mirror of
https://github.com/genxium/DelayNoMore
synced 2025-10-09 08:36:52 +00:00
Drafted attack trigger logic in OfflineMap.
This commit is contained in:
@@ -266,8 +266,8 @@ func (pR *Room) ChooseStage() error {
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panic(err)
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}
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// Obtain the content of `gidBoundariesMapInB2World`.
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gidBoundariesMapInB2World := make(map[int]StrToPolygon2DListMap, 0)
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// Obtain the content of `gidBoundariesMap`.
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gidBoundariesMap := make(map[int]StrToPolygon2DListMap, 0)
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for _, tileset := range pTmxMapIns.Tilesets {
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relativeTsxFilePath := fmt.Sprintf("%s/%s", filepath.Join(pwd, relativePathForChosenStage), tileset.Source) // Note that "TmxTileset.Source" can be a string of "relative path".
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absTsxFilePath, err := filepath.Abs(relativeTsxFilePath)
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@@ -283,10 +283,10 @@ func (pR *Room) ChooseStage() error {
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panic(err)
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}
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DeserializeTsxToColliderDict(pTmxMapIns, byteArrOfTsxFile, int(tileset.FirstGid), gidBoundariesMapInB2World)
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DeserializeTsxToColliderDict(pTmxMapIns, byteArrOfTsxFile, int(tileset.FirstGid), gidBoundariesMap)
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}
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stageDiscreteW, stageDiscreteH, stageTileW, stageTileH, strToVec2DListMap, strToPolygon2DListMap, err := ParseTmxLayersAndGroups(pTmxMapIns, gidBoundariesMapInB2World)
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stageDiscreteW, stageDiscreteH, stageTileW, stageTileH, strToVec2DListMap, strToPolygon2DListMap, err := ParseTmxLayersAndGroups(pTmxMapIns, gidBoundariesMap)
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if nil != err {
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panic(err)
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}
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@@ -260,9 +260,13 @@ type PlayerDownsync struct {
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Removed bool `protobuf:"varint,9,opt,name=removed,proto3" json:"removed,omitempty"`
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Score int32 `protobuf:"varint,10,opt,name=score,proto3" json:"score,omitempty"`
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LastMoveGmtMillis int32 `protobuf:"varint,11,opt,name=lastMoveGmtMillis,proto3" json:"lastMoveGmtMillis,omitempty"`
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Name string `protobuf:"bytes,12,opt,name=name,proto3" json:"name,omitempty"`
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DisplayName string `protobuf:"bytes,13,opt,name=displayName,proto3" json:"displayName,omitempty"`
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Avatar string `protobuf:"bytes,14,opt,name=avatar,proto3" json:"avatar,omitempty"`
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FramesToRecover int32 `protobuf:"varint,12,opt,name=framesToRecover,proto3" json:"framesToRecover,omitempty"`
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Hp int32 `protobuf:"varint,13,opt,name=hp,proto3" json:"hp,omitempty"`
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MaxHp int32 `protobuf:"varint,14,opt,name=maxHp,proto3" json:"maxHp,omitempty"`
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CharacterState int32 `protobuf:"varint,15,opt,name=characterState,proto3" json:"characterState,omitempty"`
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Name string `protobuf:"bytes,16,opt,name=name,proto3" json:"name,omitempty"`
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DisplayName string `protobuf:"bytes,17,opt,name=displayName,proto3" json:"displayName,omitempty"`
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Avatar string `protobuf:"bytes,18,opt,name=avatar,proto3" json:"avatar,omitempty"`
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}
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func (x *PlayerDownsync) Reset() {
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@@ -374,6 +378,34 @@ func (x *PlayerDownsync) GetLastMoveGmtMillis() int32 {
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return 0
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}
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func (x *PlayerDownsync) GetFramesToRecover() int32 {
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if x != nil {
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return x.FramesToRecover
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}
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return 0
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}
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func (x *PlayerDownsync) GetHp() int32 {
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if x != nil {
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return x.Hp
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}
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return 0
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}
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func (x *PlayerDownsync) GetMaxHp() int32 {
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if x != nil {
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return x.MaxHp
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}
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return 0
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}
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func (x *PlayerDownsync) GetCharacterState() int32 {
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if x != nil {
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return x.CharacterState
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}
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return 0
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}
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func (x *PlayerDownsync) GetName() string {
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if x != nil {
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return x.Name
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@@ -623,69 +655,6 @@ func (x *HeartbeatUpsync) GetClientTimestamp() int64 {
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return 0
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}
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type RoomDownsyncFrame struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
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Players map[int32]*PlayerDownsync `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
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CountdownNanos int64 `protobuf:"varint,3,opt,name=countdownNanos,proto3" json:"countdownNanos,omitempty"`
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}
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func (x *RoomDownsyncFrame) Reset() {
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*x = RoomDownsyncFrame{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[6]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *RoomDownsyncFrame) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*RoomDownsyncFrame) ProtoMessage() {}
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func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[6]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use RoomDownsyncFrame.ProtoReflect.Descriptor instead.
