=$makeSlice(B,a.$length);$copySlice(b,a);return b;};$ptrType(B).prototype.Clone=function(){return this.$get().Clone();};B.prototype.Equal=function(a){var a,b,c,d,e;b=this;if(!((b.$length===a.$length))){return false;}c=b;d=0;while(true){if(!(d=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+e])-((e<0||e>=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+e]))>1e-08){return false;}d++;}return true;};$ptrType(B).prototype.Equal=function(a){return this.$get().Equal(a);};B.prototype.Magnitude=function(){var a;a=this;return A.Sqrt(a.Magnitude2());};$ptrType(B).prototype.Magnitude=function(){return this.$get().Magnitude();};B.prototype.Magnitude2=function(){var a,b,c,d,e;a=this;b=0;c=a;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);b=b+(e*e);d++;}return b;};$ptrType(B).prototype.Magnitude2=function(){return this.$get().Magnitude2();};B.prototype.Unit=function(){var a,b,c,d,e;a=this;b=a.Magnitude();if(b<1e-08){return a;}c=a;d=0;while(true){if(!(d=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+e]=((e<0||e>=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+e])/b);d++;}return a;};$ptrType(B).prototype.Unit=function(){return this.$get().Unit();};H=function(a,b){var a,b,c,d,e,f,g,h,i,j,k;c=0;d=a.$length;e=b.$length;f=c;g=d;h=e;if(g>h){b=$appendSlice(b,$convertSliceType($makeSlice(B,(g-h>>0)),AG));}if(g>0)),AG));}i=a;j=0;while(true){if(!(j=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+k])*((k<0||k>=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+k]));j++;}return f;};$pkg.Dot=H;B.prototype.Dot=function(a){var a,b;b=this;return H(b,a);};$ptrType(B).prototype.Dot=function(a){return this.$get().Dot(a);};B.prototype.Cross=function(a){var a,b;b=this;if(!((b.$length===3))||!((a.$length===3))){return B.nil;}return new B([(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1])*(2>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+2])-(2>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+2])*(1>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+1]),(2>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+2])*(0>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+0])-(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])*(2>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+2]),(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])*(2>=a.$length?($throwRuntimeError("index out of 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this.$get().X();};B.prototype.Y=function(){var a;a=this;if(a.$length<2){return 0;}return(1>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+1]);};$ptrType(B).prototype.Y=function(){return this.$get().Y();};B.prototype.Z=function(){var a;a=this;if(a.$length<3){return 0;}return(2>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+2]);};$ptrType(B).prototype.Z=function(){return this.$get().Z();};L=function(a,b,c,d){var a,b,c,d,e,f,g;e=new K.ptr(AJ.nil,c,d);e.Resize((f=a/c,(f===f&&f!==1/0&&f!==-1/0)?f>>0:$throwRuntimeError("integer divide by zero")),(g=b/d,(g===g&&g!==1/0&&g!==-1/0)?g>>0:$throwRuntimeError("integer divide by zero")));return e;};$pkg.NewSpace=L;K.ptr.prototype.AddSingle=function(a){var{a,b,$s,$r,$c}=$restore(this,{a});$s=$s||0;s:while(true){switch($s){case 0:b=this;if(b===AK.nil){$panic(new $String("ERROR: space is nil"));}a.Space=b;$r=a.Update();$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}$s=-1;return;}return;}var $f={$blk:K.ptr.prototype.AddSingle,$c:true,$r,a,b,$s};return $f;};K.prototype.AddSingle=function(a){return this.$val.AddSingle(a);};K.ptr.prototype.Add=function(a){var{a,b,c,d,e,$s,$r,$c}=$restore(this,{a});$s=$s||0;s:while(true){switch($s){case 0:b=this;if(b===AK.nil){$panic(new $String("ERROR: space is nil"));}c=a;d=0;case 1:if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);e.Space=b;$r=e.Update();$s=3;case 3:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}d++;$s=1;continue;case 2:$s=-1;return;}return;}var $f={$blk:K.ptr.prototype.Add,$c:true,$r,a,b,c,d,e,$s};return $f;};K.prototype.Add=function(a){return this.$val.Add(a);};K.ptr.prototype.RemoveSingle=function(a){var a,b,c;b=this;if(b===AK.nil){$panic(new $String("ERROR: space is nil"));}while(true){if(!(0=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);while(true){if(!(0=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+f]));i=0;while(true){if(!(i=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+f])),((j<0||j>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+j])).Objects;n=m.StFrameId;while(true){if(!(n>0;}i++;}e++;}return c;};K.prototype.Objects=function(){return this.$val.Objects();};K.ptr.prototype.Resize=function(a,b){var a,b,c,d,e,f,g,h;c=this;c.Cells=$makeSlice(AJ,b);d=0;while(true){if(!(d=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+d]=$makeSlice(AI,a)));f=0;while(true){if(!(f=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+d])),((f<0||f>=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+f]=AF(f,d)));f=f+(1)>>0;}d=d+(1)>>0;}};K.prototype.Resize=function(a,b){return this.$val.Resize(a,b);};K.ptr.prototype.Cell=function(a,b){var a,b,c,d,e,f;c=this;if(b>=0&&b=0&&a<(d=c.Cells,((b<0||b>=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+b])).$length){return(e=(f=c.Cells,((b<0||b>=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+b])),((a<0||a>=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+a]));}return AH.nil;};K.prototype.Cell=function(a,b){return this.$val.Cell(a,b);};K.ptr.prototype.CheckCells=function(a,b,c,d,e){var a,b,c,d,e,f,g,h,i,j,k,l;f=this;g=a;while(true){if(!(g<(a+c>>0))){break;}h=b;while(true){if(!(h<(b+d>>0))){break;}i=f.Cell(g,h);if(!(i===AH.nil)){j=i.Objects;if(e.$length>0){if(i.ContainsTags(e)){k=j.StFrameId;while(true){if(!(k>0;}}}else if(i.Occupied()){return $assertType(j.GetByFrameId(j.StFrameId),AL);}}h=h+(1)>>0;}g=g+(1)>>0;}return AL.nil;};K.prototype.CheckCells=function(a,b,c,d,e){return this.$val.CheckCells(a,b,c,d,e);};K.ptr.prototype.CheckCellsWorld=function(a,b,c,d,e){var a,b,c,d,e,f,g,h,i,j,k,l;f=this;g=f.WorldToSpace(a,b);h=g[0];i=g[1];j=f.WorldToSpace(c,d);k=j[0];l=j[1];return f.CheckCells(h,i,k,l,e);};K.prototype.CheckCellsWorld=function(a,b,c,d,e){return this.$val.CheckCellsWorld(a,b,c,d,e);};K.ptr.prototype.UnregisterAllObjects=function(){var a,b,c,d,e,f,g,h,i,j;a=this;b=0;while(true){if(!(b=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+b])).$length)){break;}g=(e=(f=a.Cells,((b<0||b>=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+b])),((c<0||c>=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+c]));h=g.Objects;i=h.StFrameId;while(true){if(!(i>0;}c=c+(1)>>0;}b=b+(1)>>0;}};K.prototype.UnregisterAllObjects=function(){return this.$val.UnregisterAllObjects();};K.ptr.prototype.WorldToSpace=function(a,b){var a,b,c,d,e;c=this;d=((A.Floor(a/(c.CellWidth))>>0));e=((A.Floor(b/(c.CellHeight))>>0));return[d,e];};K.prototype.WorldToSpace=function(a,b){return this.$val.WorldToSpace(a,b);};K.ptr.prototype.SpaceToWorld=function(a,b){var a,b,c,d,e;c=this;d=(($imul(a,c.CellWidth)));e=(($imul(b,c.CellHeight)));return[d,e];};K.prototype.SpaceToWorld=function(a,b){return this.$val.SpaceToWorld(a,b);};K.ptr.prototype.Height=function(){var a;a=this;return a.Cells.$length;};K.prototype.Height=function(){return this.$val.Height();};K.ptr.prototype.Width=function(){var a,b;a=this;if(a.Cells.$length>0){return(b=a.Cells,(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])).$length;}return 0;};K.prototype.Width=function(){return this.$val.Width();};K.ptr.prototype.CellsInLine=function(a,b,c,d){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v;e=this;f=new AI([]);g=e.Cell(a,b);h=e.Cell(c,d);if(!(g===AH.nil)&&!(h===AH.nil)){i=new B([((c-a>>0)),((d-b>>0))]).Unit();(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0]=(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0])*(((j=e.CellWidth/2,(j===j&&j!==1/0&&j!==-1/0)?j>>0:$throwRuntimeError("integer divide by zero")))));(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1]=(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1])*(((k=e.CellHeight/2,(k===k&&k!==1/0&&k!==-1/0)?k>>0:$throwRuntimeError("integer divide by zero")))));l=e.SpaceToWorld(a,b);m=l[0];n=l[1];q=new B([m+((o=e.CellWidth/2,(o===o&&o!==1/0&&o!==-1/0)?o>>0:$throwRuntimeError("integer divide by zero"))),n+((p=e.CellHeight/2,(p===p&&p!==1/0&&p!==-1/0)?p>>0:$throwRuntimeError("integer divide by zero")))]);r=false;while(true){if(!(!(g===AH.nil))){break;}if(g===h){f=$append(f,g);break;}f=$append(f,g);if(r){(1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1]=(1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1])+((1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1])));}else{(0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0]=(0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0])+((0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0])));}s=e.WorldToSpace((0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0]),(1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1]));t=s[0];u=s[1];v=e.Cell(t,u);if(!(v===g)){g=v;}r=!r;}}return f;};K.prototype.CellsInLine=function(a,b,c,d){return this.$val.CellsInLine(a,b,c,d);};O=function(a,b,c,d){var a,b,c,d;return new N.ptr(new B([a,b]),new B([c,d]));};$pkg.NewLine=O;N.ptr.prototype.Normal=function(){var a,b,c,d,e,f,g;a=this;d=(b=a.End,(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1]))-(c=a.Start,(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]));g=(e=a.End,(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0]))-(f=a.Start,(0>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+0]));return new B([d,-g]).Unit();};N.prototype.Normal=function(){return this.$val.Normal();};N.ptr.prototype.IntersectionPointsLine=function(a){var a,aa,ab,ac,ad,ae,af,ag,ah,ai,aj,ak,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;b=this;k=((c=b.End,(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]))-(d=b.Start,(0>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+0])))*((e=a.End,(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1]))-(f=a.Start,(1>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+1])))-((g=a.End,(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]))-(h=a.Start,(0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0])))*((i=b.End,(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1]))-(j=b.Start,(1>=j.$length?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+1])));if(!((k===0))){t=((((l=b.Start,(1>=l.$length?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+1]))-(m=a.Start,(1>=m.$length?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+1])))*((n=a.End,(0>=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+0]))-(o=a.Start,(0>=o.$length?($throwRuntimeError("index out of range"),undefined):o.$array[o.$offset+0]))))-(((p=b.Start,(0>=p.$length?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+0]))-(q=a.Start,(0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0])))*((r=a.End,(1>=r.$length?($throwRuntimeError("index out of range"),undefined):r.$array[r.$offset+1]))-(s=a.Start,(1>=s.$length?($throwRuntimeError("index out of range"),undefined):s.$array[s.$offset+1]))))+1)/k;ac=((((u=b.Start,(1>=u.$length?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+1]))-(v=a.Start,(1>=v.$length?($throwRuntimeError("index out of range"),undefined):v.$array[v.$offset+1])))*((w=b.End,(0>=w.$length?($throwRuntimeError("index out of range"),undefined):w.$array[w.$offset+0]))-(x=b.Start,(0>=x.$length?($throwRuntimeError("index out of range"),undefined):x.$array[x.$offset+0]))))-(((y=b.Start,(0>=y.$length?($throwRuntimeError("index out of range"),undefined):y.$array[y.$offset+0]))-(z=a.Start,(0>=z.$length?($throwRuntimeError("index out of range"),undefined):z.$array[z.$offset+0])))*((aa=b.End,(1>=aa.$length?($throwRuntimeError("index out of range"),undefined):aa.$array[aa.$offset+1]))-(ab=b.Start,(1>=ab.$length?($throwRuntimeError("index out of range"),undefined):ab.$array[ab.$offset+1]))))+1)/k;if((0=ad.$length?($throwRuntimeError("index out of range"),undefined):ad.$array[ad.$offset+0]))-(ae=b.Start,(0>=ae.$length?($throwRuntimeError("index out of range"),undefined):ae.$array[ae.$offset+0]));ai=(ag=b.End,(1>=ag.$length?($throwRuntimeError("index out of range"),undefined):ag.$array[ag.$offset+1]))-(ah=b.Start,(1>=ah.$length?($throwRuntimeError("index out of range"),undefined):ah.$array[ah.$offset+1]));return new B([(aj=b.Start,(0>=aj.$length?($throwRuntimeError("index out of range"),undefined):aj.$array[aj.$offset+0]))+(t*af),(ak=b.Start,(1>=ak.$length?($throwRuntimeError("index out of range"),undefined):ak.$array[ak.$offset+1]))+(t*ai)]);}}return B.nil;};N.prototype.IntersectionPointsLine=function(a){return this.$val.IntersectionPointsLine(a);};Q=function(a){var a,b;b=new P.ptr(W(6),0,0,true);b.AddPoints(a);return b;};$pkg.NewConvexPolygon=Q;P.ptr.prototype.GetPointByOffset=function(a){var a,b;b=this;if(b.Points.Cnt<=a){return B.nil;}return $assertType(b.Points.GetByFrameId(b.Points.StFrameId+a>>0),B);};P.prototype.GetPointByOffset=function(a){return this.$val.GetPointByOffset(a);};P.ptr.prototype.Clone=function(){var a,b,c;a=this;b=Q(AG.nil);b.X=a.X;b.Y=a.Y;c=0;while(true){if(!(c>0;}b.Closed=a.Closed;return b;};P.prototype.Clone=function(){return this.$val.Clone();};P.ptr.prototype.AddPoints=function(a){var a,b,c,d;b=this;c=0;while(true){if(!(c=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+c]),(d=c+1>>0,((d<0||d>=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+d]))]));c=c+(2)>>0;}};P.prototype.AddPoints=function(a){return this.$val.AddPoints(a);};P.ptr.prototype.UpdateAsRectangle=function(a,b,c,d){var a,b,c,d,e,f,g,h;e=this;if(!((4===e.Points.Cnt))){$panic(new $String("ConvexPolygon not having exactly 4 vertices to form a rectangle#1!"));}f=0;while(true){if(!(f=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]=a);(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1]=b);}else if(h===(1)){(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]=a+c);(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1]=b);}else if(h===(2)){(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]=a+c);(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1]=b+d);}else if(h===(3)){(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]=a);(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1]=b+d);}f=f+(1)>>0;}return true;};P.prototype.UpdateAsRectangle=function(a,b,c,d){return this.$val.UpdateAsRectangle(a,b,c,d);};P.ptr.prototype.Lines=function(){var a,b,c,d,e,f,g,h,i,j,k;a=this;b=a.Transformed();c=b.$length;if(!a.Closed){c=c-(1)>>0;}d=$makeSlice(AP,c);e=0;while(true){if(!(e=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+e]);g=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0]);h=f;i=g;if(e<(b.$length-1>>0)){i=(j=e+1>>0,((j<0||j>=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+j]));}k=O((0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0]),(1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1]),(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0]),(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1]));((e<0||e>=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+e]=k);e=e+(1)>>0;}return d;};P.prototype.Lines=function(){return this.$val.Lines();};P.ptr.prototype.Transformed=function(){var a,b,c,d;a=this;b=$makeSlice(AQ,a.Points.Cnt);c=0;while(true){if(!(c=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+c]=new B([(0>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+0])+a.X,(1>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+1])+a.Y]));c=c+(1)>>0;}return b;};P.prototype.Transformed=function(){return this.$val.Transformed();};P.ptr.prototype.Bounds=function(){var a,b,c,d,e,f,g,h;a=this;b=a.Transformed();e=new B([(c=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0]),(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0])),(d=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0]),(1>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+1]))]);f=e.Clone();g=0;while(true){if(!(g=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+g]);if((0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0])<(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0])){(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0]=(0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0]));}else if((0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0])>(0>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+0])){(0>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+0]=(0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0]));}if((1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1])<(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])){(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1]=(1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1]));}else if((1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1])>(1>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+1])){(1>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+1]=(1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1]));}g=g+(1)>>0;}return[e,f];};P.prototype.Bounds=function(){return this.$val.Bounds();};P.ptr.prototype.Position=function(){var a;a=this;return[a.X,a.Y];};P.prototype.Position=function(){return this.$val.Position();};P.ptr.prototype.SetPosition=function(a,b){var a,b,c;c=this;c.X=a;c.Y=b;};P.prototype.SetPosition=function(a,b){return this.$val.SetPosition(a,b);};P.ptr.prototype.SetPositionVec=function(a){var a,b;b=this;b.X=a.X();b.Y=a.Y();};P.prototype.SetPositionVec=function(a){return this.$val.SetPositionVec(a);};P.ptr.prototype.Move=function(a,b){var a,b,c;c=this;c.X=c.X+(a);c.Y=c.Y+(b);};P.prototype.Move=function(a,b){return this.$val.Move(a,b);};P.ptr.prototype.MoveVec=function(a){var a,b;b=this;b.X=b.X+(a.X());b.Y=b.Y+(a.Y());};P.prototype.MoveVec=function(a){return this.$val.MoveVec(a);};P.ptr.prototype.Project=function(a){var a,b,c,d,e,f,g,h,i,j,k;b=this;a=a.Unit();c=b.Transformed();f=a.Dot(new B([(d=(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]),(0>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+0])),(e=(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]),(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1]))]));g=f;h=1;while(true){if(!(h=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+h]),(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0])),(j=((h<0||h>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+h]),(1>=j.$length?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+1]))]));if(kg){g=k;}h=h+(1)>>0;}return new U.ptr(f,g);};P.prototype.Project=function(a){return this.$val.Project(a);};P.ptr.prototype.SATAxes=function(){var a,b,c,d,e,f,g;a=this;b=a.Lines();c=$makeSlice(AQ,b.$length);d=b;e=0;while(true){if(!(e=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+e]);((f<0||f>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+f]=g.Normal());e++;}return c;};P.prototype.SATAxes=function(){return this.$val.SATAxes();};P.ptr.prototype.PointInside=function(a){var a,b,c,d,e,f,g;b=this;c=O((0>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+0]),(1>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+1]),(0>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+0])+9.99999999999e+11,(1>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+1]));d=0;e=b.Lines();f=0;while(true){if(!(f=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+f]);if(!(g.IntersectionPointsLine(c)===B.nil)){d=d+(1)>>0;}f++;}return d===1;};P.prototype.PointInside=function(a){return this.$val.PointInside(a);};S=function(){return new R.ptr(new AQ([]),new B([0,0]),new B([0,0]));};$pkg.NewContactSet=S;R.ptr.prototype.LeftmostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0])<(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])){b=e;}d++;}return b;};R.prototype.LeftmostPoint=function(){return this.$val.LeftmostPoint();};R.ptr.prototype.RightmostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0])>(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])){b=e;}d++;}return b;};R.prototype.RightmostPoint=function(){return this.$val.RightmostPoint();};R.ptr.prototype.TopmostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])<(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1])){b=e;}d++;}return b;};R.prototype.TopmostPoint=function(){return this.$val.TopmostPoint();};R.ptr.prototype.BottommostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])>(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1])){b=e;}d++;}return b;};R.prototype.BottommostPoint=function(){return this.$val.BottommostPoint();};P.ptr.prototype.Intersection=function(a,b,c){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q;d=this;e=S();f=d.X;g=d.Y;d.X=d.X+(a);d.Y=d.Y+(b);h=$assertType(c,AR,true);i=h[0];j=h[1];if(j){k=d.Lines();l=0;while(true){if(!(l=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+l]);n=i.Lines();o=0;while(true){if(!(o=n.$length)?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+o]);q=m.IntersectionPointsLine(p);if(!(q===B.nil)){e.Points=$append(e.Points,q);}o++;}l++;}}if(e.Points.$length>0){}else{e=AS.nil;}d.X=f;d.Y=g;return e;};P.prototype.Intersection=function(a,b,c){return this.$val.Intersection(a,b,c);};T=function(a,b,c,d){var a,b,c,d;return Q(new AG([a,b,a+c,b,a+c,b+d,a,b+d]));};$pkg.NewRectangle=T;U.ptr.prototype.Overlapping=function(a){var a,b;b=this;return $clone(b,U).Overlap($clone(a,U))>0;};U.prototype.Overlapping=function(a){return this.$val.Overlapping(a);};U.ptr.prototype.Overlap=function(a){var a,b;b=this;return A.Min(b.Max,a.Max)-A.Max(b.Min,a.Min);};U.prototype.Overlap=function(a){return this.$val.Overlap(a);};U.ptr.prototype.IsInside=function(a){var a,b;b=this;return b.Min>=a.Min&&b.Max<=a.Max;};U.prototype.IsInside=function(a){return this.$val.IsInside(a);};W=function(a){var a;return new V.ptr(0,0,0,0,a,0,$makeSlice(AT,a));};$pkg.NewRingBuffer=W;V.ptr.prototype.DryPut=function(){var a;a=this;while(true){if(!(0=a.N)){break;}a.Pop();}a.EdFrameId=a.EdFrameId+(1)>>0;a.Cnt=a.Cnt+(1)>>0;a.Ed=a.Ed+(1)>>0;if(a.Ed>=a.N){a.Ed=a.Ed-(a.N)>>0;}};V.prototype.DryPut=function(){return this.$val.DryPut();};V.ptr.prototype.Put=function(a){var a,b,c,d;b=this;while(true){if(!(0=b.N)){break;}b.Pop();}(c=b.Eles,d=b.Ed,((d<0||d>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]=a));b.EdFrameId=b.EdFrameId+(1)>>0;b.Cnt=b.Cnt+(1)>>0;b.Ed=b.Ed+(1)>>0;if(b.Ed>=b.N){b.Ed=b.Ed-(b.N)>>0;}};V.prototype.Put=function(a){return this.$val.Put(a);};V.ptr.prototype.Pop=function(){var a,b,c,d;a=this;if(0===a.Cnt){return $ifaceNil;}d=(b=a.Eles,c=a.St,((c<0||c>=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+c]));a.StFrameId=a.StFrameId+(1)>>0;a.Cnt=a.Cnt-(1)>>0;a.St=a.St+(1)>>0;if(a.St>=a.N){a.St=a.St-(a.N)>>0;}return d;};V.prototype.Pop=function(){return this.$val.Pop();};V.ptr.prototype.GetArrIdxByOffset=function(a){var a,b,c;b=this;if((0===b.Cnt)||0>a){return-1;}c=b.St+a>>0;if(b.St=b.N){c=c-(b.N)>>0;}if(c>=b.St||c=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+c]));};V.prototype.GetByOffset=function(a){return this.