// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.28.1
// 	protoc        v3.21.4
// source: room_downsync_frame.proto

package __

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

type Direction struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Dx int32 `protobuf:"varint,1,opt,name=dx,proto3" json:"dx,omitempty"`
	Dy int32 `protobuf:"varint,2,opt,name=dy,proto3" json:"dy,omitempty"`
}

func (x *Direction) Reset() {
	*x = Direction{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[0]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *Direction) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*Direction) ProtoMessage() {}

func (x *Direction) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[0]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use Direction.ProtoReflect.Descriptor instead.
func (*Direction) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{0}
}

func (x *Direction) GetDx() int32 {
	if x != nil {
		return x.Dx
	}
	return 0
}

func (x *Direction) GetDy() int32 {
	if x != nil {
		return x.Dy
	}
	return 0
}

type Vec2D struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	X float64 `protobuf:"fixed64,1,opt,name=x,proto3" json:"x,omitempty"`
	Y float64 `protobuf:"fixed64,2,opt,name=y,proto3" json:"y,omitempty"`
}

func (x *Vec2D) Reset() {
	*x = Vec2D{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[1]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *Vec2D) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*Vec2D) ProtoMessage() {}

func (x *Vec2D) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[1]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use Vec2D.ProtoReflect.Descriptor instead.
func (*Vec2D) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{1}
}

func (x *Vec2D) GetX() float64 {
	if x != nil {
		return x.X
	}
	return 0
}

func (x *Vec2D) GetY() float64 {
	if x != nil {
		return x.Y
	}
	return 0
}

type Polygon2D struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Anchor *Vec2D   `protobuf:"bytes,1,opt,name=Anchor,proto3" json:"Anchor,omitempty"`
	Points []*Vec2D `protobuf:"bytes,2,rep,name=Points,proto3" json:"Points,omitempty"`
}

func (x *Polygon2D) Reset() {
	*x = Polygon2D{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[2]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *Polygon2D) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*Polygon2D) ProtoMessage() {}

func (x *Polygon2D) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[2]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use Polygon2D.ProtoReflect.Descriptor instead.
func (*Polygon2D) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{2}
}

func (x *Polygon2D) GetAnchor() *Vec2D {
	if x != nil {
		return x.Anchor
	}
	return nil
}

func (x *Polygon2D) GetPoints() []*Vec2D {
	if x != nil {
		return x.Points
	}
	return nil
}

type Vec2DList struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Vec2DList []*Vec2D `protobuf:"bytes,1,rep,name=vec2DList,proto3" json:"vec2DList,omitempty"`
}

func (x *Vec2DList) Reset() {
	*x = Vec2DList{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[3]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *Vec2DList) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*Vec2DList) ProtoMessage() {}

func (x *Vec2DList) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[3]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use Vec2DList.ProtoReflect.Descriptor instead.
func (*Vec2DList) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{3}
}

func (x *Vec2DList) GetVec2DList() []*Vec2D {
	if x != nil {
		return x.Vec2DList
	}
	return nil
}

type Polygon2DList struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Polygon2DList []*Polygon2D `protobuf:"bytes,1,rep,name=polygon2DList,proto3" json:"polygon2DList,omitempty"`
}

func (x *Polygon2DList) Reset() {
	*x = Polygon2DList{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[4]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *Polygon2DList) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*Polygon2DList) ProtoMessage() {}

func (x *Polygon2DList) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[4]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use Polygon2DList.ProtoReflect.Descriptor instead.
func (*Polygon2DList) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{4}
}

func (x *Polygon2DList) GetPolygon2DList() []*Polygon2D {
	if x != nil {
		return x.Polygon2DList
	}
	return nil
}

