mirror of
https://github.com/genxium/DelayNoMore
synced 2024-12-26 11:48:56 +00:00
37 lines
951 B
JavaScript
37 lines
951 B
JavaScript
|
window.BULLET_STATE = {
|
||
|
Startup: 0,
|
||
|
Active: 1,
|
||
|
Exploding: 2,
|
||
|
};
|
||
|
|
||
|
cc.Class({
|
||
|
extends: cc.Component,
|
||
|
|
||
|
properties: {
|
||
|
animNode: {
|
||
|
type: cc.Node,
|
||
|
default: null
|
||
|
},
|
||
|
},
|
||
|
|
||
|
updateAnim(newAnimName, frameIdxInAnim, dirX, spontaneousLooping, rdf, newAnimIdx) {
|
||
|
this.animComp = this.effAnimNode.getComponent(cc.Animation);
|
||
|
// Update directions
|
||
|
if (this.animComp && this.animComp.node) {
|
||
|
if (0 > dirX) {
|
||
|
this.animNode.scaleX = (-1.0);
|
||
|
} else if (0 < dirX) {
|
||
|
this.animNode.scaleX = (1.0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const currentClip = this.animComp.currentClip;
|
||
|
if (true == spontaneousLooping && (null != currentClip && currentClip.name == newAnimName)) {
|
||
|
return;
|
||
|
}
|
||
|
const targetClip = this.animComp.getClips()[newAnimIdx];
|
||
|
let fromTime = (frameIdxInAnim / targetClip.sample); // TODO: Anyway to avoid using division here?
|
||
|
this.animComp.play(newAnimName, fromTime);
|
||
|
},
|
||
|
});
|