$val.GetByOffset(a);};V.ptr.prototype.GetByFrameId=function(a){var a,b;b=this;if(a>=b.EdFrameId||a>0);};V.prototype.GetByFrameId=function(a){return this.$val.GetByFrameId(a);};V.ptr.prototype.SetByFrameId=function(a,b){var a,b,c,d,e,f,g,h,i,j,k,l,m,n;c=this;d=c.StFrameId;e=c.EdFrameId;f=d;g=e;if(bb){h=c.GetArrIdxByOffset(b-c.StFrameId>>0);if(!((-1===h))){(i=c.Eles,((h<0||h>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+h]=a));return[0,f,g];}}j=0;if(g0){f.AddTags(e);}return f;};$pkg.NewObject=Z;X.ptr.prototype.GetData=function(){var a;a=this;return a.Data;};X.prototype.GetData=function(){return this.$val.GetData();};X.ptr.prototype.GetShape=function(){var a;a=this;return(a.$ptr_Shape||(a.$ptr_Shape=new AV(function(){return this.$target.Shape;},function($v){this.$target.Shape=$v;},a)));};X.prototype.GetShape=function(){return this.$val.GetShape();};X.ptr.prototype.Position=function(){var a;a=this;return[a.X,a.Y];};X.prototype.Position=function(){return this.$val.Position();};X.ptr.prototype.Clone=function(){var{a,b,c,d,e,f,g,h,$s,$r,$c}=$restore(this,{});$s=$s||0;s:while(true){switch($s){case 0:a=this;b=Z(a.X,a.Y,a.W,a.H,a.Tags());b.Data=a.Data;if(!($interfaceIsEqual(a.Shape,$ifaceNil))){$s=1;continue;}$s=2;continue;case 1:c=a.Shape.Clone();$s=3;case 3:if($c){$c=false;c=c.$blk();}if(c&&c.$blk!==undefined){break s;}$r=b.SetShape(c);$s=4;case 4:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}case 2:d=a.ignoreList;e=0;f=$keys(d);while(true){if(!(e>0;}h=h+(1)>>0;}}if(!($interfaceIsEqual(a.Shape,$ifaceNil))){$s=1;continue;}$s=2;continue;case 1:$r=a.Shape.SetPosition(a.X,a.Y);$s=3;case 3:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}case 2:$s=-1;return;}return;}var $f={$blk:X.ptr.prototype.Update,$c:true,$r,a,b,c,d,e,f,g,h,i,j,$s};return $f;};X.prototype.Update=function(){return this.$val.Update();};X.ptr.prototype.AddTags=function(a){var a,b;b=this;b.tags=$appendSlice(b.tags,a);};X.prototype.AddTags=function(a){return this.$val.AddTags(a);};X.ptr.prototype.RemoveTags=function(a){var a,b,c,d,e,f,g,h,i;b=this;c=a;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);f=b.tags;g=0;while(true){if(!(g=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+g]);if(i===e){b.tags=$appendSlice($subslice(b.tags,0,h),$subslice(b.tags,(h+1>>0)));break;}g++;}d++;}};X.prototype.RemoveTags=function(a){return this.$val.RemoveTags(a);};X.ptr.prototype.HasTags=function(a){var a,b,c,d,e,f,g,h;b=this;c=a;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);f=b.tags;g=0;while(true){if(!(g=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+g]);if(h===e){return true;}g++;}d++;}return false;};X.prototype.HasTags=function(a){return this.$val.HasTags(a);};X.ptr.prototype.Tags=function(){var a;a=this;return $appendSlice(new AU([]),a.tags);};X.prototype.Tags=function(){return this.$val.Tags();};X.ptr.prototype.SetShape=function(a){var{a,b,$s,$r,$c}=$restore(this,{a});$s=$s||0;s:while(true){switch($s){case 0:b=this;if(!($interfaceIsEqual(b.Shape,a))){$s=1;continue;}$s=2;continue;case 1:b.Shape=a;$r=b.Update();$s=3;case 3:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}case 2:$s=-1;return;}return;}var $f={$blk:X.ptr.prototype.SetShape,$c:true,$r,a,b,$s};return $f;};X.prototype.SetShape=function(a){return this.$val.SetShape(a);};X.ptr.prototype.BoundsToSpace=function(a,b){var a,b,c,d,e,f,g,h,i;c=this;d=c.Space.WorldToSpace(c.X+a,c.Y+b);e=d[0];f=d[1];g=c.Space.WorldToSpace(c.X+c.W+a-1,c.Y+c.H+b-1);h=g[0];i=g[1];return[e,f,h,i];};X.prototype.BoundsToSpace=function(a,b){return this.$val.BoundsToSpace(a,b);};X.ptr.prototype.SharesCells=function(a){var a,b,c,d,e;b=this;c=b.TouchingCells;d=c.StFrameId;while(true){if(!(d>0;}return false;};X.prototype.SharesCells=function(a){return this.$val.SharesCells(a);};X.ptr.prototype.SharesCellsTags=function(a){var a,b,c,d,e;b=this;c=b.TouchingCells;d=c.StFrameId;while(true){if(!(d>0;}return false;};X.prototype.SharesCellsTags=function(a){return this.$val.SharesCellsTags(a);};X.ptr.prototype.Center=function(){var a;a=this;return[a.X+(a.W/2),a.Y+(a.H/2)];};X.prototype.Center=function(){return this.$val.Center();};X.ptr.prototype.SetCenter=function(a,b){var a,b,c;c=this;c.X=a-(c.W/2);c.Y=b-(c.H/2);};X.prototype.SetCenter=function(a,b){return this.$val.SetCenter(a,b);};X.ptr.prototype.CellPosition=function(){var a,b;a=this;b=a.Center();return a.Space.WorldToSpace(b[0],b[1]);};X.prototype.CellPosition=function(){return this.$val.CellPosition();};X.ptr.prototype.SetRight=function(a){var a,b;b=this;b.X=a-b.W;};X.prototype.SetRight=function(a){return this.$val.SetRight(a);};X.ptr.prototype.SetBottom=function(a){var a,b;b=this;b.Y=a-b.H;};X.prototype.SetBottom=function(a){return this.$val.SetBottom(a);};X.ptr.prototype.Bottom=function(){var a;a=this;return a.Y+a.H;};X.prototype.Bottom=function(){return this.$val.Bottom();};X.ptr.prototype.Right=function(){var a;a=this;return a.X+a.W;};X.prototype.Right=function(){return this.$val.Right();};X.ptr.prototype.SetBounds=function(a,b){var a,b,c;c=this;c.X=(0>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+0]);c.Y=(1>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+1]);c.W=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])-c.X;c.H=(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1])-c.Y;};X.prototype.SetBounds=function(a,b){return this.$val.SetBounds(a,b);};X.ptr.prototype.CheckAllWithHolder=function(a,b,c){var a,aa,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;d=this;if(d.Space===AK.nil){return false;}c.Clear();c.checkingObject=d;if(a<0){a=A.Min(a,-1);}else if(a>0){a=A.Max(a,1);}if(b<0){b=A.Min(b,-1);}else if(b>0){b=A.Max(b,1);}c.dx=a;c.dy=b;e=d.BoundsToSpace(a,b);f=e[0];g=e[1];h=e[2];i=e[3];j=$makeMap(AL.keyFor,[]);k=$makeMap(AH.keyFor,[]);l=g;while(true){if(!(l<=i)){break;}m=f;while(true){if(!(m<=h)){break;}n=d.Space.Cell(m,l);if(!(n===AH.nil)){o=n.Objects;p=o.StFrameId;while(true){if(!(p>0;continue;}t=(u=j[AL.keyFor(q)],u!==undefined?[u.v,true]:[false,false]);v=t[1];if(!v){c.Objects.Put(q);w=q;(j||$throwRuntimeError("assignment to entry in nil map"))[AL.keyFor(w)]={k:w,v:true};x=(y=k[AH.keyFor(n)],y!==undefined?[y.v,true]:[false,false]);z=x[1];if(!z){c.Cells.Put(n);aa=n;(k||$throwRuntimeError("assignment to entry in nil map"))[AH.keyFor(aa)]={k:aa,v:true};}p=p+(1)>>0;continue;}p=p+(1)>>0;}}m=m+(1)>>0;}l=l+(1)>>0;}if(0>=c.Objects.Cnt){return false;}return true;};X.prototype.CheckAllWithHolder=function(a,b,c){return this.$val.CheckAllWithHolder(a,b,c);};X.ptr.prototype.Overlaps=function(a){var a,b;b=this;return a.X<=b.X+b.W&&a.X+a.W>=b.X&&a.Y<=b.Y+b.H&&a.Y+a.H>=b.Y;};X.prototype.Overlaps=function(a){return this.$val.Overlaps(a);};X.ptr.prototype.AddToIgnoreList=function(a){var a,b,c;b=this;c=a;(b.ignoreList||$throwRuntimeError("assignment to entry in nil map"))[AL.keyFor(c)]={k:c,v:true};};X.prototype.AddToIgnoreList=function(a){return this.$val.AddToIgnoreList(a);};X.ptr.prototype.RemoveFromIgnoreList=function(a){var a,b;b=this;delete b.ignoreList[AL.keyFor(a)];};X.prototype.RemoveFromIgnoreList=function(a){return this.$val.RemoveFromIgnoreList(a);};AD=function(){return new AC.ptr(AL.nil,0,0,W(16),W(16));};$pkg.NewCollision=AD;AC.ptr.prototype.Clear=function(){var a;a=this;a.checkingObject=AL.nil;a.dx=0;a.dy=0;a.Objects.Clear();a.Cells.Clear();};AC.prototype.Clear=function(){return this.$val.Clear();};AC.ptr.prototype.PopFirstCollidedObject=function(){var a;a=this;if(0>=a.Objects.Cnt){return AL.nil;}return $assertType(a.Objects.Pop(),AL);};AC.prototype.PopFirstCollidedObject=function(){return this.$val.PopFirstCollidedObject();};AC.ptr.prototype.HasTags=function(a){var a,b,c,d,e;b=this;c=b.Objects;d=c.StFrameId;while(true){if(!(d>0;continue;}if(e.HasTags(a)){return true;}d=d+(1)>>0;}return false;};AC.prototype.HasTags=function(a){return this.$val.HasTags(a);};AC.ptr.prototype.ObjectsByTags=function(a){var a,b,c,d,e,f;b=this;c=new AM([]);d=b.Objects;e=d.StFrameId;while(true){if(!(e>0;continue;}if(f.HasTags(a)){c=$append(c,f);}e=e+(1)>>0;}return c;};AC.prototype.ObjectsByTags=function(a){return this.$val.ObjectsByTags(a);};AC.ptr.prototype.ContactWithObject=function(a){var a,b,c;b=this;c=new B([0,0]);if(b.dx<0){(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]=a.X+a.W-b.checkingObject.X);}else if(b.dx>0){(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]=a.X-b.checkingObject.W-b.checkingObject.X);}if(b.dy<0){(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]=a.Y+a.H-b.checkingObject.Y);}else if(b.dy>0){(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]=a.Y-b.checkingObject.H-b.checkingObject.Y);}return c;};AC.prototype.ContactWithObject=function(a){return this.$val.ContactWithObject(a);};AC.ptr.prototype.ContactWithCell=function(a){var a,b,c,d,e;b=this;c=new B([0,0]);d=(($imul(a.X,b.checkingObject.Space.CellWidth)));e=(($imul(a.Y,b.checkingObject.Space.CellHeight)));if(b.dx<0){(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]=d+(b.checkingObject.Space.CellWidth)-b.checkingObject.X);}else if(b.dx>0){(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]=d-b.checkingObject.W-b.checkingObject.X);}if(b.dy<0){(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]=e+(b.checkingObject.Space.CellHeight)-b.checkingObject.Y);}else if(b.dy>0){(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]=e-b.checkingObject.H-b.checkingObject.Y);}return c;};AC.prototype.ContactWithCell=function(a){return this.$val.ContactWithCell(a);};AC.ptr.prototype.SlideAgainstCell=function(a,b){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t;c=this;d=c.checkingObject.Space;e=$assertType(c.Cells.GetByFrameId(c.Cells.StFrameId),AH);f=d.SpaceToWorld(e.X,e.Y);g=f[0];h=f[1];i=(d.CellWidth)/2;j=(d.CellHeight)/2;g=g+(i);h=h+(j);k=c.checkingObject.Center();l=k[0];m=k[1];n=l-g;o=m-h;p=d.Cell(e.X-1>>0,e.Y);q=d.Cell(e.X+1>>0,e.Y);r=d.Cell(e.X,e.Y-1>>0);s=d.Cell(e.X,e.Y+1>>0);t=new B([0,0]);if(!((c.dy===0))){if(n>0&&(q===AH.nil||!q.ContainsTags(b))){(0>=t.$length?($throwRuntimeError("index out of range"),undefined):t.$array[t.$offset+0]=g+i-c.checkingObject.X);}else if(n<0&&(p===AH.nil||!p.ContainsTags(b))){(0>=t.$length?($throwRuntimeError("index out of range"),undefined):t.$array[t.$offset+0]=g-i-(c.checkingObject.X+c.checkingObject.W));}else{return B.nil;}}if(!((c.dx===0))){if(o>0&&(s===AH.nil||!s.ContainsTags(b))){(1>=t.$length?($throwRuntimeError("index out of range"),undefined):t.$array[t.$offset+1]=h+j-c.checkingObject.Y);}else if(o<0&&(r===AH.nil||!r.ContainsTags(b))){(1>=t.$length?($throwRuntimeError("index out of range"),undefined):t.$array[t.$offset+1]=h-j-(c.checkingObject.Y+c.checkingObject.H));}else{return B.nil;}}return t;};AC.prototype.SlideAgainstCell=function(a,b){return this.$val.SlideAgainstCell(a,b);};AF=function(a,b){var a,b;return new AE.ptr(a,b,W(16));};AE.ptr.prototype.register=function(a){var a,b;b=this;if(!b.Contains(a)){b.Objects.Put(a);}};AE.prototype.register=function(a){return this.$val.register(a);};AE.ptr.prototype.unregister=function(a){var a,b,c,d,e;b=this;c=b.Objects;d=c.StFrameId;while(true){if(!(d>0;}};AE.prototype.unregister=function(a){return this.$val.unregister(a);};AE.ptr.prototype.Contains=function(a){var a,b,c,d,e;b=this;c=b.Objects;d=c.StFrameId;while(true){if(!(d>0;}return false;};AE.prototype.Contains=function(a){return this.$val.Contains(a);};AE.ptr.prototype.ContainsTags=function(a){var a,b,c,d,e;b=this;c=b.Objects;d=c.StFrameId;while(true){if(!(d>0;}return false;};AE.prototype.ContainsTags=function(a){return this.$val.ContainsTags(a);};AE.ptr.prototype.Occupied=function(){var a;a=this;return 0>0))>>2>>0);};$pkg.ConvertToDelayedInputFrameId=AA;AB=function(a){var a;return(a>>2>>0);};$pkg.ConvertToNoDelayInputFrameId=AB;AC=function(a){var a;return(((a<<2>>0))+4>>0);};$pkg.ConvertToFirstUsedRenderFrameId=AC;AD=function(a){var a;return(((((a<<2>>0))+4>>0)+4>>0)-1>>0);};$pkg.ConvertToLastUsedRenderFrameId=AD;AE=function(a){var a,b,c,d,e,f,g,h;b=new $Uint64(a.$high&0,(a.$low&15)>>>0);d=(((c=$shiftRightUint64(a,4),new $Uint64(c.$high&0,(c.$low&1)>>>0)).$low>>0));f=(((e=$shiftRightUint64(a,5),new $Uint64(e.$high&0,(e.$low&1)>>>0)).$low>>0));return new F.ptr((g=(($flatten64(b)<0||$flatten64(b)>=$pkg.DIRECTION_DECODER.$length)?($throwRuntimeError("index out of range"),undefined):$pkg.DIRECTION_DECODER.$array[$pkg.DIRECTION_DECODER.$offset+$flatten64(b)]),(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0])),(h=(($flatten64(b)<0||$flatten64(b)>=$pkg.DIRECTION_DECODER.$length)?($throwRuntimeError("index out of range"),undefined):$pkg.DIRECTION_DECODER.$array[$pkg.DIRECTION_DECODER.$offset+$flatten64(b)]),(1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1])),d,f);};AG=function(a,b,c,d){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,$s,$deferred,$r,$c}=$restore(this,{a,b,c,d});$s=$s||0;var $err=null;try{s:while(true){switch($s){case 0:$deferred=[];$curGoroutine.deferStack.push($deferred);c=[c];e=[e];f=[f];g=c[0].Position();e[0]=g[0];f[0]=g[1];$deferred.push([(function(c,e,f){return function(){c[0].SetPosition(e[0],f[0]);};})(c,e,f),[]]);c[0].SetPosition(e[0]+a,f[0]+b);h=new AF.ptr(0,0,0,true,true,new B.Vector([0,0]));i=AH(c[0],d,h);if(i){$s=1;continue;}$s=2;continue;case 1:j=h.Overlap*h.OverlapX;k=h.Overlap*h.OverlapY;l=j;m=k;n=[true,l,m,h];$s=4;case 4:return n;case 2:o=[false,0,0,h];$s=5;case 5:return o;case 3:$s=-1;return[false,0,0,BS.nil];}return;}}catch(err){$err=err;$s=-1;return[false,0,0,BS.nil];}finally{$callDeferred($deferred,$err);if($curGoroutine.asleep){var $f={$blk:AG,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,$s,$deferred};return $f;}}};AH=function(a,b,c){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y;d=a.Points.Cnt;e=b.Points.Cnt;f=d;g=e;if((1===f)&&(1===g)){if(!(BS.nil===c)){c.Overlap=0;}h=a.GetPointByOffset(0);i=b.GetPointByOffset(0);return((0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0])===(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0]))&&((1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1])===(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1]));}if(1>0)))){n=a.GetPointByOffset(j+1>>0);}o=(1>=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+1])-(1>=m.$length?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+1]);p=(0>=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+0])-(0>=m.$length?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+0]);q=new B.Vector([o,-p]).Unit();if(AN(a,b,q,c)){return false;}j=j+(1)>>0;}}if(1>0)))){v=b.GetPointByOffset(r+1>>0);}w=(1>=v.$length?($throwRuntimeError("index out of range"),undefined):v.$array[v.$offset+1])-(1>=u.$length?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+1]);x=(0>=v.$length?($throwRuntimeError("index out of range"),undefined):v.$array[v.$offset+0])-(0>=u.$length?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+0]);y=new B.Vector([w,-x]).Unit();if(AN(a,b,y,c)){return false;}r=r+(1)>>0;}}return true;};AI=function(a,b,c,d,e){var a,b,c,d,e;if(2===a){return false;}return((b+c>>0)>0)+d>>0)>e);};$pkg.IsGeneralBulletActive=AI;AJ=function(a,b){var a,b;return AI(a.BlState,a.BattleAttr.OriginatedRenderFrameId,a.Bullet.StartupFrames,a.Bullet.ActiveFrames,b.Id);};$pkg.IsMeleeBulletActive=AJ;AK=function(a,b){var a,b;if(2===a.BlState){return a.FramesInBlState>0)+a.Bullet.ActiveFrames>>0)>b.Id;};$pkg.IsMeleeBulletAlive=AK;AL=function(a,b){var a,b;return AI(a.BlState,a.BattleAttr.OriginatedRenderFrameId,a.Bullet.StartupFrames,a.Bullet.ActiveFrames,b.Id);};$pkg.IsFireballBulletActive=AL;AM=function(a,b){var a,b;if(2===a.BlState){return a.FramesInBlState>0)+a.Bullet.ActiveFrames>>0)>b.Id;};$pkg.IsFireballBulletAlive=AM;AN=function(a,b,c,d){var a,aa,ab,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;e=1.7e+308;f=-1.7e+308;g=1.7e+308;h=-1.7e+308;i=e;j=f;k=g;l=h;m=0;while(true){if(!(m=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+0])+a.X)*(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0])+((1>=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+1])+a.Y)*(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]);if(i>o){i=o;}if(j>0;}p=0;while(true){if(!(p=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0])+b.X)*(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0])+((1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1])+b.Y)*(1>=c.$length?($throwRuntimeError("index out of 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a,b,c,d,e,f,g,h,i,j;return[a+c+g-i,b+d+f-j];};$pkg.PolygonColliderBLToWorldPos=AR;AS=function(a,b,c,d,e,f,g,h,i,j){var a,b,c,d,e,f,g,h,i,j,k,l,m;k=AR(a,b,c,d,e,f,g,h,i,j);l=k[0];m=k[1];return AO(l,m);};$pkg.PolygonColliderBLToVirtualGridPos=AS;AU=function(a,b,c,d,e,f,g,h,i){var{a,aa,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,$s,$r,$c}=$restore(this,{a,b,c,d,e,f,g,h,i});$s=$s||0;s:while(true){switch($s){case 0:j=0;if((16===b.CharacterState)&&(0===c.VelX)&&(b.DirX===c.DirX)){k=1;if(0>c.DirX){k=-k;}j=k*(b.Speed)*0.1;}l=0;m=d.CheckAllWithHolder(j,0,i);if(!m){$s=-1;return l;}case 1:n=i.PopFirstCollidedObject();if(BT.nil===n){$s=2;continue;}o=false;p=n.Data;if($assertType(p,BU,true)[1]||$assertType(p,BR,true)[1]||$assertType(p,BV,true)[1]){}else{o=true;}if(!o){$s=1;continue;}q=$assertType(n.Shape,BW);s=AG(0,0,e,q);$s=3;case 3:if($c){$c=false;s=s.$blk();}if(s&&s.$blk!==undefined){break s;}r=s;t=r[0];u=r[1];v=r[2];w=r[3];if(!t){$s=1;continue;}x=(w.Overlap-f)*w.OverlapX;y=(w.Overlap-f)*w.OverlapY;u=x;v=y;z=w.OverlapX;aa=w.OverlapY;((l<0||l>=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+l]).X=z;((l<0||l>=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+l]).Y=aa;g.X=g.X+(u);g.Y=g.Y+(v);l=l+(1)>>0;$s=1;continue;case 2:$s=-1;return l;}return;}var $f={$blk:AU,$c:true,$r,a,aa,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,$s};return $f;};AV=function(a,b,c,d,e,f,g){var a,b,c,d,e,f,g,h,i,j,k,l,m,n;h=false;i=0;while(true){if(!(i>0)>>0))===g){i=i+(1)>>0;continue;}if((j=(k=$shiftLeft64(new $Uint64(0,1),((i>>>0))),new $Uint64(c.$high&k.$high,(c.$low&k.$low)>>>0)),(0>0;continue;}if(((i<0||i>=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+i])>=a){i=i+(1)>>0;continue;}m=(l=((i<0||i>=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+i]),new $Uint64(l.$high&0,(l.$low&15)>>>0));if(!((n=((i<0||i>=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+i]),(m.$high===n.$high&&m.$low===n.$low)))){((i<0||i>=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+i]=m);h=true;}i=i+(1)>>0;}return h;};$pkg.UpdateInputFrameInPlaceUponDynamics=AV;AW=function(a,b,c,d,e){var a,aa,ab,ac,ad,ae,af,ag,ah,ai,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;f=AA(c.Id);g=AA(c.Id-1>>0);if(0>=f){return[-2,false,0,0];}h=(i=U[$Int32.keyFor(a.CharacterState)],i!==undefined?[i.v,true]:[false,false]);j=h[1];if(j){return[-2,false,0,0];}k=$assertType(e.GetByFrameId(f),BX);l=k.InputList;m=BY.nil;if(0>0,((q<0||q>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+q])));s=0;t=0;u=s;v=t;w=0;x=0;y=w;z=x;if(!(BY.nil===m)){ab=AE((aa=p-1>>0,((aa<0||aa>=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+aa])));y=ab.BtnALevel;z=ab.BtnBLevel;}if(0===a.FramesToRecover){ac=r.Dx;ad=r.Dy;u=ac;v=ad;}ae=-1;af=a.CapturedByInertia&&(((d.InertiaFramesToRecover>>1>>0))>a.FramesToRecover);if((0===a.FramesToRecover)||af){if(r.BtnBLevel>z){if(d.DashingEnabled&&0>r.Dy&&!((15===a.CharacterState))){ae=5;}else{ag=(ah=T[$Int32.keyFor(a.CharacterState)],ah!==undefined?[ah.v,true]:[false,false]);ai=ag[1];if(!ai){o=true;}else if(16===a.CharacterState){o=true;}}}}if(-1===ae){if(0y){if(0>r.Dy){ae=3;}else if(0>0;u=s.PlayersArr.$length;v=BZ.nil;w=h.GetByFrameId(t);if($interfaceIsEqual($ifaceNil,w)){if(t===h.EdFrameId){h.DryPut();w=h.GetByFrameId(t);if($interfaceIsEqual($ifaceNil,w)){v=BK(u,64,64);h.SetByFrameId(v,t);}else{v=$assertType(w,BZ);}}else{$panic(new $String("Invalid nextRenderFrameId="+($encodeRune(t))+"!"));}}else{v=$assertType(w,BZ);}x=v.PlayersArr;y=s.PlayersArr;z=0;while(true){if(!(z=y.$length)?($throwRuntimeError("index out of range"),undefined):y.$array[y.$offset+z]);ac=ab.FramesToRecover-1>>0;ad=ab.FramesInChState+1>>0;ae=ab.FramesInvinsible-1>>0;if(ac<0){ac=0;}if(ae<0){ae=0;}BI(ab.Id,ab.VirtualGridX,ab.VirtualGridY,ab.DirX,ab.DirY,ab.VelX,ab.VelY,ac,ad,ab.ActiveSkillId,ab.ActiveSkillHit,ae,ab.Speed,ab.BattleState,ab.CharacterState,ab.JoinIndex,ab.Hp,ab.MaxHp,ab.ColliderRadius,true,false,ab.OnWallNormX,ab.OnWallNormY,ab.CapturedByInertia,ab.BulletTeamId,ab.ChCollisionTeamId,ab.RevivalVirtualGridX,ab.RevivalVirtualGridY,((aa<0||aa>=x.$length)?($throwRuntimeError("index out of range"),undefined):x.$array[x.$offset+aa]));z++;}af=0;ag=v.MeleeBullets;ah=0;ai=v.FireballBullets;aj=s.BulletLocalIdCounter;ak=AA(s.Id);if(0=ao.$length)?($throwRuntimeError("index out of range"),undefined):ao.$array[ao.$offset+ap]);as=((aq<0||aq>=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+aq]);at=((aq<0||aq>=x.$length)?($throwRuntimeError("index out of range"),undefined):x.$array[x.$offset+aq]);au=AW(ar,at,s,as,a);av=au[0];aw=au[1];ax=au[2];ay=au[3];((aq<0||aq>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+aq]=aw);az=ar.JoinIndex;ba=as.SkillMapper(av,ar);$s=3;case 3:if($c){$c=false;ba=ba.$blk();}if(ba&&ba.$blk!==undefined){break s;}bb=ba;bc=(bd=S[$Int.keyFor(bb)],bd!==undefined?[bd.v,true]:[BQ.nil,false]);be=bc[0];bf=bc[1];if(bf){at.ActiveSkillId=((bb>>0));at.ActiveSkillHit=0;at.FramesToRecover=be.RecoveryFrames;bg=1;if(0>at.DirX){bg=-bg;}bh=false;bi=(bj=be.Hits,bk=at.ActiveSkillHit,((bk<0||bk>=bj.$length)?($throwRuntimeError("index out of range"),undefined):bj.$array[bj.$offset+bk]));if($assertType(bi,BR,true)[1]){bl=bi.$val;BG(0,0,aj,b,az,ar.BulletTeamId,bl.Bullet,((af<0||af>=ag.$length)?($throwRuntimeError("index out of range"),undefined):ag.$array[ag.$offset+af]));aj=aj+(1)>>0;af=af+(1)>>0;if(!((-1===bl.Bullet.SelfLockVelX))){bh=true;at.VelX=$imul(bg,bl.Bullet.SelfLockVelX);}if(!((-1===bl.Bullet.SelfLockVelY))){bh=true;at.VelY=bl.Bullet.SelfLockVelY;}}else if($assertType(bi,BV,true)[1]){bm=bi.$val;BH(0,0,ar.VirtualGridX+($imul(bg,bm.Bullet.HitboxOffsetX))>>0,ar.VirtualGridY+bm.Bullet.HitboxOffsetY>>0,bg,0,$imul(bm.Speed,bg),0,bm.Speed,aj,b,az,ar.BulletTeamId,bm.Bullet,((ah<0||ah>=ai.$length)?($throwRuntimeError("index out of range"),undefined):ai.$array[ai.$offset+ah]));aj=aj+(1)>>0;ah=ah+(1)>>0;if(!((-1===bm.Bullet.SelfLockVelX))){bh=true;at.VelX=$imul(bg,bm.Bullet.SelfLockVelX);}if(!((-1===bm.Bullet.SelfLockVelY))){bh=true;at.VelY=bm.Bullet.SelfLockVelY;}}if(false===bh&&false===ar.InAir){at.VelX=0;}at.CharacterState=be.BoundChState;ap++;$s=1;continue;}if(0===ar.FramesToRecover){bn=ar.CapturedByInertia;bo=as.OnWallEnabled&&(as.WallJumpingInitVelX===X(ar.VelX));bp=true;bq=false;br=false;if(!((0===ax))&&(0===at.VelX)){bp=false;}else if((0===ax)&&!