type BattleColliderInfo struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	StageName                       string                    `protobuf:"bytes,1,opt,name=stageName,proto3" json:"stageName,omitempty"`
	StrToVec2DListMap               map[string]*Vec2DList     `protobuf:"bytes,2,rep,name=strToVec2DListMap,proto3" json:"strToVec2DListMap,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
	StrToPolygon2DListMap           map[string]*Polygon2DList `protobuf:"bytes,3,rep,name=strToPolygon2DListMap,proto3" json:"strToPolygon2DListMap,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
	StageDiscreteW                  int32                     `protobuf:"varint,4,opt,name=stageDiscreteW,proto3" json:"stageDiscreteW,omitempty"`
	StageDiscreteH                  int32                     `protobuf:"varint,5,opt,name=stageDiscreteH,proto3" json:"stageDiscreteH,omitempty"`
	StageTileW                      int32                     `protobuf:"varint,6,opt,name=stageTileW,proto3" json:"stageTileW,omitempty"`
	StageTileH                      int32                     `protobuf:"varint,7,opt,name=stageTileH,proto3" json:"stageTileH,omitempty"`
	IntervalToPing                  int32                     `protobuf:"varint,8,opt,name=intervalToPing,proto3" json:"intervalToPing,omitempty"`
	WillKickIfInactiveFor           int32                     `protobuf:"varint,9,opt,name=willKickIfInactiveFor,proto3" json:"willKickIfInactiveFor,omitempty"`
	BoundRoomId                     int32                     `protobuf:"varint,10,opt,name=boundRoomId,proto3" json:"boundRoomId,omitempty"`
	BattleDurationNanos             int64                     `protobuf:"varint,11,opt,name=battleDurationNanos,proto3" json:"battleDurationNanos,omitempty"`
	ServerFps                       int32                     `protobuf:"varint,12,opt,name=serverFps,proto3" json:"serverFps,omitempty"`
	InputDelayFrames                int32                     `protobuf:"varint,13,opt,name=inputDelayFrames,proto3" json:"inputDelayFrames,omitempty"`
	InputScaleFrames                uint32                    `protobuf:"varint,14,opt,name=inputScaleFrames,proto3" json:"inputScaleFrames,omitempty"`
	NstDelayFrames                  int32                     `protobuf:"varint,15,opt,name=nstDelayFrames,proto3" json:"nstDelayFrames,omitempty"`
	InputFrameUpsyncDelayTolerance  int32                     `protobuf:"varint,16,opt,name=inputFrameUpsyncDelayTolerance,proto3" json:"inputFrameUpsyncDelayTolerance,omitempty"`
	MaxChasingRenderFramesPerUpdate int32                     `protobuf:"varint,17,opt,name=maxChasingRenderFramesPerUpdate,proto3" json:"maxChasingRenderFramesPerUpdate,omitempty"`
	PlayerBattleState               int32                     `protobuf:"varint,18,opt,name=playerBattleState,proto3" json:"playerBattleState,omitempty"`
	RollbackEstimatedDt             float64                   `protobuf:"fixed64,19,opt,name=rollbackEstimatedDt,proto3" json:"rollbackEstimatedDt,omitempty"`
	RollbackEstimatedDtMillis       float64                   `protobuf:"fixed64,20,opt,name=rollbackEstimatedDtMillis,proto3" json:"rollbackEstimatedDtMillis,omitempty"`
	RollbackEstimatedDtNanos        int64                     `protobuf:"varint,21,opt,name=rollbackEstimatedDtNanos,proto3" json:"rollbackEstimatedDtNanos,omitempty"`
}

func (x *BattleColliderInfo) Reset() {
	*x = BattleColliderInfo{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[5]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *BattleColliderInfo) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*BattleColliderInfo) ProtoMessage() {}

func (x *BattleColliderInfo) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[5]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use BattleColliderInfo.ProtoReflect.Descriptor instead.
func (*BattleColliderInfo) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{5}
}

func (x *BattleColliderInfo) GetStageName() string {
	if x != nil {
		return x.StageName
	}
	return ""
}