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func (*RoomDownsyncFrame) Descriptor() ([]byte, []int) {
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{6}
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}
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func (x *RoomDownsyncFrame) GetId() int32 {
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if x != nil {
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return x.Id
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}
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return 0
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}
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func (x *RoomDownsyncFrame) GetPlayers() map[int32]*PlayerDownsync {
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if x != nil {
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return x.Players
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}
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return nil
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}
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func (x *RoomDownsyncFrame) GetCountdownNanos() int64 {
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if x != nil {
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return x.CountdownNanos
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}
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return 0
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}
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type WsReq struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@@ -704,7 +673,7 @@ type WsReq struct {
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func (x *WsReq) Reset() {
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*x = WsReq{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[7]
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mi := &file_room_downsync_frame_proto_msgTypes[6]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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@@ -717,7 +686,7 @@ func (x *WsReq) String() string {
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func (*WsReq) ProtoMessage() {}
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func (x *WsReq) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[7]
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mi := &file_room_downsync_frame_proto_msgTypes[6]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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@@ -730,7 +699,7 @@ func (x *WsReq) ProtoReflect() protoreflect.Message {
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// Deprecated: Use WsReq.ProtoReflect.Descriptor instead.
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func (*WsReq) Descriptor() ([]byte, []int) {
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{7}
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{6}
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}
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func (x *WsReq) GetMsgId() int32 {
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@@ -805,7 +774,7 @@ type WsResp struct {
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func (x *WsResp) Reset() {
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*x = WsResp{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[8]
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mi := &file_room_downsync_frame_proto_msgTypes[7]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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@@ -818,7 +787,7 @@ func (x *WsResp) String() string {
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func (*WsResp) ProtoMessage() {}
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func (x *WsResp) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[8]
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mi := &file_room_downsync_frame_proto_msgTypes[7]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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@@ -831,7 +800,7 @@ func (x *WsResp) ProtoReflect() protoreflect.Message {
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// Deprecated: Use WsResp.ProtoReflect.Descriptor instead.
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func (*WsResp) Descriptor() ([]byte, []int) {
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{8}
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{7}
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}
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func (x *WsResp) GetRet() int32 {
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@@ -876,6 +845,246 @@ func (x *WsResp) GetBciFrame() *BattleColliderInfo {
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return nil
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}
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type MeleeBullet struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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// for offender
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BattleLocalId int32 `protobuf:"varint,1,opt,name=battleLocalId,proto3" json:"battleLocalId,omitempty"`
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StartupFrames int32 `protobuf:"varint,2,opt,name=startupFrames,proto3" json:"startupFrames,omitempty"`
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ActiveFrames int32 `protobuf:"varint,3,opt,name=activeFrames,proto3" json:"activeFrames,omitempty"`
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RecoveryFrames int32 `protobuf:"varint,4,opt,name=recoveryFrames,proto3" json:"recoveryFrames,omitempty"`
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RecoveryFramesOnBlock int32 `protobuf:"varint,5,opt,name=recoveryFramesOnBlock,proto3" json:"recoveryFramesOnBlock,omitempty"`
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RecoveryFramesOnHit int32 `protobuf:"varint,6,opt,name=recoveryFramesOnHit,proto3" json:"recoveryFramesOnHit,omitempty"`
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Moveforward *sharedprotos.Vec2D `protobuf:"bytes,7,opt,name=moveforward,proto3" json:"moveforward,omitempty"`
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HitboxOffset *sharedprotos.Vec2D `protobuf:"bytes,8,opt,name=hitboxOffset,proto3" json:"hitboxOffset,omitempty"`
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HitboxSize *sharedprotos.Vec2D `protobuf:"bytes,9,opt,name=hitboxSize,proto3" json:"hitboxSize,omitempty"`
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OffenderJoinIndex int32 `protobuf:"varint,10,opt,name=offenderJoinIndex,proto3" json:"offenderJoinIndex,omitempty"`
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OriginatedRenderFrameId int32 `protobuf:"varint,11,opt,name=originatedRenderFrameId,proto3" json:"originatedRenderFrameId,omitempty"`
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// for defender
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HitStunFrames int32 `protobuf:"varint,12,opt,name=hitStunFrames,proto3" json:"hitStunFrames,omitempty"`
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BlockStunFrames int32 `protobuf:"varint,13,opt,name=blockStunFrames,proto3" json:"blockStunFrames,omitempty"`
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Pushback float64 `protobuf:"fixed64,14,opt,name=pushback,proto3" json:"pushback,omitempty"`
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ReleaseTriggerType int32 `protobuf:"varint,15,opt,name=releaseTriggerType,proto3" json:"releaseTriggerType,omitempty"` // 1: rising-edge, 2: falling-edge
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Damage int32 `protobuf:"varint,16,opt,name=damage,proto3" json:"damage,omitempty"`
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}
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func (x *MeleeBullet) Reset() {
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*x = MeleeBullet{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[8]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *MeleeBullet) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*MeleeBullet) ProtoMessage() {}
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func (x *MeleeBullet) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[8]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
|
||||
}
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||||
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// Deprecated: Use MeleeBullet.ProtoReflect.Descriptor instead.