((0===at.VelX))){bp=false;br=true;}else if(0>($imul(ax,at.VelX))){bp=false;bq=true;}if(!aw&&!bo&&!bn&&!bp){at.CapturedByInertia=true;if(bq){at.CharacterState=17;at.FramesToRecover=as.InertiaFramesToRecover;}else if(br){at.FramesToRecover=as.InertiaFramesToRecover;}else{at.CharacterState=1;at.FramesToRecover=(as.InertiaFramesToRecover>>1>>0);}}else{at.CapturedByInertia=false;if(!((0===ax))){bs=1;if(0>ax){bs=-bs;}at.DirX=ax;at.DirY=ay;if(bo){at.VelX=$imul(bs,X(ar.VelX));}else{at.VelX=$imul(bs,ar.Speed);}at.CharacterState=1;}else{at.CharacterState=0;at.VelX=0;}}}ap++;$s=1;continue;case 2:bt=0;bu=s.PlayersArr;bv=0;case 4:if(!(bv=bu.$length)?($throwRuntimeError("index out of range"),undefined):bu.$array[bu.$offset+bv]);by=bx.JoinIndex;bz=0;ca=0;(cb=by-1>>0,((cb<0||cb>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+cb])).X=bz;(cc=by-1>>0,((cc<0||cc>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+cc])).Y=ca;cd=((bw<0||bw>=x.$length)?($throwRuntimeError("index out of range"),undefined):x.$array[x.$offset+bw]);ce=((bw<0||bw>=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+bw]);cf=bx.VirtualGridX+bx.VelX>>0;cg=bx.VirtualGridY+bx.VelY>>0;ch=cf;ci=cg;if(0>=cd.Hp&&(0===cd.FramesToRecover)){cj=bx.RevivalVirtualGridX;ck=bx.RevivalVirtualGridY;ch=cj;ci=ck;cd.CharacterState=10;cd.FramesInChState=10;cd.FramesToRecover=ce.GetUpFramesToRecover;cd.FramesInvinsible=ce.GetUpInvinsibleFrames;cd.Hp=bx.MaxHp;if(0===((cl=cd.JoinIndex%2,cl===cl?cl:$throwRuntimeError("integer divide by zero")))){cd.DirX=-2;cd.DirY=0;}else{cd.DirX=2;cd.DirY=0;}}if(((bw<0||bw>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+bw])){if(16===bx.CharacterState){if(0<($imul(bx.VelX,bx.OnWallNormX))){ch=ch-(bx.VelX)>>0;}cm=-1;if(0>bx.OnWallNormX){cm=-cm;}ch=ch+(($imul(cm,ce.WallJumpingInitVelX)))>>0;ci=ci+(ce.WallJumpingInitVelY)>>0;cd.VelX=(($imul(cm,ce.WallJumpingInitVelX)));cd.VelY=(ce.WallJumpingInitVelY);cd.FramesToRecover=ce.WallJumpingFramesToRecover;}else{cd.VelY=(ce.JumpingInitVelY);ci=ci+(ce.JumpingInitVelY)>>0;}}cn=AP(ch,ci);co=cn[0];cp=cn[1];cq=$imul(bx.ColliderRadius,2);cr=$imul(bx.ColliderRadius,4);cs=cq;ct=cr;cu=bx.CharacterState;if(cu===(9)){cv=$imul(bx.ColliderRadius,4);cw=$imul(bx.ColliderRadius,2);cs=cv;ct=cw;}else if((cu===(8))||(cu===(4))||(cu===(5))||(cu===(16))){cx=$imul(bx.ColliderRadius,2);cy=$imul(bx.ColliderRadius,2);cs=cx;ct=cy;}cz=AP(cs,ct);da=cz[0];db=cz[1];dc=((bt<0||bt>=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+bt]);BA(dc,co,cp,da,db,0.1,0.1,0.1,0.1,e,f,bx,"Player");bt=bt+(1)>>0;$r=c.AddSingle(dc);$s=6;case 6:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}if(bx.InAir){if((16===bx.CharacterState)&&!((bw<0||bw>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+bw])){cd.VelX=cd.VelX+(0)>>0;cd.VelY=ce.WallSlidingVelY;}else if(15===bx.CharacterState){cd.VelX=cd.VelX+(0)>>0;}else{cd.VelX=cd.VelX+(0)>>0;cd.VelY=cd.VelY+(-5)>>0;}}bv++;$s=4;continue;case 5:dd=s.FireballBullets;de=0;case 7:if(!(de=dd.$length)?($throwRuntimeError("index out of range"),undefined):dd.$array[dd.$offset+de]);if(-1===df.BattleAttr.BulletLocalId){$s=8;continue;}dg=((ah<0||ah>=ai.$length)?($throwRuntimeError("index out of range"),undefined):ai.$array[ai.$offset+ah]);BH(df.BlState,df.FramesInBlState+1>>0,df.VirtualGridX,df.VirtualGridY,df.DirX,df.DirY,df.VelX,df.VelY,df.Speed,df.BattleAttr.BulletLocalId,df.BattleAttr.OriginatedRenderFrameId,df.BattleAttr.OffenderJoinIndex,df.BattleAttr.TeamId,df.Bullet,dg);if(AM(dg,s)){$s=9;continue;}$s=10;continue;case 9:if(AL(dg,s)){$s=11;continue;}$s=12;continue;case 11:dh=AP(dg.VirtualGridX,dg.VirtualGridY);di=dh[0];dj=dh[1];dk=AP(dg.Bullet.HitboxSizeX,dg.Bullet.HitboxSizeY);dl=dk[0];dm=dk[1];dn=((bt<0||bt>=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+bt]);BA(dn,di,dj,dl,dm,0.1,0.1,0.1,0.1,e,f,dg,"FireballBullet");bt=bt+(1)>>0;$r=c.AddSingle(dn);$s=14;case 14:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}dg.BlState=1;if(!((dg.BlState===df.BlState))){dg.FramesInBlState=0;}dp=dg.VirtualGridX+dg.VelX>>0;dq=dg.VirtualGridY+dg.VelY>>0;dg.VirtualGridX=dp;dg.VirtualGridY=dq;$s=13;continue;case 12:dt=(dr=s.PlayersArr,ds=dg.BattleAttr.OffenderJoinIndex-1>>0,((ds<0||ds>=dr.$length)?($throwRuntimeError("index out of range"),undefined):dr.$array[dr.$offset+ds]));du=(dv=U[$Int32.keyFor(dt.CharacterState)],dv!==undefined?[dv.v,true]:[false,false]);dw=du[1];if(dw){de++;$s=7;continue;}case 13:ah=ah+(1)>>0;case 10:de++;$s=7;continue;case 8:((ah<0||ah>=ai.$length)?($throwRuntimeError("index out of range"),undefined):ai.$array[ai.$offset+ah]).BattleAttr.BulletLocalId=-1;dx=s.MeleeBullets;dy=0;case 15:if(!(dy=dx.$length)?($throwRuntimeError("index out of range"),undefined):dx.$array[dx.$offset+dy]);if(-1===dz.BattleAttr.BulletLocalId){$s=16;continue;}ea=((af<0||af>=ag.$length)?($throwRuntimeError("index out of range"),undefined):ag.$array[ag.$offset+af]);BG(dz.BlState,dz.FramesInBlState+1>>0,dz.BattleAttr.BulletLocalId,dz.BattleAttr.OriginatedRenderFrameId,dz.BattleAttr.OffenderJoinIndex,dz.BattleAttr.TeamId,dz.Bullet,ea);if(AK(ea,s)){$s=17;continue;}$s=18;continue;case 17:ed=(eb=s.PlayersArr,ec=ea.BattleAttr.OffenderJoinIndex-1>>0,((ec<0||ec>=eb.$length)?($throwRuntimeError("index out of range"),undefined):eb.$array[eb.$offset+ec]));ee=(ef=U[$Int32.keyFor(ed.CharacterState)],ef!==undefined?[ef.v,true]:[false,false]);eg=ee[1];if(eg){dy++;$s=15;continue;}if(AJ(ea,s)){$s=19;continue;}$s=20;continue;case 19:eh=1;if(0>ed.DirX){eh=-eh;}ei=AP(ed.VirtualGridX+($imul(eh,ea.Bullet.HitboxOffsetX))>>0,ed.VirtualGridY);ej=ei[0];ek=ei[1];el=AP(ea.Bullet.HitboxSizeX,ea.Bullet.HitboxSizeY);em=el[0];en=el[1];eo=((bt<0||bt>=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+bt]);BA(eo,ej,ek,em,en,0.1,0.1,0.1,0.1,e,f,ea,"MeleeBullet");bt=bt+(1)>>0;$r=c.AddSingle(eo);$s=21;case 21:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}ea.BlState=1;if(!((ea.BlState===dz.BlState))){ea.FramesInBlState=0;}case 20:af=af+(1)>>0;case 18:dy++;$s=15;continue;case 16:((af<0||af>=ag.$length)?($throwRuntimeError("index out of range"),undefined):ag.$array[ag.$offset+af]).BattleAttr.BulletLocalId=-1;ep=s.PlayersArr;eq=0;case 22:if(!(eq=ep.$length)?($throwRuntimeError("index out of range"),undefined):ep.$array[ep.$offset+eq]);et=es.JoinIndex;eu=((er<0||er>=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+er]);ev=$assertType(eu.Shape,BW);ew=((er<0||er>=x.$length)?($throwRuntimeError("index out of range"),undefined):x.$array[x.$offset+er]);ez=AU(et,es,ew,eu,ev,0.1,(ex=et-1>>0,((ex<0||ex>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+ex])),(ey=et-1>>0,((ey<0||ey>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+ey])),i);$s=24;case 24:if($c){$c=false;ez=ez.$blk();}if(ez&&ez.$blk!==undefined){break s;}fa=ez;fb=((er<0||er>=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+er]);fc=false;fd=eu.CheckAllWithHolder(0,0,i);if(fd){$s=25;continue;}$s=26;continue;case 25:case 27:fe=i.PopFirstCollidedObject();if(BT.nil===fe){$s=28;continue;}ff=false;fg=false;fh=false;fi=ff;fj=fg;fk=fh;fl=fe.Data;if($assertType(fl,BU,true)[1]){fm=fl.$val;if(18===fm.CharacterState){$s=27;continue;}fj=true;}else if($assertType(fl,BR,true)[1]||$assertType(fl,BV,true)[1]){fn=fl;fk=true;}else{fo=fl;fi=true;}if(fk){$s=27;continue;}fp=$assertType(fe.Shape,BW);fr=AG(0,0,ev,fp);$s=29;case 29:if($c){$c=false;fr=fr.$blk();}if(fr&&fr.$blk!==undefined){break s;}fq=fr;fs=fq[0];ft=fq[1];fu=fq[2];fv=fq[3];if(!fs){$s=27;continue;}fw=fv.OverlapX*0+fv.OverlapY*-1;if(fj){fx=(fv.Overlap-0.2)*fv.OverlapX;fy=(fv.Overlap-0.2)*fv.OverlapY;ft=fx;fu=fy;}fz=0;while(true){if(!(fz>0,((gb<0||gb>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+gb])),((fz<0||fz>=ga.$length)?($throwRuntimeError("index out of range"),undefined):ga.$array[ga.$offset+fz]));gd=ft*gc.X+fu*gc.Y;if(fi||(fj&&0>gd)){ft=ft-(gd*gc.X);fu=fu-(gd*gc.Y);}fz=fz+(1)>>0;}ge=et-1>>0;((ge<0||ge>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+ge]).X=((ge<0||ge>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+ge]).X+(ft);gf=et-1>>0;((gf<0||gf>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+gf]).Y=((gf<0||gf>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+gf]).Y+(fu);if(0.5=es.VelY;if(gg){ew.VelY=0;ew.VelX=0;if(18===ew.CharacterState){}else if(8===ew.CharacterState){ew.CharacterState=9;ew.FramesToRecover=fb.LayDownFramesToRecover;}else{gh=es.CharacterState;if((gh===(8))||(gh===(4))||(gh===(5))||(gh===(16))){gi=0;gj=es.ColliderRadius;gk=gi;gl=gj;gm=AP(gk,gl);gn=gm[1];go=et-1>>0;((go<0||go>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+go]).Y=((go<0||go>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+go]).Y-(gn);}ew.CharacterState=0;ew.FramesToRecover=0;}}else{gp=(gq=W[$Int32.keyFor(ew.CharacterState)],gq!==undefined?[gq.v,true]:[false,false]);gr=gp[1];if(gr){if(18===ew.CharacterState){ew.VelY=0;ew.VelX=0;}else if(9===ew.CharacterState){if(0===ew.FramesToRecover){ew.CharacterState=10;ew.FramesToRecover=fb.GetUpFramesToRecover;}}else if(10===ew.CharacterState){if(0===ew.FramesToRecover){ew.CharacterState=0;ew.FramesInvinsible=fb.GetUpInvinsibleFrames;}}}}}if(fb.OnWallEnabled){if(ew.InAir){gs=(gt=U[$Int32.keyFor(es.CharacterState)],gt!==undefined?[gt.v,true]:[false,false]);gu=gs[1];if(!gu){gv=0;while(true){if(!(gv>0,((gx<0||gx>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+gx])),((gv<0||gv>=gw.$length)?($throwRuntimeError("index out of range"),undefined):gw.$array[gw.$offset+gv]));gz=gy.X*1+gy.Y*0;ha=gy.X*-1+gy.Y*0;if(0.9>0));hc=((gy.Y>>0));ew.OnWallNormX=hb;ew.OnWallNormY=hc;break;}if(0.9>0));he=((gy.Y>>0));ew.OnWallNormX=hd;ew.OnWallNormY=he;break;}gv=gv+(1)>>0;}}}if(!ew.OnWall){hf=0;hg=0;ew.OnWallNormX=hf;ew.OnWallNormY=hg;}}eq++;$s=22;continue;case 23:hh=x.$length;case 30:if(!(hh=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+hh]);hj=hi.CheckAllWithHolder(0,0,i);if(!hj){hh=hh+(1)>>0;$s=30;continue;}hk=false;hl=false;hm=BP.nil;hn=BO.nil;ho=hi.Data;if($assertType(ho,BR,true)[1]){hp=ho.$val;hm=hp.Bullet;hn=hp.BattleAttr;}else if($assertType(ho,BV,true)[1]){hq=ho.$val;hm=hq.Bullet;hn=hq.BattleAttr;}hr=$assertType(hi.Shape,BW);hu=(hs=s.PlayersArr,ht=hn.OffenderJoinIndex-1>>0,((ht<0||ht>=hs.$length)?($throwRuntimeError("index out of range"),undefined):hs.$array[hs.$offset+ht]));case 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if(jf===(3)){ja.CharacterState=7;}}if(ja.OnWall){jg=ja.CharacterState;if((jg===(1))||(jg===(5))||(jg===(4))){jh=(16===ix.CharacterState);ji=ix.OnWall&&12<=ja.FramesInChState;if(jh||ji){ja.CharacterState=16;}}}if(!((ja.CharacterState===ix.CharacterState))){ja.FramesInChState=0;}jj=(jk=W[$Int32.keyFor(ja.CharacterState)],jk!==undefined?[jk.v,true]:[false,false]);jl=jj[1];if(jl){ja.ActiveSkillId=-1;ja.ActiveSkillHit=-1;}iv++;}jm=0;while(true){if(!(jm=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+jm]);jn.Space.RemoveSingle(jn);jm=jm+(1)>>0;}v.Id=t;v.BulletLocalIdCounter=aj;$s=-1;return r;}return;}var 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$f;};$pkg.ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame=AX;AY=function(a,b,c,d,e,f,g,h,i,j,k,l){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,$s,$r,$c}=$restore(this,{a,b,c,d,e,f,g,h,i,j,k,l});$s=$s||0;s:while(true){switch($s){case 0:m=AQ(a,b,c*0.5,d*0.5,e,f,g,h,i,j);n=m[0];o=m[1];p=AZ(n,o,g+c+h,f+d+e,k,l);$s=1;case 1:if($c){$c=false;p=p.$blk();}if(p&&p.$blk!==undefined){break s;}q=p;$s=2;case 2:return q;}return;}var $f={$blk:AY,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,$s};return $f;};$pkg.GenerateRectCollider=AY;AZ=function(a,b,c,d,e,f){var{a,b,c,d,e,f,g,h,$s,$r,$c}=$restore(this,{a,b,c,d,e,f});$s=$s||0;s:while(true){switch($s){case 0:g=B.NewObjectSingleTag(a,b,c,d,f);h=B.NewRectangle(0,0,c,d);$r=g.SetShape(h);$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}g.Data=e;$s=-1;return g;}return;}var $f={$blk:AZ,$c:true,$r,a,b,c,d,e,f,g,h,$s};return $f;};BA=function(a,b,c,d,e,f,g,h,i,j,k,l,m){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y;n=AQ(b,c,d*0.5,e*0.5,f,g,h,i,j,k);o=n[0];p=n[1];q=h+d+i;r=g+e+f;s=q;t=r;u=o;v=p;w=s;x=t;a.X=u;a.Y=v;a.W=w;a.H=x;y=$assertType(a.Shape,BW);y.UpdateAsRectangle(0,0,s,t);a.Data=l;};$pkg.UpdateRectCollider=BA;BB=function(a,b,c,d,e){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,$s,$r,$c}=$restore(this,{a,b,c,d,e});$s=$s||0;s:while(true){switch($s){case 0:f=BC(a);g=0;h=0;i=g;j=h;k=B.NewConvexPolygon(CA.nil);l=f.Points;m=0;while(true){if(!(m=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+m]);p=f.Points;q=0;while(true){if(!(q=p.$length)?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+q]);if(n===r){q++;continue;}if(A.Abs(s.X-o.X)>i){i=A.Abs(s.X-o.X);}if(A.Abs(s.Y-o.Y)>j){j=A.Abs(s.Y-o.Y);}q++;}m++;}t=0;while(true){if(!(t=u.$length)?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+t]));k.AddPoints(new CA([v.X,v.Y]));t=t+(1)>>0;}w=B.NewObject(f.Anchor.X+b,f.Anchor.Y+c,i,j,new CB([e]));$r=w.SetShape(k);$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}w.Data=d;$s=-1;return w;}return;}var $f={$blk:BB,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,$s};return $f;};$pkg.GenerateConvexPolygonCollider=BB;BC=function(a){var a,b,c,d,e,f,g,h,i,j,k;b=new C.ptr(1.7e+308,1.7e+308);c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(e.X=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+h]);(k=f.Points,((i<0||i>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+i]=new C.ptr(j.X-b.X,j.Y-b.Y)));h++;}return f;};$pkg.AlignPolygon2DToBoundingBox=BC;BD=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x;return new K.ptr(u,v,new J.ptr(a,b,c,t),new I.ptr(d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,w,x,false));};$pkg.NewMeleeBullet=BD;BE=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,aa,ab,ac,ad,ae){var a,aa,ab,ac,ad,ae,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;return new L.ptr(u,v,w,x,y,z,aa,ab,ac,new J.ptr(a,b,c,t),new I.ptr(d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,ad,ae,false));};$pkg.NewFireballBullet=BE;BF=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,aa,ab){var a,aa,ab,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;return new E.ptr(a,b,c,d,e,f,g,m,n,p,s,false,0,0,h,i,q,r,o,t,u,v,w,x,j,k,l,y,z,aa,ab);};$pkg.NewPlayerDownsync=BF;BG=function(a,b,c,d,e,f,g,h){var a,b,c,d,e,f,g,h;h.BlState=a;h.FramesInBlState=b;h.BattleAttr.BulletLocalId=c;h.BattleAttr.OriginatedRenderFrameId=d;h.BattleAttr.OffenderJoinIndex=e;h.BattleAttr.TeamId=f;h.Bullet=g;};$pkg.CloneMeleeBullet=BG;BH=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o;o.BlState=a;o.FramesInBlState=b;o.VirtualGridX=c;o.VirtualGridY=d;o.DirX=e;o.DirY=f;o.VelX=g;o.VelY=h;o.Speed=i;o.BattleAttr.BulletLocalId=j;o.BattleAttr.OriginatedRenderFrameId=k;o.BattleAttr.OffenderJoinIndex=l;o.BattleAttr.TeamId=m;o.Bullet=n;};$pkg.CloneFireballBullet=BH;BI=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,aa,ab,ac){var a,aa,ab,ac,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;ac.Id=a;ac.VirtualGridX=b;ac.VirtualGridY=c;ac.DirX=d;ac.DirY=e;ac.VelX=f;ac.VelY=g;ac.FramesToRecover=h;ac.FramesInChState=i;ac.ActiveSkillId=j;ac.ActiveSkillHit=k;ac.FramesInvinsible=l;ac.Speed=m;ac.BattleState=n;ac.CharacterState=o;ac.JoinIndex=p;ac.Hp=q;ac.MaxHp=r;ac.ColliderRadius=s;ac.InAir=t;ac.OnWall=u;ac.OnWallNormX=v;ac.OnWallNormY=w;ac.CapturedByInertia=x;ac.BulletTeamId=y;ac.ChCollisionTeamId=z;ac.RevivalVirtualGridX=aa;ac.RevivalVirtualGridY=ab;};$pkg.ClonePlayerDownsync=BI;BJ=function(a,b,c,d,e,f){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o;f.Id=a;f.BulletLocalIdCounter=c;g=0;while(true){if(!(g=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+g]);if(BU.nil===h||(-1===h.Id)){break;}BI(h.Id,h.VirtualGridX,h.VirtualGridY,h.DirX,h.DirY,h.VelX,h.VelY,h.FramesToRecover,h.FramesInChState,h.ActiveSkillId,h.ActiveSkillHit,h.FramesInvinsible,h.Speed,h.BattleState,h.CharacterState,h.JoinIndex,h.Hp,h.MaxHp,h.ColliderRadius,h.InAir,h.OnWall,h.OnWallNormX,h.OnWallNormY,h.CapturedByInertia,h.BulletTeamId,h.ChCollisionTeamId,h.RevivalVirtualGridX,h.RevivalVirtualGridY,(i=f.PlayersArr,((g<0||g>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+g])));g=g+(1)>>0;}j=0;while(true){if(!(j=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+j]);if(BR.nil===k||(-1===k.BattleAttr.BulletLocalId)){break;}BG(k.BlState,k.FramesInBlState,k.BattleAttr.BulletLocalId,k.BattleAttr.OriginatedRenderFrameId,k.BattleAttr.OffenderJoinIndex,k.BattleAttr.TeamId,k.Bullet,(l=f.MeleeBullets,((j<0||j>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+j])));j=j+(1)>>0;}m=0;while(true){if(!(m=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+m]);if(BV.nil===n||(-1===n.BattleAttr.BulletLocalId)){break;}BH(n.BlState,n.FramesInBlState,n.VirtualGridX,n.VirtualGridY,n.DirX,n.DirY,n.VelX,n.VelY,n.Speed,n.BattleAttr.BulletLocalId,n.BattleAttr.OriginatedRenderFrameId,n.BattleAttr.OffenderJoinIndex,n.BattleAttr.TeamId,n.Bullet,(o=f.FireballBullets,((m<0||m>=o.$length)?($throwRuntimeError("index out of range"),undefined):o.$array[o.$offset+m])));m=m+(1)>>0;}};$pkg.CloneRoomDownsyncFrame=BJ;BK=function(a,b,c){var a,b,c,d,e,f,g,h,i,j,k,l;d=$makeSlice(CE,a);e=0;while(true){if(!(e=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+e]=f);e=e+(1)>>0;}g=$makeSlice(CF,b);h=0;while(true){if(!(h=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+h]=i);h=h+(1)>>0;}j=$makeSlice(CG,c);k=0;while(true){if(!(k=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+k]=l);k=k+(1)>>0;}return new N.ptr(-1,d,new $Int64(0,0),g,j,new $Uint64(0,0),false,-1);};$pkg.NewPreallocatedRoomDownsyncFrame=BK;BU.methods=[{prop:"GetId",name:"GetId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetJoinIndex",name:"GetJoinIndex",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVirtualGridX",name:"GetVirtualGridX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVirtualGridY",name:"GetVirtualGridY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetDirX",name:"GetDirX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetDirY",name:"GetDirY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVelX",name:"GetVelX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVelY",name:"GetVelY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetSpeed",name:"GetSpeed",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHp",name:"GetHp",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetMaxHp",name:"GetMaxHp",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetCharacterState",name:"GetCharacterState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetFramesToRecover",name:"GetFramesToRecover",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetFramesInChState",name:"GetFramesInChState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetInAir",name:"GetInAir",pkg:"",typ:$funcType([],[$Bool],false)},{prop:"GetOnWall",name:"GetOnWall",pkg:"",typ:$funcType([],[$Bool],false)},{prop:"GetOnWallNormX",name:"GetOnWallNormX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetColliderRadius",name:"GetColliderRadius",pkg:"",typ:$funcType([],[$Int32],false)}];BR.methods=[{prop:"GetBlState",name:"GetBlState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetFramesInBlState",name:"GetFramesInBlState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetBulletLocalId",name:"GetBulletLocalId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetOffenderJoinIndex",name:"GetOffenderJoinIndex",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetOriginatedRenderFrameId",name:"GetOriginatedRenderFrameId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetStartupFrames",name:"GetStartupFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetActiveFrames",name:"GetActiveFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxSizeX",name:"GetHitboxSizeX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxSizeY",name:"GetHitboxSizeY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxOffsetX",name:"GetHitboxOffsetX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxOffsetY",name:"GetHitboxOffsetY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetExplosionFrames",name:"GetExplosionFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetSpeciesId",name:"GetSpeciesId",pkg:"",typ:$funcType([],[$Int32],false)}];BV.methods=[{prop:"GetVirtualGridX",name:"GetVirtualGridX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVirtualGridY",name:"GetVirtualGridY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetDirX",name:"GetDirX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetDirY",name:"GetDirY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVelX",name:"GetVelX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVelY",name:"GetVelY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetSpeed",name:"GetSpeed",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetBlState",name:"GetBlState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetFramesInBlState",name:"GetFramesInBlState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetBulletLocalId",name:"GetBulletLocalId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetOffenderJoinIndex",name:"GetOffenderJoinIndex",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetOriginatedRenderFrameId",name:"GetOriginatedRenderFrameId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetStartupFrames",name:"GetStartupFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetActiveFrames",name:"GetActiveFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxSizeX",name:"GetHitboxSizeX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxSizeY",name:"GetHitboxSizeY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxOffsetX",name:"GetHitboxOffsetX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxOffsetY",name:"GetHitboxOffsetY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetExplosionFrames",name:"GetExplosionFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetSpeciesId",name:"GetSpeciesId",pkg:"",typ:$funcType([],[$Int32],false)}];BZ.methods=[{prop:"GetId",name:"GetId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetCountdownNanos",name:"GetCountdownNanos",pkg:"",typ:$funcType([],[$Int64],false)},{prop:"GetBackendUnconfirmedMask",name:"GetBackendUnconfirmedMask",pkg:"",typ:$funcType([],[$Uint64],false)},{prop:"GetBulletLocalIdCounter",name:"GetBulletLocalIdCounter",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetShouldForceResync",name:"GetShouldForceResync",pkg:"",typ:$funcType([],[$Bool],false)},{prop:"GetPlayersArr",name:"GetPlayersArr",pkg:"",typ:$funcType([],[CE],false)},{prop:"GetMeleeBullets",name:"GetMeleeBullets",pkg:"",typ:$funcType([],[CF],false)},{prop:"GetFireballBullets",name:"GetFireballBullets",pkg:"",typ:$funcType([],[CG],false)}];BX.methods=[{prop:"GetInputFrameId",name:"GetInputFrameId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetInputList",name:"GetInputList",pkg:"",typ:$funcType([],[BY],false)},{prop:"GetConfirmedList",name:"GetConfirmedList",pkg:"",typ:$funcType([