func (x *BattleColliderInfo) GetStrToVec2DListMap() map[string]*Vec2DList {
	if x != nil {
		return x.StrToVec2DListMap
	}
	return nil
}

func (x *BattleColliderInfo) GetStrToPolygon2DListMap() map[string]*Polygon2DList {
	if x != nil {
		return x.StrToPolygon2DListMap
	}
	return nil
}

func (x *BattleColliderInfo) GetStageDiscreteW() int32 {
	if x != nil {
		return x.StageDiscreteW
	}
	return 0
}

func (x *BattleColliderInfo) GetStageDiscreteH() int32 {
	if x != nil {
		return x.StageDiscreteH
	}
	return 0
}

func (x *BattleColliderInfo) GetStageTileW() int32 {
	if x != nil {
		return x.StageTileW
	}
	return 0
}

func (x *BattleColliderInfo) GetStageTileH() int32 {
	if x != nil {
		return x.StageTileH
	}
	return 0
}

func (x *BattleColliderInfo) GetIntervalToPing() int32 {
	if x != nil {
		return x.IntervalToPing
	}
	return 0
}

func (x *BattleColliderInfo) GetWillKickIfInactiveFor() int32 {
	if x != nil {
		return x.WillKickIfInactiveFor
	}
	return 0
}

func (x *BattleColliderInfo) GetBoundRoomId() int32 {
	if x != nil {
		return x.BoundRoomId
	}
	return 0
}

func (x *BattleColliderInfo) GetBattleDurationNanos() int64 {
	if x != nil {
		return x.BattleDurationNanos
	}
	return 0
}

func (x *BattleColliderInfo) GetServerFps() int32 {
	if x != nil {
		return x.ServerFps
	}
	return 0
}

func (x *BattleColliderInfo) GetInputDelayFrames() int32 {
	if x != nil {
		return x.InputDelayFrames
	}
	return 0
}

func (x *BattleColliderInfo) GetInputScaleFrames() uint32 {
	if x != nil {
		return x.InputScaleFrames
	}
	return 0
}

func (x *BattleColliderInfo) GetNstDelayFrames() int32 {
	if x != nil {
		return x.NstDelayFrames
	}
	return 0
}

func (x *BattleColliderInfo) GetInputFrameUpsyncDelayTolerance() int32 {
	if x != nil {
		return x.InputFrameUpsyncDelayTolerance
	}
	return 0
}

func (x *BattleColliderInfo) GetMaxChasingRenderFramesPerUpdate() int32 {
	if x != nil {
		return x.MaxChasingRenderFramesPerUpdate
	}
	return 0
}

func (x *BattleColliderInfo) GetPlayerBattleState() int32 {
	if x != nil {
		return x.PlayerBattleState
	}
	return 0
}

func (x *BattleColliderInfo) GetRollbackEstimatedDt() float64 {
	if x != nil {
		return x.RollbackEstimatedDt
	}
	return 0
}

func (x *BattleColliderInfo) GetRollbackEstimatedDtMillis() float64 {
	if x != nil {
		return x.RollbackEstimatedDtMillis
	}
	return 0
}

func (x *BattleColliderInfo) GetRollbackEstimatedDtNanos() int64 {
	if x != nil {
		return x.RollbackEstimatedDtNanos
	}
	return 0
}

type Player struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Id                int32      `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
	X                 float64    `protobuf:"fixed64,2,opt,name=x,proto3" json:"x,omitempty"`
	Y                 float64    `protobuf:"fixed64,3,opt,name=y,proto3" json:"y,omitempty"`
	Dir               *Direction `protobuf:"bytes,4,opt,name=dir,proto3" json:"dir,omitempty"`
	Speed             float64    `protobuf:"fixed64,5,opt,name=speed,proto3" json:"speed,omitempty"`
	BattleState       int32      `protobuf:"varint,6,opt,name=battleState,proto3" json:"battleState,omitempty"`
	LastMoveGmtMillis int32      `protobuf:"varint,7,opt,name=lastMoveGmtMillis,proto3" json:"lastMoveGmtMillis,omitempty"`
	Score             int32      `protobuf:"varint,10,opt,name=score,proto3" json:"score,omitempty"`
	Removed           bool       `protobuf:"varint,11,opt,name=removed,proto3" json:"removed,omitempty"`
	JoinIndex         int32      `protobuf:"varint,12,opt,name=joinIndex,proto3" json:"joinIndex,omitempty"`
}