|
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func (*MeleeBullet) Descriptor() ([]byte, []int) {
|
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{8}
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}
|
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|
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func (x *MeleeBullet) GetBattleLocalId() int32 {
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if x != nil {
|
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return x.BattleLocalId
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}
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return 0
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}
|
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|
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func (x *MeleeBullet) GetStartupFrames() int32 {
|
||||
if x != nil {
|
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return x.StartupFrames
|
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}
|
||||
return 0
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||||
}
|
||||
|
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func (x *MeleeBullet) GetActiveFrames() int32 {
|
||||
if x != nil {
|
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return x.ActiveFrames
|
||||
}
|
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return 0
|
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}
|
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|
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func (x *MeleeBullet) GetRecoveryFrames() int32 {
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if x != nil {
|
||||
return x.RecoveryFrames
|
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}
|
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return 0
|
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}
|
||||
|
||||
func (x *MeleeBullet) GetRecoveryFramesOnBlock() int32 {
|
||||
if x != nil {
|
||||
return x.RecoveryFramesOnBlock
|
||||
}
|
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return 0
|
||||
}
|
||||
|
||||
func (x *MeleeBullet) GetRecoveryFramesOnHit() int32 {
|
||||
if x != nil {
|
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return x.RecoveryFramesOnHit
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}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MeleeBullet) GetMoveforward() *sharedprotos.Vec2D {
|
||||
if x != nil {
|
||||
return x.Moveforward
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *MeleeBullet) GetHitboxOffset() *sharedprotos.Vec2D {
|
||||
if x != nil {
|
||||
return x.HitboxOffset
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *MeleeBullet) GetHitboxSize() *sharedprotos.Vec2D {
|
||||
if x != nil {
|
||||
return x.HitboxSize
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *MeleeBullet) GetOffenderJoinIndex() int32 {
|
||||
if x != nil {
|
||||
return x.OffenderJoinIndex
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MeleeBullet) GetOriginatedRenderFrameId() int32 {
|
||||
if x != nil {
|
||||
return x.OriginatedRenderFrameId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MeleeBullet) GetHitStunFrames() int32 {
|
||||
if x != nil {
|
||||
return x.HitStunFrames
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MeleeBullet) GetBlockStunFrames() int32 {
|
||||
if x != nil {
|
||||
return x.BlockStunFrames
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MeleeBullet) GetPushback() float64 {
|
||||
if x != nil {
|
||||
return x.Pushback
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MeleeBullet) GetReleaseTriggerType() int32 {
|
||||
if x != nil {
|
||||
return x.ReleaseTriggerType
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MeleeBullet) GetDamage() int32 {
|
||||
if x != nil {
|
||||
return x.Damage
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type RoomDownsyncFrame struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
|
||||
Players map[int32]*PlayerDownsync `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
|
||||
CountdownNanos int64 `protobuf:"varint,3,opt,name=countdownNanos,proto3" json:"countdownNanos,omitempty"`
|
||||
MeleeBullets []*MeleeBullet `protobuf:"bytes,4,rep,name=meleeBullets,proto3" json:"meleeBullets,omitempty"` // I don't know how to mimic inheritance/composition in protobuf by far, thus using an array for each type of bullet as a compromise
|
||||
}
|
||||
|
||||
func (x *RoomDownsyncFrame) Reset() {
|
||||
*x = RoomDownsyncFrame{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[9]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *RoomDownsyncFrame) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*RoomDownsyncFrame) ProtoMessage() {}
|
||||
|
||||
func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[9]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use RoomDownsyncFrame.ProtoReflect.Descriptor instead.