],[$Uint64],false)}];CJ.methods=[{prop:"GetSpeed",name:"GetSpeed",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetSpeciesId",name:"GetSpeciesId",pkg:"",typ:$funcType([],[$Int],false)},{prop:"GetSpeciesName",name:"GetSpeciesName",pkg:"",typ:$funcType([],[$String],false)}];C.init("",[{prop:"X",name:"X",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Y",name:"Y",embedded:false,exported:true,typ:$Float64,tag:""}]);D.init("",[{prop:"Anchor",name:"Anchor",embedded:false,exported:true,typ:CC,tag:""},{prop:"Points",name:"Points",embedded:false,exported:true,typ:CD,tag:""}]);E.init("",[{prop:"Id",name:"Id",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VirtualGridX",name:"VirtualGridX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VirtualGridY",name:"VirtualGridY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirX",name:"DirX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirY",name:"DirY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelX",name:"VelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelY",name:"VelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Speed",name:"Speed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BattleState",name:"BattleState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"JoinIndex",name:"JoinIndex",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ColliderRadius",name:"ColliderRadius",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Removed",name:"Removed",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"Score",name:"Score",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"LastMoveGmtMillis",name:"LastMoveGmtMillis",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesToRecover",name:"FramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInChState",name:"FramesInChState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Hp",name:"Hp",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"MaxHp",name:"MaxHp",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CharacterState",name:"CharacterState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"InAir",name:"InAir",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"OnWall",name:"OnWall",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"OnWallNormX",name:"OnWallNormX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"OnWallNormY",name:"OnWallNormY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CapturedByInertia",name:"CapturedByInertia",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"ActiveSkillId",name:"ActiveSkillId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ActiveSkillHit",name:"ActiveSkillHit",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInvinsible",name:"FramesInvinsible",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BulletTeamId",name:"BulletTeamId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ChCollisionTeamId",name:"ChCollisionTeamId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RevivalVirtualGridX",name:"RevivalVirtualGridX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RevivalVirtualGridY",name:"RevivalVirtualGridY",embedded:false,exported:true,typ:$Int32,tag:""}]);F.init("",[{prop:"Dx",name:"Dx",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Dy",name:"Dy",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BtnALevel",name:"BtnALevel",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BtnBLevel",name:"BtnBLevel",embedded:false,exported:true,typ:$Int32,tag:""}]);H.init("",[{prop:"Boundary",name:"Boundary",embedded:false,exported:true,typ:CH,tag:""}]);I.init("",[{prop:"StartupFrames",name:"StartupFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CancellableStFrame",name:"CancellableStFrame",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CancellableEdFrame",name:"CancellableEdFrame",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ActiveFrames",name:"ActiveFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitStunFrames",name:"HitStunFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BlockStunFrames",name:"BlockStunFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"PushbackVelX",name:"PushbackVelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"PushbackVelY",name:"PushbackVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Damage",name:"Damage",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SelfLockVelX",name:"SelfLockVelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SelfLockVelY",name:"SelfLockVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxOffsetX",name:"HitboxOffsetX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxOffsetY",name:"HitboxOffsetY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxSizeX",name:"HitboxSizeX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxSizeY",name:"HitboxSizeY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BlowUp",name:"BlowUp",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"ExplosionFrames",name:"ExplosionFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SpeciesId",name:"SpeciesId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CancelTransit",name:"CancelTransit",embedded:false,exported:true,typ:CI,tag:""}]);J.init("",[{prop:"BulletLocalId",name:"BulletLocalId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"OriginatedRenderFrameId",name:"OriginatedRenderFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"OffenderJoinIndex",name:"OffenderJoinIndex",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"TeamId",name:"TeamId",embedded:false,exported:true,typ:$Int32,tag:""}]);K.init("",[{prop:"BlState",name:"BlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInBlState",name:"FramesInBlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BattleAttr",name:"BattleAttr",embedded:false,exported:true,typ:BO,tag:""},{prop:"Bullet",name:"Bullet",embedded:false,exported:true,typ:BP,tag:""}]);L.init("",[{prop:"VirtualGridX",name:"VirtualGridX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VirtualGridY",name:"VirtualGridY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirX",name:"DirX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirY",name:"DirY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelX",name:"VelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelY",name:"VelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Speed",name:"Speed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BlState",name:"BlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInBlState",name:"FramesInBlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BattleAttr",name:"BattleAttr",embedded:false,exported:true,typ:BO,tag:""},{prop:"Bullet",name:"Bullet",embedded:false,exported:true,typ:BP,tag:""}]);M.init("",[{prop:"BattleLocalId",name:"BattleLocalId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFrames",name:"RecoveryFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFramesOnBlock",name:"RecoveryFramesOnBlock",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFramesOnHit",name:"RecoveryFramesOnHit",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ReleaseTriggerType",name:"ReleaseTriggerType",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BoundChState",name:"BoundChState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Hits",name:"Hits",embedded:false,exported:true,typ:BN,tag:""}]);N.init("",[{prop:"Id",name:"Id",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"PlayersArr",name:"PlayersArr",embedded:false,exported:true,typ:CE,tag:""},{prop:"CountdownNanos",name:"CountdownNanos",embedded:false,exported:true,typ:$Int64,tag:""},{prop:"MeleeBullets",name:"MeleeBullets",embedded:false,exported:true,typ:CF,tag:""},{prop:"FireballBullets",name:"FireballBullets",embedded:false,exported:true,typ:CG,tag:""},{prop:"BackendUnconfirmedMask",name:"BackendUnconfirmedMask",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"ShouldForceResync",name:"ShouldForceResync",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"BulletLocalIdCounter",name:"BulletLocalIdCounter",embedded:false,exported:true,typ:$Int32,tag:""}]);O.init("",[{prop:"InputFrameId",name:"InputFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"InputList",name:"InputList",embedded:false,exported:true,typ:BY,tag:""},{prop:"ConfirmedList",name:"ConfirmedList",embedded:false,exported:true,typ:$Uint64,tag:""}]);P.init("",[{prop:"FlAct",name:"FlAct",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"FrAct",name:"FrAct",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"X",name:"X",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Y",name:"Y",embedded:false,exported:true,typ:$Float64,tag:""}]);Q.init([$Int,BU],[$Int],false);R.init("",[{prop:"SpeciesId",name:"SpeciesId",embedded:false,exported:true,typ:$Int,tag:""},{prop:"SpeciesName",name:"SpeciesName",embedded:false,exported:true,typ:$String,tag:""},{prop:"InAirIdleFrameIdxTurningPoint",name:"InAirIdleFrameIdxTurningPoint",embedded:false,exported:true,typ:$Int,tag:""},{prop:"InAirIdleFrameIdxTurnedCycle",name:"InAirIdleFrameIdxTurnedCycle",embedded:false,exported:true,typ:$Int,tag:""},{prop:"LayDownFrames",name:"LayDownFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"LayDownFramesToRecover",name:"LayDownFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"GetUpInvinsibleFrames",name:"GetUpInvinsibleFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"GetUpFramesToRecover",name:"GetUpFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Speed",name:"Speed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"JumpingInitVelY",name:"JumpingInitVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"JumpingFramesToRecover",name:"JumpingFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DashingEnabled",name:"DashingEnabled",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"OnWallEnabled",name:"OnWallEnabled",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"WallJumpingFramesToRecover",name:"WallJumpingFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"WallJumpingInitVelX",name:"WallJumpingInitVelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"WallJumpingInitVelY",name:"WallJumpingInitVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"WallSlidingVelY",name:"WallSlidingVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"InertiaFramesToRecover",name:"InertiaFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SkillMapper",name:"SkillMapper",embedded:false,exported:true,typ:Q,tag:""}]);AF.init("",[{prop:"Overlap",name:"Overlap",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"OverlapX",name:"OverlapX",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"OverlapY",name:"OverlapY",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"AContainedInB",name:"AContainedInB",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"BContainedInA",name:"BContainedInA",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"Axis",name:"Axis",embedded:false,exported:true,typ:B.Vector,tag:""}]);$init=function(){$pkg.$init=function(){};var 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a,b,c,d,e,f,g,h,i,j,k,l;f=this;g=a;while(true){if(!(g<(a+c>>0))){break;}h=b;while(true){if(!(h<(b+d>>0))){break;}i=f.Cell(g,h);if(!(i===AB.nil)){j=i.Objects;if(e.$length>0){if(i.ContainsTags(e)){k=j.StFrameId;while(true){if(!(k>0;}}}else if(i.Occupied()){return $assertType(j.GetByFrameId(j.StFrameId),AF);}}h=h+(1)>>0;}g=g+(1)>>0;}return AF.nil;};G.prototype.CheckCells=function(a,b,c,d,e){return this.$val.CheckCells(a,b,c,d,e);};G.ptr.prototype.CheckCellsWorld=function(a,b,c,d,e){var a,b,c,d,e,f,g,h,i,j,k,l;f=this;g=f.WorldToSpace(a,b);h=g[0];i=g[1];j=f.WorldToSpace(c,d);k=j[0];l=j[1];return f.CheckCells(h,i,k,l,e);};G.prototype.CheckCellsWorld=function(a,b,c,d,e){return this.$val.CheckCellsWorld(a,b,c,d,e);};G.ptr.prototype.UnregisterAllObjects=function(){var a,b,c,d,e,f,g,h,i,j;a=this;b=0;while(true){if(!(b=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+b])).$length)){break;}g=(e=(f=a.Cells,((b<0||b>=f.$length)?($throwRuntimeError("index out of 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range"),undefined):b.$array[b.$offset+0])).$length;}return 0;};G.prototype.Width=function(){return this.$val.Width();};G.ptr.prototype.CellsInLine=function(a,b,c,d){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v;e=this;f=new AC([]);g=e.Cell(a,b);h=e.Cell(c,d);if(!(g===AB.nil)&&!(h===AB.nil)){i=new B([((c-a>>0)),((d-b>>0))]).Unit();(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0]=(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0])*(((j=e.CellWidth/2,(j===j&&j!==1/0&&j!==-1/0)?j>>0:$throwRuntimeError("integer divide by zero")))));(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1]=(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1])*(((k=e.CellHeight/2,(k===k&&k!==1/0&&k!==-1/0)?k>>0:$throwRuntimeError("integer divide by zero")))));l=e.SpaceToWorld(a,b);m=l[0];n=l[1];q=new B([m+((o=e.CellWidth/2,(o===o&&o!==1/0&&o!==-1/0)?o>>0:$throwRuntimeError("integer divide by zero"))),n+((p=e.CellHeight/2,(p===p&&p!==1/0&&p!==-1/0)?p>>0:$throwRuntimeError("integer divide by zero")))]);r=false;while(true){if(!(!(g===AB.nil))){break;}if(g===h){f=$append(f,g);break;}f=$append(f,g);if(r){(1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1]=(1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1])+((1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1])));}else{(0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0]=(0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0])+((0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0])));}s=e.WorldToSpace((0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0]),(1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1]));t=s[0];u=s[1];v=e.Cell(t,u);if(!(v===g)){g=v;}r=!r;}}return f;};G.prototype.CellsInLine=function(a,b,c,d){return this.$val.CellsInLine(a,b,c,d);};K=function(a,b,c,d){var a,b,c,d,e;e=new J.ptr(B.nil,B.nil);e.Start=new B([a,b]);e.End=new B([c,d]);return e;};$pkg.NewLine=K;J.ptr.prototype.Normal=function(){var a,b,c,d,e,f,g;a=this;d=(b=a.End,(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1]))-(c=a.Start,(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]));g=(e=a.End,(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0]))-(f=a.Start,(0>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+0]));return new B([d,-g]).Unit();};J.prototype.Normal=function(){return this.$val.Normal();};J.ptr.prototype.IntersectionPointsLine=function(a){var a,aa,ab,ac,ad,ae,af,ag,ah,ai,aj,ak,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;b=this;k=((c=b.End,(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]))-(d=b.Start,(0>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+0])))*((e=a.End,(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1]))-(f=a.Start,(1>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+1])))-((g=a.End,(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]))-(h=a.Start,(0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0])))*((i=b.End,(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1]))-(j=b.Start,(1>=j.$length?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+1])));if(!((k===0))){t=((((l=b.Start,(1>=l.$length?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+1]))-(m=a.Start,(1>=m.$length?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+1])))*((n=a.End,(0>=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+0]))-(o=a.Start,(0>=o.$length?($throwRuntimeError("index out of range"),undefined):o.$array[o.$offset+0]))))-(((p=b.Start,(0>=p.$length?($throwRuntimeError("index out of range"),undefined):p.$array[p.$offset+0]))-(q=a.Start,(0>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0])))*((r=a.End,(1>=r.$length?($throwRuntimeError("index out of range"),undefined):r.$array[r.$offset+1]))-(s=a.Start,(1>=s.$length?($throwRuntimeError("index out of range"),undefined):s.$array[s.$offset+1]))))+1)/k;ac=((((u=b.Start,(1>=u.$length?($throwRuntimeError("index out of range"),undefined):u.$array[u.$offset+1]))-(v=a.Start,(1>=v.$length?($throwRuntimeError("index out of range"),undefined):v.$array[v.$offset+1])))*((w=b.End,(0>=w.$length?($throwRuntimeError("index out of range"),undefined):w.$array[w.$offset+0]))-(x=b.Start,(0>=x.$length?($throwRuntimeError("index out of range"),undefined):x.$array[x.$offset+0]))))-(((y=b.Start,(0>=y.$length?($throwRuntimeError("index out of range"),undefined):y.$array[y.$offset+0]))-(z=a.Start,(0>=z.$length?($throwRuntimeError("index out of range"),undefined):z.$array[z.$offset+0])))*((aa=b.End,(1>=aa.$length?($throwRuntimeError("index out of range"),undefined):aa.$array[aa.$offset+1]))-(ab=b.Start,(1>=ab.$length?($throwRuntimeError("index out of range"),undefined):ab.$array[ab.$offset+1]))))+1)/k;if((0=ad.$length?($throwRuntimeError("index out of range"),undefined):ad.$array[ad.$offset+0]))-(ae=b.Start,(0>=ae.$length?($throwRuntimeError("index out of range"),undefined):ae.$array[ae.$offset+0]));ai=(ag=b.End,(1>=ag.$length?($throwRuntimeError("index out of range"),undefined):ag.$array[ag.$offset+1]))-(ah=b.Start,(1>=ah.$length?($throwRuntimeError("index out of range"),undefined):ah.$array[ah.$offset+1]));return new B([(aj=b.Start,(0>=aj.$length?($throwRuntimeError("index out of range"),undefined):aj.$array[aj.$offset+0]))+(t*af),(ak=b.Start,(1>=ak.$length?($throwRuntimeError("index out of range"),undefined):ak.$array[ak.$offset+1]))+(t*ai)]);}}return B.nil;};J.prototype.IntersectionPointsLine=function(a){return this.$val.IntersectionPointsLine(a);};M=function(a){var a,b;b=new L.ptr(AH.nil,0,0,false);b.Points=T(6);b.Closed=true;b.AddPoints(a);return b;};$pkg.NewConvexPolygon=M;L.ptr.prototype.GetPointByOffset=function(a){var a,b;b=this;if(b.Points.Cnt<=a){return B.nil;}return $assertType(b.Points.GetByFrameId(b.Points.StFrameId+a>>0),B);};L.prototype.GetPointByOffset=function(a){return this.$val.GetPointByOffset(a);};L.ptr.prototype.Clone=function(){var a,b,c;a=this;b=M(AI.nil);b.X=a.X;b.Y=a.Y;c=0;while(true){if(!(c>0;}b.Closed=a.Closed;return b;};L.prototype.Clone=function(){return this.$val.Clone();};L.ptr.prototype.AddPoints=function(a){var a,b,c,d;b=this;c=0;while(true){if(!(c=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+c]),(d=c+1>>0,((d<0||d>=a.$length)?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+d]))]));c=c+(2)>>0;}};L.prototype.AddPoints=function(a){return this.$val.AddPoints(a);};L.ptr.prototype.UpdateAsRectangle=function(a,b,c,d){var a,b,c,d,e,f,g,h;e=this;if(!((4===e.Points.Cnt))){$panic(new $String("ConvexPolygon not having exactly 4 vertices to form a rectangle#1!"));}f=0;while(true){if(!(f=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]=a);(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1]=b);}else if(h===(1)){(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]=a+c);(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1]=b);}else if(h===(2)){(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]=a+c);(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1]=b+d);}else if(h===(3)){(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0]=a);(1>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+1]=b+d);}f=f+(1)>>0;}return true;};L.prototype.UpdateAsRectangle=function(a,b,c,d){return this.$val.UpdateAsRectangle(a,b,c,d);};L.ptr.prototype.Lines=function(){var a,b,c,d,e,f,g,h,i,j,k;a=this;b=a.Transformed();c=b.$length;if(!a.Closed){c=c-(1)>>0;}d=$makeSlice(AK,c);e=0;while(true){if(!(e=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+e]);g=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0]);h=f;i=g;if(e<(b.$length-1>>0)){i=(j=e+1>>0,((j<0||j>=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+j]));}k=K((0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0]),(1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1]),(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0]),(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1]));((e<0||e>=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+e]=k);e=e+(1)>>0;}return d;};L.prototype.Lines=function(){return this.$val.Lines();};L.ptr.prototype.Transformed=function(){var a,b,c,d;a=this;b=$makeSlice(AL,a.Points.Cnt);c=0;while(true){if(!(c=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+c]=new B([(0>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+0])+a.X,(1>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+1])+a.Y]));c=c+(1)>>0;}return b;};L.prototype.Transformed=function(){return this.$val.Transformed();};L.ptr.prototype.Bounds=function(){var a,b,c,d,e,f,g,h;a=this;b=a.Transformed();e=new B([(c=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0]),(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0])),(d=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0]),(1>=d.$length?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+1]))]);f=e.Clone();g=0;while(true){if(!(g=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+g]);if((0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0])<(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0])){(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0]=(0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0]));}else if((0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0])>(0>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+0])){(0>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+0]=(0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0]));}if((1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1])<(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])){(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1]=(1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1]));}else if((1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1])>(1>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+1])){(1>=f.$length?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+1]=(1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1]));}g=g+(1)>>0;}return[e,f];};L.prototype.Bounds=function(){return this.$val.Bounds();};L.ptr.prototype.Position=function(){var a;a=this;return[a.X,a.Y];};L.prototype.Position=function(){return this.$val.Position();};L.ptr.prototype.SetPosition=function(a,b){var a,b,c;c=this;c.X=a;c.Y=b;};L.prototype.SetPosition=function(a,b){return this.$val.SetPosition(a,b);};L.ptr.prototype.SetPositionVec=function(a){var a,b;b=this;b.X=a.X();b.Y=a.Y();};L.prototype.SetPositionVec=function(a){return this.$val.SetPositionVec(a);};L.ptr.prototype.Move=function(a,b){var a,b,c;c=this;c.X=c.X+(a);c.Y=c.Y+(b);};L.prototype.Move=function(a,b){return this.$val.Move(a,b);};L.ptr.prototype.MoveVec=function(a){var a,b;b=this;b.X=b.X+(a.X());b.Y=b.Y+(a.Y());};L.prototype.MoveVec=function(a){return this.$val.MoveVec(a);};L.ptr.prototype.SATAxes=function(){var a,b,c,d,e,f,g;a=this;b=a.Lines();c=$makeSlice(AL,b.$length);d=b;e=0;while(true){if(!(e=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+e]);((f<0||f>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+f]=g.Normal());e++;}return c;};L.prototype.SATAxes=function(){return this.