func (x *Player) Reset() {
	*x = Player{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[6]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *Player) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*Player) ProtoMessage() {}

func (x *Player) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[6]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use Player.ProtoReflect.Descriptor instead.
func (*Player) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{6}
}

func (x *Player) GetId() int32 {
	if x != nil {
		return x.Id
	}
	return 0
}

func (x *Player) GetX() float64 {
	if x != nil {
		return x.X
	}
	return 0
}

func (x *Player) GetY() float64 {
	if x != nil {
		return x.Y
	}
	return 0
}

func (x *Player) GetDir() *Direction {
	if x != nil {
		return x.Dir
	}
	return nil
}

func (x *Player) GetSpeed() float64 {
	if x != nil {
		return x.Speed
	}
	return 0
}

func (x *Player) GetBattleState() int32 {
	if x != nil {
		return x.BattleState
	}
	return 0
}

func (x *Player) GetLastMoveGmtMillis() int32 {
	if x != nil {
		return x.LastMoveGmtMillis
	}
	return 0
}

func (x *Player) GetScore() int32 {
	if x != nil {
		return x.Score
	}
	return 0
}

func (x *Player) GetRemoved() bool {
	if x != nil {
		return x.Removed
	}
	return false
}

func (x *Player) GetJoinIndex() int32 {
	if x != nil {
		return x.JoinIndex
	}
	return 0
}

type PlayerMeta struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Id          int32  `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
	Name        string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
	DisplayName string `protobuf:"bytes,3,opt,name=displayName,proto3" json:"displayName,omitempty"`
	Avatar      string `protobuf:"bytes,4,opt,name=avatar,proto3" json:"avatar,omitempty"`
	JoinIndex   int32  `protobuf:"varint,5,opt,name=joinIndex,proto3" json:"joinIndex,omitempty"`
}

func (x *PlayerMeta) Reset() {
	*x = PlayerMeta{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[7]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *PlayerMeta) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*PlayerMeta) ProtoMessage() {}

func (x *PlayerMeta) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[7]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use PlayerMeta.ProtoReflect.Descriptor instead.
func (*PlayerMeta) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{7}
}

func (x *PlayerMeta) GetId() int32 {
	if x != nil {
		return x.Id
	}
	return 0
}

func (x *PlayerMeta) GetName() string {
	if x != nil {
		return x.Name
	}
	return ""
}

func (x *PlayerMeta) GetDisplayName() string {
	if x != nil {
		return x.DisplayName
	}
	return ""
}

func (x *PlayerMeta) GetAvatar() string {
	if x != nil {
		return x.Avatar
	}
	return ""
}

func (x *PlayerMeta) GetJoinIndex() int32 {
	if x != nil {
		return x.JoinIndex
	}
	return 0
}

type InputFrameUpsync struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	InputFrameId int32 `protobuf:"varint,1,opt,name=inputFrameId,proto3" json:"inputFrameId,omitempty"`
	EncodedDir   int32 `protobuf:"varint,6,opt,name=encodedDir,proto3" json:"encodedDir,omitempty"`
}

func (x *InputFrameUpsync) Reset() {
	*x = InputFrameUpsync{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[8]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *InputFrameUpsync) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*InputFrameUpsync) ProtoMessage() {}

func (x *InputFrameUpsync) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[8]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use InputFrameUpsync.ProtoReflect.Descriptor instead.
func (*InputFrameUpsync) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{8}
}