|
||||
func (*RoomDownsyncFrame) Descriptor() ([]byte, []int) {
|
||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{9}
|
||||
}
|
||||
|
||||
func (x *RoomDownsyncFrame) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *RoomDownsyncFrame) GetPlayers() map[int32]*PlayerDownsync {
|
||||
if x != nil {
|
||||
return x.Players
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *RoomDownsyncFrame) GetCountdownNanos() int64 {
|
||||
if x != nil {
|
||||
return x.CountdownNanos
|
||||
}
|
||||
return 0
|
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}
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||||
|
||||
func (x *RoomDownsyncFrame) GetMeleeBullets() []*MeleeBullet {
|
||||
if x != nil {
|
||||
return x.MeleeBullets
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_room_downsync_frame_proto protoreflect.FileDescriptor
|
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|
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var file_room_downsync_frame_proto_rawDesc = []byte{
|
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@@ -970,7 +1179,7 @@ var file_room_downsync_frame_proto_rawDesc = []byte{
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@@ -993,34 +1202,123 @@ var file_room_downsync_frame_proto_rawDesc = []byte{
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0x6c, 0x65, 0x74, 0x52, 0x0c, 0x6d, 0x65, 0x6c, 0x65, 0x65, 0x42, 0x75, 0x6c, 0x6c, 0x65, 0x74,
|
||||
0x73, 0x1a, 0x52, 0x0a, 0x0c, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x73, 0x45, 0x6e, 0x74, 0x72,
|
||||
0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03,
|
||||
0x6b, 0x65, 0x79, 0x12, 0x2c, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01,
|
||||
0x28, 0x0b, 0x32, 0x16, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x73, 0x2e, 0x50, 0x6c, 0x61, 0x79,
|
||||
0x65, 0x72, 0x44, 0x6f, 0x77, 0x6e, 0x73, 0x79, 0x6e, 0x63, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75,
|
||||
0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x13, 0x5a, 0x11, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x5f,
|
||||
0x73, 0x72, 0x76, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x73, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74,
|
||||
0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@@ -1087,7 +1353,7 @@ func file_room_downsync_frame_proto_rawDescGZIP() []byte {
|
||||
return file_room_downsync_frame_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 12)
|
||||
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
|
||||
var file_room_downsync_frame_proto_goTypes = []interface{}{
|
||||
(*BattleColliderInfo)(nil), // 0: protos.BattleColliderInfo
|
||||
(*PlayerDownsync)(nil), // 1: protos.PlayerDownsync
|
||||
@@ -1095,34 +1361,40 @@ var file_room_downsync_frame_proto_goTypes = []interface{}{
|
||||
(*InputFrameUpsync)(nil), // 3: protos.InputFrameUpsync
|
||||
(*InputFrameDownsync)(nil), // 4: protos.InputFrameDownsync
|
||||
(*HeartbeatUpsync)(nil), // 5: protos.HeartbeatUpsync
|
||||
(*RoomDownsyncFrame)(nil), // 6: protos.RoomDownsyncFrame
|
||||
(*WsReq)(nil), // 7: protos.WsReq
|
||||
(*WsResp)(nil), // 8: protos.WsResp
|
||||
nil, // 9: protos.BattleColliderInfo.StrToVec2DListMapEntry
|
||||
nil, // 10: protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
||||
nil, // 11: protos.RoomDownsyncFrame.PlayersEntry
|
||||
(*sharedprotos.Direction)(nil), // 12: sharedprotos.Direction
|
||||
(*sharedprotos.Vec2DList)(nil), // 13: sharedprotos.Vec2DList
|
||||
(*sharedprotos.Polygon2DList)(nil), // 14: sharedprotos.Polygon2DList
|
||||
(*WsReq)(nil), // 6: protos.WsReq
|
||||
(*WsResp)(nil), // 7: protos.WsResp
|
||||
(*MeleeBullet)(nil), // 8: protos.MeleeBullet
|
||||
(*RoomDownsyncFrame)(nil), // 9: protos.RoomDownsyncFrame
|
||||
nil, // 10: protos.BattleColliderInfo.StrToVec2DListMapEntry
|
||||
nil, // 11: protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
||||
nil, // 12: protos.RoomDownsyncFrame.PlayersEntry
|
||||
(*sharedprotos.Direction)(nil), // 13: sharedprotos.Direction
|
||||
(*sharedprotos.Vec2D)(nil), // 14: sharedprotos.Vec2D
|
||||
(*sharedprotos.Vec2DList)(nil), // 15: sharedprotos.Vec2DList
|
||||
(*sharedprotos.Polygon2DList)(nil), // 16: sharedprotos.Polygon2DList
|
||||
}
|
||||
var file_room_downsync_frame_proto_depIdxs = []int32{
|
||||