$val.SATAxes();};L.ptr.prototype.PointInside=function(a){var a,b,c,d,e,f,g;b=this;c=K((0>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+0]),(1>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+1]),(0>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+0])+9.99999999999e+11,(1>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+1]));d=0;e=b.Lines();f=0;while(true){if(!(f=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+f]);if(!(g.IntersectionPointsLine(c)===B.nil)){d=d+(1)>>0;}f++;}return d===1;};L.prototype.PointInside=function(a){return this.$val.PointInside(a);};O=function(){var a;a=new N.ptr(AL.nil,B.nil,B.nil);a.Points=new AL([]);a.MTV=new B([0,0]);a.Center=new B([]);return a;};$pkg.NewContactSet=O;N.ptr.prototype.LeftmostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0])<(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])){b=e;}d++;}return b;};N.prototype.LeftmostPoint=function(){return this.$val.LeftmostPoint();};N.ptr.prototype.RightmostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(0>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+0])>(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])){b=e;}d++;}return b;};N.prototype.RightmostPoint=function(){return this.$val.RightmostPoint();};N.ptr.prototype.TopmostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])<(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1])){b=e;}d++;}return b;};N.prototype.TopmostPoint=function(){return this.$val.TopmostPoint();};N.ptr.prototype.BottommostPoint=function(){var a,b,c,d,e;a=this;b=B.nil;c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(b===B.nil||(1>=e.$length?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+1])>(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1])){b=e;}d++;}return b;};N.prototype.BottommostPoint=function(){return this.$val.BottommostPoint();};L.ptr.prototype.Intersection=function(a,b,c){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q;d=this;e=O();f=d.X;g=d.Y;d.X=d.X+(a);d.Y=d.Y+(b);h=$assertType(c,AM,true);i=h[0];j=h[1];if(j){k=d.Lines();l=0;while(true){if(!(l=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+l]);n=i.Lines();o=0;while(true){if(!(o=n.$length)?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+o]);q=m.IntersectionPointsLine(p);if(!(q===B.nil)){e.Points=$append(e.Points,q);}o++;}l++;}}if(e.Points.$length>0){}else{e=AN.nil;}d.X=f;d.Y=g;return e;};L.prototype.Intersection=function(a,b,c){return this.$val.Intersection(a,b,c);};P=function(a,b,c,d){var a,b,c,d;return M(new AI([a,b,a+c,b,a+c,b+d,a,b+d]));};$pkg.NewRectangle=P;T=function(a){var a,b;b=new S.ptr(0,0,0,0,0,0,AO.nil);b.Ed=0;b.St=0;b.EdFrameId=0;b.StFrameId=0;b.N=a;b.Cnt=0;b.Eles=$makeSlice(AO,a);return b;};$pkg.NewRingBuffer=T;S.ptr.prototype.DryPut=function(){var a;a=this;while(true){if(!(0=a.N)){break;}a.Pop();}a.EdFrameId=a.EdFrameId+(1)>>0;a.Cnt=a.Cnt+(1)>>0;a.Ed=a.Ed+(1)>>0;if(a.Ed>=a.N){a.Ed=a.Ed-(a.N)>>0;}};S.prototype.DryPut=function(){return this.$val.DryPut();};S.ptr.prototype.Put=function(a){var a,b,c,d;b=this;while(true){if(!(0=b.N)){break;}b.Pop();}(c=b.Eles,d=b.Ed,((d<0||d>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]=a));b.EdFrameId=b.EdFrameId+(1)>>0;b.Cnt=b.Cnt+(1)>>0;b.Ed=b.Ed+(1)>>0;if(b.Ed>=b.N){b.Ed=b.Ed-(b.N)>>0;}};S.prototype.Put=function(a){return this.$val.Put(a);};S.ptr.prototype.Pop=function(){var a,b,c,d;a=this;if(0===a.Cnt){return $ifaceNil;}d=(b=a.Eles,c=a.St,((c<0||c>=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+c]));a.StFrameId=a.StFrameId+(1)>>0;a.Cnt=a.Cnt-(1)>>0;a.St=a.St+(1)>>0;if(a.St>=a.N){a.St=a.St-(a.N)>>0;}return d;};S.prototype.Pop=function(){return this.$val.Pop();};S.ptr.prototype.GetArrIdxByOffset=function(a){var a,b,c;b=this;if((0===b.Cnt)||0>a){return-1;}c=b.St+a>>0;if(b.St=b.N){c=c-(b.N)>>0;}if(c>=b.St||c=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+c]));};S.prototype.GetByOffset=function(a){return this.$val.GetByOffset(a);};S.ptr.prototype.GetByFrameId=function(a){var a,b;b=this;if(a>=b.EdFrameId||a>0);};S.prototype.GetByFrameId=function(a){return this.$val.GetByFrameId(a);};S.ptr.prototype.SetByFrameId=function(a,b){var a,b,c,d,e,f,g,h,i,j,k,l,m,n;c=this;d=c.StFrameId;e=c.EdFrameId;f=d;g=e;if(bb){h=c.GetArrIdxByOffset(b-c.StFrameId>>0);if(!((-1===h))){(i=c.Eles,((h<0||h>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+h]=a));return[0,f,g];}}j=0;if(g0){f.AddTags(e);}return f;};$pkg.NewObject=W;U.ptr.prototype.GetData=function(){var a;a=this;return a.Data;};U.prototype.GetData=function(){return this.$val.GetData();};U.ptr.prototype.GetShape=function(){var a;a=this;return(a.$ptr_Shape||(a.$ptr_Shape=new AQ(function(){return this.$target.Shape;},function($v){this.$target.Shape=$v;},a)));};U.prototype.GetShape=function(){return this.$val.GetShape();};U.ptr.prototype.Position=function(){var a;a=this;return[a.X,a.Y];};U.prototype.Position=function(){return this.$val.Position();};U.ptr.prototype.Clone=function(){var{a,b,c,d,e,f,g,h,$s,$r,$c}=$restore(this,{});$s=$s||0;s:while(true){switch($s){case 0:a=this;b=W(a.X,a.Y,a.W,a.H,a.Tags());b.Data=a.Data;if(!($interfaceIsEqual(a.Shape,$ifaceNil))){$s=1;continue;}$s=2;continue;case 1:c=a.Shape.Clone();$s=3;case 3:if($c){$c=false;c=c.$blk();}if(c&&c.$blk!==undefined){break s;}$r=b.SetShape(c);$s=4;case 4:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}case 2:d=a.ignoreList;e=0;f=$keys(d);while(true){if(!(e>0;}h=h+(1)>>0;}}if(!($interfaceIsEqual(a.Shape,$ifaceNil))){$s=1;continue;}$s=2;continue;case 1:$r=a.Shape.SetPosition(a.X,a.Y);$s=3;case 3:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}case 2:$s=-1;return;}return;}var $f={$blk:U.ptr.prototype.Update,$c:true,$r,a,b,c,d,e,f,g,h,i,j,$s};return $f;};U.prototype.Update=function(){return this.$val.Update();};U.ptr.prototype.AddTags=function(a){var a,b;b=this;b.tags=$appendSlice(b.tags,a);};U.prototype.AddTags=function(a){return this.$val.AddTags(a);};U.ptr.prototype.RemoveTags=function(a){var a,b,c,d,e,f,g,h,i;b=this;c=a;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);f=b.tags;g=0;while(true){if(!(g=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+g]);if(i===e){b.tags=$appendSlice($subslice(b.tags,0,h),$subslice(b.tags,(h+1>>0)));break;}g++;}d++;}};U.prototype.RemoveTags=function(a){return this.$val.RemoveTags(a);};U.ptr.prototype.HasTags=function(a){var a,b,c,d,e,f,g,h;b=this;c=a;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);f=b.tags;g=0;while(true){if(!(g=f.$length)?($throwRuntimeError("index out of range"),undefined):f.$array[f.$offset+g]);if(h===e){return true;}g++;}d++;}return false;};U.prototype.HasTags=function(a){return this.$val.HasTags(a);};U.ptr.prototype.Tags=function(){var a;a=this;return $appendSlice(new AP([]),a.tags);};U.prototype.Tags=function(){return this.$val.Tags();};U.ptr.prototype.SetShape=function(a){var{a,b,$s,$r,$c}=$restore(this,{a});$s=$s||0;s:while(true){switch($s){case 0:b=this;if(!($interfaceIsEqual(b.Shape,a))){$s=1;continue;}$s=2;continue;case 1:b.Shape=a;$r=b.Update();$s=3;case 3:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}case 2:$s=-1;return;}return;}var $f={$blk:U.ptr.prototype.SetShape,$c:true,$r,a,b,$s};return $f;};U.prototype.SetShape=function(a){return this.$val.SetShape(a);};U.ptr.prototype.BoundsToSpace=function(a,b){var a,b,c,d,e,f,g,h,i;c=this;d=c.Space.WorldToSpace(c.X+a,c.Y+b);e=d[0];f=d[1];g=c.Space.WorldToSpace(c.X+c.W+a-1,c.Y+c.H+b-1);h=g[0];i=g[1];return[e,f,h,i];};U.prototype.BoundsToSpace=function(a,b){return this.$val.BoundsToSpace(a,b);};U.ptr.prototype.SharesCells=function(a){var a,b,c,d,e;b=this;c=b.TouchingCells;d=c.StFrameId;while(true){if(!(d>0;}return false;};U.prototype.SharesCells=function(a){return this.$val.SharesCells(a);};U.ptr.prototype.SharesCellsTags=function(a){var a,b,c,d,e;b=this;c=b.TouchingCells;d=c.StFrameId;while(true){if(!(d>0;}return false;};U.prototype.SharesCellsTags=function(a){return this.$val.SharesCellsTags(a);};U.ptr.prototype.Center=function(){var a;a=this;return[a.X+(a.W/2),a.Y+(a.H/2)];};U.prototype.Center=function(){return this.$val.Center();};U.ptr.prototype.SetCenter=function(a,b){var a,b,c;c=this;c.X=a-(c.W/2);c.Y=b-(c.H/2);};U.prototype.SetCenter=function(a,b){return this.$val.SetCenter(a,b);};U.ptr.prototype.CellPosition=function(){var a,b;a=this;b=a.Center();return a.Space.WorldToSpace(b[0],b[1]);};U.prototype.CellPosition=function(){return this.$val.CellPosition();};U.ptr.prototype.SetRight=function(a){var a,b;b=this;b.X=a-b.W;};U.prototype.SetRight=function(a){return this.$val.SetRight(a);};U.ptr.prototype.SetBottom=function(a){var a,b;b=this;b.Y=a-b.H;};U.prototype.SetBottom=function(a){return this.$val.SetBottom(a);};U.ptr.prototype.Bottom=function(){var a;a=this;return a.Y+a.H;};U.prototype.Bottom=function(){return this.$val.Bottom();};U.ptr.prototype.Right=function(){var a;a=this;return a.X+a.W;};U.prototype.Right=function(){return this.$val.Right();};U.ptr.prototype.SetBounds=function(a,b){var a,b,c;c=this;c.X=(0>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+0]);c.Y=(1>=a.$length?($throwRuntimeError("index out of range"),undefined):a.$array[a.$offset+1]);c.W=(0>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+0])-c.X;c.H=(1>=b.$length?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+1])-c.Y;};U.prototype.SetBounds=function(a,b){return this.$val.SetBounds(a,b);};U.ptr.prototype.CheckAllWithHolder=function(a,b,c){var a,aa,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;d=this;if(d.Space===AE.nil){return false;}c.Clear();c.checkingObject=d;if(a<0){a=A.Min(a,-1);}else if(a>0){a=A.Max(a,1);}if(b<0){b=A.Min(b,-1);}else if(b>0){b=A.Max(b,1);}c.dx=a;c.dy=b;e=d.BoundsToSpace(a,b);f=e[0];g=e[1];h=e[2];i=e[3];j=$makeMap(AF.keyFor,[]);k=$makeMap(AB.keyFor,[]);l=g;while(true){if(!(l<=i)){break;}m=f;while(true){if(!(m<=h)){break;}n=d.Space.Cell(m,l);if(!(n===AB.nil)){o=n.Objects;p=o.StFrameId;while(true){if(!(p>0;continue;}t=(u=j[AF.keyFor(q)],u!==undefined?[u.v,true]:[false,false]);v=t[1];if(!v){c.Objects.Put(q);w=q;(j||$throwRuntimeError("assignment to entry in nil map"))[AF.keyFor(w)]={k:w,v:true};x=(y=k[AB.keyFor(n)],y!==undefined?[y.v,true]:[false,false]);z=x[1];if(!z){c.Cells.Put(n);aa=n;(k||$throwRuntimeError("assignment to entry in nil map"))[AB.keyFor(aa)]={k:aa,v:true};}p=p+(1)>>0;continue;}p=p+(1)>>0;}}m=m+(1)>>0;}l=l+(1)>>0;}if(0>=c.Objects.Cnt){return false;}return true;};U.prototype.CheckAllWithHolder=function(a,b,c){return this.$val.CheckAllWithHolder(a,b,c);};U.ptr.prototype.Overlaps=function(a){var a,b;b=this;return 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$assertType(a.Objects.Pop(),AF);};X.prototype.PopFirstCollidedObject=function(){return this.$val.PopFirstCollidedObject();};X.ptr.prototype.HasTags=function(a){var a,b,c,d,e;b=this;c=b.Objects;d=c.StFrameId;while(true){if(!(d>0;continue;}if(e.HasTags(a)){return true;}d=d+(1)>>0;}return false;};X.prototype.HasTags=function(a){return this.$val.HasTags(a);};X.ptr.prototype.ObjectsByTags=function(a){var a,b,c,d,e,f;b=this;c=new AG([]);d=b.Objects;e=d.StFrameId;while(true){if(!(e>0;continue;}if(f.HasTags(a)){c=$append(c,f);}e=e+(1)>>0;}return c;};X.prototype.ObjectsByTags=function(a){return this.$val.ObjectsByTags(a);};X.ptr.prototype.ContactWithObject=function(a){var a,b,c;b=this;c=new B([0,0]);if(b.dx<0){(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0]=a.X+a.W-b.checkingObject.X);}else if(b.dx>0){(0>=c.$length?($throwRuntimeError("index out of 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a,b,c,d,e;b=this;c=b.Objects;d=c.StFrameId;while(true){if(!(d>0;}};Z.prototype.unregister=function(a){return this.$val.unregister(a);};Z.ptr.prototype.Contains=function(a){var a,b,c,d,e;b=this;c=b.Objects;d=c.StFrameId;while(true){if(!(d>0;}return false;};Z.prototype.Contains=function(a){return this.$val.Contains(a);};Z.ptr.prototype.ContainsTags=function(a){var a,b,c,d,e;b=this;c=b.Objects;d=c.StFrameId;while(true){if(!(d>0;}return false;};Z.prototype.ContainsTags=function(a){return this.$val.ContainsTags(a);};Z.ptr.prototype.Occupied=function(){var a;a=this;return 0>0)))],f!==undefined?[f.v,true]:[BS.nil,false]);g=e[0];h=e[1];if(h){i=(j=g.Hits,k=b.ActiveSkillHit,((k<0||k>=j.$length)?($throwRuntimeError("index out of 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a;return(((a<<2>>0))+4>>0);};$pkg.ConvertToFirstUsedRenderFrameId=AE;AF=function(a){var a;return(((((a<<2>>0))+4>>0)+4>>0)-1>>0);};$pkg.ConvertToLastUsedRenderFrameId=AF;AG=function(a){var a,b,c,d,e,f,g,h;b=new $Uint64(a.$high&0,(a.$low&15)>>>0);d=(((c=$shiftRightUint64(a,4),new $Uint64(c.$high&0,(c.$low&1)>>>0)).$low>>0));f=(((e=$shiftRightUint64(a,5),new $Uint64(e.$high&0,(e.$low&1)>>>0)).$low>>0));return new G.ptr((g=(($flatten64(b)<0||$flatten64(b)>=$pkg.DIRECTION_DECODER.$length)?($throwRuntimeError("index out of range"),undefined):$pkg.DIRECTION_DECODER.$array[$pkg.DIRECTION_DECODER.$offset+$flatten64(b)]),(0>=g.$length?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+0])),(h=(($flatten64(b)<0||$flatten64(b)>=$pkg.DIRECTION_DECODER.$length)?($throwRuntimeError("index out of range"),undefined):$pkg.DIRECTION_DECODER.$array[$pkg.DIRECTION_DECODER.$offset+$flatten64(b)]),(1>=h.$length?($throwRuntimeError("index out of 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a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y;d=a.Points.Cnt;e=b.Points.Cnt;f=d;g=e;if((1===f)&&(1===g)){if(!(BU.nil===c)){c.Overlap=0;}h=a.GetPointByOffset(0);i=b.GetPointByOffset(0);return((0>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+0])===(0>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+0]))&&((1>=h.$length?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+1])===(1>=i.$length?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+1]));}if(1>0)))){n=a.GetPointByOffset(j+1>>0);}o=(1>=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+1])-(1>=m.$length?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+1]);p=(0>=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+0])-(0>=m.$length?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+0]);q=new 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a,b;return AK(a.BlState,a.BattleAttr.OriginatedRenderFrameId,a.Bullet.StartupFrames,a.Bullet.ActiveFrames,b.Id);};$pkg.IsFireballBulletActive=AN;AO=function(a,b){var a,b;if(2===a.BlState){return a.FramesInBlState>0)+a.Bullet.ActiveFrames>>0)>b.Id;};$pkg.IsFireballBulletAlive=AO;AP=function(a,b,c,d){var a,aa,ab,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;e=1.7e+308;f=-1.7e+308;g=1.7e+308;h=-1.7e+308;i=e;j=f;k=g;l=h;m=0;while(true){if(!(m=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+0])+a.X)*(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0])+((1>=n.$length?($throwRuntimeError("index out of range"),undefined):n.$array[n.$offset+1])+a.Y)*(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]);if(i>o){i=o;}if(j>0;}p=0;while(true){if(!(p=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+0])+b.X)*(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0])+((1>=q.$length?($throwRuntimeError("index out of range"),undefined):q.$array[q.$offset+1])+b.Y)*(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1]);if(k>r){k=r;}if(l>0;}if(i>l||jl){s=i-l;d.AContainedInB=false;}else{v=j-k;w=l-i;if(v=z.$length?($throwRuntimeError("index out of range"),undefined):z.$array[z.$offset+0])))&&(0===(aa=d.Axis,(1>=aa.$length?($throwRuntimeError("index out of range"),undefined):aa.$array[aa.$offset+1]))))||x>y){ab=1;if(s<0){ab=-1;}d.Overlap=y;d.OverlapX=(0>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+0])*ab;d.OverlapY=(1>=c.$length?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+1])*ab;}d.Axis=c;}return false;};AQ=function(a,b){var a,b,c,d;c=((A.Round(a*10)>>0));d=((A.Round(b*10)>>0));return[c,d];};$pkg.WorldToVirtualGridPos=AQ;AR=function(a,b){var a,b,c,d;c=(a)*0.1;d=(b)*0.1;return[c,d];};$pkg.VirtualGridToWorldPos=AR;AS=function(a,b,c,d,e,f,g,h,i,j){var a,b,c,d,e,f,g,h,i,j;return[a-c-g+i,b-d-f+j];};$pkg.WorldToPolygonColliderBLPos=AS;AT=function(a,b,c,d,e,f,g,h,i,j){var a,b,c,d,e,f,g,h,i,j;return[a+c+g-i,b+d+f-j];};$pkg.PolygonColliderBLToWorldPos=AT;AU=function(a,b,c,d,e,f,g,h,i,j){var a,b,c,d,e,f,g,h,i,j,k,l,m;k=AT(a,b,c,d,e,f,g,h,i,j);l=k[0];m=k[1];return AQ(l,m);};$pkg.PolygonColliderBLToVirtualGridPos=AU;AW=function(a,b,c,d,e,f,g,h,i){var{a,aa,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,$s,$r,$c}=$restore(this,{a,b,c,d,e,f,g,h,i});$s=$s||0;s:while(true){switch($s){case 0:j=0;if((16===b.CharacterState)&&(0===c.VelX)&&(b.DirX===c.DirX)){k=1;if(0>c.DirX){k=-k;}j=k*(b.Speed)*0.1;}l=0;m=d.CheckAllWithHolder(j,0,i);if(!m){$s=-1;return l;}case 1:n=i.PopFirstCollidedObject();if(BV.nil===n){$s=2;continue;}o=false;p=n.Data;if($assertType(p,BW,true)[1]||$assertType(p,BT,true)[1]||$assertType(p,BX,true)[1]){}else{o=true;}if(!o){$s=1;continue;}q=$assertType(n.Shape,BY);s=AI(0,0,e,q);$s=3;case 3:if($c){$c=false;s=s.$blk();}if(s&&s.$blk!==undefined){break s;}r=s;t=r[0];u=r[1];v=r[2];w=r[3];if(!t){$s=1;continue;}x=(w.Overlap-f)*w.OverlapX;y=(w.Overlap-f)*w.OverlapY;u=x;v=y;z=w.OverlapX;aa=w.OverlapY;((l<0||l>=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+l]).X=z;((l<0||l>=h.$length)?($throwRuntimeError("index out of range"),undefined):h.$array[h.$offset+l]).Y=aa;g.X=g.X+(u);g.Y=g.Y+(v);l=l+(1)>>0;$s=1;continue;case 2:$s=-1;return l;}return;}var $f={$blk:AW,$c:true,$r,a,aa,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,$s};return $f;};AX=function(a,b,c,d,e,f,g){var a,b,c,d,e,f,g,h,i,j,k,l,m,n;h=false;i=0;while(true){if(!(i>0)>>0))===g){i=i+(1)>>0;continue;}if((j=(k=$shiftLeft64(new 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a,aa,ab,ac,ad,ae,af,ag,ah,ai,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;f=AC(c.Id);g=AC(c.Id-1>>0);if(0>=f){return[-2,false,0,0];}h=(i=W[$Int32.keyFor(a.CharacterState)],i!==undefined?[i.v,true]:[false,false]);j=h[1];if(j){return[-2,false,0,0];}k=$assertType(e.GetByFrameId(f),BZ);l=k.InputList;m=CA.nil;if(0>0,((q<0||q>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+q])));s=0;t=0;u=s;v=t;w=0;x=0;y=w;z=x;if(!(CA.nil===m)){ab=AG((aa=p-1>>0,((aa<0||aa>=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+aa])));y=ab.BtnALevel;z=ab.BtnBLevel;}if(0===a.FramesToRecover){ac=r.Dx;ad=r.Dy;u=ac;v=ad;}ae=-1;af=a.CapturedByInertia&&(((d.InertiaFramesToRecover>>1>>0))>a.FramesToRecover);if((0===a.FramesToRecover)||af){if(r.BtnBLevel>z){if(d.DashingEnabled&&0>r.Dy&&!((15===a.CharacterState))){ae=5;}else{ag=(ah=V[$Int32.keyFor(a.CharacterState)],ah!==undefined?[ah.v,true]:[false,false]);ai=ag[1];if(!ai){o=true;}else if(16===a.CharacterState){o=true;}}}}if(-1===ae){if(0y){if(0>r.Dy){ae=3;}else if(0>0;u=s.PlayersArr.$length;v=CB.nil;w=h.GetByFrameId(t);if($interfaceIsEqual($ifaceNil,w)){if(t===h.EdFrameId){h.DryPut();w=h.GetByFrameId(t);if($interfaceIsEqual($ifaceNil,w)){v=BM(u,64,64);h.SetByFrameId(v,t);}else{v=$assertType(w,CB);}}else{$panic(new $String("Invalid nextRenderFrameId="+($encodeRune(t))+"!"));}}else{v=$assertType(w,CB);}x=v.PlayersArr;y=s.PlayersArr;z=0;while(true){if(!(z=y.$length)?($throwRuntimeError("index out of 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range"),undefined):x.$array[x.$offset+aq]);au=AY(ar,at,s,as,a);av=au[0];aw=au[1];ax=au[2];ay=au[3];((aq<0||aq>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+aq]=aw);az=ar.JoinIndex;ba=as.SkillMapper(av,ar,as.SpeciesId);$s=3;case 3:if($c){$c=false;ba=ba.$blk();}if(ba&&ba.$blk!==undefined){break s;}bb=ba;bc=(bd=U[$Int.keyFor(bb)],bd!==undefined?[bd.v,true]:[BS.nil,false]);be=bc[0];bf=bc[1];if(bf){at.ActiveSkillId=((bb>>0));at.ActiveSkillHit=0;at.FramesToRecover=be.RecoveryFrames;bg=1;if(0>at.DirX){bg=-bg;}bh=false;bi=(bj=be.Hits,bk=at.ActiveSkillHit,((bk<0||bk>=bj.$length)?($throwRuntimeError("index out of range"),undefined):bj.$array[bj.$offset+bk]));if($assertType(bi,BT,true)[1]){bl=bi.$val;BI(0,0,aj,b,az,ar.BulletTeamId,bl.Bullet,((af<0||af>=ag.$length)?($throwRuntimeError("index out of range"),undefined):ag.$array[ag.$offset+af]));aj=aj+(1)>>0;af=af+(1)>>0;if(!((-1===bl.Bullet.SelfLockVelX))){bh=true;at.VelX=$imul(bg,bl.Bullet.SelfLockVelX);}if(!((-1===bl.Bullet.SelfLockVelY))){bh=true;at.VelY=bl.Bullet.SelfLockVelY;}}else if($assertType(bi,BX,true)[1]){bm=bi.$val;BJ(0,0,ar.VirtualGridX+($imul(bg,bm.Bullet.HitboxOffsetX))>>0,ar.VirtualGridY+bm.Bullet.HitboxOffsetY>>0,bg,0,$imul(bm.Speed,bg),0,bm.Speed,aj,b,az,ar.BulletTeamId,bm.Bullet,((ah<0||ah>=ai.$length)?($throwRuntimeError("index out of range"),undefined):ai.$array[ai.$offset+ah]));aj=aj+(1)>>0;ah=ah+(1)>>0;if(!((-1===bm.Bullet.SelfLockVelX))){bh=true;at.VelX=$imul(bg,bm.Bullet.SelfLockVelX);}if(!((-1===bm.Bullet.SelfLockVelY))){bh=true;at.VelY=bm.Bullet.SelfLockVelY;}}if(false===bh&&false===ar.InAir){at.VelX=0;}at.CharacterState=be.BoundChState;ap++;$s=1;continue;}if(0===ar.FramesToRecover){bn=ar.CapturedByInertia;bo=as.OnWallEnabled&&(as.WallJumpingInitVelX===Z(ar.VelX));bp=true;bq=false;br=false;if(!((0===ax))&&(0===at.VelX)){bp=false;}else if((0===ax)&&!((0===at.VelX))){bp=false;br=true;}else if(0>($imul(ax,at.VelX))){bp=false;bq=true;}if(!aw&&!bo&&!bn&&!bp){at.CapturedByInertia=true;if(bq){at.CharacterState=17;at.FramesToRecover=as.InertiaFramesToRecover;}else if(br){at.FramesToRecover=as.InertiaFramesToRecover;}else{at.CharacterState=1;at.FramesToRecover=(as.InertiaFramesToRecover>>1>>0);}}else{at.CapturedByInertia=false;if(!((0===ax))){bs=1;if(0>ax){bs=-bs;}at.DirX=ax;at.DirY=ay;if(bo){at.VelX=$imul(bs,Z(ar.VelX));}else{at.VelX=$imul(bs,ar.Speed);}at.CharacterState=1;}else{at.CharacterState=0;at.VelX=0;}}}ap++;$s=1;continue;case 2:bt=0;bu=s.PlayersArr;bv=0;case 4:if(!(bv=bu.$length)?($throwRuntimeError("index out of range"),undefined):bu.$array[bu.$offset+bv]);by=bx.JoinIndex;bz=0;ca=0;(cb=by-1>>0,((cb<0||cb>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+cb])).X=bz;(cc=by-1>>0,((cc<0||cc>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+cc])).Y=ca;cd=((bw<0||bw>=x.$length)?($throwRuntimeError("index out of range"),undefined):x.$array[x.