func (x *InputFrameUpsync) GetInputFrameId() int32 {
	if x != nil {
		return x.InputFrameId
	}
	return 0
}

func (x *InputFrameUpsync) GetEncodedDir() int32 {
	if x != nil {
		return x.EncodedDir
	}
	return 0
}

type InputFrameDownsync struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	InputFrameId  int32    `protobuf:"varint,1,opt,name=inputFrameId,proto3" json:"inputFrameId,omitempty"`
	InputList     []uint64 `protobuf:"varint,2,rep,packed,name=inputList,proto3" json:"inputList,omitempty"`  // Indexed by "joinIndex", we try to compress the "single player input" into 1 word (64-bit for 64-bit Golang runtime) because atomic compare-and-swap only works on 1 word. Although CAS on custom struct is possible in Golang 1.19 https://pkg.go.dev/sync/atomic@go1.19.1#Value.CompareAndSwap, using a single word is still faster whenever possible.
	ConfirmedList uint64   `protobuf:"varint,3,opt,name=confirmedList,proto3" json:"confirmedList,omitempty"` // Indexed by "joinIndex", same compression concern as above
}

func (x *InputFrameDownsync) Reset() {
	*x = InputFrameDownsync{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[9]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *InputFrameDownsync) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*InputFrameDownsync) ProtoMessage() {}

func (x *InputFrameDownsync) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[9]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use InputFrameDownsync.ProtoReflect.Descriptor instead.
func (*InputFrameDownsync) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{9}
}

func (x *InputFrameDownsync) GetInputFrameId() int32 {
	if x != nil {
		return x.InputFrameId
	}
	return 0
}

func (x *InputFrameDownsync) GetInputList() []uint64 {
	if x != nil {
		return x.InputList
	}
	return nil
}

func (x *InputFrameDownsync) GetConfirmedList() uint64 {
	if x != nil {
		return x.ConfirmedList
	}
	return 0
}

type HeartbeatUpsync struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	ClientTimestamp int64 `protobuf:"varint,1,opt,name=clientTimestamp,proto3" json:"clientTimestamp,omitempty"`
}

func (x *HeartbeatUpsync) Reset() {
	*x = HeartbeatUpsync{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[10]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *HeartbeatUpsync) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*HeartbeatUpsync) ProtoMessage() {}

func (x *HeartbeatUpsync) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[10]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use HeartbeatUpsync.ProtoReflect.Descriptor instead.
func (*HeartbeatUpsync) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{10}
}

func (x *HeartbeatUpsync) GetClientTimestamp() int64 {
	if x != nil {
		return x.ClientTimestamp
	}
	return 0
}

type RoomDownsyncFrame struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Id             int32                 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
	Players        map[int32]*Player     `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
	CountdownNanos int64                 `protobuf:"varint,3,opt,name=countdownNanos,proto3" json:"countdownNanos,omitempty"`
	PlayerMetas    map[int32]*PlayerMeta `protobuf:"bytes,4,rep,name=playerMetas,proto3" json:"playerMetas,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
}

func (x *RoomDownsyncFrame) Reset() {
	*x = RoomDownsyncFrame{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[11]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *RoomDownsyncFrame) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*RoomDownsyncFrame) ProtoMessage() {}

func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[11]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use RoomDownsyncFrame.ProtoReflect.Descriptor instead.
func (*RoomDownsyncFrame) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{11}
}

func (x *RoomDownsyncFrame) GetId() int32 {
	if x != nil {
		return x.Id
	}
	return 0
}

func (x *RoomDownsyncFrame) GetPlayers() map[int32]*Player {
	if x != nil {
		return x.Players
	}
	return nil
}

func (x *RoomDownsyncFrame) GetCountdownNanos() int64 {
	if x != nil {
		return x.CountdownNanos
	}
	return 0
}

