DelayNoMore/frontend/assets/scripts/GameRule.js

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2022-09-20 15:50:01 +00:00
cc.Class({
extends: cc.Component,
properties: {
modeButton: {
type: cc.Button,
default: null
},
mapNode: {
type: cc.Node,
default: null
},
},
// LIFE-CYCLE CALLBACKS:
onLoad() {
const modeBtnClickEventHandler = new cc.Component.EventHandler();
modeBtnClickEventHandler.target = this.mapNode;
modeBtnClickEventHandler.component = "Map";
modeBtnClickEventHandler.handler = "onGameRule1v1ModeClicked";
this.modeButton.clickEvents.push(modeBtnClickEventHandler);
}
});