$offset+bw]);ce=((bw<0||bw>=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+bw]);cf=bx.VirtualGridX+bx.VelX>>0;cg=bx.VirtualGridY+bx.VelY>>0;ch=cf;ci=cg;if(0>=cd.Hp&&(0===cd.FramesToRecover)){cj=bx.RevivalVirtualGridX;ck=bx.RevivalVirtualGridY;ch=cj;ci=ck;cd.CharacterState=10;cd.FramesInChState=10;cd.FramesToRecover=ce.GetUpFramesToRecover;cd.FramesInvinsible=ce.GetUpInvinsibleFrames;cd.Hp=bx.MaxHp;if(0===((cl=cd.JoinIndex%2,cl===cl?cl:$throwRuntimeError("integer divide by zero")))){cd.DirX=-2;cd.DirY=0;}else{cd.DirX=2;cd.DirY=0;}}if(((bw<0||bw>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+bw])){if(16===bx.CharacterState){if(0<($imul(bx.VelX,bx.OnWallNormX))){ch=ch-(bx.VelX)>>0;}cm=-1;if(0>bx.OnWallNormX){cm=-cm;}ch=ch+(($imul(cm,ce.WallJumpingInitVelX)))>>0;ci=ci+(ce.WallJumpingInitVelY)>>0;cd.VelX=(($imul(cm,ce.WallJumpingInitVelX)));cd.VelY=(ce.WallJumpingInitVelY);cd.FramesToRecover=ce.WallJumpingFramesToRecover;}else{cd.VelY=(ce.JumpingInitVelY);ci=ci+(ce.JumpingInitVelY)>>0;}}cn=AR(ch,ci);co=cn[0];cp=cn[1];cq=$imul(bx.ColliderRadius,2);cr=$imul(bx.ColliderRadius,4);cs=cq;ct=cr;cu=bx.CharacterState;if(cu===(9)){cv=$imul(bx.ColliderRadius,4);cw=$imul(bx.ColliderRadius,2);cs=cv;ct=cw;}else if((cu===(8))||(cu===(4))||(cu===(5))||(cu===(16))){cx=$imul(bx.ColliderRadius,2);cy=$imul(bx.ColliderRadius,2);cs=cx;ct=cy;}cz=AR(cs,ct);da=cz[0];db=cz[1];dc=((bt<0||bt>=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+bt]);BC(dc,co,cp,da,db,0.1,0.1,0.1,0.1,e,f,bx,"Player");bt=bt+(1)>>0;$r=c.AddSingle(dc);$s=6;case 6:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}if(bx.InAir){if((16===bx.CharacterState)&&!((bw<0||bw>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+bw])){cd.VelX=cd.VelX+(0)>>0;cd.VelY=ce.WallSlidingVelY;}else if(15===bx.CharacterState){cd.VelX=cd.VelX+(0)>>0;}else{cd.VelX=cd.VelX+(0)>>0;cd.VelY=cd.VelY+(-5)>>0;}}bv++;$s=4;continue;case 5:dd=s.FireballBullets;de=0;case 7:if(!(de=dd.$length)?($throwRuntimeError("index out of range"),undefined):dd.$array[dd.$offset+de]);if(-1===df.BattleAttr.BulletLocalId){$s=8;continue;}dg=((ah<0||ah>=ai.$length)?($throwRuntimeError("index out of range"),undefined):ai.$array[ai.$offset+ah]);BJ(df.BlState,df.FramesInBlState+1>>0,df.VirtualGridX,df.VirtualGridY,df.DirX,df.DirY,df.VelX,df.VelY,df.Speed,df.BattleAttr.BulletLocalId,df.BattleAttr.OriginatedRenderFrameId,df.BattleAttr.OffenderJoinIndex,df.BattleAttr.TeamId,df.Bullet,dg);if(AO(dg,s)){$s=9;continue;}$s=10;continue;case 9:if(AN(dg,s)){$s=11;continue;}$s=12;continue;case 11:dh=AR(dg.VirtualGridX,dg.VirtualGridY);di=dh[0];dj=dh[1];dk=AR(dg.Bullet.HitboxSizeX,dg.Bullet.HitboxSizeY);dl=dk[0];dm=dk[1];dn=((bt<0||bt>=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+bt]);BC(dn,di,dj,dl,dm,0.1,0.1,0.1,0.1,e,f,dg,"FireballBullet");bt=bt+(1)>>0;$r=c.AddSingle(dn);$s=14;case 14:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}dg.BlState=1;if(!((dg.BlState===df.BlState))){dg.FramesInBlState=0;}dp=dg.VirtualGridX+dg.VelX>>0;dq=dg.VirtualGridY+dg.VelY>>0;dg.VirtualGridX=dp;dg.VirtualGridY=dq;$s=13;continue;case 12:dt=(dr=s.PlayersArr,ds=dg.BattleAttr.OffenderJoinIndex-1>>0,((ds<0||ds>=dr.$length)?($throwRuntimeError("index out of range"),undefined):dr.$array[dr.$offset+ds]));du=(dv=W[$Int32.keyFor(dt.CharacterState)],dv!==undefined?[dv.v,true]:[false,false]);dw=du[1];if(dw){de++;$s=7;continue;}case 13:ah=ah+(1)>>0;case 10:de++;$s=7;continue;case 8:((ah<0||ah>=ai.$length)?($throwRuntimeError("index out of range"),undefined):ai.$array[ai.$offset+ah]).BattleAttr.BulletLocalId=-1;dx=s.MeleeBullets;dy=0;case 15:if(!(dy=dx.$length)?($throwRuntimeError("index out of range"),undefined):dx.$array[dx.$offset+dy]);if(-1===dz.BattleAttr.BulletLocalId){$s=16;continue;}ea=((af<0||af>=ag.$length)?($throwRuntimeError("index out of range"),undefined):ag.$array[ag.$offset+af]);BI(dz.BlState,dz.FramesInBlState+1>>0,dz.BattleAttr.BulletLocalId,dz.BattleAttr.OriginatedRenderFrameId,dz.BattleAttr.OffenderJoinIndex,dz.BattleAttr.TeamId,dz.Bullet,ea);if(AM(ea,s)){$s=17;continue;}$s=18;continue;case 17:ed=(eb=s.PlayersArr,ec=ea.BattleAttr.OffenderJoinIndex-1>>0,((ec<0||ec>=eb.$length)?($throwRuntimeError("index out of range"),undefined):eb.$array[eb.$offset+ec]));ee=(ef=W[$Int32.keyFor(ed.CharacterState)],ef!==undefined?[ef.v,true]:[false,false]);eg=ee[1];if(eg){dy++;$s=15;continue;}if(AL(ea,s)){$s=19;continue;}$s=20;continue;case 19:eh=1;if(0>ed.DirX){eh=-eh;}ei=AR(ed.VirtualGridX+($imul(eh,ea.Bullet.HitboxOffsetX))>>0,ed.VirtualGridY);ej=ei[0];ek=ei[1];el=AR(ea.Bullet.HitboxSizeX,ea.Bullet.HitboxSizeY);em=el[0];en=el[1];eo=((bt<0||bt>=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+bt]);BC(eo,ej,ek,em,en,0.1,0.1,0.1,0.1,e,f,ea,"MeleeBullet");bt=bt+(1)>>0;$r=c.AddSingle(eo);$s=21;case 21:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}ea.BlState=1;if(!((ea.BlState===dz.BlState))){ea.FramesInBlState=0;}case 20:af=af+(1)>>0;case 18:dy++;$s=15;continue;case 16:((af<0||af>=ag.$length)?($throwRuntimeError("index out of range"),undefined):ag.$array[ag.$offset+af]).BattleAttr.BulletLocalId=-1;ep=s.PlayersArr;eq=0;case 22:if(!(eq=ep.$length)?($throwRuntimeError("index out of range"),undefined):ep.$array[ep.$offset+eq]);et=es.JoinIndex;eu=((er<0||er>=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+er]);ev=$assertType(eu.Shape,BY);ew=((er<0||er>=x.$length)?($throwRuntimeError("index out of range"),undefined):x.$array[x.$offset+er]);ez=AW(et,es,ew,eu,ev,0.1,(ex=et-1>>0,((ex<0||ex>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+ex])),(ey=et-1>>0,((ey<0||ey>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+ey])),i);$s=24;case 24:if($c){$c=false;ez=ez.$blk();}if(ez&&ez.$blk!==undefined){break s;}fa=ez;fb=((er<0||er>=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+er]);fc=false;fd=eu.CheckAllWithHolder(0,0,i);if(fd){$s=25;continue;}$s=26;continue;case 25:case 27:fe=i.PopFirstCollidedObject();if(BV.nil===fe){$s=28;continue;}ff=false;fg=false;fh=false;fi=ff;fj=fg;fk=fh;fl=fe.Data;if($assertType(fl,BW,true)[1]){fm=fl.$val;if(18===fm.CharacterState){$s=27;continue;}fj=true;}else if($assertType(fl,BT,true)[1]||$assertType(fl,BX,true)[1]){fn=fl;fk=true;}else{fo=fl;fi=true;}if(fk){$s=27;continue;}fp=$assertType(fe.Shape,BY);fr=AI(0,0,ev,fp);$s=29;case 29:if($c){$c=false;fr=fr.$blk();}if(fr&&fr.$blk!==undefined){break s;}fq=fr;fs=fq[0];ft=fq[1];fu=fq[2];fv=fq[3];if(!fs){$s=27;continue;}fw=fv.OverlapX*0+fv.OverlapY*-1;if(fj){fx=(fv.Overlap-0.2)*fv.OverlapX;fy=(fv.Overlap-0.2)*fv.OverlapY;ft=fx;fu=fy;}fz=0;while(true){if(!(fz>0,((gb<0||gb>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+gb])),((fz<0||fz>=ga.$length)?($throwRuntimeError("index out of 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range"),undefined):j.$array[j.$offset+go]).Y=((go<0||go>=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+go]).Y-(gn);}ew.CharacterState=0;ew.FramesToRecover=0;}}else{gp=(gq=Y[$Int32.keyFor(ew.CharacterState)],gq!==undefined?[gq.v,true]:[false,false]);gr=gp[1];if(gr){if(18===ew.CharacterState){ew.VelY=0;ew.VelX=0;}else if(9===ew.CharacterState){if(0===ew.FramesToRecover){ew.CharacterState=10;ew.FramesToRecover=fb.GetUpFramesToRecover;}}else if(10===ew.CharacterState){if(0===ew.FramesToRecover){ew.CharacterState=0;ew.FramesInvinsible=fb.GetUpInvinsibleFrames;}}}}}if(fb.OnWallEnabled){if(ew.InAir){gs=(gt=W[$Int32.keyFor(es.CharacterState)],gt!==undefined?[gt.v,true]:[false,false]);gu=gs[1];if(!gu){gv=0;while(true){if(!(gv>0,((gx<0||gx>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+gx])),((gv<0||gv>=gw.$length)?($throwRuntimeError("index out of range"),undefined):gw.$array[gw.$offset+gv]));gz=gy.X*1+gy.Y*0;ha=gy.X*-1+gy.Y*0;if(0.9>0));hc=((gy.Y>>0));ew.OnWallNormX=hb;ew.OnWallNormY=hc;break;}if(0.9>0));he=((gy.Y>>0));ew.OnWallNormX=hd;ew.OnWallNormY=he;break;}gv=gv+(1)>>0;}}}if(!ew.OnWall){hf=0;hg=0;ew.OnWallNormX=hf;ew.OnWallNormY=hg;}}eq++;$s=22;continue;case 23:hh=x.$length;case 30:if(!(hh=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+hh]);hj=hi.CheckAllWithHolder(0,0,i);if(!hj){hh=hh+(1)>>0;$s=30;continue;}hk=false;hl=false;hm=BR.nil;hn=BQ.nil;ho=hi.Data;if($assertType(ho,BT,true)[1]){hp=ho.$val;hm=hp.Bullet;hn=hp.BattleAttr;}else if($assertType(ho,BX,true)[1]){hq=ho.$val;hm=hq.Bullet;hn=hq.BattleAttr;}hr=$assertType(hi.Shape,BY);hu=(hs=s.PlayersArr,ht=hn.OffenderJoinIndex-1>>0,((ht<0||ht>=hs.$length)?($throwRuntimeError("index out of range"),undefined):hs.$array[hs.$offset+ht]));case 32:hv=i.PopFirstCollidedObject();if(BV.nil===hv){$s=33;continue;}hw=$assertType(hv.Shape,BY);hx=hv.Data;if($assertType(hx,BW,true)[1]){$s=34;continue;}$s=35;continue;case 34:hy=hx.$val;if(hn.OffenderJoinIndex===hy.JoinIndex){$s=32;continue;}ib=AI(0,0,hr,hw);$s=37;case 37:if($c){$c=false;ib=ib.$blk();}if(ib&&ib.$blk!==undefined){break s;}ia=ib;ic=ia[0];if(!ic){$s=32;continue;}id=(ie=X[$Int32.keyFor(hy.CharacterState)],ie!==undefined?[ie.v,true]:[false,false]);ig=id[1];if(ig){$s=32;continue;}if(0hu.DirX){ih=-ih;}ij=(ii=hy.JoinIndex-1>>0,((ii<0||ii>=x.$length)?($throwRuntimeError("index out of range"),undefined):x.$array[x.$offset+ii]));ij.Hp=ij.Hp-(hm.Damage)>>0;ik=$imul(ih,hm.PushbackVelX);il=hm.PushbackVelY;im=ik;io=il;ij.VelX=im;ij.VelY=io;if(0>=ij.Hp){ij.Hp=0;ij.CharacterState=18;ij.FramesToRecover=60;}else{if(hm.BlowUp){ij.CharacterState=8;}else{ij.CharacterState=3;}iq=(ip=hy.JoinIndex-1>>0,((ip<0||ip>=x.$length)?($throwRuntimeError("index out of 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if(jf===(3)){ja.CharacterState=7;}}if(ja.OnWall){jg=ja.CharacterState;if((jg===(1))||(jg===(5))||(jg===(4))){jh=(16===ix.CharacterState);ji=ix.OnWall&&12<=ja.FramesInChState;if(jh||ji){ja.CharacterState=16;}}}if(!((ja.CharacterState===ix.CharacterState))){ja.FramesInChState=0;}jj=(jk=Y[$Int32.keyFor(ja.CharacterState)],jk!==undefined?[jk.v,true]:[false,false]);jl=jj[1];if(jl){ja.ActiveSkillId=-1;ja.ActiveSkillHit=-1;}iv++;}jm=0;while(true){if(!(jm=m.$length)?($throwRuntimeError("index out of range"),undefined):m.$array[m.$offset+jm]);jn.Space.RemoveSingle(jn);jm=jm+(1)>>0;}v.Id=t;v.BulletLocalIdCounter=aj;$s=-1;return r;}return;}var $f={$blk:AZ,$c:true,$r,a,aa,ab,ac,ad,ae,af,ag,ah,ai,aj,ak,al,am,an,ao,ap,aq,ar,as,at,au,av,aw,ax,ay,az,b,ba,bb,bc,bd,be,bf,bg,bh,bi,bj,bk,bl,bm,bn,bo,bp,bq,br,bs,bt,bu,bv,bw,bx,by,bz,c,ca,cb,cc,cd,ce,cf,cg,ch,ci,cj,ck,cl,cm,cn,co,cp,cq,cr,cs,ct,cu,cv,cw,cx,cy,cz,d,da,db,dc,dd,de,df,dg,dh,di,dj,dk,dl,dm,dn,dp,dq,dr,ds,dt,du,dv,dw,dx,dy,dz,e,ea,eb,ec,ed,ee,ef,eg,eh,ei,ej,ek,el,em,en,eo,ep,eq,er,es,et,eu,ev,ew,ex,ey,ez,f,fa,fb,fc,fd,fe,ff,fg,fh,fi,fj,fk,fl,fm,fn,fo,fp,fq,fr,fs,ft,fu,fv,fw,fx,fy,fz,g,ga,gb,gc,gd,ge,gf,gg,gh,gi,gj,gk,gl,gm,gn,go,gp,gq,gr,gs,gt,gu,gv,gw,gx,gy,gz,h,ha,hb,hc,hd,he,hf,hg,hh,hi,hj,hk,hl,hm,hn,ho,hp,hq,hr,hs,ht,hu,hv,hw,hx,hy,hz,i,ia,ib,ic,id,ie,ig,ih,ii,ij,ik,il,im,io,ip,iq,ir,is,it,iu,iv,iw,ix,iy,iz,j,ja,jb,jc,jd,je,jf,jg,jh,ji,jj,jk,jl,jm,jn,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,$s};return $f;};$pkg.ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame=AZ;BA=function(a,b,c,d,e,f,g,h,i,j,k,l){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,$s,$r,$c}=$restore(this,{a,b,c,d,e,f,g,h,i,j,k,l});$s=$s||0;s:while(true){switch($s){case 0:m=AS(a,b,c*0.5,d*0.5,e,f,g,h,i,j);n=m[0];o=m[1];p=BB(n,o,g+c+h,f+d+e,k,l);$s=1;case 1:if($c){$c=false;p=p.$blk();}if(p&&p.$blk!==undefined){break s;}q=p;$s=2;case 2:return q;}return;}var $f={$blk:BA,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,$s};return $f;};$pkg.GenerateRectCollider=BA;BB=function(a,b,c,d,e,f){var{a,b,c,d,e,f,g,h,$s,$r,$c}=$restore(this,{a,b,c,d,e,f});$s=$s||0;s:while(true){switch($s){case 0:g=B.NewObjectSingleTag(a,b,c,d,f);h=B.NewRectangle(0,0,c,d);$r=g.SetShape(h);$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}g.Data=e;$s=-1;return g;}return;}var $f={$blk:BB,$c:true,$r,a,b,c,d,e,f,g,h,$s};return $f;};BC=function(a,b,c,d,e,f,g,h,i,j,k,l,m){var 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CC([v.X,v.Y]));t=t+(1)>>0;}w=B.NewObject(f.Anchor.X+b,f.Anchor.Y+c,i,j,new CD([e]));$r=w.SetShape(k);$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}w.Data=d;$s=-1;return w;}return;}var $f={$blk:BD,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,$s};return $f;};$pkg.GenerateConvexPolygonCollider=BD;BE=function(a){var a,b,c,d,e,f,g,h,i,j,k;b=new D.ptr(1.7e+308,1.7e+308);c=a.Points;d=0;while(true){if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);if(e.X=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+h]);(k=f.Points,((i<0||i>=k.$length)?($throwRuntimeError("index out of range"),undefined):k.$array[k.$offset+i]=new D.ptr(j.X-b.X,j.Y-b.Y)));h++;}return f;};$pkg.AlignPolygon2DToBoundingBox=BE;BF=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x;return new L.ptr(u,v,new K.ptr(a,b,c,t),new J.ptr(d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,w,x,false));};$pkg.NewMeleeBullet=BF;BG=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,aa,ab,ac,ad,ae){var a,aa,ab,ac,ad,ae,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;return new M.ptr(u,v,w,x,y,z,aa,ab,ac,new K.ptr(a,b,c,t),new J.ptr(d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,ad,ae,false));};$pkg.NewFireballBullet=BG;BH=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,aa,ab){var a,aa,ab,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;return new F.ptr(a,b,c,d,e,f,g,m,n,p,s,false,0,0,h,i,q,r,o,t,u,v,w,x,j,k,l,y,z,aa,ab);};$pkg.NewPlayerDownsync=BH;BI=function(a,b,c,d,e,f,g,h){var a,b,c,d,e,f,g,h;h.BlState=a;h.FramesInBlState=b;h.BattleAttr.BulletLocalId=c;h.BattleAttr.OriginatedRenderFrameId=d;h.BattleAttr.OffenderJoinIndex=e;h.BattleAttr.TeamId=f;h.Bullet=g;};$pkg.CloneMeleeBullet=BI;BJ=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o;o.BlState=a;o.FramesInBlState=b;o.VirtualGridX=c;o.VirtualGridY=d;o.DirX=e;o.DirY=f;o.VelX=g;o.VelY=h;o.Speed=i;o.BattleAttr.BulletLocalId=j;o.BattleAttr.OriginatedRenderFrameId=k;o.BattleAttr.OffenderJoinIndex=l;o.BattleAttr.TeamId=m;o.Bullet=n;};$pkg.CloneFireballBullet=BJ;BK=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,aa,ab,ac){var a,aa,ab,ac,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;ac.Id=a;ac.VirtualGridX=b;ac.VirtualGridY=c;ac.DirX=d;ac.DirY=e;ac.VelX=f;ac.VelY=g;ac.FramesToRecover=h;ac.FramesInChState=i;ac.ActiveSkillId=j;ac.ActiveSkillHit=k;ac.FramesInvinsible=l;ac.Speed=m;ac.BattleState=n;ac.CharacterState=o;ac.JoinIndex=p;ac.Hp=q;ac.MaxHp=r;ac.ColliderRadius=s;ac.InAir=t;ac.OnWall=u;ac.OnWallNormX=v;ac.OnWallNormY=w;ac.CapturedByInertia=x;ac.BulletTeamId=y;ac.ChCollisionTeamId=z;ac.RevivalVirtualGridX=aa;ac.RevivalVirtualGridY=ab;};$pkg.ClonePlayerDownsync=BK;BL=function(a,b,c,d,e,f){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o;f.Id=a;f.BulletLocalIdCounter=c;g=0;while(true){if(!(g=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+g]);if(BW.nil===h||(-1===h.Id)){break;}BK(h.Id,h.VirtualGridX,h.VirtualGridY,h.DirX,h.DirY,h.VelX,h.VelY,h.FramesToRecover,h.FramesInChState,h.ActiveSkillId,h.ActiveSkillHit,h.FramesInvinsible,h.Speed,h.BattleState,h.CharacterState,h.JoinIndex,h.Hp,h.MaxHp,h.ColliderRadius,h.InAir,h.OnWall,h.OnWallNormX,h.OnWallNormY,h.CapturedByInertia,h.BulletTeamId,h.ChCollisionTeamId,h.RevivalVirtualGridX,h.RevivalVirtualGridY,(i=f.PlayersArr,((g<0||g>=i.$length)?($throwRuntimeError("index out of range"),undefined):i.$array[i.$offset+g])));g=g+(1)>>0;}j=0;while(true){if(!(j=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+j]);if(BT.nil===k||(-1===k.BattleAttr.BulletLocalId)){break;}BI(k.BlState,k.FramesInBlState,k.BattleAttr.BulletLocalId,k.BattleAttr.OriginatedRenderFrameId,k.BattleAttr.OffenderJoinIndex,k.BattleAttr.TeamId,k.Bullet,(l=f.MeleeBullets,((j<0||j>=l.$length)?($throwRuntimeError("index out of range"),undefined):l.$array[l.$offset+j])));j=j+(1)>>0;}m=0;while(true){if(!(m=e.$length)?($throwRuntimeError("index out of range"),undefined):e.$array[e.$offset+m]);if(BX.nil===n||(-1===n.BattleAttr.BulletLocalId)){break;}BJ(n.BlState,n.FramesInBlState,n.VirtualGridX,n.VirtualGridY,n.DirX,n.DirY,n.VelX,n.VelY,n.Speed,n.BattleAttr.BulletLocalId,n.BattleAttr.OriginatedRenderFrameId,n.BattleAttr.OffenderJoinIndex,n.BattleAttr.TeamId,n.Bullet,(o=f.FireballBullets,((m<0||m>=o.$length)?($throwRuntimeError("index out of range"),undefined):o.$array[o.$offset+m])));m=m+(1)>>0;}};$pkg.CloneRoomDownsyncFrame=BL;BM=function(a,b,c){var a,b,c,d,e,f,g,h,i,j,k,l;d=$makeSlice(CG,a);e=0;while(true){if(!(e=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+e]=f);e=e+(1)>>0;}g=$makeSlice(CH,b);h=0;while(true){if(!(h=g.$length)?($throwRuntimeError("index out of range"),undefined):g.$array[g.$offset+h]=i);h=h+(1)>>0;}j=$makeSlice(CI,c);k=0;while(true){if(!(k=j.$length)?($throwRuntimeError("index out of range"),undefined):j.$array[j.$offset+k]=l);k=k+(1)>>0;}return new O.ptr(-1,d,new $Int64(0,0),g,j,new $Uint64(0,0),false,-1);};$pkg.NewPreallocatedRoomDownsyncFrame=BM;BW.methods=[{prop:"GetId",name:"GetId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetJoinIndex",name:"GetJoinIndex",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVirtualGridX",name:"GetVirtualGridX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVirtualGridY",name:"GetVirtualGridY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetDirX",name:"GetDirX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetDirY",name:"GetDirY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVelX",name:"GetVelX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVelY",name:"GetVelY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetSpeed",name:"GetSpeed",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHp",name:"GetHp",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetMaxHp",name:"GetMaxHp",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetCharacterState",name:"GetCharacterState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetFramesToRecover",name:"GetFramesToRecover",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetFramesInChState",name:"GetFramesInChState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetInAir",name:"GetInAir",pkg:"",typ:$funcType([],[$Bool],false)},{prop:"GetOnWall",name:"GetOnWall",pkg:"",typ:$funcType([],[$Bool],false)},{prop:"GetOnWallNormX",name:"GetOnWallNormX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetColliderRadius",name:"GetColliderRadius",pkg:"",typ:$funcType([],[$Int32],false)}];BT.methods=[{prop:"GetBlState",name:"GetBlState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetFramesInBlState",name:"GetFramesInBlState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetBulletLocalId",name:"GetBulletLocalId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetOffenderJoinIndex",name:"GetOffenderJoinIndex",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetOriginatedRenderFrameId",name:"GetOriginatedRenderFrameId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetStartupFrames",name:"GetStartupFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetActiveFrames",name:"GetActiveFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxSizeX",name:"GetHitboxSizeX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxSizeY",name:"GetHitboxSizeY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxOffsetX",name:"GetHitboxOffsetX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxOffsetY",name:"GetHitboxOffsetY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetExplosionFrames",name:"GetExplosionFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetSpeciesId",name:"GetSpeciesId",pkg:"",typ:$funcType([],[$Int32],false)}];BX.methods=[{prop:"GetVirtualGridX",name:"GetVirtualGridX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVirtualGridY",name:"GetVirtualGridY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetDirX",name:"GetDirX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetDirY",name:"GetDirY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVelX",name:"GetVelX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetVelY",name:"GetVelY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetSpeed",name:"GetSpeed",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetBlState",name:"GetBlState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetFramesInBlState",name:"GetFramesInBlState",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetBulletLocalId",name:"GetBulletLocalId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetOffenderJoinIndex",name:"GetOffenderJoinIndex",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetOriginatedRenderFrameId",name:"GetOriginatedRenderFrameId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetStartupFrames",name:"GetStartupFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetActiveFrames",name:"GetActiveFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxSizeX",name:"GetHitboxSizeX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxSizeY",name:"GetHitboxSizeY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxOffsetX",name:"GetHitboxOffsetX",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetHitboxOffsetY",name:"GetHitboxOffsetY",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetExplosionFrames",name:"GetExplosionFrames",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetSpeciesId",name:"GetSpeciesId",pkg:"",typ:$funcType([],[$Int32],false)}];CB.methods=[{prop:"GetId",name:"GetId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetCountdownNanos",name:"GetCountdownNanos",pkg:"",typ:$funcType([],[$Int64],false)},{prop:"GetBackendUnconfirmedMask",name:"GetBackendUnconfirmedMask",pkg:"",typ:$funcType([],[$Uint64],false)},{prop:"GetBulletLocalIdCounter",name:"GetBulletLocalIdCounter",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetShouldForceResync",name:"GetShouldForceResync",pkg:"",typ:$funcType([],[$Bool],false)},{prop:"GetPlayersArr",name:"GetPlayersArr",pkg:"",typ:$funcType([],[CG],false)},{prop:"GetMeleeBullets",name:"GetMeleeBullets",pkg:"",typ:$funcType([],[CH],false)},{prop:"GetFireballBullets",name:"GetFireballBullets",pkg:"",typ:$funcType([],[CI],false)}];BZ.methods=[{prop:"GetInputFrameId",name:"GetInputFrameId",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetInputList",name:"GetInputList",pkg:"",typ:$funcType([],[CA],false)},{prop:"GetConfirmedList",name:"GetConfirmedList",pkg:"",typ:$funcType([],[$Uint64],false)}];CL.methods=[{prop:"GetSpeed",name:"GetSpeed",pkg:"",typ:$funcType([],[$Int32],false)},{prop:"GetSpeciesId",name:"GetSpeciesId",pkg:"",typ:$funcType([],[$Int],false)},{prop:"GetSpeciesName",name:"GetSpeciesName",pkg:"",typ:$funcType([],[$String],false)}];C.init([]);D.init("",[{prop:"X",name:"X",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Y",name:"Y",embedded:false,exported:true,typ:$Float64,tag:""}]);E.init("",[{prop:"Anchor",name:"Anchor",embedded:false,exported:true,typ:CE,tag:""},{prop:"Points",name:"Points",embedded:false,exported:true,typ:CF,tag:""}]);F.init("",[{prop:"Id",name:"Id",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VirtualGridX",name:"VirtualGridX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VirtualGridY",name:"VirtualGridY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirX",name:"DirX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirY",name:"DirY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelX",name:"VelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelY",name:"VelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Speed",name:"Speed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BattleState",name:"BattleState