func (x *RoomDownsyncFrame) GetPlayerMetas() map[int32]*PlayerMeta {
	if x != nil {
		return x.PlayerMetas
	}
	return nil
}

type WsReq struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	MsgId                 int32               `protobuf:"varint,1,opt,name=msgId,proto3" json:"msgId,omitempty"`
	PlayerId              int32               `protobuf:"varint,2,opt,name=playerId,proto3" json:"playerId,omitempty"`
	Act                   int32               `protobuf:"varint,3,opt,name=act,proto3" json:"act,omitempty"`
	JoinIndex             int32               `protobuf:"varint,4,opt,name=joinIndex,proto3" json:"joinIndex,omitempty"`
	AckingFrameId         int32               `protobuf:"varint,5,opt,name=ackingFrameId,proto3" json:"ackingFrameId,omitempty"`
	AckingInputFrameId    int32               `protobuf:"varint,6,opt,name=ackingInputFrameId,proto3" json:"ackingInputFrameId,omitempty"`
	InputFrameUpsyncBatch []*InputFrameUpsync `protobuf:"bytes,7,rep,name=inputFrameUpsyncBatch,proto3" json:"inputFrameUpsyncBatch,omitempty"`
	Hb                    *HeartbeatUpsync    `protobuf:"bytes,8,opt,name=hb,proto3" json:"hb,omitempty"`
}

func (x *WsReq) Reset() {
	*x = WsReq{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[12]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *WsReq) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*WsReq) ProtoMessage() {}

func (x *WsReq) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[12]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use WsReq.ProtoReflect.Descriptor instead.
func (*WsReq) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{12}
}

func (x *WsReq) GetMsgId() int32 {
	if x != nil {
		return x.MsgId
	}
	return 0
}

func (x *WsReq) GetPlayerId() int32 {
	if x != nil {
		return x.PlayerId
	}
	return 0
}

func (x *WsReq) GetAct() int32 {
	if x != nil {
		return x.Act
	}
	return 0
}

func (x *WsReq) GetJoinIndex() int32 {
	if x != nil {
		return x.JoinIndex
	}
	return 0
}

func (x *WsReq) GetAckingFrameId() int32 {
	if x != nil {
		return x.AckingFrameId
	}
	return 0
}

func (x *WsReq) GetAckingInputFrameId() int32 {
	if x != nil {
		return x.AckingInputFrameId
	}
	return 0
}

func (x *WsReq) GetInputFrameUpsyncBatch() []*InputFrameUpsync {
	if x != nil {
		return x.InputFrameUpsyncBatch
	}
	return nil
}

func (x *WsReq) GetHb() *HeartbeatUpsync {
	if x != nil {
		return x.Hb
	}
	return nil
}

type WsResp struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Ret                     int32                 `protobuf:"varint,1,opt,name=ret,proto3" json:"ret,omitempty"`
	EchoedMsgId             int32                 `protobuf:"varint,2,opt,name=echoedMsgId,proto3" json:"echoedMsgId,omitempty"`
	Act                     int32                 `protobuf:"varint,3,opt,name=act,proto3" json:"act,omitempty"`
	Rdf                     *RoomDownsyncFrame    `protobuf:"bytes,4,opt,name=rdf,proto3" json:"rdf,omitempty"`
	InputFrameDownsyncBatch []*InputFrameDownsync `protobuf:"bytes,5,rep,name=inputFrameDownsyncBatch,proto3" json:"inputFrameDownsyncBatch,omitempty"`
	BciFrame                *BattleColliderInfo   `protobuf:"bytes,6,opt,name=bciFrame,proto3" json:"bciFrame,omitempty"`
}

func (x *WsResp) Reset() {
	*x = WsResp{}
	if protoimpl.UnsafeEnabled {
		mi := &file_room_downsync_frame_proto_msgTypes[13]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *WsResp) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*WsResp) ProtoMessage() {}

