mirror of
https://github.com/genxium/DelayNoMore
synced 2024-12-29 13:08:17 +00:00
139 lines
4.5 KiB
JavaScript
139 lines
4.5 KiB
JavaScript
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'use strict';
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.cancelAnimationFrame = exports.requestAnimationFrame = exports.clearInterval = exports.clearTimeout = exports.setInterval = exports.setTimeout = exports.canvas = exports.location = exports.localStorage = exports.DeviceMotionEvent = exports.MouseEvent = exports.TouchEvent = exports.WebGLRenderingContext = exports.HTMLVideoElement = exports.HTMLAudioElement = exports.HTMLMediaElement = exports.HTMLCanvasElement = exports.HTMLImageElement = exports.HTMLElement = exports.FileReader = exports.Audio = exports.ImageBitmap = exports.Image = exports.WebSocket = exports.XMLHttpRequest = exports.navigator = undefined;
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var _index = require('./EventIniter/index.js');
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Object.defineProperty(exports, 'TouchEvent', {
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enumerable: true,
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get: function get() {
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return _index.TouchEvent;
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}
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});
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Object.defineProperty(exports, 'MouseEvent', {
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enumerable: true,
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get: function get() {
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return _index.MouseEvent;
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}
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});
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Object.defineProperty(exports, 'DeviceMotionEvent', {
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enumerable: true,
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get: function get() {
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return _index.DeviceMotionEvent;
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}
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});
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var _WindowProperties = require('./WindowProperties');
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Object.keys(_WindowProperties).forEach(function (key) {
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if (key === "default" || key === "__esModule") return;
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Object.defineProperty(exports, key, {
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enumerable: true,
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get: function get() {
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return _WindowProperties[key];
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}
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});
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});
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var _Canvas = require('./Canvas');
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var _Canvas2 = _interopRequireDefault(_Canvas);
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var _navigator2 = require('./navigator');
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var _navigator3 = _interopRequireDefault(_navigator2);
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var _XMLHttpRequest2 = require('./XMLHttpRequest');
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var _XMLHttpRequest3 = _interopRequireDefault(_XMLHttpRequest2);
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var _WebSocket2 = require('./WebSocket');
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var _WebSocket3 = _interopRequireDefault(_WebSocket2);
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var _Image2 = require('./Image');
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var _Image3 = _interopRequireDefault(_Image2);
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var _ImageBitmap2 = require('./ImageBitmap');
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var _ImageBitmap3 = _interopRequireDefault(_ImageBitmap2);
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var _Audio2 = require('./Audio');
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var _Audio3 = _interopRequireDefault(_Audio2);
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var _FileReader2 = require('./FileReader');
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var _FileReader3 = _interopRequireDefault(_FileReader2);
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var _HTMLElement2 = require('./HTMLElement');
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var _HTMLElement3 = _interopRequireDefault(_HTMLElement2);
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var _HTMLImageElement2 = require('./HTMLImageElement');
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var _HTMLImageElement3 = _interopRequireDefault(_HTMLImageElement2);
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var _HTMLCanvasElement2 = require('./HTMLCanvasElement');
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var _HTMLCanvasElement3 = _interopRequireDefault(_HTMLCanvasElement2);
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var _HTMLMediaElement2 = require('./HTMLMediaElement');
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var _HTMLMediaElement3 = _interopRequireDefault(_HTMLMediaElement2);
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var _HTMLAudioElement2 = require('./HTMLAudioElement');
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var _HTMLAudioElement3 = _interopRequireDefault(_HTMLAudioElement2);
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var _HTMLVideoElement2 = require('./HTMLVideoElement');
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var _HTMLVideoElement3 = _interopRequireDefault(_HTMLVideoElement2);
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var _WebGLRenderingContext2 = require('./WebGLRenderingContext');
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var _WebGLRenderingContext3 = _interopRequireDefault(_WebGLRenderingContext2);
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var _localStorage2 = require('./localStorage');
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var _localStorage3 = _interopRequireDefault(_localStorage2);
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var _location2 = require('./location');
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var _location3 = _interopRequireDefault(_location2);
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
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exports.navigator = _navigator3.default;
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exports.XMLHttpRequest = _XMLHttpRequest3.default;
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exports.WebSocket = _WebSocket3.default;
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exports.Image = _Image3.default;
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exports.ImageBitmap = _ImageBitmap3.default;
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exports.Audio = _Audio3.default;
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exports.FileReader = _FileReader3.default;
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exports.HTMLElement = _HTMLElement3.default;
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exports.HTMLImageElement = _HTMLImageElement3.default;
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exports.HTMLCanvasElement = _HTMLCanvasElement3.default;
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exports.HTMLMediaElement = _HTMLMediaElement3.default;
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exports.HTMLAudioElement = _HTMLAudioElement3.default;
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exports.HTMLVideoElement = _HTMLVideoElement3.default;
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exports.WebGLRenderingContext = _WebGLRenderingContext3.default;
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exports.localStorage = _localStorage3.default;
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exports.location = _location3.default;
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// 暴露全局的 canvas
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GameGlobal.screencanvas = GameGlobal.screencanvas || new _Canvas2.default();
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var canvas = GameGlobal.screencanvas;
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exports.canvas = canvas;
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exports.setTimeout = setTimeout;
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exports.setInterval = setInterval;
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exports.clearTimeout = clearTimeout;
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exports.clearInterval = clearInterval;
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exports.requestAnimationFrame = requestAnimationFrame;
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exports.cancelAnimationFrame = cancelAnimationFrame;
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