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"JoinIndex",name:"JoinIndex",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ColliderRadius",name:"ColliderRadius",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Removed",name:"Removed",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"Score",name:"Score",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"LastMoveGmtMillis",name:"LastMoveGmtMillis",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesToRecover",name:"FramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInChState",name:"FramesInChState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Hp",name:"Hp",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"MaxHp",name:"MaxHp",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CharacterState",name:"CharacterState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"InAir",name:"InAir",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"OnWall",name:"OnWall",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"OnWallNormX",name:"OnWallNormX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"OnWallNormY",name:"OnWallNormY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CapturedByInertia",name:"CapturedByInertia",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"ActiveSkillId",name:"ActiveSkillId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ActiveSkillHit",name:"ActiveSkillHit",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInvinsible",name:"FramesInvinsible",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BulletTeamId",name:"BulletTeamId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ChCollisionTeamId",name:"ChCollisionTeamId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RevivalVirtualGridX",name:"RevivalVirtualGridX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RevivalVirtualGridY",name:"RevivalVirtualGridY",embedded:false,exported:true,typ:$Int32,tag:""}]);G.init("",[{prop:"Dx",name:"Dx",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Dy",name:"Dy",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BtnALevel",name:"BtnALevel",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BtnBLevel",name:"BtnBLevel",embedded:false,exported:true,typ:$Int32,tag:""}]);I.init("",[{prop:"Boundary",name:"Boundary",embedded:false,exported:true,typ:CJ,tag:""}]);J.init("",[{prop:"StartupFrames",name:"StartupFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CancellableStFrame",name:"CancellableStFrame",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CancellableEdFrame",name:"CancellableEdFrame",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ActiveFrames",name:"ActiveFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitStunFrames",name:"HitStunFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BlockStunFrames",name:"BlockStunFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"PushbackVelX",name:"PushbackVelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"PushbackVelY",name:"PushbackVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Damage",name:"Damage",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SelfLockVelX",name:"SelfLockVelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SelfLockVelY",name:"SelfLockVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxOffsetX",name:"HitboxOffsetX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxOffsetY",name:"HitboxOffsetY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxSizeX",name:"HitboxSizeX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"HitboxSizeY",name:"HitboxSizeY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BlowUp",name:"BlowUp",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"ExplosionFrames",name:"ExplosionFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SpeciesId",name:"SpeciesId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"CancelTransit",name:"CancelTransit",embedded:false,exported:true,typ:CK,tag:""}]);K.init("",[{prop:"BulletLocalId",name:"BulletLocalId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"OriginatedRenderFrameId",name:"OriginatedRenderFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"OffenderJoinIndex",name:"OffenderJoinIndex",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"TeamId",name:"TeamId",embedded:false,exported:true,typ:$Int32,tag:""}]);L.init("",[{prop:"BlState",name:"BlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInBlState",name:"FramesInBlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BattleAttr",name:"BattleAttr",embedded:false,exported:true,typ:BQ,tag:""},{prop:"Bullet",name:"Bullet",embedded:false,exported:true,typ:BR,tag:""}]);M.init("",[{prop:"VirtualGridX",name:"VirtualGridX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VirtualGridY",name:"VirtualGridY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirX",name:"DirX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DirY",name:"DirY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelX",name:"VelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"VelY",name:"VelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Speed",name:"Speed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BlState",name:"BlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"FramesInBlState",name:"FramesInBlState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BattleAttr",name:"BattleAttr",embedded:false,exported:true,typ:BQ,tag:""},{prop:"Bullet",name:"Bullet",embedded:false,exported:true,typ:BR,tag:""}]);N.init("",[{prop:"BattleLocalId",name:"BattleLocalId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFrames",name:"RecoveryFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFramesOnBlock",name:"RecoveryFramesOnBlock",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"RecoveryFramesOnHit",name:"RecoveryFramesOnHit",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"ReleaseTriggerType",name:"ReleaseTriggerType",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"BoundChState",name:"BoundChState",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Hits",name:"Hits",embedded:false,exported:true,typ:BP,tag:""}]);O.init("",[{prop:"Id",name:"Id",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"PlayersArr",name:"PlayersArr",embedded:false,exported:true,typ:CG,tag:""},{prop:"CountdownNanos",name:"CountdownNanos",embedded:false,exported:true,typ:$Int64,tag:""},{prop:"MeleeBullets",name:"MeleeBullets",embedded:false,exported:true,typ:CH,tag:""},{prop:"FireballBullets",name:"FireballBullets",embedded:false,exported:true,typ:CI,tag:""},{prop:"BackendUnconfirmedMask",name:"BackendUnconfirmedMask",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"ShouldForceResync",name:"ShouldForceResync",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"BulletLocalIdCounter",name:"BulletLocalIdCounter",embedded:false,exported:true,typ:$Int32,tag:""}]);P.init("",[{prop:"InputFrameId",name:"InputFrameId",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"InputList",name:"InputList",embedded:false,exported:true,typ:CA,tag:""},{prop:"ConfirmedList",name:"ConfirmedList",embedded:false,exported:true,typ:$Uint64,tag:""}]);Q.init("",[{prop:"FlAct",name:"FlAct",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"FrAct",name:"FrAct",embedded:false,exported:true,typ:$Uint64,tag:""},{prop:"X",name:"X",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"Y",name:"Y",embedded:false,exported:true,typ:$Float64,tag:""}]);S.init("",[{prop:"SpeciesId",name:"SpeciesId",embedded:false,exported:true,typ:$Int,tag:""},{prop:"SpeciesName",name:"SpeciesName",embedded:false,exported:true,typ:$String,tag:""},{prop:"InAirIdleFrameIdxTurningPoint",name:"InAirIdleFrameIdxTurningPoint",embedded:false,exported:true,typ:$Int,tag:""},{prop:"InAirIdleFrameIdxTurnedCycle",name:"InAirIdleFrameIdxTurnedCycle",embedded:false,exported:true,typ:$Int,tag:""},{prop:"LayDownFrames",name:"LayDownFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"LayDownFramesToRecover",name:"LayDownFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"GetUpInvinsibleFrames",name:"GetUpInvinsibleFrames",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"GetUpFramesToRecover",name:"GetUpFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"Speed",name:"Speed",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"JumpingInitVelY",name:"JumpingInitVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"JumpingFramesToRecover",name:"JumpingFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"DashingEnabled",name:"DashingEnabled",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"OnWallEnabled",name:"OnWallEnabled",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"WallJumpingFramesToRecover",name:"WallJumpingFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"WallJumpingInitVelX",name:"WallJumpingInitVelX",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"WallJumpingInitVelY",name:"WallJumpingInitVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"WallSlidingVelY",name:"WallSlidingVelY",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"InertiaFramesToRecover",name:"InertiaFramesToRecover",embedded:false,exported:true,typ:$Int32,tag:""},{prop:"SkillMapper",name:"SkillMapper",embedded:false,exported:true,typ:CM,tag:""}]);AH.init("",[{prop:"Overlap",name:"Overlap",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"OverlapX",name:"OverlapX",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"OverlapY",name:"OverlapY",embedded:false,exported:true,typ:$Float64,tag:""},{prop:"AContainedInB",name:"AContainedInB",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"BContainedInA",name:"BContainedInA",embedded:false,exported:true,typ:$Bool,tag:""},{prop:"Axis",name:"Axis",embedded:false,exported:true,typ:B.Vector,tag:""}]);$init=function(){$pkg.$init=function(){};var 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a,aa,ab,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;return A.MakeWrapper(B.NewPlayerDownsync(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,aa,ab));};$pkg.NewPlayerDownsyncJs=L;M=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x){var a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x;return A.MakeWrapper(B.NewMeleeBullet(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x));};$pkg.NewMeleeBulletJs=M;N=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,aa,ab,ac,ad,ae){var a,aa,ab,ac,ad,ae,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;return A.MakeWrapper(B.NewFireballBullet(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,aa,ab,ac,ad,ae));};$pkg.NewFireballBulletJs=N;O=function(a,b,c,d){var a,b,c,d;return A.MakeWrapper(new B.NpcPatrolCue.ptr(a,b,c,d));};$pkg.NewNpcPatrolCue=O;P=function(a,b,c,d,e){var a,b,c,d,e,f;f=B.NewPreallocatedRoomDownsyncFrame(b.$length,64,64);B.CloneRoomDownsyncFrame(a,b,c,d,e,f);return 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0:b=$makeSlice(AF,a.$length,a.$length);c=a;d=0;case 1:if(!(d=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+d]);h=A.MakeFullWrapper((g=B.Characters[$Int.keyFor(f)],g!==undefined?g.v:AK.nil));$s=3;case 3:if($c){$c=false;h=h.$blk();}if(h&&h.$blk!==undefined){break s;}((e<0||e>=b.$length)?($throwRuntimeError("index out of range"),undefined):b.$array[b.$offset+e]=h);d++;$s=1;continue;case 2:$s=-1;return b;}return;}var $f={$blk:S,$c:true,$r,a,b,c,d,e,f,g,h,$s};return $f;};$pkg.GetCharacterConfigsOrderedByJoinIndex=S;T=function(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q){var{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,$s,$r,$c}=$restore(this,{a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q});$s=$s||0;s:while(true){switch($s){case 0:r=B.ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q);$s=1;case 1:if($c){$c=false;r=r.$blk();}if(r&&r.$blk!==undefined){break s;}s=r;$s=2;case 2:return s;}return;}var $f={$blk:T,$c:true,$r,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,$s};return $f;};$pkg.ApplyInputFrameDownsyncDynamicsOnSingleRenderFrameJs=T;U=function(a,b){var a,b,c;c=a.GetByFrameId(b);if($interfaceIsEqual($ifaceNil,c)){return null;}return A.MakeWrapper($assertType(c,AL));};$pkg.GetRoomDownsyncFrame=U;V=function(a,b){var a,b,c;c=a.GetByFrameId(b);if($interfaceIsEqual($ifaceNil,c)){return null;}return A.MakeWrapper($assertType(c,AM));};$pkg.GetInputFrameDownsync=V;W=function(a,b){var a,b,c;return(c=a.InputList,((b<0||b>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+b]));};$pkg.GetInput=W;X=function(a,b){var a,b;a.InputFrameId=b;return true;};$pkg.SetInputFrameId=X;Y=function(a,b,c){var a,b,c,d;if(b>=a.InputList.$length){return false;}(d=a.InputList,((b<0||b>=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+b]=c));return true;};$pkg.SetInput=Y;Z=function(a,b){var a,b;a.ConfirmedList=b;return true;};$pkg.SetConfirmedList=Z;AA=function(a,b){var a,b,c;return A.MakeWrapper((c=a.PlayersArr,((b<0||b>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+b])));};$pkg.GetPlayer=AA;AB=function(a,b){var a,b,c,d;if(-1===(c=a.MeleeBullets,((b<0||b>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+b])).GetBulletLocalId()){return null;}return A.MakeWrapper((d=a.MeleeBullets,((b<0||b>=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+b])));};$pkg.GetMeleeBullet=AB;AC=function(a,b){var a,b,c,d;if(-1===(c=a.FireballBullets,((b<0||b>=c.$length)?($throwRuntimeError("index out of range"),undefined):c.$array[c.$offset+b])).GetBulletLocalId()){return null;}return A.MakeWrapper((d=a.FireballBullets,((b<0||b>=d.$length)?($throwRuntimeError("index out of range"),undefined):d.$array[d.$offset+b])));};$pkg.GetFireballBullet=AC;AD=function(){$global.gopkgs=$externalize($makeMap($String.keyFor,[{k:"NewVec2DJs",v:new AN(I)},{k:"NewPolygon2DJs",v:new AO(J)},{k:"NewBarrierJs",v:new AP(K)},{k:"NewPlayerDownsyncJs",v:new AQ(L)},{k:"NewMeleeBulletJs",v:new AR(M)},{k:"NewFireballBulletJs",v:new AS(N)},{k:"NewNpcPatrolCue",v:new AT(O)},{k:"NewRoomDownsyncFrameJs",v:new BA(P)},{k:"NewCollisionSpaceJs",v:new BB(H)},{k:"NewCollisionHolder",v:new BC(E)},{k:"NewInputFrameDownsync",v:new BD(F)},{k:"NewRingBufferJs",v:new BE(G)},{k:"GenerateConvexPolygonColliderJs",v:new BF(R)},{k:"GetCollisionSpaceObjsJs",v:new BH(Q)},{k:"WorldToPolygonColliderBLPos",v:new BI(B.WorldToPolygonColliderBLPos)},{k:"PolygonColliderBLToWorldPos",v:new BI(B.PolygonColliderBLToWorldPos)},{k:"WorldToVirtualGridPos",v:new BJ(B.WorldToVirtualGridPos)},{k:"VirtualGridToWorldPos",v:new BK(B.VirtualGridToWorldPos)},{k:"GetCharacterConfigsOrderedByJoinIndex",v:new BM(S)},{k:"ApplyInputFrameDownsyncDynamicsOnSingleRenderFrameJs",v:new BW(T)},{k:"ConvertToDelayedInputFrameId",v:new BX(B.ConvertToDelayedInputFrameId)},{k:"ConvertToNoDelayInputFrameId",v:new BX(B.ConvertToNoDelayInputFrameId)},{k:"ConvertToFirstUsedRenderFrameId",v:new BX(B.ConvertToFirstUsedRenderFrameId)},{k:"ConvertToLastUsedRenderFrameId",v:new BX(B.ConvertToLastUsedRenderFrameId)},{k:"ShouldGenerateInputFrameUpsync",v:new BY(B.ShouldGenerateInputFrameUpsync)},{k:"IsGeneralBulletActive",v:new BZ(B.IsGeneralBulletActive)},{k:"GetRoomDownsyncFrame",v:new CA(U)},{k:"GetInputFrameDownsync",v:new CA(V)},{k:"GetPlayer",v:new CB(AA)},{k:"GetMeleeBullet",v:new CB(AB)},{k:"GetFireballBullet",v:new CB(AC)},{k:"GetInput",v:new CC(W)},{k:"NewDynamicRectangleColliders",v:new CD(D)},{k:"SetInputFrameId",v:new CE(X)},{k:"SetInput",v:new CF(Y)},{k:"SetConfirmedList",v:new CG(Z)}]),CH);};$init=function(){$pkg.$init=function(){};var $f,$c=false,$s=0,$r;if(this!==undefined&&this.$blk!==undefined){$f=this;$c=true;$s=$f.$s;$r=$f.$r;}s:while(true){switch($s){case 0:$r=A.$init();$s=1;case 1:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}$r=B.$init();$s=2;case 2:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}$r=C.$init();$s=3;case 3:if($c){$c=false;$r=$r.$blk();}if($r&&$r.$blk!==undefined){break s;}if($pkg===$mainPkg){AD();$mainFinished=true;}}return;}if($f===undefined){$f={$blk:$init};}$f.$s=$s;$f.$r=$r;return $f;};$pkg.$init=$init;return $pkg;})(); $synthesizeMethods(); $initAllLinknames(); diff --git a/jsexport/battle/battle.go b/jsexport/battle/battle.go index 83a79ed..6076cf4 100644 --- a/jsexport/battle/battle.go +++ b/jsexport/battle/battle.go @@ -655,7 +655,7 @@ func ApplyInputFrameDownsyncDynamicsOnSingleRenderFrame(inputsBuffer *resolv.Rin jumpedOrNotList[i] = jumpedOrNot joinIndex := currPlayerDownsync.JoinIndex - skillId := chConfig.SkillMapper(patternId, currPlayerDownsync) + skillId := chConfig.SkillMapper(patternId, currPlayerDownsync, chConfig.SpeciesId) if skillConfig, existent := skills[skillId]; existent { thatPlayerInNextFrame.ActiveSkillId = int32(skillId) thatPlayerInNextFrame.ActiveSkillHit = 0 diff --git a/jsexport/battle/characterConfig.go b/jsexport/battle/characterConfig.go index 909c33b..a23f5f3 100644 --- a/jsexport/battle/characterConfig.go +++ b/jsexport/battle/characterConfig.go @@ -1,6 +1,6 @@ package battle -type SkillMapperType func(patternId int, currPlayerDownsync *PlayerDownsync) int +type SkillMapperType = func(patternId int, currPlayerDownsync *PlayerDownsync, speciesId int) int type CharacterConfig struct { SpeciesId int @@ -31,6 +31,118 @@ type CharacterConfig struct { SkillMapper SkillMapperType } +func defaultSkillMapper(patternId int, currPlayerDownsync *PlayerDownsync, speciesId int) int { + switch speciesId { + case 0: + if 1 == patternId { + if 0 == currPlayerDownsync.FramesToRecover { + if currPlayerDownsync.InAir { + return 255 + } else { + return 1 + } + } else { + // Now that "0 < FramesToRecover", we're only able to fire any skill if it's a cancellation + if skillConfig, existent1 := skills[int(currPlayerDownsync.ActiveSkillId)]; existent1 { + switch v := skillConfig.Hits[currPlayerDownsync.ActiveSkillHit].(type) { + case *MeleeBullet: + if v.Bullet.CancellableStFrame <= currPlayerDownsync.FramesInChState && currPlayerDownsync.FramesInChState < v.Bullet.CancellableEdFrame { + if nextSkillId, existent2 := v.Bullet.CancelTransit[patternId]; existent2 { + return nextSkillId + } + } + } + } + } + } else if 3 == patternId { + if 0 == currPlayerDownsync.FramesToRecover && !currPlayerDownsync.InAir { + return 15 + } + } else if 5 == patternId { + // Dashing is already constrained by "FramesToRecover & CapturedByInertia" in "deriveOpPattern" + if !currPlayerDownsync.InAir { + return 12 + } + } + + // By default no skill can be fired + return NO_SKILL + case 1: + if 1 == patternId { + if 0 == currPlayerDownsync.FramesToRecover { + if currPlayerDownsync.InAir { + return 256 + } else { + return 4 + } + } else { + // Now that "0 < FramesToRecover", we're only able to fire any skill if it's a cancellation + if skillConfig, existent1 := skills[int(currPlayerDownsync.ActiveSkillId)]; existent1 { + switch v := skillConfig.Hits[currPlayerDownsync.ActiveSkillHit].(type) { + case *MeleeBullet: + if v.Bullet.CancellableStFrame <= currPlayerDownsync.FramesInChState && currPlayerDownsync.FramesInChState < v.Bullet.CancellableEdFrame { + if nextSkillId, existent2 := v.Bullet.CancelTransit[patternId]; existent2 { + return nextSkillId + } + } + } + } + } + } else if 3 == patternId { + if 0 == currPlayerDownsync.FramesToRecover && !currPlayerDownsync.InAir { + return 16 + } + } else if 5 == patternId { + // Air dash allowed for this character + // Dashing is already constrained by "FramesToRecover & CapturedByInertia" in "deriveOpPattern" + return 13 + } + + // By default no skill can be fired + return NO_SKILL + case 4096: + if 1 == patternId { + if 0 == currPlayerDownsync.FramesToRecover { + if currPlayerDownsync.InAir { + return 257 + } else { + return 7 + } + } else { + // Now that "0 < FramesToRecover", we're only able to fire any skill if it's a cancellation + if skillConfig, existent1 := skills[int(currPlayerDownsync.ActiveSkillId)]; existent1 { + switch v := skillConfig.Hits[currPlayerDownsync.ActiveSkillHit].(type) { + case *MeleeBullet: + if v.Bullet.CancellableStFrame <= currPlayerDownsync.FramesInChState && currPlayerDownsync.FramesInChState < v.Bullet.CancellableEdFrame { + if nextSkillId, existent2 := v.Bullet.CancelTransit[patternId]; existent2 { + return nextSkillId + } + } + } + } + } + } else if 2 == patternId { + if 0 == currPlayerDownsync.FramesToRecover && !currPlayerDownsync.InAir { + return 11 + } + } else if 3 == patternId { + if 0 == currPlayerDownsync.FramesToRecover && !currPlayerDownsync.InAir { + return 10 + } + } else if 5 == patternId { + // Dashing is already constrained by "FramesToRecover & CapturedByInertia" in "deriveOpPattern" + if !currPlayerDownsync.InAir { + return 14 + } + } + + // By default no skill can be fired + return NO_SKILL + } + + return NO_SKILL +} + var Characters = map[int]*CharacterConfig{ 0: &CharacterConfig{ SpeciesId: 0, @@ -58,41 +170,7 @@ var Characters = map[int]*CharacterConfig{ WallJumpingInitVelY: int32(float64(7) * WORLD_TO_VIRTUAL_GRID_RATIO), WallSlidingVelY: int32(float64(-1) * WORLD_TO_VIRTUAL_GRID_RATIO), - SkillMapper: func(patternId int, currPlayerDownsync *PlayerDownsync) int { - if 1 == patternId { - if 0 == currPlayerDownsync.FramesToRecover { - if currPlayerDownsync.InAir { - return 255 - } else { - return 1 - } - } else { - // Now that "0 < FramesToRecover", we're only able to fire any skill if it's a cancellation - if skillConfig, existent1 := skills[int(currPlayerDownsync.ActiveSkillId)]; existent1 { - switch v := skillConfig.Hits[currPlayerDownsync.ActiveSkillHit].(type) { - case *MeleeBullet: - if v.Bullet.CancellableStFrame <= currPlayerDownsync.FramesInChState && currPlayerDownsync.FramesInChState < v.Bullet.CancellableEdFrame { - if nextSkillId, existent2 := v.Bullet.CancelTransit[patternId]; existent2 { - return nextSkillId - } - } - } - } - } - } else if 3 == patternId { - if 0 == currPlayerDownsync.FramesToRecover && !currPlayerDownsync.InAir { - return 15 - } - } else if 5 == patternId { - // Dashing is already constrained by "FramesToRecover & CapturedByInertia" in "deriveOpPattern" - if !currPlayerDownsync.InAir { - return 12 - } - } - - // By default no skill can be fired - return NO_SKILL - }, + SkillMapper: defaultSkillMapper, }, 1: &CharacterConfig{ SpeciesId: 1, @@ -120,40 +198,7 @@ var Characters = map[int]*CharacterConfig{ WallJumpingInitVelY: int32(float64(7) * WORLD_TO_VIRTUAL_GRID_RATIO), WallSlidingVelY: int32(float64(-1) * WORLD_TO_VIRTUAL_GRID_RATIO), - SkillMapper: func(patternId int, currPlayerDownsync *PlayerDownsync) int { - if 1 == patternId { - if 0 == currPlayerDownsync.FramesToRecover { - if currPlayerDownsync.InAir { - return 256 - } else { - return 4 - } - } else { - // Now that "0 < FramesToRecover", we're only able to fire any skill if it's a cancellation - if skillConfig, existent1 := skills[int(currPlayerDownsync.ActiveSkillId)]; existent1 { - switch v := skillConfig.Hits[currPlayerDownsync.ActiveSkillHit].