func (x *WsResp) ProtoReflect() protoreflect.Message {
	mi := &file_room_downsync_frame_proto_msgTypes[13]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use WsResp.ProtoReflect.Descriptor instead.
func (*WsResp) Descriptor() ([]byte, []int) {
	return file_room_downsync_frame_proto_rawDescGZIP(), []int{13}
}

func (x *WsResp) GetRet() int32 {
	if x != nil {
		return x.Ret
	}
	return 0
}

func (x *WsResp) GetEchoedMsgId() int32 {
	if x != nil {
		return x.EchoedMsgId
	}
	return 0
}

func (x *WsResp) GetAct() int32 {
	if x != nil {
		return x.Act
	}
	return 0
}

func (x *WsResp) GetRdf() *RoomDownsyncFrame {
	if x != nil {
		return x.Rdf
	}
	return nil
}

func (x *WsResp) GetInputFrameDownsyncBatch() []*InputFrameDownsync {
	if x != nil {
		return x.InputFrameDownsyncBatch
	}
	return nil
}

func (x *WsResp) GetBciFrame() *BattleColliderInfo {
	if x != nil {
		return x.BciFrame
	}
	return nil
}

var File_room_downsync_frame_proto protoreflect.FileDescriptor

var file_room_downsync_frame_proto_rawDesc = []byte{
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}

var (
	file_room_downsync_frame_proto_rawDescOnce sync.Once
	file_room_downsync_frame_proto_rawDescData = file_room_downsync_frame_proto_rawDesc
)

func file_room_downsync_frame_proto_rawDescGZIP() []byte {
	file_room_downsync_frame_proto_rawDescOnce.Do(func() {
		file_room_downsync_frame_proto_rawDescData = protoimpl.X.CompressGZIP(file_room_downsync_frame_proto_rawDescData)
	})
	return file_room_downsync_frame_proto_rawDescData
}