9, // 0: protos.BattleColliderInfo.strToVec2DListMap:type_name -> protos.BattleColliderInfo.StrToVec2DListMapEntry
|
||||
10, // 1: protos.BattleColliderInfo.strToPolygon2DListMap:type_name -> protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
||||
12, // 2: protos.PlayerDownsync.dir:type_name -> sharedprotos.Direction
|
||||
11, // 3: protos.RoomDownsyncFrame.players:type_name -> protos.RoomDownsyncFrame.PlayersEntry
|
||||
3, // 4: protos.WsReq.inputFrameUpsyncBatch:type_name -> protos.InputFrameUpsync
|
||||
5, // 5: protos.WsReq.hb:type_name -> protos.HeartbeatUpsync
|
||||
6, // 6: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
|
||||
4, // 7: protos.WsResp.inputFrameDownsyncBatch:type_name -> protos.InputFrameDownsync
|
||||
0, // 8: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo
|
||||
13, // 9: protos.BattleColliderInfo.StrToVec2DListMapEntry.value:type_name -> sharedprotos.Vec2DList
|
||||
14, // 10: protos.BattleColliderInfo.StrToPolygon2DListMapEntry.value:type_name -> sharedprotos.Polygon2DList
|
||||
1, // 11: protos.RoomDownsyncFrame.PlayersEntry.value:type_name -> protos.PlayerDownsync
|
||||
12, // [12:12] is the sub-list for method output_type
|
||||
12, // [12:12] is the sub-list for method input_type
|
||||
12, // [12:12] is the sub-list for extension type_name
|
||||
12, // [12:12] is the sub-list for extension extendee
|
||||
0, // [0:12] is the sub-list for field type_name
|
||||
10, // 0: protos.BattleColliderInfo.strToVec2DListMap:type_name -> protos.BattleColliderInfo.StrToVec2DListMapEntry
|
||||
11, // 1: protos.BattleColliderInfo.strToPolygon2DListMap:type_name -> protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
||||
13, // 2: protos.PlayerDownsync.dir:type_name -> sharedprotos.Direction
|
||||
3, // 3: protos.WsReq.inputFrameUpsyncBatch:type_name -> protos.InputFrameUpsync
|
||||
5, // 4: protos.WsReq.hb:type_name -> protos.HeartbeatUpsync
|
||||
9, // 5: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
|
||||
4, // 6: protos.WsResp.inputFrameDownsyncBatch:type_name -> protos.InputFrameDownsync
|
||||
0, // 7: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo
|
||||
14, // 8: protos.MeleeBullet.moveforward:type_name -> sharedprotos.Vec2D
|
||||
14, // 9: protos.MeleeBullet.hitboxOffset:type_name -> sharedprotos.Vec2D
|
||||
14, // 10: protos.MeleeBullet.hitboxSize:type_name -> sharedprotos.Vec2D
|
||||
12, // 11: protos.RoomDownsyncFrame.players:type_name -> protos.RoomDownsyncFrame.PlayersEntry
|
||||
8, // 12: protos.RoomDownsyncFrame.meleeBullets:type_name -> protos.MeleeBullet
|
||||
15, // 13: protos.BattleColliderInfo.StrToVec2DListMapEntry.value:type_name -> sharedprotos.Vec2DList
|
||||
16, // 14: protos.BattleColliderInfo.StrToPolygon2DListMapEntry.value:type_name -> sharedprotos.Polygon2DList
|
||||
1, // 15: protos.RoomDownsyncFrame.PlayersEntry.value:type_name -> protos.PlayerDownsync
|
||||
16, // [16:16] is the sub-list for method output_type
|
||||
16, // [16:16] is the sub-list for method input_type
|
||||
16, // [16:16] is the sub-list for extension type_name
|
||||
16, // [16:16] is the sub-list for extension extendee
|
||||
0, // [0:16] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_room_downsync_frame_proto_init() }
|
||||
@@ -1204,18 +1476,6 @@ func file_room_downsync_frame_proto_init() {
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*RoomDownsyncFrame); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*WsReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
@@ -1227,7 +1487,7 @@ func file_room_downsync_frame_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||||
file_room_downsync_frame_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*WsResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
@@ -1239,6 +1499,30 @@ func file_room_downsync_frame_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*MeleeBullet); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*RoomDownsyncFrame); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@@ -1246,7 +1530,7 @@ func file_room_downsync_frame_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_room_downsync_frame_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 12,
|
||||
NumMessages: 13,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
Reference in New Issue
Block a user