(type) { - case *MeleeBullet: - if v.Bullet.CancellableStFrame <= currPlayerDownsync.FramesInChState && currPlayerDownsync.FramesInChState < v.Bullet.CancellableEdFrame { - if nextSkillId, existent2 := v.Bullet.CancelTransit[patternId]; existent2 { - return nextSkillId - } - } - } - } - } - } else if 3 == patternId { - if 0 == currPlayerDownsync.FramesToRecover && !currPlayerDownsync.InAir { - return 16 - } - } else if 5 == patternId { - // Air dash allowed for this character - // Dashing is already constrained by "FramesToRecover & CapturedByInertia" in "deriveOpPattern" - return 13 - } - - // By default no skill can be fired - return NO_SKILL - }, + SkillMapper: defaultSkillMapper, }, 4096: &CharacterConfig{ SpeciesId: 4096, @@ -177,45 +222,7 @@ var Characters = map[int]*CharacterConfig{ DashingEnabled: true, OnWallEnabled: false, - SkillMapper: func(patternId int, currPlayerDownsync *PlayerDownsync) int { - if 1 == patternId { - if 0 == currPlayerDownsync.FramesToRecover { - if currPlayerDownsync.InAir { - return 257 - } else { - return 7 - } - } else { - // Now that "0 < FramesToRecover", we're only able to fire any skill if it's a cancellation - if skillConfig, existent1 := skills[int(currPlayerDownsync.ActiveSkillId)]; existent1 { - switch v := skillConfig.Hits[currPlayerDownsync.ActiveSkillHit].(type) { - case *MeleeBullet: - if v.Bullet.CancellableStFrame <= currPlayerDownsync.FramesInChState && currPlayerDownsync.FramesInChState < v.Bullet.CancellableEdFrame { - if nextSkillId, existent2 := v.Bullet.CancelTransit[patternId]; existent2 { - return nextSkillId - } - } - } - } - } - } else if 2 == patternId { - if 0 == currPlayerDownsync.FramesToRecover && !currPlayerDownsync.InAir { - return 11 - } - } else if 3 == patternId { - if 0 == currPlayerDownsync.FramesToRecover && !currPlayerDownsync.InAir { - return 10 - } - } else if 5 == patternId { - // Dashing is already constrained by "FramesToRecover & CapturedByInertia" in "deriveOpPattern" - if !currPlayerDownsync.InAir { - return 14 - } - } - - // By default no skill can be fired - return NO_SKILL - }, + SkillMapper: defaultSkillMapper, }, } @@ -226,7 +233,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(30), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK1, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(7), @@ -261,7 +268,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(36), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK2, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(18), @@ -295,7 +302,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(50), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK3, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(8), @@ -324,7 +331,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(30), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK1, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(7), @@ -359,7 +366,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(36), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK2, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(18), @@ -393,7 +400,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(45), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK3, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(8), @@ -422,7 +429,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(30), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK1, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(7), @@ -457,7 +464,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(36), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK2, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(18), @@ -491,7 +498,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(40), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK3, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(7), @@ -520,7 +527,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(38), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK4, - Hits: []interface{}{ + Hits: []AnyBullet{ &FireballBullet{ Speed: int32(float64(6) * WORLD_TO_VIRTUAL_GRID_RATIO), Bullet: &BulletConfig{ @@ -550,7 +557,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(60), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK5, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(3), @@ -579,7 +586,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(10), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_DASHING, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(3), @@ -606,7 +613,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(12), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_DASHING, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(3), @@ -633,7 +640,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(8), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_DASHING, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(4), @@ -660,7 +667,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(48), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK4, - Hits: []interface{}{ + Hits: []AnyBullet{ &FireballBullet{ Speed: int32(float64(4) * WORLD_TO_VIRTUAL_GRID_RATIO), Bullet: &BulletConfig{ @@ -690,7 +697,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(60), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_ATK4, - Hits: []interface{}{ + Hits: []AnyBullet{ &FireballBullet{ Speed: int32(float64(4) * WORLD_TO_VIRTUAL_GRID_RATIO), Bullet: &BulletConfig{ @@ -720,7 +727,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(30), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_INAIR_ATK1, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(3), @@ -749,7 +756,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(20), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_INAIR_ATK1, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(3), @@ -778,7 +785,7 @@ var skills = map[int]*Skill{ RecoveryFramesOnHit: int32(30), ReleaseTriggerType: int32(1), BoundChState: ATK_CHARACTER_STATE_INAIR_ATK1, - Hits: []interface{}{ + Hits: []AnyBullet{ &MeleeBullet{ Bullet: &BulletConfig{ StartupFrames: int32(4), diff --git a/jsexport/battle/room_downsync_frame.go b/jsexport/battle/room_downsync_frame.go index c26d15a..45982b6 100644 --- a/jsexport/battle/room_downsync_frame.go +++ b/jsexport/battle/room_downsync_frame.go @@ -2,6 +2,8 @@ package battle // TODO: Replace all "int32", "int64", "uint32" and "uint64" with just "int" for better performance in JavaScript! Reference https://github.com/gopherjs/gopherjs#performance-tips +type AnyBullet interface{} + type Vec2D struct { X float64 Y float64 @@ -132,7 +134,7 @@ type Skill struct { RecoveryFramesOnHit int32 ReleaseTriggerType int32 // 1: rising-edge, 2: falling-edge BoundChState int32 - Hits []interface{} // Hits within a "Skill" are automatically triggered + Hits []AnyBullet // Hits within a "Skill" are automatically triggered // [WARN] Multihit of a fireball is more difficult to handle than that of melee, because we have to count from the fireball's first hit; the situation becomes even more complicated when a multihit fireball is in a crowd -- remains to be designed } diff --git a/resolv_tailored/cell.go b/resolv_tailored/cell.go index 79e0303..31cd04a 100644 --- a/resolv_tailored/cell.go +++ b/resolv_tailored/cell.go @@ -8,11 +8,11 @@ type Cell struct { // newCell creates a new cell at the specified X and Y position. Should not be used directly. func newCell(x, y int) *Cell { - return &Cell{ - X: x, - Y: y, - Objects: NewRingBuffer(16), // A single cell is so small thus wouldn't have many touching objects simultaneously - } + c := &Cell{} + c.X = x + c.Y = y + c.Objects = NewRingBuffer(16) // A single cell is so small thus wouldn't have many touching objects simultaneously + return c } // register registers an object with a Cell. Should not be used directly. diff --git a/resolv_tailored/collision.go b/resolv_tailored/collision.go index 5639453..d66348d 100644 --- a/resolv_tailored/collision.go +++ b/resolv_tailored/collision.go @@ -10,10 +10,10 @@ type Collision struct { } func NewCollision() *Collision { - return &Collision{ - Objects: NewRingBuffer(16), // I don't expect it to exceed 10 actually - Cells: NewRingBuffer(16), - } + c := &Collision{} + c.Objects = NewRingBuffer(16) // I don't expect it to exceed 10 actually + c.Cells = NewRingBuffer(16) + return c } func (cc *Collision) Clear() { @@ -52,7 +52,7 @@ func (cc *Collision) HasTags(tags ...string) bool { // This slice does not contain the Object that called Check(). func (cc *Collision) ObjectsByTags(tags ...string) []*Object { - objects := []*Object{} + objs := []*Object{} rb := cc.Objects for i := rb.StFrameId; i < rb.EdFrameId; i++ { @@ -61,30 +61,30 @@ func (cc *Collision) ObjectsByTags(tags ...string) []*Object { continue } if o.HasTags(tags...) { - objects = append(objects, o) + objs = append(objs, o) } } - return objects + return objs } // ContactWithObject returns the delta to move to come into contact with the specified Object. -func (cc *Collision) ContactWithObject(object *Object) Vector { +func (cc *Collision) ContactWithObject(obj *Object) Vector { delta := Vector{0, 0} if cc.dx < 0 { - delta[0] = object.X + object.W - cc.checkingObject.X + delta[0] = obj.X + obj.W - cc.checkingObject.X } else if cc.dx > 0 { - delta[0] = object.X - cc.checkingObject.W - cc.checkingObject.X + delta[0] = obj.X - cc.checkingObject.W - cc.checkingObject.X } if cc.dy < 0 { - delta[1] = object.Y + object.H - cc.checkingObject.Y + delta[1] = obj.Y + obj.H - cc.checkingObject.Y } else if cc.dy > 0 { - delta[1] = object.Y - cc.checkingObject.H - cc.checkingObject.Y + delta[1] = obj.Y - cc.checkingObject.H - cc.checkingObject.Y } return delta diff --git a/resolv_tailored/gonum.go b/resolv_tailored/gonum.go deleted file mode 100644 index 7d30026..0000000 --- a/resolv_tailored/gonum.go +++ /dev/null @@ -1,24 +0,0 @@ -//go:build !amd64 || noasm -// +build !amd64 noasm - -package resolv - -// This function is from the gonum repository: -// https://github.com/gonum/gonum/blob/c3867503e73e5c3fee7ab93e3c2c562eb2be8178/internal/asm/f64/axpy.go#L23 -func axpyUnitaryTo(dst []float64, alpha float64, x, y []float64) { - dim := len(y) - for i, v := range x { - if i == dim { - return - } - dst[i] = alpha*v + y[i] - } -} - -// This function is from the gonum repository: -// https://github.com/gonum/gonum/blob/c3867503e73e5c3fee7ab93e3c2c562eb2be8178/internal/asm/f64/scal.go#L23 -func scalUnitaryTo(dst []float64, alpha float64, x []float64) { - for i := range x { - dst[i] *= alpha - } -} diff --git a/resolv_tailored/object.go b/resolv_tailored/object.go index 0e2960c..85be10e 100644 --- a/resolv_tailored/object.go +++ b/resolv_tailored/object.go @@ -17,29 +17,27 @@ type Object struct { // NewObject returns a new Object of the specified position and size. func NewObjectSingleTag(x, y, w, h float64, tag string) *Object { - o := &Object{ - X: x, - Y: y, - W: w, - H: h, - TouchingCells: NewRingBuffer(512), // [WARNING] Should make N large enough to cover all "TouchingCells", otherwise some cells would fail to unregister an object, resulting in memory corruption and incorrect detection result! - tags: []string{tag}, - ignoreList: map[*Object]bool{}, - } + o := &Object{} + o.X = x + o.Y = y + o.W = w + o.H = h + o.TouchingCells = NewRingBuffer(512) // [WARNING] Should make N large enough to cover all "TouchingCells", otherwise some cells would fail to unregister an object, resulting in memory corruption and incorrect detection result! + o.tags = []string{tag} + o.ignoreList = make(map[*Object]bool) return o } func NewObject(x, y, w, h float64, tags ...string) *Object { - o := &Object{ - X: x, - Y: y, - W: w, - H: h, - TouchingCells: NewRingBuffer(512), - tags: []string{}, - ignoreList: map[*Object]bool{}, - } + o := &Object{} + o.X = x + o.Y = y + o.W = w + o.H = h + o.TouchingCells = NewRingBuffer(512) + o.tags = []string{} + o.ignoreList = make(map[*Object]bool) if len(tags) > 0 { o.AddTags(tags...) @@ -67,7 +65,7 @@ func (obj *Object) Clone() *Object { if obj.Shape != nil { newObj.SetShape(obj.Shape.Clone()) } - for k := range obj.ignoreList { + for k, _ := range obj.ignoreList { newObj.AddToIgnoreList(k) } return newObj diff --git a/resolv_tailored/ringbuf.go b/resolv_tailored/ringbuf.go index 4323ea4..06d7144 100644 --- a/resolv_tailored/ringbuf.go +++ b/resolv_tailored/ringbuf.go @@ -6,6 +6,8 @@ const ( RING_BUFF_FAILED_TO_SET = int32(2) ) +type AnyObj interface{} + type RingBuffer struct { Ed int32 // write index, open index St int32 // read index, closed index @@ -13,19 +15,19 @@ type RingBuffer struct { StFrameId int32 N int32 Cnt int32 // the count of valid elements in the buffer, used mainly to distinguish what "st == ed" means for "Pop" and "Get" methods - Eles []interface{} + Eles []AnyObj } func NewRingBuffer(n int32) *RingBuffer { - return &RingBuffer{ - Ed: 0, - St: 0, - EdFrameId: 0, - StFrameId: 0, - N: n, - Cnt: 0, - Eles: make([]interface{}, n), - } + ret := &RingBuffer{} + ret.Ed = 0 + ret.St = 0 + ret.EdFrameId = 0 + ret.StFrameId = 0 + ret.N = n + ret.Cnt = 0 + ret.Eles = make([]AnyObj, n) + return ret } func (rb *RingBuffer) DryPut() { @@ -41,7 +43,7 @@ func (rb *RingBuffer) DryPut() { } } -func (rb *RingBuffer) Put(pItem interface{}) { +func (rb *RingBuffer) Put(pItem AnyObj) { for 0 < rb.Cnt && rb.Cnt >= rb.N { // Make room for the new element rb.Pop() @@ -55,7 +57,7 @@ func (rb *RingBuffer) Put(pItem interface{}) { } } -func (rb *RingBuffer) Pop() interface{} { +func (rb *RingBuffer) Pop() AnyObj { if 0 == rb.Cnt { return nil } @@ -93,7 +95,7 @@ func (rb *RingBuffer) GetArrIdxByOffset(offsetFromSt int32) int32 { return -1 } -func (rb *RingBuffer) GetByOffset(offsetFromSt int32) interface{} { +func (rb *RingBuffer) GetByOffset(offsetFromSt int32) AnyObj { arrIdx := rb.GetArrIdxByOffset(offsetFromSt) if -1 == arrIdx { return nil @@ -101,7 +103,7 @@ func (rb *RingBuffer) GetByOffset(offsetFromSt int32) interface{} { return rb.Eles[arrIdx] } -func (rb *RingBuffer) GetByFrameId(frameId int32) interface{} { +func (rb *RingBuffer) GetByFrameId(frameId int32) AnyObj { if frameId >= rb.EdFrameId || frameId < rb.StFrameId { return nil } @@ -109,7 +111,7 @@ func (rb *RingBuffer) GetByFrameId(frameId int32) interface{} { } // [WARNING] During a battle, frontend could receive non-consecutive frames (either renderFrame or inputFrame) due to resync, the buffer should handle these frames properly. -func (rb *RingBuffer) SetByFrameId(pItem interface{}, frameId int32) (int32, int32, int32) { +func (rb *RingBuffer) SetByFrameId(pItem AnyObj, frameId int32) (int32, int32, int32) { oldStFrameId, oldEdFrameId := rb.StFrameId, rb.EdFrameId if frameId < oldStFrameId { return RING_BUFF_FAILED_TO_SET, oldStFrameId, oldEdFrameId diff --git a/resolv_tailored/shape.go b/resolv_tailored/shape.go index cc253dd..6aba68c 100644 --- a/resolv_tailored/shape.go +++ b/resolv_tailored/shape.go @@ -27,10 +27,10 @@ type Line struct { } func NewLine(x, y, x2, y2 float64) *Line { - return &Line{ - Start: Vector{x, y}, - End: Vector{x2, y2}, - } + l := &Line{} + l.Start = Vector{x, y} + l.End = Vector{x2, y2} + return l } func (line *Line) Normal() Vector { @@ -82,10 +82,9 @@ type ConvexPolygon struct { // polygon square, with the vertices at {0,0}, {10,0}, {10, 10}, and {0, 10}. func NewConvexPolygon(points ...float64) *ConvexPolygon { - cp := &ConvexPolygon{ - Points: NewRingBuffer(6), // I don't expected more points to be coped with in this particular game - Closed: true, - } + cp := &ConvexPolygon{} + cp.Points = NewRingBuffer(6) // I don't expected more points to be coped with in this particular game + cp.Closed = true cp.AddPoints(points...) @@ -241,23 +240,6 @@ func (cp *ConvexPolygon) MoveVec(vec Vector) { cp.Y += vec.Y() } -// Project projects (i.e. flattens) the ConvexPolygon onto the provided axis. -func (cp *ConvexPolygon) Project(axis Vector) Projection { - axis = axis.Unit() - vertices := cp.Transformed() - min := axis.Dot(Vector{vertices[0][0], vertices[0][1]}) - max := min - for i := 1; i < len(vertices); i++ { - p := axis.Dot(Vector{vertices[i][0], vertices[i][1]}) - if p < min { - min = p - } else if p > max { - max = p - } - } - return Projection{min, max} -} - // SATAxes returns the axes of the ConvexPolygon for SAT intersection testing. func (cp *ConvexPolygon) SATAxes() []Vector { lines := cp.Lines() @@ -294,11 +276,11 @@ type ContactSet struct { } func NewContactSet() *ContactSet { - return &ContactSet{ - Points: []Vector{}, - MTV: Vector{0, 0}, - Center: Vector{0, 0}, - } + cs := &ContactSet{} + cs.Points = []Vector{} + cs.MTV = Vector{0, 0} + cs.Center = Vector{} + return cs } // LeftmostPoint returns the left-most point out of the ContactSet's Points slice. If the Points slice is empty somehow, this returns nil. diff --git a/resolv_tailored/space.go b/resolv_tailored/space.go index 2e7fd3f..a7390f8 100644 --- a/resolv_tailored/space.go +++ b/resolv_tailored/space.go @@ -16,16 +16,12 @@ type Space struct { // speed of one cell size per collision check to avoid missing any possible collisions. func NewSpace(spaceWidth, spaceHeight, cellWidth, cellHeight int) *Space { - sp := &Space{ - CellWidth: cellWidth, - CellHeight: cellHeight, - } + sp := &Space{} + sp.CellWidth = cellWidth + sp.CellHeight = cellHeight sp.Resize(spaceWidth/cellWidth, spaceHeight/cellHeight) - // sp.Resize(int(math.Ceil(float64(spaceWidth)/float64(cellWidth))), - // int(math.Ceil(float64(spaceHeight)/float64(cellHeight)))) - return sp } @@ -101,10 +97,10 @@ func (sp *Space) Objects() []*Object { objectsAdded := map[*Object]bool{} objects := []*Object{} - - for cy := range sp.Cells { - - for cx := range sp.Cells[cy] { + cyUpper := len(sp.Cells) + for cy := 0; cy < cyUpper; cy++ { + cxUpper := len(sp.Cells[cy]) + for cx := 0; cx < cxUpper; cx++ { rb := sp.Cells[cy][cx].Objects for i := rb.StFrameId; i < rb.EdFrameId; i++ { o := rb.GetByFrameId(i).(*Object) @@ -208,8 +204,9 @@ func (sp *Space) UnregisterAllObjects() { // WorldToSpace converts from a world position (x, y) to a position in the Space (a grid-based position). func (sp *Space) WorldToSpace(x, y float64) (int, int) { - fx := int(math.Floor(x / float64(sp.CellWidth))) - fy := int(math.Floor(y / float64(sp.CellHeight))) + // [WARNING] DON'T use "int(...)" syntax to convert float to int, it's not supported by go2cs! + var fx int = (int)(math.Floor(x / float64(sp.CellWidth))) + var fy int = (int)(math.Floor(y / float64(sp.CellHeight))) return fx, fy } diff --git a/resolv_tailored/vector.go b/resolv_tailored/vector.go index 22878f9..db12eed 100644 --- a/resolv_tailored/vector.go +++ b/resolv_tailored/vector.go @@ -31,79 +31,6 @@ func (v Vector) Clone() Vector { return clone } -/* -// Add a vector with a vector or a set of vectors -func Add(v1 Vector, vs ...Vector) Vector { - return v1.Clone().Add(vs...) -} - -// Add a vector with a vector or a set of vectors -func (v Vector) Add(vs ...Vector) Vector { - dim := len(v) - - for i := range vs { - if len(vs[i]) > dim { - axpyUnitaryTo(v, 1, v, vs[i][:dim]) - } else { - axpyUnitaryTo(v, 1, v, vs[i]) - } - } - - return v -} - -// Sub subtracts a vector with another vector or a set of vectors -func Sub(v1 Vector, vs ...Vector) Vector { - return v1.Clone().Sub(vs...) -} - -// Sub subtracts a vector with another vector or a set of vectors -func (v Vector) Sub(vs ...Vector) Vector { - dim := len(v) - - for i := range vs { - if len(vs[i]) > dim { - axpyUnitaryTo(v, -1, vs[i][:dim], v) - } else { - axpyUnitaryTo(v, -1, vs[i], v) - } - } - - return v -} - -// Scale vector with a given size -func Scale(v Vector, size float64) Vector { - return v.Clone().Scale(size) -} - -// Scale vector with a given size -func (v Vector) Scale(size float64) Vector { - scalUnitaryTo(v, size, v) - return v -} -*/ - -// Equal compares that two vectors are equal to each other -func Equal(v1, v2 Vector) bool { - return v1.Equal(v2) -} - -// Equal compares that two vectors are equal to each other -func (v Vector) Equal(v2 Vector) bool { - if len(v) != len(v2) { - return false - } - - for i := range v { - if math.Abs(v[i]-v2[i]) > 1e-8 { - return false - } - } - - return true -} - // Magnitude of a vector func Magnitude(v Vector) float64 { return v.Magnitude() @@ -137,121 +64,13 @@ func (v Vector) Unit() Vector { return v } - for i := range v { + for i := 0; i < len(v); i++ { v[i] = v[i] / l } return v } -// Dot product of two vectors -func Dot(v1, v2 Vector) float64 { - result, dim1, dim2 := 0., len(v1), len(v2) - - if dim1 > dim2 { - v2 = append(v2, make(Vector, dim1-dim2)...) - } - - if dim1 < dim2 { - v1 = append(v1, make(Vector, dim2-dim1)...) - } - - for i := range v1 { - result += v1[i] * v2[i] - } - - return result -} - -// Dot product of two vectors -func (v Vector) Dot(v2 Vector) float64 { - return Dot(v, v2) -} - -// Cross product of two vectors -func Cross(v1, v2 Vector) Vector { - return v1.Cross(v2) -} - -// Cross product of two vectors -func (v Vector) Cross(v2 Vector) Vector { - if len(v) != 3 || len(v2) != 3 { - return nil - } - - return Vector{ - v[Y]*v2[Z] - v[Z]*v2[Y], - v[Z]*v2[X] - v[X]*v2[Z], - v[X]*v2[Z] - v[Z]*v2[X], - } -} - -// Rotate is rotating a vector around a specified axis. -// If no axis are specified, it will default to the Z axis. -// -// If a vector with more than 3-dimensions is rotated, it will cut the extra -// dimensions and return a 3-dimensional vector. -// -// NOTE: the ...Axis is just syntactic sugar that allows the axis to not be -// specified and default to Z, if multiple axis is passed the first will be -// set as the rotation axis -func Rotate(v Vector, angle float64, as ...Axis) Vector { - return v.Clone().Rotate(angle, as...) -} - -// Rotate is rotating a vector around a specified axis. -// If no axis are specified, it will default to the Z axis. -// -// If a vector with more than 3-dimensions is rotated, it will cut the extra -// dimensions and return a 3-dimensional vector. -// -// NOTE: the ...Axis is just syntactic sugar that allows the axis to not be -// specified and default to Z, if multiple axis is passed the first will be -// set as the rotation axis -func (v Vector) Rotate(angle float64, as ...Axis) Vector { - axis, dim := Z, len(v) - - if dim == 0 { - return v - } - - if len(as) > 0 { - axis = as[0] - } - - if dim == 1 && axis != Z { - v = append(v, 0, 0) - } - - if (dim < 2 && axis == Z) || (dim == 2 && axis != Z) { - v = append(v, 0) - } - - x, y := v[X], v[Y] - - cos, sin := math.Cos(angle), math.Sin(angle) - - switch axis { - case X: - z := v[Z] - v[Y] = y*cos - z*sin - v[Z] = y*sin + z*cos - case Y: - z := v[Z] - v[X] = x*cos + z*sin - v[Z] = -x*sin + z*cos - case Z: - v[X] = x*cos - y*sin - v[Y] = x*sin + y*cos - } - - if dim > 3 { - return v[:3] - } - - return v -} - // X is corresponding to doing a v[0] lookup, if index 0 does not exist yet, a // 0 will be returned instead func (v Vector) X() float64 {