var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 18)
var file_room_downsync_frame_proto_goTypes = []interface{}{
	(*Direction)(nil),          // 0: treasurehunterx.Direction
	(*Vec2D)(nil),              // 1: treasurehunterx.Vec2D
	(*Polygon2D)(nil),          // 2: treasurehunterx.Polygon2D
	(*Vec2DList)(nil),          // 3: treasurehunterx.Vec2DList
	(*Polygon2DList)(nil),      // 4: treasurehunterx.Polygon2DList
	(*BattleColliderInfo)(nil), // 5: treasurehunterx.BattleColliderInfo
	(*Player)(nil),             // 6: treasurehunterx.Player
	(*PlayerMeta)(nil),         // 7: treasurehunterx.PlayerMeta
	(*InputFrameUpsync)(nil),   // 8: treasurehunterx.InputFrameUpsync
	(*InputFrameDownsync)(nil), // 9: treasurehunterx.InputFrameDownsync
	(*HeartbeatUpsync)(nil),    // 10: treasurehunterx.HeartbeatUpsync
	(*RoomDownsyncFrame)(nil),  // 11: treasurehunterx.RoomDownsyncFrame
	(*WsReq)(nil),              // 12: treasurehunterx.WsReq
	(*WsResp)(nil),             // 13: treasurehunterx.WsResp
	nil,                        // 14: treasurehunterx.BattleColliderInfo.StrToVec2DListMapEntry
	nil,                        // 15: treasurehunterx.BattleColliderInfo.StrToPolygon2DListMapEntry
	nil,                        // 16: treasurehunterx.RoomDownsyncFrame.PlayersEntry
	nil,                        // 17: treasurehunterx.RoomDownsyncFrame.PlayerMetasEntry
}
var file_room_downsync_frame_proto_depIdxs = []int32{
	1,  // 0: treasurehunterx.Polygon2D.Anchor:type_name -> treasurehunterx.Vec2D
	1,  // 1: treasurehunterx.Polygon2D.Points:type_name -> treasurehunterx.Vec2D
	1,  // 2: treasurehunterx.Vec2DList.vec2DList:type_name -> treasurehunterx.Vec2D
	2,  // 3: treasurehunterx.Polygon2DList.polygon2DList:type_name -> treasurehunterx.Polygon2D
	14, // 4: treasurehunterx.BattleColliderInfo.strToVec2DListMap:type_name -> treasurehunterx.BattleColliderInfo.StrToVec2DListMapEntry
	15, // 5: treasurehunterx.BattleColliderInfo.strToPolygon2DListMap:type_name -> treasurehunterx.BattleColliderInfo.StrToPolygon2DListMapEntry
	0,  // 6: treasurehunterx.Player.dir:type_name -> treasurehunterx.Direction
	16, // 7: treasurehunterx.RoomDownsyncFrame.players:type_name -> treasurehunterx.RoomDownsyncFrame.PlayersEntry
	17, // 8: treasurehunterx.RoomDownsyncFrame.playerMetas:type_name -> treasurehunterx.RoomDownsyncFrame.PlayerMetasEntry
	8,  // 9: treasurehunterx.WsReq.inputFrameUpsyncBatch:type_name -> treasurehunterx.InputFrameUpsync
	10, // 10: treasurehunterx.WsReq.hb:type_name -> treasurehunterx.HeartbeatUpsync
	11, // 11: treasurehunterx.WsResp.rdf:type_name -> treasurehunterx.RoomDownsyncFrame
	9,  // 12: treasurehunterx.WsResp.inputFrameDownsyncBatch:type_name -> treasurehunterx.InputFrameDownsync
	5,  // 13: treasurehunterx.WsResp.bciFrame:type_name -> treasurehunterx.BattleColliderInfo
	3,  // 14: treasurehunterx.BattleColliderInfo.StrToVec2DListMapEntry.value:type_name -> treasurehunterx.Vec2DList
	4,  // 15: treasurehunterx.BattleColliderInfo.StrToPolygon2DListMapEntry.value:type_name -> treasurehunterx.Polygon2DList
	6,  // 16: treasurehunterx.RoomDownsyncFrame.PlayersEntry.value:type_name -> treasurehunterx.Player
	7,  // 17: treasurehunterx.RoomDownsyncFrame.PlayerMetasEntry.value:type_name -> treasurehunterx.PlayerMeta
	18, // [18:18] is the sub-list for method output_type
	18, // [18:18] is the sub-list for method input_type
	18, // [18:18] is the sub-list for extension type_name
	18, // [18:18] is the sub-list for extension extendee
	0,  // [0:18] is the sub-list for field type_name
}

func init() { file_room_downsync_frame_proto_init() }
func file_room_downsync_frame_proto_init() {
	if File_room_downsync_frame_proto != nil {
		return
	}
	if !protoimpl.UnsafeEnabled {
		file_room_downsync_frame_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*Direction); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*Vec2D); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*Polygon2D); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*Vec2DList); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*Polygon2DList); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*BattleColliderInfo); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*Player); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*PlayerMeta); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*InputFrameUpsync); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*InputFrameDownsync); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*HeartbeatUpsync); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*RoomDownsyncFrame); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*WsReq); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_room_downsync_frame_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*WsResp); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_room_downsync_frame_proto_rawDesc,
			NumEnums:      0,
			NumMessages:   18,
			NumExtensions: 0,
			NumServices:   0,
		},
		GoTypes:           file_room_downsync_frame_proto_goTypes,
		DependencyIndexes: file_room_downsync_frame_proto_depIdxs,
		MessageInfos:      file_room_downsync_frame_proto_msgTypes,
	}.Build()
	File_room_downsync_frame_proto = out.File
	file_room_downsync_frame_proto_rawDesc = nil
	file_room_downsync_frame_proto_goTypes = nil
	file_room_downsync_frame_proto_depIdxs = nil
}
